             (dom/div nil
                      (om/build status-bar app)
                      (if (get-in app [:design-game])
-                       (om/build editable-input (:foo app))
-                       (dom/div #js {:className "grid on-top" :tabIndex 0 :onKeyUp (fn [e] (stop-moving e app)) :onKeyDown (fn [e] (start-moving e app) (.preventDefault e))}
-                                (om/build grid (:grid app) {:init-state {:design true}})
-                                )
+                       (dom/div #js {:className "grid on-top"}
+                                (om/build grid (:grid app) {:init-state {:design true}}))
 
                        (dom/div #js {:className "grid" :tabIndex 0 :onKeyUp (fn [e] (stop-moving e app)) :onKeyDown (fn [e] (start-moving e app) (.preventDefault e))}
                                 (om/build hero app)

                             :bounce 10
                             }
                      :game-over false
                      :design-game true
                      :foo ["bar"]
                      :grid grid-content}))


    )
  )

(def app-state (atom {
                      :hero {:dx 0
                             :dy 0
                             :life 100
