   (let [game (if (game :first) 
                (-> game
                 (first-click x y)
-                (assoc :start (quot (.getTime (js/Date.)) 1000))
+                (assoc :start (.getTime (js/Date.)) )
                 (assoc :first false))
                game) ]
     (condp = (get-in game [:state x y])



(defn first-click [game x y]
  (reset! time-tick (quot (.getTime (js/Date.)) 1000))
  (if (= 1 (get-in game [:board x y]) )
    (swap-cell game [x y] (find-space game))
    game))

                             :read-only true
                             :value (format (game :mines))} ]
            [:button#control {:on-click #(new-game! :beginner)} "\u263A" ] 
            (timer-component)
            ]]

        (for [y (range (game :y))]
