         css (get-element-css game element)]
     (dom/td #js {:className css}
       (dom/p #js {:className "boardCoords"} coordCode)
-      (dom/p #js {:className "boardUnit"} (or (get element "unit") "-"))
+      (dom/p #js {:className "boardUnit"} (or (display-unit element) "-"))
       (dom/p #js {:className "boardQuantity"} (or (get element "quantity") 0)))))
 
 (defn- render-board

        updated-game (assoc current-game "board" (or (get data "p2-focused-board") (get data "board")))]
    (state/set-state :game-data updated-game)
    (state/set-state :current-actions new-actions)
    (state/set-state :processing-action nil)
    ))

(defn- error-loading-action
  "Error loading action"

    "p2" "warning"
    nil ""))

(defn- direction-to-arrow
  "Converts a direction to an arrow"
  [element]
  (condp = (get element "direction")
    "south" "↓"
    "north" "↑"
    "east" "→"
    "west" "←"
    nil ""))

(defn- display-unit
  "Displays the unit of the given element"
  [element]
  (when element)
    (str (get element "unit") " " (direction-to-arrow element)))

(defn- render-board-cell
  "Renders a board's cell"
  [game x y]
