   ;     (let [img (<! img-chan)]
   ;       (log-js (rman/height img))
   ;       (log-js (rman/width img)))))
+  ; }}}
   ) 
 
 ;; }}}

      {:in-chan time-chan :class-name "pane" }
      {:target (by-id "test") })

    (om/root
      draggable-log-window
      {:in-chan log-chan :class-name "pane" :position {:left 100 :top 20}}
      {:target (by-id "app")} 
      )

    (let [rm (rmhtml/mk-resource-manager "resources")
          _ (clear-resources! rm)
          ; img-chan (load-img! rm "tiles")
          rend (create-render-target! rm "shit" 300 300) ]
      )
    )

  ; (let [rm (rmhtml/mk-resource-manager "resources")
  ;       _ (clear-resources! rm)


;;; }}}

;; {{{ Ignore for now
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; {{{ Game obect
(def pogue-game
  (game/make-game
    (reify 
      game/IGameInit
      (game-init [this]
        this)

      game/IGameUpdate
      (game-update [this dt]
        this)

      game/IGameClose
      (game-close [this]
        this))))
;; }}}


;; {{{ FPS Component

(def time-chan (chan))
