 
 ; {:tag :a, :attrs {:href update.php?user=toxicfrog&gameid=4160408}
 (defn- gamebox-to-game [gamebox]
-  (let [progress-map { "(M)" "mastered" "(C)" "complete" "(B)" "beaten" "(U)" "unfinished" "(u)" "unplayed" "(-)" "null" }
+  (let [progress-map { "(M)" "mastered" "(C)" "completed" "(B)" "beaten" "(U)" "unfinished" "(u)" "unplayed" "(-)" "null" }
         bold (->> gamebox (tag-seq :b) (map :content) (map #(apply str %)) (map clojure.string/trim))
         id (-> (tag-seq :a gamebox) first :attrs :href (split #"gameid=") last)
         name (first bold)

;     game.rating = game._stars - 1; if game.rating < 0 then game.rating = 8 end
;     game.complete = bl.completecode(game._complete_str)
;     game.submit2 = "Stealth Save"
    
;     -- create request
;     local r,e = request(self, game, "POST", "http://backloggery.com/update.php?user="..self.user.."&gameid="..game.id)
    
;     -- update internal structures
;     self:games()[game.id] = game
    
;     return game
; end


  ({"unplayed" "1"
    "unfinished" "1"
    "beaten" "2"
    "completed" "3"
    "mastered" "4"
    "null" "5"}
   desc))
