                  (game-mode/process)
                  (dissoc :action-results))
         turn-num (:turn-num game-data)
-        actions (firingsquad/actions game :p2)
+        actions (time (bot-turn game-data game))
         result (turn/process-actions game :p2 actions)]
     (println actions)
     (if (result/succeeded? result)

            [obb-demo.processor :as processor]
            [obb-demo.views.power-bar :as power-bar]
            [obb-rules.ai.firingsquad :as firingsquad]
            [obb-rules.math :as math]
            [obb-rules.game-mode :as game-mode]
            [obb-rules.laws :as laws]

                               :original-game new-game
                               :previous-game new-game
                               :previous-player :p2
                               :bot (:bot game-data)
                               :action-points 0
                               :turn-num (+ 1 turn-num)}))
        (println result))))
