 (defn load-project!
   [path]
   ; clear the custom cursor and start with a blank screen
-  (on-gl (set-cursor-image! nil)
+  (on-gl (set-cursor! nil)
          (set-blank-screen!))
   ; save in project-dir so the asset loading and reset button works
   (reset! u/project-dir path)

          (on-gl
            (asset-manager! manager :clear)
            (set-screen! nightmod main-screen)
            (set-cursor-image! nil)
            (manager/clean!)))))))

(defn restart!

      (actor! (:actor screen) :set-color 1 1 1 0.5))
    (if (or (some-> (:actor screen) image-text-button?)
            (some-> (:actor screen) (actor! :get-parent) image-text-button?))
      (set-cursor! (:cursor screen))
      (set-cursor! nil)))
  
  :on-ui-changed
  (fn [screen entities]
