    "Tollbooth"
    {:msg "force the runner to lose 3 [Credits]" :effect (effect (lose :runner :credit 3))
     :abilities [{:msg "end the run" :effect (effect (end-run))}]}
+
+   "Tsurugi"
+   {:abilities [{:msg "end the run" :effect (effect (end-run))}
+                {:msg "do 1 net damage" :effect (effect (damage :net 1))}]}
 
    "Tyrant"
    {:advanceable :while-rezzed

   "Ken \"Express\" Tenma: Disappeared Clone"
   {:events {:play-event {:req (req (has? target :subtype "Run")) :once :per-turn
                          :msg "gain 1 [Credits]" :effect (effect (gain :credit 1))}}}

   "Lamprey"
   {:events {:successful-run {:req (req (= target :hq)) :msg "to force the Corp to lose 1 [Credits]"

    :events {:runner-turn-begins {:req (req (> (:agenda-point corp) (:agenda-point runner)))
                                  :msg "to gain 2[Credits]" :effect (effect (gain :credit 2))}}}

   "Ice Analyzer"
   {:events {:rez {:req (req (= (:type target) "ICE")) :msg "place 1 [Credits] on ICE Analyzer"
                   :effect (effect (add-prop card :counter 1))}}
    :abilities [{:counter-cost 1 :effect (effect (gain :credit 1))
                 :msg "take 1 [Credits] to install programs"}]}

   "Inject"
   {:effect #(doseq [c (take 4 (get-in @%1 [:runner :deck]))]
               (if (= (:type c) "Program")
