   (+ camera-channel (* (core getNumberOfCameraChannels) (or raw-channel-index 0))))
 
 (defn make-multicamera-events [event]
-  (let [num-camera-channels (core getNumberOfCameraChannels)]
+  (let [num-camera-channels (core getNumberOfCameraChannels)
+        camera-channel-names (get-camera-channel-names)]
     (for [camera-channel (range num-camera-channels)]
       (-> event
           (update-in [:channel-index] make-multicamera-channel camera-channel)
+          (update-in [:channel :name] super-channel-name (camera-channel-names camera-channel))
           (assoc :camera-channel-index camera-channel)))))
 
 (defn assign-z-offsets [burst-events]

                           0)
                camera-channel-name (nth camera-channel-names cam-chan)
                event (-> (first (burst-seqs cam-chan))
                           (update-in [:channel-index] make-multicamera-channel cam-chan)
                           (update-in [:channel :name] super-channel-name camera-channel-name))]
            (when (zero? i)
              (swap! state assoc
                     :burst-time-offset (- (elapsed-time @state)

       "BitDepth" (state :bit-depth)
       "Channel" (get-in event [:channel :name])
       "ChannelIndex" (:channel-index event)
       "CameraChannelIndex" (:camera-channel-index event)
       "Exposure-ms" (:exposure event)
       "Frame" (:frame-index event)
       "FrameIndex" (:frame-index event)
