                                :original-game new-game
                                :previous-game new-game
                                :previous-player :p2
+                               :bot (:bot game-data)
                                :action-points 0
                                :turn-num (+ 1 turn-num)}))
         (println result))))

(defn- reset-turn
  "Resets the actions on the current turn"
  [game-data]
  (state/set-page-data! {:game (dissoc (:original-game game-data) :action-results)
                         :original-game (:original-game game-data)
                         :previous-game (:original-game game-data)
                         :previous-player :p2
                         :action-points 0
                         :turn-num 0}))

(defn- play-turn
  "Resets the actions on the current turn"

                 (game-mode/process)
                 (dissoc :action-results))
        turn-num (:turn-num game-data)
        actions (time (bot-turn game-data game))
        result (turn/process-actions game :p2 actions)]
    (println actions)
    (if (result/succeeded? result)
