 
 ;;; Asset-specific helpers
 (defn installed-access-trigger
-  "Effect for triggering ambush on access. 
+  "Effect for triggering ambush on access.
   Ability is what happends upon access. If cost is specified Corp needs to pay that to trigger."
   ([cost ability]
    (let [ab (if (> cost 0) (assoc ability :cost [:credit cost]) ability)

(def cards-assets
  {"Adonis Campaign"
   (campaign 12 3)
   
   "Aggressive Secretary"
   (advance-ambush 2 {:effect
                      (req (let [agg card

                                        (assoc-in [:choices :max] (:advance-counter agg))
                                        (assoc :effect (effect (trash-cards targets))))]
                             (resolve-ability state side ab agg nil)))})

   "Alix T4LB07"
   {:events {:corp-install {:effect (effect (add-prop card :counter 1))}}
    :abilities [{:cost [:click 1] :label "Gain 2 [Credits] for each counter on Alix T4LB07"
