     :abilities [{:msg "do 1 brain damage" :effect (effect (damage :brain 1 {:card card}))} end-the-run]}
 
    "Fire Wall"
-   {:advanceable :always :abilities [end-the-run]
+   {:advanceable :always
+    :abilities [end-the-run]
     :strength-bonus (req (or (:advance-counter card) 0))}
 
    "Flare"


   "Caduceus"
   {:abilities [{:label "Trace 3 - Gain 3 [Credits]"
                 :trace {:base 3 :msg "gain 3 [Credits]" :effect (effect (gain :credit 3))}}
                {:label "Trace 2 - End the run"
                 :trace {:base 2 :msg "end the run" :effect (effect (end-run))}}]}

   "Cell Portal"
   {:abilities [{:msg "make the Runner approach the outermost ICE"

   {:abilities [end-the-run]}

   "Pop-up Window"
   {:abilities [(gain-credits 1)
                end-the-run]}

   "Pup"
   {:abilities [(do-net-damage 1)]}
