     ;(println (vec rooms))
     {:place cells #_(apply merge-with-canvas (canvas width height)
                      (concat corridors rooms))
-     :up-stairs upstairs
-     :down-stairs downstairs}))
+     #_#_:up-stairs upstairs
+     #_#_:down-stairs downstairs}))
 
 (defn place-to-ascii
   "Convert a grid of cells into a list of strings so that it can be rendered."

                                              :bottom-left-2 "\033[38;2;191;171;143m◙\033[0m"
                                              :bottom-right-2 "\033[38;2;191;171;143m◙\033[0m"
                                              :close-door \+
                                              ;:shallow-water \~
                                              :shallow-water "\033[38;2;1;217;163m~\033[0m"
                                              :grass "\033[38;2;1;140;1m\"\033[0m"

                                      :corridor)]
             [x y {:type cell-type}]))
         points)))

(defn make-chest-items
  []
  [])

(defn add-room-features
  [cells-xy]
