     (render [this]
       (view nil
         (apply view #js {:style #js {:flexDirection  "row"
-                                     :borderColor    "blue"
-                                     :borderWidth    3
+                                     :borderColor    "#2675B1"
+                                     :borderWidth    1
                                      :justifyContent "center"}}
           (map (fn [row]
                  (apply view nil

    (render [this]
      (view nil
        (om/build instructions game)
        (apply view #js {:style #js {:flexDirection "row"}}
          (map (fn [row]
                 (apply view {:style #js {:flexDirection "row"}}
                   (map (fn [idx]

  (reify
    om/IRender
    (render [this]
      (view #js {:style #js {:flexDirection  "row"
                             :borderColor    "#2675B1"
                             :borderWidth    1
                             :justifyContent "center"
                             :width          92
                             :height         92
                             :padding        5}}
        (text #js {:style #js {:textAlign "center" :color (mark-color (:classical cell)) :fontSize 60}}
          (mark-text (:classical cell)))
        (text #js {:style #js {:fontSize 8 :color "grey"}}
          (:turn (:classical cell)))))))

(defn cell
  "Om component for a square"
