             :max-range 1
             :armor-type :armored
             :armor 8
-            ;; TODO: capturing armor doesn't make sense for units that can't canpture
-            :capturing-armor 2
             :repair 1
             :state-map :free-attack-twice
             :image "tilesets/elite-command/units/humvee-COLOR.png"


;; TODO: check how capturing armor works in Elite Command
;; TODO: check how repair amount works in Elite Command
(def units
  {:infantry {:name "Infantry"
              :cost 75

          :max-range 1
          :armor-type :armored
          :armor 12
          :repair 1
          :state-map :move-attack
          :image "tilesets/elite-command/units/tank-COLOR.png"
