   (define-key evil-motion-state-map (kbd "C-e") #'evil-forward-char)
 
   (define-key evil-motion-state-map (kbd "l") #'evil-end-of-line)
-  (define-key evil-motion-state-map (kbd "b") #'evil-beginning-of-line)
 
   (define-key evil-motion-state-map (kbd "p") #'avy-goto-word-1)
   (define-key evil-motion-state-map (kbd "P") #'avy-goto-line)

  (define-key evil-motion-state-map (kbd "j") #'evil-find-char-to)
  (define-key evil-motion-state-map (kbd "g") #'evil-find-char-to-backward)


  ;; Actions
  ;; ============================================================

  (define-key evil-normal-state-map (kbd "t") #'evil-insert)
  (define-key evil-normal-state-map (kbd "T") #'evil-append)

  (define-key evil-normal-state-map (kbd "B") (lambda () (interactive) (ds/evil-beginning-of-line) (evil-insert 1)))
  (define-key evil-normal-state-map (kbd "L") (lambda () (interactive) (evil-end-of-line) (evil-append 1)))

  (define-key evil-normal-state-map (kbd "q") #'quoted-insert)
