   (window-list frame
                'nominibuf
                (frame-first-window frame)))
-
-(defun jail-windows--restore-prev-window-state (window-cons)
-  "[Internal] Restore window state that was retrieved from
-`jail-windows--prev-window-state'."
-  ;; TODO(rgrimm): Finish this.
-  (switch-to-buffer (car it) 'norecord 'force-same-window))
 
 (defun jail-windows--build-layout-by-name (layout-name)
   "[Internal] Perform the actual layout activation."

        (selected-window)
        (used-windows '()))
    (select-window (car windows-built) 'norecord)
    (switch-to-buffer (or jail-windows-new-window-buffer
                          "*scratch*")
                      'norecord
                      'force-same-window)

  ;; TODO(rgrimm): Finish this.
  (cons (window-buffer window) nil))

(defun jail-windows--restore-prev-window-state (window-cons)
  "[Internal] Restore window state that was retrieved from
`jail-windows--prev-window-state'."
  ;; TODO(rgrimm): Finish this.
  (switch-to-buffer (car it) 'norecord 'force-same-window))

(defun jail-windows--validated-window-list (&optional frame)
  "[Internal] Essentially return the same value as function `window-list'. The
difference here is that completion windows will trigger their quit action
