  (.log js/console "right up!"))
 
 
-;;TODO make this register itself to a system which accumulates time
-;;through the animation delta
+;;
+;; Timed Events System
+;;
 
 
 (def timed-events (atom []))

(ns defender-cljs.events
  (:use [defender-cljs.utils :only [log]])
  (:require [defender-cljs.canvas.system :as system])
  (:require-macros [defender-cljs.events
                    :refer [on-keydown on-keyup on-timeout]]))


         ;;(log id func time)
         )))))

#_(on-timeout
 3 ;;seconds
 (log "ding!"))


;;
;; Collision Events System
;;

(def collision-list (atom []))

(defn set-on-collision-actors [from-actor to-actor callback])

(defn set-on-collision-type [from-type to-type])
