         (let [
               grid-content (get-in @app [:grid])
               original-hero (initial-position grid-content (get-in @app [:hero]))
-              bounce (get-in @app [:settings :bounce])
               red-trampete (get-in @app [:settings :red-trampete])
               blue-trampete (get-in @app [:settings :blue-trampete])
               settings (get-in @app [:settings])

      (dom/div #js {:className "status-bar"}
               (dom/span #js {:className "life"} (str "Time: " (ceil (get-in app [:hero :time 0]))))
               (dom/span #js {:className "life"} (str "Leben: " (get-in app [:hero :life]) "%"))
               (dom/button #js {:onClick (fn [e] (do
                                                   (om/transact! app [:hero] (fn [_] default-hero))
                                                   (.. js/document (querySelector ".grid") (focus))
                                                   false))

                                }
                           "Neu Starten")
               (dom/button #js {:onClick (fn [e] (do
                                                   (om/transact! app :design-game (fn [bool] (not bool)))
                                                   false

                   :hero default-hero
                   :design-game false
                   :grid grid-content
                   :settings {
                              :red-trampete [5]
                              :blue-trampete [3]
                              }})
