 
    "Project Junebug"
    {:advanceable :always
-    :access {:optional {:prompt "Pay 1[Credits] to use Project Junebug ability?" :cost [:credit 1]
+    :access {:optional {:prompt "Pay 1 [Credits] to use Project Junebug ability?" :cost [:credit 1]
                         :req (req installed) :msg (msg "do " (* 2 (:advance-counter card)) " net damage")
                         :effect (effect (damage :net (* 2 (:advance-counter card))))}}}
 

    :effect (effect (trash target) (gain [:credit (quot (:cost target) 2)])
                    (resolve-ability {:prompt "Choose a Hardware to add to Grip from Stack"
                                      :choices (req (filter #(= (:type %) "Hardware") (:deck runner)))
                                      :msg (msg "adds " (:title target) " to his grip")
                                      :effect (effect (move target :hand))} card nil))}

   "Traffic Accident"

                                                 :effect (effect (run target))} card targets))}}}}

   "Duggars"
   {:abilities [{:cost [:click 4] :effect (effect (draw 10)) :msg "draw 10 cards"}]}

   "Dyson Fractal Generator"
   {:recurring 1}
