Maximum Height by Stacking Cuboids 
<p>Given <code>n</code> <code>cuboids</code> where the dimensions of the <code>i<sup>th</sup></code> cuboid is <code>cuboids[i] = [width<sub>i</sub>, length<sub>i</sub>, height<sub>i</sub>]</code> (<strong>0-indexed</strong>). Choose a <strong>subset</strong> of <code>cuboids</code> and place them on each other.</p>

<p>You can place cuboid <code>i</code> on cuboid <code>j</code> if <code>width<sub>i</sub> &lt;= width<sub>j</sub></code> and <code>length<sub>i</sub> &lt;= length<sub>j</sub></code> and <code>height<sub>i</sub> &lt;= height<sub>j</sub></code>. You can rearrange any cuboid&#39;s dimensions by rotating it to put it on another cuboid.</p>

<p>Return <em>the <strong>maximum height</strong> of the stacked</em> <code>cuboids</code>.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<p><strong><img alt="" src="https://assets.leetcode.com/uploads/2019/10/21/image.jpg" style="width: 420px; height: 299px;" /></strong></p>

<pre>
<strong>Input:</strong> cuboids = [[50,45,20],[95,37,53],[45,23,12]]
<strong>Output:</strong> 190
<strong>Explanation:</strong>
Cuboid 1 is placed on the bottom with the 53x37 side facing down with height 95.
Cuboid 0 is placed next with the 45x20 side facing down with height 50.
Cuboid 2 is placed next with the 23x12 side facing down with height 45.
The total height is 95 + 50 + 45 = 190.
</pre>

<p><strong class="example">Example 2:</strong></p>

<pre>
<strong>Input:</strong> cuboids = [[38,25,45],[76,35,3]]
<strong>Output:</strong> 76
<strong>Explanation:</strong>
You can&#39;t place any of the cuboids on the other.
We choose cuboid 1 and rotate it so that the 35x3 side is facing down and its height is 76.
</pre>

<p><strong class="example">Example 3:</strong></p>

<pre>
<strong>Input:</strong> cuboids = [[7,11,17],[7,17,11],[11,7,17],[11,17,7],[17,7,11],[17,11,7]]
<strong>Output:</strong> 102
<strong>Explanation:</strong>
After rearranging the cuboids, you can see that all cuboids have the same dimension.
You can place the 11x7 side down on all cuboids so their heights are 17.
The maximum height of stacked cuboids is 6 * 17 = 102.
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>n == cuboids.length</code></li>
	<li><code>1 &lt;= n &lt;= 100</code></li>
	<li><code>1 &lt;= width<sub>i</sub>, length<sub>i</sub>, height<sub>i</sub> &lt;= 100</code></li>
</ul>

['the-number-of-weak-characters-in-the-game', 'maximum-number-of-groups-entering-a-competition']
[]
[{"value": "cpp", "text": "C++", "defaultCode": "class Solution {\npublic:\n    int maxHeight(vector<vector<int>>& cuboids) {\n        \n    }\n};"}, {"value": "java", "text": "Java", "defaultCode": "class Solution {\n    public int maxHeight(int[][] cuboids) {\n        \n    }\n}"}, {"value": "python", "text": "Python", "defaultCode": "class Solution(object):\n    def maxHeight(self, cuboids):\n        \"\"\"\n        :type cuboids: List[List[int]]\n        :rtype: int\n        \"\"\"\n        "}, {"value": "python3", "text": "Python3", "defaultCode": "class Solution:\n    def maxHeight(self, cuboids: List[List[int]]) -> int:\n        "}, {"value": "c", "text": "C", "defaultCode": "\n\nint maxHeight(int** cuboids, int cuboidsSize, int* cuboidsColSize){\n\n}"}, {"value": "csharp", "text": "C#", "defaultCode": "public class Solution {\n    public int MaxHeight(int[][] cuboids) {\n        \n    }\n}"}, {"value": "javascript", "text": "JavaScript", "defaultCode": "/**\n * @param {number[][]} cuboids\n * @return {number}\n */\nvar maxHeight = function(cuboids) {\n    \n};"}, {"value": "typescript", "text": "TypeScript", "defaultCode": "function maxHeight(cuboids: number[][]): number {\n\n};"}, {"value": "php", "text": "PHP", "defaultCode": "class Solution {\n\n    /**\n     * @param Integer[][] $cuboids\n     * @return Integer\n     */\n    function maxHeight($cuboids) {\n        \n    }\n}"}, {"value": "swift", "text": "Swift", "defaultCode": "class Solution {\n    func maxHeight(_ cuboids: [[Int]]) -> Int {\n        \n    }\n}"}, {"value": "kotlin", "text": "Kotlin", "defaultCode": "class Solution {\n    fun maxHeight(cuboids: Array<IntArray>): Int {\n        \n    }\n}"}, {"value": "golang", "text": "Go", "defaultCode": "func maxHeight(cuboids [][]int) int {\n    \n}"}, {"value": "ruby", "text": "Ruby", "defaultCode": "# @param {Integer[][]} cuboids\n# @return {Integer}\ndef max_height(cuboids)\n    \nend"}, {"value": "scala", "text": "Scala", "defaultCode": "object Solution {\n    def maxHeight(cuboids: Array[Array[Int]]): Int = {\n        \n    }\n}"}, {"value": "rust", "text": "Rust", "defaultCode": "impl Solution {\n    pub fn max_height(cuboids: Vec<Vec<i32>>) -> i32 {\n        \n    }\n}"}]
{
  "name": "maxHeight",
  "params": [
    {
      "name": "cuboids",
      "type": "integer[][]"
    }
  ],
  "return": {
    "type": "integer"
  }
}
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Using compile arguments: <code>--enable-preview --release 21</code></p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>\r\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>"], "python": ["Python", "<p><code>Python 2.7.18</code>.</p>\r\n\r\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\"https://docs.python.org/2/library/array.html\" target=\"_blank\">array</a>, <a href=\"https://docs.python.org/2/library/bisect.html\" target=\"_blank\">bisect</a>, <a href=\"https://docs.python.org/2/library/collections.html\" target=\"_blank\">collections</a>. If you need more libraries, you can import it yourself.</p>\r\n\r\n<p>For Map/TreeMap data structure, you may use <a href=\"http://www.grantjenks.com/docs/sortedcontainers/\" target=\"_blank\">sortedcontainers</a> library.</p>\r\n\r\n<p>Note that Python 2.7 <a href=\"https://www.python.org/dev/peps/pep-0373/\" target=\"_blank\">is not maintained anymore</a>. For the latest Python, please choose Python3 instead.</p>"], "c": ["C", "<p>Compiled with <code>gcc 14</code> using the gnu11 standard.</p>\r\n\r\n<p>Your code is compiled with level one optimization (<code>-O2</code>). <a href=\"https://github.com/google/sanitizers/wiki/AddressSanitizer\" target=\"_blank\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>\r\n\r\n<p>For hash table operations, you may use <a href=\"https://troydhanson.github.io/uthash/\" target=\"_blank\">uthash</a>. \"uthash.h\" is included by default. Below are some examples:</p>\r\n\r\n<p><b>1. Adding an item to a hash.</b>\r\n<pre>\r\nstruct hash_entry {\r\n    int id;            /* we'll use this field as the key */\r\n    char name[10];\r\n    UT_hash_handle hh; /* makes this structure hashable */\r\n};\r\n\r\nstruct hash_entry *users = NULL;\r\n\r\nvoid add_user(struct hash_entry *s) {\r\n    HASH_ADD_INT(users, id, s);\r\n}\r\n</pre>\r\n</p>\r\n\r\n<p><b>2. Looking up an item in a hash:</b>\r\n<pre>\r\nstruct hash_entry *find_user(int user_id) {\r\n    struct hash_entry *s;\r\n    HASH_FIND_INT(users, &user_id, s);\r\n    return s;\r\n}\r\n</pre>\r\n</p>\r\n\r\n<p><b>3. Deleting an item in a hash:</b>\r\n<pre>\r\nvoid delete_user(struct hash_entry *user) {\r\n    HASH_DEL(users, user);  \r\n}\r\n</pre>\r\n</p>"], "csharp": ["C#", "<p><a href=\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-13\" target=\"_blank\">C# 13</a> with .NET 9 runtime</p>"], "javascript": ["JavaScript", "<p><code>Node.js 22.14.0</code>.</p>\r\n\r\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\"http://node.green/\" target=\"_blank\">new ES6 features</a>.</p>\r\n\r\n<p><a href=\"https://lodash.com\" target=\"_blank\">lodash.js</a> library is included by default.</p>\r\n\r\n<p>For Priority Queue / Queue data structures, you may use 6.3.2 version of <a href=\"https://github.com/datastructures-js/priority-queue/tree/v6.3.2\" target=\"_blank\">datastructures-js/priority-queue</a> and 4.2.3 version of <a href=\"https://github.com/datastructures-js/queue/tree/v4.2.3\" target=\"_blank\">datastructures-js/queue</a> and 1.0.4 version of <a href=\"https://github.com/datastructures-js/deque/tree/v1.0.4\" target=\"_blank\">datastructures-js/deque</a>.</p>"], "ruby": ["Ruby", "<p><code>Ruby 3.2</code></p>\r\n\r\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>"], "swift": ["Swift", "<p><code>Swift 6.0</code>.</p>\r\n\r\n<p>You may use the following packages:<br/>\r\n<a href=\"https://github.com/apple/swift-algorithms/tree/1.2.0\" target=\"_blank\">swift-algorithms 1.2.0</a><br/>\r\n<a href=\"https://github.com/apple/swift-collections/tree/1.1.4\" target=\"_blank\">swift-collections 1.1.4</a><br/>\r\n<a href=\"https://github.com/apple/swift-numerics/tree/1.0.2\" target=\"_blank\">swift-numerics 1.0.2</a></p>"], "golang": ["Go", "<p><code>Go 1.23</code></p>\r\n<p>Support <a href=\"https://pkg.go.dev/github.com/emirpasic/gods@v1.18.1\" target=\"_blank\">https://pkg.go.dev/github.com/emirpasic/gods@v1.18.1</a> and <a href=\"https://pkg.go.dev/github.com/emirpasic/gods/v2@v2.0.0-alpha\" target=\"_blank\">https://pkg.go.dev/github.com/emirpasic/gods/v2@v2.0.0-alpha</a> library.</p>"], "python3": ["Python3", "<p><code>Python 3.11</code>.</p>\r\n\r\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\"https://docs.python.org/3/library/array.html\" target=\"_blank\">array</a>, <a href=\"https://docs.python.org/3/library/bisect.html\" target=\"_blank\">bisect</a>, <a href=\"https://docs.python.org/3/library/collections.html\" target=\"_blank\">collections</a>. If you need more libraries, you can import it yourself.</p>\r\n\r\n<p>For Map/TreeMap data structure, you may use <a href=\"http://www.grantjenks.com/docs/sortedcontainers/\" target=\"_blank\">sortedcontainers</a> library.</p>"], "scala": ["Scala", "<p><code>Scala 3.3.1</code>.</p>"], "kotlin": ["Kotlin", "<p><code>Kotlin 2.1.10</code>.</p>"], "rust": ["Rust", "<p><code>Rust 1.85.0</code>. Your code will be compiled with <code>opt-level</code> 2.</p>\r\n\r\n<p>Supports <a href=\"https://crates.io/crates/rand\" target=\"_blank\">rand v0.8</a> and <a href=\"https://crates.io/crates/regex\" target=\"_blank\">regex\u00a0v1</a> and <a href=\"https://crates.io/crates/itertools\" target=\"_blank\">itertools\u00a0v0.14</a> from crates.io</p>"], "php": ["PHP", "<p><code>PHP 8.2</code>.</p>\r\n<p>With bcmath module</p>"], "typescript": ["Typescript", "<p><code>TypeScript 5.7.3, Node.js 22.14.0</code>.</p>\r\n\r\n<p>Compile Options: <code>--alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2024</code></p>\r\n\r\n<p><a href=\"https://lodash.com\" target=\"_blank\">lodash.js</a> library is included by default.</p>\r\n\r\n<p>For Priority Queue / Queue data structures, you may use 6.3.2 version of <a href=\"https://github.com/datastructures-js/priority-queue/tree/v6.3.2\" target=\"_blank\">datastructures-js/priority-queue</a> and 4.2.3 version of <a href=\"https://github.com/datastructures-js/queue/tree/v4.2.3\" target=\"_blank\">datastructures-js/queue</a> and 1.0.4 version of <a href=\"https://github.com/datastructures-js/deque/tree/v1.0.4\" target=\"_blank\">datastructures-js/deque</a>.</p>"]}
['Array', 'Dynamic Programming', 'Sorting']