    "Shadow"
    {:advanceable :always
     :abilities [{:msg "gain 2 [Credits]" :effect (effect (gain :credit 2))}
-                {:label "Trace 3 - Give the Runner 1 tag"
-                 :trace {:base 3 :msg "give the Runner 1 tag" :effect (effect (tag-runner :runner 1))}}]
+                (tag-trace 3)]
     :strength-bonus (req (or (:advance-counter card) 0))}
 
    "Sherlock 1.0"

                 :effect (effect (max-access 1))}]}

   "Hunter"
   {:abilities [{:label "Trace 3 - Give the Runner 1 tag"
                 :trace {:base 3 :msg "give the Runner 1 tag" :effect (effect (tag-runner :runner 1))}}]}

   "Ice Wall"
   {:advanceable :always :abilities [end-the-run]

    :leave-play (req (remove-watch state (keyword (str "iq" (:cid card)))))}

   "Information Overload"
   {:abilities [(tag-trace 1)
                trash-installed]}

   "Ireress"
