     :processing-name "quadraticVertex()"
     :category "Shape"
     :subcategory "Vertex"
-    :added "1.0"}
+    :added "2.0"}
   quadratic-vertex
   "Specifies vertex coordinates for quadratic Bezier curves. Each call to
   quadratic-vertex defines the position of one control points and one anchor

  [mode]
  (let [mode (resolve-constant-key mode texture-modes)]
    (.textureMode (current-surface) (int mode))))

(defn
  ^{:requires-bindings true


(defn
    ^{:requires-bindings true
     :processing-name "textureMode()"
     :category "Shape"
     :subcategory "Vertex"
     :added "1.0"}
  texture-mode
  "Sets the coordinate space for texture mapping. There are two
  options, :image and :normal.
