 (def trash-hardware {:prompt "Choose a piece of hardware to trash" :label "Trash a piece of hardware"
                      :msg (msg "trash " (:title target))
                      :choices {:req #(= (:type %) "Hardware")}
-                     :effect (effect (trash target {:cause :subroutine}))})
+                     :effect (effect (trash target {:cause :subrprojectoutine}))})
 
 (def cards
   {"Accelerated Beta Test"

   "Armand \"Geist\" Walker"
   {:effect (effect (gain :link 1))
    :events {:trash {:optional {:req (req (and (= side :runner) (= (second targets) :ability-cost)))
                                :prompt "Draw a card?" :msg (msg "draw a card" targets) :effect (effect (draw 1))}}}}

   "Armitage Codebusting"
   {:data {:counter 12}

                 :msg "do 1 meat damage"}]}

   "Project Atlas"
   {:effect (effect (set-prop card :counter (max 0 (- (:advance-counter card) 3))))
    :abilities [{:counter-cost 1 :prompt "Choose a card" :label "Search R&D and add 1 card to HQ"
                 :msg (msg "add " (:title target) " to HQ from R&D")
                 :choices (req (:deck corp)) :effect (effect (move target :hand) (shuffle! :deck))}]}
