Escape the Spreading Fire
<p>You are given a <strong>0-indexed</strong> 2D integer array <code>grid</code> of size <code>m x n</code> which represents a field. Each cell has one of three values:</p>

<ul>
	<li><code>0</code> represents grass,</li>
	<li><code>1</code> represents fire,</li>
	<li><code>2</code> represents a wall that you and fire cannot pass through.</li>
</ul>

<p>You are situated in the top-left cell, <code>(0, 0)</code>, and you want to travel to the safehouse at the bottom-right cell, <code>(m - 1, n - 1)</code>. Every minute, you may move to an <strong>adjacent</strong> grass cell. <strong>After</strong> your move, every fire cell will spread to all <strong>adjacent</strong> cells that are not walls.</p>

<p>Return <em>the <strong>maximum</strong> number of minutes that you can stay in your initial position before moving while still safely reaching the safehouse</em>. If this is impossible, return <code>-1</code>. If you can <strong>always</strong> reach the safehouse regardless of the minutes stayed, return <code>10<sup>9</sup></code>.</p>

<p>Note that even if the fire spreads to the safehouse immediately after you have reached it, it will be counted as safely reaching the safehouse.</p>

<p>A cell is <strong>adjacent</strong> to another cell if the former is directly north, east, south, or west of the latter (i.e., their sides are touching).</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>
<img alt="" src="https://assets.leetcode.com/uploads/2022/03/10/ex1new.jpg" style="width: 650px; height: 404px;" />
<pre>
<strong>Input:</strong> grid = [[0,2,0,0,0,0,0],[0,0,0,2,2,1,0],[0,2,0,0,1,2,0],[0,0,2,2,2,0,2],[0,0,0,0,0,0,0]]
<strong>Output:</strong> 3
<strong>Explanation:</strong> The figure above shows the scenario where you stay in the initial position for 3 minutes.
You will still be able to safely reach the safehouse.
Staying for more than 3 minutes will not allow you to safely reach the safehouse.</pre>

<p><strong class="example">Example 2:</strong></p>
<img alt="" src="https://assets.leetcode.com/uploads/2022/03/10/ex2new2.jpg" style="width: 515px; height: 150px;" />
<pre>
<strong>Input:</strong> grid = [[0,0,0,0],[0,1,2,0],[0,2,0,0]]
<strong>Output:</strong> -1
<strong>Explanation:</strong> The figure above shows the scenario where you immediately move towards the safehouse.
Fire will spread to any cell you move towards and it is impossible to safely reach the safehouse.
Thus, -1 is returned.
</pre>

<p><strong class="example">Example 3:</strong></p>
<img alt="" src="https://assets.leetcode.com/uploads/2022/03/10/ex3new.jpg" style="width: 174px; height: 150px;" />
<pre>
<strong>Input:</strong> grid = [[0,0,0],[2,2,0],[1,2,0]]
<strong>Output:</strong> 1000000000
<strong>Explanation:</strong> The figure above shows the initial grid.
Notice that the fire is contained by walls and you will always be able to safely reach the safehouse.
Thus, 10<sup>9</sup> is returned.
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>m == grid.length</code></li>
	<li><code>n == grid[i].length</code></li>
	<li><code>2 &lt;= m, n &lt;= 300</code></li>
	<li><code>4 &lt;= m * n &lt;= 2 * 10<sup>4</sup></code></li>
	<li><code>grid[i][j]</code> is either <code>0</code>, <code>1</code>, or <code>2</code>.</li>
	<li><code>grid[0][0] == grid[m - 1][n - 1] == 0</code></li>
</ul>

['rotting-oranges', 'last-day-where-you-can-still-cross', 'minimum-weighted-subgraph-with-the-required-paths', 'maximum-number-of-points-from-grid-queries']
[]
[{"value": "cpp", "text": "C++", "defaultCode": "class Solution {\npublic:\n    int maximumMinutes(vector<vector<int>>& grid) {\n        \n    }\n};"}, {"value": "java", "text": "Java", "defaultCode": "class Solution {\n    public int maximumMinutes(int[][] grid) {\n        \n    }\n}"}, {"value": "python", "text": "Python", "defaultCode": "class Solution(object):\n    def maximumMinutes(self, grid):\n        \"\"\"\n        :type grid: List[List[int]]\n        :rtype: int\n        \"\"\"\n        "}, {"value": "python3", "text": "Python3", "defaultCode": "class Solution:\n    def maximumMinutes(self, grid: List[List[int]]) -> int:\n        "}, {"value": "c", "text": "C", "defaultCode": "int maximumMinutes(int** grid, int gridSize, int* gridColSize) {\n    \n}"}, {"value": "csharp", "text": "C#", "defaultCode": "public class Solution {\n    public int MaximumMinutes(int[][] grid) {\n        \n    }\n}"}, {"value": "javascript", "text": "JavaScript", "defaultCode": "/**\n * @param {number[][]} grid\n * @return {number}\n */\nvar maximumMinutes = function(grid) {\n    \n};"}, {"value": "typescript", "text": "TypeScript", "defaultCode": "function maximumMinutes(grid: number[][]): number {\n    \n};"}, {"value": "php", "text": "PHP", "defaultCode": "class Solution {\n\n    /**\n     * @param Integer[][] $grid\n     * @return Integer\n     */\n    function maximumMinutes($grid) {\n        \n    }\n}"}, {"value": "swift", "text": "Swift", "defaultCode": "class Solution {\n    func maximumMinutes(_ grid: [[Int]]) -> Int {\n        \n    }\n}"}, {"value": "kotlin", "text": "Kotlin", "defaultCode": "class Solution {\n    fun maximumMinutes(grid: Array<IntArray>): Int {\n        \n    }\n}"}, {"value": "dart", "text": "Dart", "defaultCode": "class Solution {\n  int maximumMinutes(List<List<int>> grid) {\n    \n  }\n}"}, {"value": "golang", "text": "Go", "defaultCode": "func maximumMinutes(grid [][]int) int {\n    \n}"}, {"value": "ruby", "text": "Ruby", "defaultCode": "# @param {Integer[][]} grid\n# @return {Integer}\ndef maximum_minutes(grid)\n    \nend"}, {"value": "scala", "text": "Scala", "defaultCode": "object Solution {\n    def maximumMinutes(grid: Array[Array[Int]]): Int = {\n        \n    }\n}"}, {"value": "rust", "text": "Rust", "defaultCode": "impl Solution {\n    pub fn maximum_minutes(grid: Vec<Vec<i32>>) -> i32 {\n        \n    }\n}"}, {"value": "racket", "text": "Racket", "defaultCode": "(define/contract (maximum-minutes grid)\n  (-> (listof (listof exact-integer?)) exact-integer?)\n  )"}, {"value": "erlang", "text": "Erlang", "defaultCode": "-spec maximum_minutes(Grid :: [[integer()]]) -> integer().\nmaximum_minutes(Grid) ->\n  ."}, {"value": "elixir", "text": "Elixir", "defaultCode": "defmodule Solution do\n  @spec maximum_minutes(grid :: [[integer]]) :: integer\n  def maximum_minutes(grid) do\n    \n  end\nend"}]
{
  "name": "maximumMinutes",
  "params": [
    {
      "name": "grid",
      "type": "integer[][]"
    }
  ],
  "return": {
    "type": "integer"
  }
}
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Using compile arguments: <code>--enable-preview --release 21</code></p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>\r\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>"], "python": ["Python", "<p><code>Python 2.7.18</code>.</p>\r\n\r\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\"https://docs.python.org/2/library/array.html\" target=\"_blank\">array</a>, <a href=\"https://docs.python.org/2/library/bisect.html\" target=\"_blank\">bisect</a>, <a href=\"https://docs.python.org/2/library/collections.html\" target=\"_blank\">collections</a>. If you need more libraries, you can import it yourself.</p>\r\n\r\n<p>For Map/TreeMap data structure, you may use <a href=\"http://www.grantjenks.com/docs/sortedcontainers/\" target=\"_blank\">sortedcontainers</a> library.</p>\r\n\r\n<p>Note that Python 2.7 <a href=\"https://www.python.org/dev/peps/pep-0373/\" target=\"_blank\">is not maintained anymore</a>. For the latest Python, please choose Python3 instead.</p>"], "c": ["C", "<p>Compiled with <code>gcc 14</code> using the gnu11 standard.</p>\r\n\r\n<p>Your code is compiled with level one optimization (<code>-O2</code>). <a href=\"https://github.com/google/sanitizers/wiki/AddressSanitizer\" target=\"_blank\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>\r\n\r\n<p>For hash table operations, you may use <a href=\"https://troydhanson.github.io/uthash/\" target=\"_blank\">uthash</a>. \"uthash.h\" is included by default. Below are some examples:</p>\r\n\r\n<p><b>1. Adding an item to a hash.</b>\r\n<pre>\r\nstruct hash_entry {\r\n    int id;            /* we'll use this field as the key */\r\n    char name[10];\r\n    UT_hash_handle hh; /* makes this structure hashable */\r\n};\r\n\r\nstruct hash_entry *users = NULL;\r\n\r\nvoid add_user(struct hash_entry *s) {\r\n    HASH_ADD_INT(users, id, s);\r\n}\r\n</pre>\r\n</p>\r\n\r\n<p><b>2. Looking up an item in a hash:</b>\r\n<pre>\r\nstruct hash_entry *find_user(int user_id) {\r\n    struct hash_entry *s;\r\n    HASH_FIND_INT(users, &user_id, s);\r\n    return s;\r\n}\r\n</pre>\r\n</p>\r\n\r\n<p><b>3. Deleting an item in a hash:</b>\r\n<pre>\r\nvoid delete_user(struct hash_entry *user) {\r\n    HASH_DEL(users, user);  \r\n}\r\n</pre>\r\n</p>"], "csharp": ["C#", "<p><a href=\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-13\" target=\"_blank\">C# 13</a> with .NET 9 runtime</p>"], "javascript": ["JavaScript", "<p><code>Node.js 22.14.0</code>.</p>\r\n\r\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\"http://node.green/\" target=\"_blank\">new ES6 features</a>.</p>\r\n\r\n<p><a href=\"https://lodash.com\" target=\"_blank\">lodash.js</a> library is included by default.</p>\r\n\r\n<p>For Priority Queue / Queue data structures, you may use 6.3.2 version of <a href=\"https://github.com/datastructures-js/priority-queue/tree/v6.3.2\" target=\"_blank\">datastructures-js/priority-queue</a> and 4.2.3 version of <a href=\"https://github.com/datastructures-js/queue/tree/v4.2.3\" target=\"_blank\">datastructures-js/queue</a> and 1.0.4 version of <a href=\"https://github.com/datastructures-js/deque/tree/v1.0.4\" target=\"_blank\">datastructures-js/deque</a>.</p>"], "ruby": ["Ruby", "<p><code>Ruby 3.2</code></p>\r\n\r\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>"], "swift": ["Swift", "<p><code>Swift 6.0</code>.</p>\r\n\r\n<p>You may use the following packages:<br/>\r\n<a href=\"https://github.com/apple/swift-algorithms/tree/1.2.0\" target=\"_blank\">swift-algorithms 1.2.0</a><br/>\r\n<a href=\"https://github.com/apple/swift-collections/tree/1.1.4\" target=\"_blank\">swift-collections 1.1.4</a><br/>\r\n<a href=\"https://github.com/apple/swift-numerics/tree/1.0.2\" target=\"_blank\">swift-numerics 1.0.2</a></p>"], "golang": ["Go", "<p><code>Go 1.23</code></p>\r\n<p>Support <a href=\"https://pkg.go.dev/github.com/emirpasic/gods@v1.18.1\" target=\"_blank\">https://pkg.go.dev/github.com/emirpasic/gods@v1.18.1</a> and <a href=\"https://pkg.go.dev/github.com/emirpasic/gods/v2@v2.0.0-alpha\" target=\"_blank\">https://pkg.go.dev/github.com/emirpasic/gods/v2@v2.0.0-alpha</a> library.</p>"], "python3": ["Python3", "<p><code>Python 3.11</code>.</p>\r\n\r\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\"https://docs.python.org/3/library/array.html\" target=\"_blank\">array</a>, <a href=\"https://docs.python.org/3/library/bisect.html\" target=\"_blank\">bisect</a>, <a href=\"https://docs.python.org/3/library/collections.html\" target=\"_blank\">collections</a>. If you need more libraries, you can import it yourself.</p>\r\n\r\n<p>For Map/TreeMap data structure, you may use <a href=\"http://www.grantjenks.com/docs/sortedcontainers/\" target=\"_blank\">sortedcontainers</a> library.</p>"], "scala": ["Scala", "<p><code>Scala 3.3.1</code>.</p>"], "kotlin": ["Kotlin", "<p><code>Kotlin 2.1.10</code>.</p>"], "rust": ["Rust", "<p><code>Rust 1.85.0</code>. Your code will be compiled with <code>opt-level</code> 2.</p>\r\n\r\n<p>Supports <a href=\"https://crates.io/crates/rand\" target=\"_blank\">rand v0.8</a> and <a href=\"https://crates.io/crates/regex\" target=\"_blank\">regex\u00a0v1</a> and <a href=\"https://crates.io/crates/itertools\" target=\"_blank\">itertools\u00a0v0.14</a> from crates.io</p>"], "php": ["PHP", "<p><code>PHP 8.2</code>.</p>\r\n<p>With bcmath module</p>"], "typescript": ["Typescript", "<p><code>TypeScript 5.7.3, Node.js 22.14.0</code>.</p>\r\n\r\n<p>Compile Options: <code>--alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2024</code></p>\r\n\r\n<p><a href=\"https://lodash.com\" target=\"_blank\">lodash.js</a> library is included by default.</p>\r\n\r\n<p>For Priority Queue / Queue data structures, you may use 6.3.2 version of <a href=\"https://github.com/datastructures-js/priority-queue/tree/v6.3.2\" target=\"_blank\">datastructures-js/priority-queue</a> and 4.2.3 version of <a href=\"https://github.com/datastructures-js/queue/tree/v4.2.3\" target=\"_blank\">datastructures-js/queue</a> and 1.0.4 version of <a href=\"https://github.com/datastructures-js/deque/tree/v1.0.4\" target=\"_blank\">datastructures-js/deque</a>.</p>"], "racket": ["Racket", "<p><a href=\"https://docs.racket-lang.org/guide/performance.html#%28tech._c%29\" target=\"_blank\">Racket CS</a> v8.15</p>\r\n\r\n<p>Using <code>#lang racket</code></p>\r\n\r\n<p>Required <code>data/gvector data/queue data/order data/heap</code> automatically for your convenience</p>"], "erlang": ["Erlang", "Erlang/OTP 26"], "elixir": ["Elixir", "Elixir 1.17 with Erlang/OTP 26"], "dart": ["Dart", "<p>Dart 3.2. You may use package <a href=\"https://pub.dev/packages/collection/versions/1.18.0\" target=\"_blank\">collection</a></p>\r\n\r\n<p>Your code will be run directly without compiling</p>"]}
['Array', 'Binary Search', 'Breadth-First Search', 'Matrix']