    "HQ Interface"
    {:effect (effect (gain :hq-access 1)) :leave-play (effect (lose :hq-access 1))}
 
-   "Hyperconductor"
-   {:abilities [{:label "Remove Hyperconductor from the game to gain [Click] [Click] [Click]"
+   "Hyperdriver"
+   {:abilities [{:label "Remove Hyperdriver from the game to gain [Click] [Click] [Click]"
                  :effect (effect (move card :rfg) (gain :memory 3 :click 3))
                  :msg "gain [Click] [Click] [Click]"}]}
 

   "Sharpshooter"
   {:abilities [{:msg "break any number of destroyer subroutines" :effect (effect (trash card {:cause :ability-cost}))}
                {:cost [:credit 1] :msg "add 2 strength" :effect (effect (pump card 2))}]}

   "Study Guide"
   {:abilities [{:cost [:credit 1] :msg "break 1 code gate subroutine"}

                 :prompt "Choose a card to trash for Faust" :choices (req (:hand runner))
                 :msg (msg "trash " (:title target) " and break 1 subroutine")
                 :effect (effect (trash target))}
                {:label "Trash 1 card from Grip to add 2 strength"
                 :prompt "Choose a card to trash for Faust" :choices (req (:hand runner))
                 :msg (msg "trash " (:title target) " and add 2 strength")
                 :effect (effect (trash target) (pump card 2))}]}
