           (on-gl
             (asset-manager! manager :clear)
             (set-screen! nightmod main-screen)
-            (set-cursor-image! nil)
+            (set-cursor! nil)
             (manager/clean!)))))))
 
 (defn restart!

      (actor! (:actor screen) :set-color 1 1 1 0.5))
    (if (or (some-> (:actor screen) image-text-button?)
            (some-> (:actor screen) (actor! :get-parent) image-text-button?))
      (set-cursor-image! (:cursor-image screen))
      (set-cursor-image! nil)))
  
  :on-ui-changed
  (fn [screen entities]

(defn load-project!
  [path]
  ; clear the custom cursor and start with a blank screen
  (on-gl (set-cursor! nil)
         (set-blank-screen!))
  ; save in project-dir so the asset loading and reset button works
  (reset! u/project-dir path)
