   (terrain/get-property terrain (player-position game) ::terrain/health))
 
 (defn configure-player-weapon [{terrain :terrain :as game} overrides]
-  (update game ::terrain/terrain-map
+  (update game
+          ::terrain/terrain-map
           terrain/update-property
           (player-position game)
           ::weapon/weapon

(def zombie-default-direction [0 1])

(defn configure-zombie-weapon [game pos overrides]
  (update game ::terrain/terrain-map
          terrain/update-property
          pos
          ::weapon/weapon



(defn- set-zombie [game position]
  (update game
          ::terrain/terrain-map
          terrain/make-terrain
          position
          {::terrain/type      :zombie
