               :buildable-at #{:base}
               :image "tilesets/elite-command/units/humvee-COLOR.png"
               :terrain-effects
-              {:plains  {:movement-cost 3  :armor-bonus  0 :attack-bonus  0}
-               :woods   {:movement-cost 6  :armor-bonus -2 :attack-bonus -2}
-               :desert  {:movement-cost 3  :armor-bonus  0 :attack-bonus  0}
-               :tundra  {:movement-cost 6  :armor-bonus  0 :attack-bonus  0}
-               :swamp   {:movement-cost 12 :armor-bonus -3 :attack-bonus -3}
-               :ford    {:movement-cost 12 :armor-bonus -1 :attack-bonus -1}
-               :base    {:movement-cost 2  :armor-bonus  0 :attack-bonus  0}
-               :seaport {:movement-cost 2  :armor-bonus  0 :attack-bonus  0}}
+              {:plains   {:movement-cost 3  :armor-bonus  0 :attack-bonus  0}
+               :woods    {:movement-cost 6  :armor-bonus -2 :attack-bonus -2}
+               :desert   {:movement-cost 3  :armor-bonus  0 :attack-bonus  0}
+               :tundra   {:movement-cost 6  :armor-bonus  0 :attack-bonus  0}
+               :swamp    {:movement-cost 12 :armor-bonus -3 :attack-bonus -3}
+               :ford     {:movement-cost 12 :armor-bonus -1 :attack-bonus -1}
+               :base     {:movement-cost 2  :armor-bonus  0 :attack-bonus  0}
+               :seaport  {:movement-cost 2  :armor-bonus  0 :attack-bonus  0}
+               :airfield {:movement-cost 2  :armor-bonus  0 :attack-bonus  0}}
               :attack-strengths
               {:personnel 9
                :armored   3
-               :naval     6}
+               :naval     6
+               :air       0}
               :zoc
               [:personnel :armored]}
      :tank {:description "Tank"

                     :base-type true}
     :seaport       {:description "Seaport"
                     :image "tilesets/elite-command/terrains/seaport-COLOR.png"
                     :base-type true}}

    :unit-state-maps

                :ford          {:movement-cost 5 :armor-bonus -1 :attack-bonus -1}
                :shallow-water {:movement-cost 7 :armor-bonus -2 :attack-bonus -2}
                :base          {:movement-cost 2 :armor-bonus  3 :attack-bonus  2}
                :seaport       {:movement-cost 2 :armor-bonus  0 :attack-bonus  0}
                :airfield      {:movement-cost 2 :armor-bonus  0 :attack-bonus  0}}
              :attack-strengths
              {:personnel 5
               :armored   2
               :naval     3
               :air       0}
              :zoc
              [:personnel :armored]}
     ;; Armored
