                                      :effect (effect (resolve-ability
                                                       {:msg "gain 2 [Credits] instead of accessing"
                                                        :effect (effect (gain :credit 2))} st nil))})))}}}
+
+   "Self-Destruct Chips"
+   {:effect (effect (lose :runner :max-hand-size 1))}
 
    "Self-modifying Code"
    {:abilities [{:prompt "Choose a program to install" :msg (msg "install " (:title target))


   "Cyberfeeder"
   {:recurring 1}

   "CyberSolutions Mem Chip"
   {:effect (effect (gain :memory 2)) :leave-play (effect (lose :memory 2))}

    :prompt "Choose an agenda to trigger"
    :choices (req (filter #(not= (:title %) "Bifrost Array") (:scored corp)))
    :effect (effect (card-init target))}

   "Brain Cage"
   {:effect (effect (damage :brain 1) (gain :max-hand-size 3))
    :leave-play (effect (lose :max-hand-size 3))}

   "Breaking News"
   {:effect (effect (gain :runner :tag 2)) :msg "give the Runner 2 tags"
