    {:events {:runner-turn-begins
              {:effect #(if (>= (:counter %3) 2)
                          (do (set-prop %1 %2 %3 :counter 0)
-                             (damage %1 %2 :brain 1)
+                             (damage %1 %2 :brain 1 :unpreventable)
                              (system-msg %1 %2 "takes 1 brain damage from Stim Dealer"))
                          (do (add-prop %1 %2 %3 :counter 1)
                              (gain %1 %2 :click 1)

                 :msg (msg "trash " (:title target)) :label "Trash a piece of hardware"
                 :choices (req (get-in runner [:rig :hardware])) :effect (effect (trash target))}
                {:msg "do 2 meat damage and end the run"
                 :effect (effect (damage :meat 2) (end-run))}]}

   "Galahad"
   {:abilities [{:msg "end the run" :effect (effect (end-run))}]}

                    (move target :hand) (shuffle! :deck))}

   "Feedback Filter"
   {:prevent [:net :brain]
    :abilities [{:cost [:credit 3] :msg "prevent 1 net damage" :effect (effect (damage-prevent :net 1))}
                {:msg "prevent 2 brain damage" :effect (effect (trash card) (damage-prevent :brain 2)) }]}

   "Feint"
   {:effect (effect (run :hq) (max-access 0))}
