 
 ;;; Asset-specific helpers
 (defn installed-access-trigger
-  "Effect for triggering ambush on access. 
+  "Effect for triggering ambush on access.
   Ability is what happends upon access. If cost is specified Corp needs to pay that to trigger."
   ([cost ability]
    (let [ab (if (> cost 0) (assoc ability :cost [:credit cost]) ability)

                                             (:advancementcost target))))}
              card nil))}
    "Score an Agenda from HQ?")
   
   "Primary Transmission Dish"
   {:recurring 3}


   "Cerebral Overwriter"
   (advance-ambush 3 {:msg (msg "do " (:advance-counter card 0) " brain damage")
                      :effect (effect (damage :brain (:advance-counter card 0) {:card card}))})

   "Chairman Hiro"
   {:effect (effect (lose :runner :hand-size-modification 2))
    :leave-play (effect (gain :runner :hand-size-modification 2))
