 
 ;     if game._details then return game end
 
-;     local body = assert(request(self, { user = self.user, gameid = game.id }, "GET", "http://backloggery.com/update.php"))
+;     local body = assert(request(self, { user = self.user, gameid = game.id }, "GET", "https://backloggery.com/update.php"))
 
 ;     local function set(key, value)
 ;         if not game[key] then

        body (map (fn [[k v]] {:name k :content v}) params)]
    (printf "Adding %s game '%s' to backloggery:" (:progress game) (:name game))
    (let [response (http/post
                     "http://backloggery.com/newgame.php"
                     {:cookies cookies
                      ;:debug true :debug-body true
                      :query-params {"user" user}

;     game.submit2 = "Stealth Save"

;     -- create request
;     local r,e = request(self, game, "POST", "https://backloggery.com/update.php?user="..self.user.."&gameid="..game.id)

;     -- update internal structures
;     self:games()[game.id] = game
