    "Director Haas"
    {:effect (effect (gain :click 1 :click-per-turn 1)) :leave-play (effect (lose :click-per-turn 1))
     :trash-effect {:req (req (:access @state))
-                   :effect (effect (move :runner card :scored) (gain :runner :agenda-point 2))}}
+                   :effect (effect (move :runner card :scored) (gain-agenda-point :runner :agenda-point 2))}}
 
    "Docklands Crackdown"
    {:abilities [{:cost [:click 2] :msg "add 1 power counter" :effect (effect (add-prop card :counter 1))}]}

    :leave-play (effect (gain :runner :agenda-point
                              (count (filter #(> (:agendapoints %) 0) (:scored runner)))))
    :trash-effect {:req (req (:access @state))
                   :effect (effect (move :runner card :scored) (gain :runner :agenda-point 2))}
    :events {:agenda-stolen {:req (req (> (:agendapoints target) 0))
                             :effect (effect (lose :runner :agenda-point 1))}}}


   {:effect (effect (lose :runner :max-hand-size 2))
    :leave-play (effect (gain :runner :max-hand-size 2))
    :trash-effect {:req (req (:access @state))
                   :effect (effect (move :runner card :scored) (gain-agenda-point :runner :agenda-point 2))}}

   "City Surveillance"
   {:events {:runner-turn-begins
