                           :world (box-2d 0 5)
                           :debug-renderer (Box2DDebugRenderer.))
           brick (texture "1x1-transparent.png")
-          brick-1 (doto (create-brick-entity! screen brick 30 30)
+          brick-1 (doto (create-brick-entity! screen brick 275 435 30 30)
                     (body-position! (/ 275 world-scale) (/ 435 world-scale) 0))
-          brick-2 (doto (create-brick-entity! screen brick 30 30)
+          brick-2 (doto (create-brick-entity! screen brick 365 435 30 30)
                     (body-position! (/ 365 world-scale) (/ 435 world-scale) 0))
-          brick-3 (doto (create-brick-entity! screen brick 120 30)
+          brick-3 (doto (create-brick-entity! screen brick 275 395 120 30)
                     (body-position! (/ 275 world-scale) (/ 395 world-scale) 0))
-          brick-4 (doto (create-brick-entity! screen brick 60 30)
+          brick-4 (doto (create-brick-entity! screen brick 305 365 60 30)
                     (body-position! (/ 305 world-scale) (/ 365 world-scale) 0))
-          brick-5 (doto (create-brick-entity! screen brick 90 30)
+          brick-5 (doto (create-brick-entity! screen brick 275 335 90 30)
                     (body-position! (/ 275 world-scale) (/ 335 world-scale) 0))
-          brick-6 (doto (create-brick-entity! screen brick 120 60)
+          brick-6 (doto (create-brick-entity! screen brick 275 280 120 60)
                     (body-position! (/ 275 world-scale) (/ 280 world-scale) 0))
           idol (doto {:body (create-idol-body! screen 320 242)})
           floor (doto {:body (create-floor-body! screen 320 470 640 20)})]

         (body! body :create-fixture))
    body))

(defscreen main-screen
  :on-show
  (fn [screen entities]

    body))

(defn create-brick-entity!
  [screen brick x y width height]
  (assoc brick
         :body (create-brick-body! screen width height)
         :x (/ x world-scale) :y (/ y world-scale)
         :width (/ width world-scale) :height (/ height world-scale)))

(defn create-idol-body!
