                    :hero default-hero
                    :design-game false
                    :grid grid-content
-                   :settings {:bounce [3]
+                   :settings {
                               :red-trampete [5]
                               :blue-trampete [3]
                               }})

      (dom/div #js {:className "status-bar"}
               (dom/span #js {:className "life"} (str "Time: " (ceil (get-in app [:hero :time 0]))))
               (dom/span #js {:className "life"} (str "Leben: " (get-in app [:hero :life]) "%"))
               (dom/button #js {:onClick (fn [e] (do
                                                   (om/transact! app [:hero] (fn [_] default-hero))
                                                   (.. js/document (querySelector ".grid") (focus))
                                                   false))

                                }
                           "Neu Starten")
               (dom/button #js {:onClick (fn [e] (do
                                                   (om/transact! app :design-game (fn [bool] (not bool)))
                                                   false

       om/IRender
       (render [_]
         (dom/div nil
                  (when-not (get-in app [:design-game])
                    (when (>= 0 (get-in app [:hero :life]))
                      (dom/h1 #js {:className "banner lost"} "FAIL!"))
                    (when (get-in app [:hero :game-won])
                      (dom/h1 #js {:className "banner won"} "YOU DID IT!")
                      ))
                  (om/build status-bar app)
                  (dom/div (if (get-in app [:design-game]) nil (add-event-listeners app))
                           (om/build hero app)
