 
 ;;;###autoload
 (defun doom-visible-buffers (&optional buffer-list)
-  "Get a list of unburied buffers in the current project and workgroup, OR
+  "Get a list of unburied buffers in the current project and workspace, OR
 return only the unburied buffers in BUFFER-LIST (a list of BUFFER-OR-NAMEs)."
   (cl-remove-if-not 'get-buffer-window (or buffer-list (doom-buffer-list))))
 
 ;;;###autoload
 (defun doom-buried-buffers (&optional buffer-list)
-  "Get a list of buried buffers in the current project and workgroup, OR return
+  "Get a list of buried buffers in the current project and workspace, OR return
 only the buried buffers in BUFFER-LIST (a list of BUFFER-OR-NAMEs)."
   (cl-remove-if 'get-buffer-window (or buffer-list (doom-buffer-list))))
 
 ;;;###autoload
 (defun doom-matching-buffers (pattern &optional buffer-list)
-  "Get a list of all buffers (in the current workgroup OR in BUFFER-LIST) that
+  "Get a list of all buffers (in the current workspace OR in BUFFER-LIST) that
 match the regex PATTERN."
   (cl-remove-if-not (lambda (buf) (string-match-p pattern (buffer-name buf)))
                     (or buffer-list (doom-buffer-list))))


;;;###autoload
(defun doom/cleanup-buffers ()
  "Clean up buried, unreal buffers."
  (interactive)
  (let ((buffers (doom-buried-buffers (doom-buffer-list))))
    (mapc 'kill-buffer buffers)
    (setq n (+ (doom-kill-process-buffers) (length buffers)))
    (when (called-interactively-p 'interactive)


;;;###autoload
(defun doom/kill-matching-buffers (pattern &optional project-p)
  "Kill buffers in current workspace that match regex PATTERN. If BANG, then
exclude buffers that aren't part of the current project."
  (interactive "sP")
  (let* ((buffers (doom-buffer-list project-p))
