         (afterglow.effects.fun/dimmer-sparkle (show/fixtures-named "head") :chance :sparkle-chance :fade-time :sparkle-fade)))
         :held true :priority 100
         :short-name "Sparkle all"
-        ))
-
-  (ct/set-cue! (:cue-grid *show*) 1 7
-    (cues/cue :sparkle (fn [_] (fun/sparkle (show/fixtures-named "scene")
-      ;2DO find good values here
-      :chance 0.3
-      :fade-time 400))
-        :held true
-        :priority 100
-        :short-name "Sparkle scene"
         ))
 
   (ct/set-cue! (:cue-grid *show*) 7 7

            "Bass" (params/build-color-param :h :main-hue :s 100 :l light-param) (show/fixtures-named "front"))
      )))))



  (let [light-param-back (params/build-oscillated-param
        (oscillators/sawtooth-beat :beat-ratio :osc-beat-ratio :down? true) :min :lightness-min-general :max :lightness-max-back)
        light-param-front (params/build-oscillated-param
        (oscillators/sawtooth-beat :beat-ratio :osc-beat-ratio :down? true) :min :lightness-min-general :max :lightness-max-front)]
    (ct/set-cue! (:cue-grid *show*) 2 2
      (cues/cue :color  (fn [_] (afterglow.effects/scene
        "Sawtooth Back & Front"



  (let [light-param (params/build-oscillated-param
        (oscillators/sawtooth :interval :beat :interval-ratio :osc-beat-ratio :down? true) :min :lightness-min-general :max :lightness-max-front)]
    (ct/set-cue! (:cue-grid *show*) 1 2
      (cues/cue :color  (fn [_] (afterglow.effects/scene
        "Sawtooth Front"
