         (let [fixture (first fixtures)]
           ;; Disconnected individual aim cues
           (show/set-cue! (+ x-base index) y-base (build-aim-cue fixture nil false :white))
+
           ;; Group A untransformed aim cues
-          (show/set-cue! (+ x-base index) (inc y-base) (build-aim-cue fixture "a" false :blue))
+          (show/set-cue! (+ x-base index) (inc y-base) (build-aim-cue fixture "a" false :red))
+          (add-osc-cue-binding (+ x-base index) (inc y-base) (str "/1/aim-" (name fixture) "-a"))
+
           ;; Group A transformed aim cues
-          (show/set-cue! (+ x-base index) (+ y-base 2) (build-aim-cue fixture "a" true :cyan))
+          (show/set-cue! (+ x-base index) (+ y-base 2) (build-aim-cue fixture "a" true :orange))
+          (add-osc-cue-binding (+ x-base index) (+ y-base 2) (str "/1/flip-" (name fixture) "-a"))
+
           ;; Group B untransformed aim cues
-          (show/set-cue! (+ x-base index) (+ y-base 3) (build-aim-cue fixture "b" false :red))
+          (show/set-cue! (+ x-base index) (+ y-base 3) (build-aim-cue fixture "b" false :blue))
+          (add-osc-cue-binding (+ x-base index) (+ y-base 3) (str "/1/aim-" (name fixture) "-b"))
+
           ;; Group B transformed aim cues
-          (show/set-cue! (+ x-base index) (+ y-base 4) (build-aim-cue fixture "b" true :orange)))
+          (show/set-cue! (+ x-base index) (+ y-base 4) (build-aim-cue fixture "b" true :cyan))
+          (add-osc-cue-binding (+ x-base index) (+ y-base 4) (str "/1/flip-" (name fixture) "-b")))
         (recur (rest fixtures) (inc index))))
 
     ;; Transformation modifiers for group A

  main lighting rig as set up in the current venue."
  (tf/inches 62.5))

(defn use-sample-show
  "Set up a sample show for experimenting with Afterglow. By default
  it will create the show to use universe 1, but if you want to use a

  grids, and the like."
  []
  (when (nil? @core/osc-server) (core/start-osc-server 16010))

  (let [left (tf/inches -88)
        right (tf/inches 86)
        width (- right left)
