                (dom/h2 nil "Der Raster")
                (om/build grid-table (:grid app))
                (dom/h2 nil "Einstellungen")
-               (om/build settings-form (:settings app))
+               (om/build settings-form app)
                )
       )))
 

    om/IRender
    (render [this]
      (dom/div #js {:className "status-bar"}
               (dom/span #js {:className "life"} (str "Time: " (ceil (first (get-in app [:settings :time])))))
               (dom/span #js {:className "life"} (str "Leben: " (get-in app [:hero :life]) "%"))
               (dom/button #js {:onClick (fn [e] (do
                                                   (om/transact! app [:hero] (fn [_] default-hero))

    )
  )

(defn time-up? [original-hero app hero]

    (if (> 0 (get-in original-hero [:time 0]))
      (update-in hero [:life] (fn [_] 0))
      (update-in hero [:time 0] - 0.04)
      )

  )

(defn game-over? [original-hero hero]
  (if (or (> 0 (get-in hero [:position :bottom]))
