 (def large-size (c/screen-to-world 16))
 (def mini-size (c/screen-to-world 10))
 
-(defn create-enemy-entity! [screen ship-texture col]
+(defn- create-enemy-entity! [screen ship-texture col]
   (let [pixel-ship (texture ship-texture)]
     (doto (assoc pixel-ship
             :body (create-enemy-body! screen)

    mini-ship
    ))

(defn create-enemy-body!
  [screen]
  (let [body (add-body! screen (body-def :dynamic :bullet true))
        enemy-shape (polygon-shape :set-as-box (c/screen-to-world 3) (c/screen-to-world 3) (vector-2 0 0) 0)]

            :ship-texture ship-texture)
      (body! :set-linear-velocity 0 0))))

(defn- create-mini-entity! [screen ship-texture x y bonus-group]
  (let [mini-ship (assoc (texture ship-texture)
                    :body (create-mini-body! screen)
                    :x x :y y
