    "Early Bird"
    {:prompt "Choose a server"
     :choices (req servers)
-    :msg (msg "run " target " and gain [Click]")
+    :msg (msg "make a run on " target " and gain [Click]")
     :effect (effect (gain :click 1) (run target nil card))}
 
    "Easy Mark"


   "Express Delivery"
   {:prompt "Choose a card to add to your Grip" :choices (req (take 4 (:deck runner)))
    :effect (effect (move target :hand) (shuffle! :deck))}

   "Feint"

    :effect (effect (draw (- (hand-size state :runner) (count (:hand runner)))))}

   "Hacktivist Meeting"
   {:events {:rez {:req (req (and (not (ice? target)) (< 0 (count (:hand corp)))))
                   ;; FIXME the above condition is just a bandaid, proper fix would be preventing the rez altogether
                   :msg "force the Corp to trash 1 card from HQ at random"
                   :effect (effect (trash (first (shuffle (:hand corp)))))}}}
