             :state-map :move-attack
             :image "tilesets/elite-command/units/ranger-COLOR.png"
             :terrain-effects
-            {:plains    {:movement-cost 3 :armor-bonus  0 :attack-bonus  0}
-             :mountains {:movement-cost 6 :armor-bonus  5 :attack-bonus  2}
-             :woods     {:movement-cost 3 :armor-bonus  4 :attack-bonus  2}
-             :desert    {:movement-cost 3 :armor-bonus -1 :attack-bonus -1}
-             :base      {:movement-cost 2 :armor-bonus  3 :attack-bonus  2}}
+            {:plains        {:movement-cost 3 :armor-bonus  0 :attack-bonus  0}
+             :mountains     {:movement-cost 6 :armor-bonus  5 :attack-bonus  2}
+             :woods         {:movement-cost 3 :armor-bonus  4 :attack-bonus  2}
+             :desert        {:movement-cost 3 :armor-bonus -1 :attack-bonus -1}
+             :tundra        {:movement-cost 3 :armor-bonus -1 :attack-bonus -1}
+             :swamp         {:movement-cost 3 :armor-bonus -2 :attack-bonus -2}
+             :ford          {:movement-cost 3 :armor-bonus  0 :attack-bonus  0}
+             :shallow-water {:movement-cost 6 :armor-bonus -2 :attack-bonus -2}
+             :base          {:movement-cost 2 :armor-bonus  3 :attack-bonus  2}}
             :attack-strengths
             {:personnel 9
-             :armored 4}}
+             :armored   4}}
+   ;; Armored
    :humvee {:name "Humvee"
             :cost 300
             :movement 15

                :mountains {:movement-cost 9 :armor-bonus  5 :attack-bonus  2}
                :woods     {:movement-cost 4 :armor-bonus  3 :attack-bonus -1}
                :desert    {:movement-cost 5 :armor-bonus -1 :attack-bonus  0}
                :base      {:movement-cost 3 :armor-bonus  3 :attack-bonus -1}}
               :attack-strengths
               {:personnel 8
                :armored 9}}
   :mortar {:name "Mortar"
            :cost 200
            :movement 9

                   :image "tilesets/elite-command/terrains/woods.png"}
   :desert        {:name "Desert"
                   :image "tilesets/elite-command/terrains/desert.png"}
   :tundra        {:name "Tundra"
                   :image "tilesets/elite-command/terrains/tundra.png"}
   :swamp         {:name "Swamp"
                   :image "tilesets/elite-command/terrains/swamp.png"}
   :ford          {:name "Ford"
                   :image "tilesets/elite-command/terrains/ford.png"}
   :shallow-water {:name "Shallow Water"
                   :image "tilesets/elite-command/terrains/shallow-water.png"}
   :deep-water    {:name "Deep Water"
                   :image "tilesets/elite-command/terrains/deep-water.png"}
   :base          {:name "Base"
                   :image "tilesets/elite-command/terrains/base-COLOR.png"}})

;; TODO: move transitions one level deeper under :transitions key
;; TODO: add :description for state maps and states
