                    [["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"]]
                    [["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"]]
                    [["9"] ["0"] ["0"] ["2"] ["2"] ["3"] ["4"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"] ["0"]]
-                   [["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"]]
+                   [["1"] ["0"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"] ["1"]]
                    ])
 
 (defn indices [pred coll]

  )

(defn game-over? [original-hero hero]
  (if (> 0 (get-in hero [:position :bottom]))
    (merge hero {:life 0})
    hero
    )
  )

    (render [this]
      (dom/div nil
               (dom/h1 nil (get-in app [:hero :life]))
               (dom/button #js {:onClick (fn [e] (om/transact! app (fn [_] default-data)) false)}
                           "Reset")
               (dom/button #js {:onClick (fn [e] (om/transact! app :design-game (fn [bool] (not bool))) false)}
                           (if (app :design-game)
                             "Play"
