                 :scale scale
                 :mesh (create-mesh! world :rgb color :texture-name texture)))
 
-;;TODO NEED CAMERA MANAGEMENT
+;;CAMERA MANAGEMENT------------------------------------------------
+(defn camera "Retrieve the main camera of the world" [world] (.getCamera world))
+
 
 ;; Collision
 

  [world item1 item2]
  (.isInCollision world item1 item2))

;; Generic Generic------------------------------------------------

               (int-array (flat-map faces))
               (int weight) (float-array rgb) texture-name))
;; Items Functions------------------------------------------------
(defn create-item!
  "Create an item in the `world` with the
  specified id, position, mesh"
