Subrectangle Queries
<p>Implement the class <code>SubrectangleQueries</code>&nbsp;which receives a <code>rows x cols</code> rectangle as a matrix of integers in the constructor and supports two methods:</p>

<p>1.<code>&nbsp;updateSubrectangle(int row1, int col1, int row2, int col2, int newValue)</code></p>

<ul>
	<li>Updates all values with <code>newValue</code> in the subrectangle whose upper left coordinate is <code>(row1,col1)</code> and bottom right coordinate is <code>(row2,col2)</code>.</li>
</ul>

<p>2.<code>&nbsp;getValue(int row, int col)</code></p>

<ul>
	<li>Returns the current value of the coordinate <code>(row,col)</code> from&nbsp;the rectangle.</li>
</ul>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<pre>
<strong>Input</strong>
[&quot;SubrectangleQueries&quot;,&quot;getValue&quot;,&quot;updateSubrectangle&quot;,&quot;getValue&quot;,&quot;getValue&quot;,&quot;updateSubrectangle&quot;,&quot;getValue&quot;,&quot;getValue&quot;]
[[[[1,2,1],[4,3,4],[3,2,1],[1,1,1]]],[0,2],[0,0,3,2,5],[0,2],[3,1],[3,0,3,2,10],[3,1],[0,2]]
<strong>Output</strong>
[null,1,null,5,5,null,10,5]
<strong>Explanation</strong>
SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,2,1],[4,3,4],[3,2,1],[1,1,1]]);  
// The initial rectangle (4x3) looks like:
// 1 2 1
// 4 3 4
// 3 2 1
// 1 1 1
subrectangleQueries.getValue(0, 2); // return 1
subrectangleQueries.updateSubrectangle(0, 0, 3, 2, 5);
// After this update the rectangle looks like:
// 5 5 5
// 5 5 5
// 5 5 5
// 5 5 5 
subrectangleQueries.getValue(0, 2); // return 5
subrectangleQueries.getValue(3, 1); // return 5
subrectangleQueries.updateSubrectangle(3, 0, 3, 2, 10);
// After this update the rectangle looks like:
// 5   5   5
// 5   5   5
// 5   5   5
// 10  10  10 
subrectangleQueries.getValue(3, 1); // return 10
subrectangleQueries.getValue(0, 2); // return 5
</pre>

<p><strong class="example">Example 2:</strong></p>

<pre>
<strong>Input</strong>
[&quot;SubrectangleQueries&quot;,&quot;getValue&quot;,&quot;updateSubrectangle&quot;,&quot;getValue&quot;,&quot;getValue&quot;,&quot;updateSubrectangle&quot;,&quot;getValue&quot;]
[[[[1,1,1],[2,2,2],[3,3,3]]],[0,0],[0,0,2,2,100],[0,0],[2,2],[1,1,2,2,20],[2,2]]
<strong>Output</strong>
[null,1,null,100,100,null,20]
<strong>Explanation</strong>
SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,1,1],[2,2,2],[3,3,3]]);
subrectangleQueries.getValue(0, 0); // return 1
subrectangleQueries.updateSubrectangle(0, 0, 2, 2, 100);
subrectangleQueries.getValue(0, 0); // return 100
subrectangleQueries.getValue(2, 2); // return 100
subrectangleQueries.updateSubrectangle(1, 1, 2, 2, 20);
subrectangleQueries.getValue(2, 2); // return 20
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li>There will be at most <code><font face="monospace">500</font></code>&nbsp;operations considering both methods:&nbsp;<code>updateSubrectangle</code> and <code>getValue</code>.</li>
	<li><code>1 &lt;= rows, cols &lt;= 100</code></li>
	<li><code>rows ==&nbsp;rectangle.length</code></li>
	<li><code>cols == rectangle[i].length</code></li>
	<li><code>0 &lt;= row1 &lt;= row2 &lt; rows</code></li>
	<li><code>0 &lt;= col1 &lt;= col2 &lt; cols</code></li>
	<li><code>1 &lt;= newValue, rectangle[i][j] &lt;= 10^9</code></li>
	<li><code>0 &lt;= row &lt; rows</code></li>
	<li><code>0 &lt;= col &lt; cols</code></li>
</ul>

[]
[]
[{"value": "cpp", "text": "C++", "defaultCode": "class SubrectangleQueries {\npublic:\n    SubrectangleQueries(vector<vector<int>>& rectangle) {\n        \n    }\n    \n    void updateSubrectangle(int row1, int col1, int row2, int col2, int newValue) {\n        \n    }\n    \n    int getValue(int row, int col) {\n        \n    }\n};\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * SubrectangleQueries* obj = new SubrectangleQueries(rectangle);\n * obj->updateSubrectangle(row1,col1,row2,col2,newValue);\n * int param_2 = obj->getValue(row,col);\n */"}, {"value": "java", "text": "Java", "defaultCode": "class SubrectangleQueries {\n\n    public SubrectangleQueries(int[][] rectangle) {\n        \n    }\n    \n    public void updateSubrectangle(int row1, int col1, int row2, int col2, int newValue) {\n        \n    }\n    \n    public int getValue(int row, int col) {\n        \n    }\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * SubrectangleQueries obj = new SubrectangleQueries(rectangle);\n * obj.updateSubrectangle(row1,col1,row2,col2,newValue);\n * int param_2 = obj.getValue(row,col);\n */"}, {"value": "python", "text": "Python", "defaultCode": "class SubrectangleQueries(object):\n\n    def __init__(self, rectangle):\n        \"\"\"\n        :type rectangle: List[List[int]]\n        \"\"\"\n        \n\n    def updateSubrectangle(self, row1, col1, row2, col2, newValue):\n        \"\"\"\n        :type row1: int\n        :type col1: int\n        :type row2: int\n        :type col2: int\n        :type newValue: int\n        :rtype: None\n        \"\"\"\n        \n\n    def getValue(self, row, col):\n        \"\"\"\n        :type row: int\n        :type col: int\n        :rtype: int\n        \"\"\"\n        \n\n\n# Your SubrectangleQueries object will be instantiated and called as such:\n# obj = SubrectangleQueries(rectangle)\n# obj.updateSubrectangle(row1,col1,row2,col2,newValue)\n# param_2 = obj.getValue(row,col)"}, {"value": "python3", "text": "Python3", "defaultCode": "class SubrectangleQueries:\n\n    def __init__(self, rectangle: List[List[int]]):\n        \n\n    def updateSubrectangle(self, row1: int, col1: int, row2: int, col2: int, newValue: int) -> None:\n        \n\n    def getValue(self, row: int, col: int) -> int:\n        \n\n\n# Your SubrectangleQueries object will be instantiated and called as such:\n# obj = SubrectangleQueries(rectangle)\n# obj.updateSubrectangle(row1,col1,row2,col2,newValue)\n# param_2 = obj.getValue(row,col)"}, {"value": "c", "text": "C", "defaultCode": "\n\n\ntypedef struct {\n    \n} SubrectangleQueries;\n\n\nSubrectangleQueries* subrectangleQueriesCreate(int** rectangle, int rectangleSize, int* rectangleColSize) {\n    \n}\n\nvoid subrectangleQueriesUpdateSubrectangle(SubrectangleQueries* obj, int row1, int col1, int row2, int col2, int newValue) {\n  \n}\n\nint subrectangleQueriesGetValue(SubrectangleQueries* obj, int row, int col) {\n  \n}\n\nvoid subrectangleQueriesFree(SubrectangleQueries* obj) {\n    \n}\n\n/**\n * Your SubrectangleQueries struct will be instantiated and called as such:\n * SubrectangleQueries* obj = subrectangleQueriesCreate(rectangle, rectangleSize, rectangleColSize);\n * subrectangleQueriesUpdateSubrectangle(obj, row1, col1, row2, col2, newValue);\n \n * int param_2 = subrectangleQueriesGetValue(obj, row, col);\n \n * subrectangleQueriesFree(obj);\n*/"}, {"value": "csharp", "text": "C#", "defaultCode": "public class SubrectangleQueries {\n\n    public SubrectangleQueries(int[][] rectangle) {\n        \n    }\n    \n    public void UpdateSubrectangle(int row1, int col1, int row2, int col2, int newValue) {\n        \n    }\n    \n    public int GetValue(int row, int col) {\n        \n    }\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * SubrectangleQueries obj = new SubrectangleQueries(rectangle);\n * obj.UpdateSubrectangle(row1,col1,row2,col2,newValue);\n * int param_2 = obj.GetValue(row,col);\n */"}, {"value": "javascript", "text": "JavaScript", "defaultCode": "/**\n * @param {number[][]} rectangle\n */\nvar SubrectangleQueries = function(rectangle) {\n    \n};\n\n/** \n * @param {number} row1 \n * @param {number} col1 \n * @param {number} row2 \n * @param {number} col2 \n * @param {number} newValue\n * @return {void}\n */\nSubrectangleQueries.prototype.updateSubrectangle = function(row1, col1, row2, col2, newValue) {\n    \n};\n\n/** \n * @param {number} row \n * @param {number} col\n * @return {number}\n */\nSubrectangleQueries.prototype.getValue = function(row, col) {\n    \n};\n\n/** \n * Your SubrectangleQueries object will be instantiated and called as such:\n * var obj = new SubrectangleQueries(rectangle)\n * obj.updateSubrectangle(row1,col1,row2,col2,newValue)\n * var param_2 = obj.getValue(row,col)\n */"}, {"value": "typescript", "text": "TypeScript", "defaultCode": "class SubrectangleQueries {\n    constructor(rectangle: number[][]) {\n\n    }\n\n    updateSubrectangle(row1: number, col1: number, row2: number, col2: number, newValue: number): void {\n\n    }\n\n    getValue(row: number, col: number): number {\n\n    }\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * var obj = new SubrectangleQueries(rectangle)\n * obj.updateSubrectangle(row1,col1,row2,col2,newValue)\n * var param_2 = obj.getValue(row,col)\n */"}, {"value": "php", "text": "PHP", "defaultCode": "class SubrectangleQueries {\n    /**\n     * @param Integer[][] $rectangle\n     */\n    function __construct($rectangle) {\n        \n    }\n  \n    /**\n     * @param Integer $row1\n     * @param Integer $col1\n     * @param Integer $row2\n     * @param Integer $col2\n     * @param Integer $newValue\n     * @return NULL\n     */\n    function updateSubrectangle($row1, $col1, $row2, $col2, $newValue) {\n        \n    }\n  \n    /**\n     * @param Integer $row\n     * @param Integer $col\n     * @return Integer\n     */\n    function getValue($row, $col) {\n        \n    }\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * $obj = SubrectangleQueries($rectangle);\n * $obj->updateSubrectangle($row1, $col1, $row2, $col2, $newValue);\n * $ret_2 = $obj->getValue($row, $col);\n */"}, {"value": "swift", "text": "Swift", "defaultCode": "\nclass SubrectangleQueries {\n\n    init(_ rectangle: [[Int]]) {\n        \n    }\n    \n    func updateSubrectangle(_ row1: Int, _ col1: Int, _ row2: Int, _ col2: Int, _ newValue: Int) {\n        \n    }\n    \n    func getValue(_ row: Int, _ col: Int) -> Int {\n        \n    }\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * let obj = SubrectangleQueries(rectangle)\n * obj.updateSubrectangle(row1, col1, row2, col2, newValue)\n * let ret_2: Int = obj.getValue(row, col)\n */"}, {"value": "kotlin", "text": "Kotlin", "defaultCode": "class SubrectangleQueries(rectangle: Array<IntArray>) {\n\n    fun updateSubrectangle(row1: Int, col1: Int, row2: Int, col2: Int, newValue: Int) {\n        \n    }\n\n    fun getValue(row: Int, col: Int): Int {\n        \n    }\n\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * var obj = SubrectangleQueries(rectangle)\n * obj.updateSubrectangle(row1,col1,row2,col2,newValue)\n * var param_2 = obj.getValue(row,col)\n */"}, {"value": "golang", "text": "Go", "defaultCode": "type SubrectangleQueries struct {\n    \n}\n\n\nfunc Constructor(rectangle [][]int) SubrectangleQueries {\n    \n}\n\n\nfunc (this *SubrectangleQueries) UpdateSubrectangle(row1 int, col1 int, row2 int, col2 int, newValue int)  {\n    \n}\n\n\nfunc (this *SubrectangleQueries) GetValue(row int, col int) int {\n    \n}\n\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * obj := Constructor(rectangle);\n * obj.UpdateSubrectangle(row1,col1,row2,col2,newValue);\n * param_2 := obj.GetValue(row,col);\n */"}, {"value": "ruby", "text": "Ruby", "defaultCode": "class SubrectangleQueries\n\n=begin\n    :type rectangle: Integer[][]\n=end\n    def initialize(rectangle)\n        \n    end\n\n\n=begin\n    :type row1: Integer\n    :type col1: Integer\n    :type row2: Integer\n    :type col2: Integer\n    :type new_value: Integer\n    :rtype: Void\n=end\n    def update_subrectangle(row1, col1, row2, col2, new_value)\n        \n    end\n\n\n=begin\n    :type row: Integer\n    :type col: Integer\n    :rtype: Integer\n=end\n    def get_value(row, col)\n        \n    end\n\n\nend\n\n# Your SubrectangleQueries object will be instantiated and called as such:\n# obj = SubrectangleQueries.new(rectangle)\n# obj.update_subrectangle(row1, col1, row2, col2, new_value)\n# param_2 = obj.get_value(row, col)"}, {"value": "scala", "text": "Scala", "defaultCode": "class SubrectangleQueries(_rectangle: Array[Array[Int]]) {\n\n    def updateSubrectangle(row1: Int, col1: Int, row2: Int, col2: Int, newValue: Int) {\n        \n    }\n\n    def getValue(row: Int, col: Int): Int = {\n        \n    }\n\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * var obj = new SubrectangleQueries(rectangle)\n * obj.updateSubrectangle(row1,col1,row2,col2,newValue)\n * var param_2 = obj.getValue(row,col)\n */"}, {"value": "rust", "text": "Rust", "defaultCode": "struct SubrectangleQueries {\n\n}\n\n\n/** \n * `&self` means the method takes an immutable reference.\n * If you need a mutable reference, change it to `&mut self` instead.\n */\nimpl SubrectangleQueries {\n\n    fn new(rectangle: Vec<Vec<i32>>) -> Self {\n        \n    }\n    \n    fn update_subrectangle(&self, row1: i32, col1: i32, row2: i32, col2: i32, new_value: i32) {\n        \n    }\n    \n    fn get_value(&self, row: i32, col: i32) -> i32 {\n        \n    }\n}\n\n/**\n * Your SubrectangleQueries object will be instantiated and called as such:\n * let obj = SubrectangleQueries::new(rectangle);\n * obj.update_subrectangle(row1, col1, row2, col2, newValue);\n * let ret_2: i32 = obj.get_value(row, col);\n */"}, {"value": "racket", "text": "Racket", "defaultCode": "(define subrectangle-queries%\n  (class object%\n    (super-new)\n\n    ; rectangle : (listof (listof exact-integer?))\n    (init-field\n      rectangle)\n    \n    ; update-subrectangle : exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? -> void?\n    (define/public (update-subrectangle row1 col1 row2 col2 newValue)\n\n      )\n    ; get-value : exact-integer? exact-integer? -> exact-integer?\n    (define/public (get-value row col)\n\n      )))\n\n;; Your subrectangle-queries% object will be instantiated and called as such:\n;; (define obj (new subrectangle-queries% [rectangle rectangle]))\n;; (send obj update-subrectangle row1 col1 row2 col2 new-value)\n;; (define param_2 (send obj get-value row col))"}]
{
  "classname": "SubrectangleQueries",
  "constructor": {
    "params": [
      {
        "type": "integer[][]",
        "name": "rectangle"
      }
    ]
  },
  "methods": [
    {
      "params": [
        {
          "type": "integer",
          "name": "row1"
        },
        {
          "type": "integer",
          "name": "col1"
        },
        {
          "type": "integer",
          "name": "row2"
        },
        {
          "type": "integer",
          "name": "col2"
        },
        {
          "type": "integer",
          "name": "newValue"
        }
      ],
      "name": "updateSubrectangle",
      "return": {
        "type": "void"
      }
    },
    {
      "params": [
        {
          "type": "integer",
          "name": "row"
        },
        {
          "type": "integer",
          "name": "col"
        }
      ],
      "name": "getValue",
      "return": {
        "type": "integer"
      }
    }
  ],
  "return": {
    "type": "boolean"
  },
  "systemdesign": true,
  "manual": false
}
{"cpp": ["C++", "<p>Compiled with <code> clang 19 </code> using the latest C++ 23 standard, and <code>libstdc++</code> provided by GCC 14.</p>\r\n\r\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\"https://github.com/google/sanitizers/wiki/AddressSanitizer\" target=\"_blank\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>"], "java": ["Java", "<p><code>OpenJDK 21</code>. Using compile arguments: <code>--enable-preview --release 21</code></p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>\r\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>"], "python": ["Python", "<p><code>Python 2.7.18</code>.</p>\r\n\r\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\"https://docs.python.org/2/library/array.html\" target=\"_blank\">array</a>, <a href=\"https://docs.python.org/2/library/bisect.html\" target=\"_blank\">bisect</a>, <a href=\"https://docs.python.org/2/library/collections.html\" target=\"_blank\">collections</a>. If you need more libraries, you can import it yourself.</p>\r\n\r\n<p>For Map/TreeMap data structure, you may use <a href=\"http://www.grantjenks.com/docs/sortedcontainers/\" target=\"_blank\">sortedcontainers</a> library.</p>\r\n\r\n<p>Note that Python 2.7 <a href=\"https://www.python.org/dev/peps/pep-0373/\" target=\"_blank\">is not maintained anymore</a>. For the latest Python, please choose Python3 instead.</p>"], "c": ["C", "<p>Compiled with <code>gcc 14</code> using the gnu11 standard.</p>\r\n\r\n<p>Your code is compiled with level one optimization (<code>-O2</code>). <a href=\"https://github.com/google/sanitizers/wiki/AddressSanitizer\" target=\"_blank\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\r\n\r\n<p>Most standard library headers are already included automatically for your convenience.</p>\r\n\r\n<p>For hash table operations, you may use <a href=\"https://troydhanson.github.io/uthash/\" target=\"_blank\">uthash</a>. \"uthash.h\" is included by default. Below are some examples:</p>\r\n\r\n<p><b>1. Adding an item to a hash.</b>\r\n<pre>\r\nstruct hash_entry {\r\n    int id;            /* we'll use this field as the key */\r\n    char name[10];\r\n    UT_hash_handle hh; /* makes this structure hashable */\r\n};\r\n\r\nstruct hash_entry *users = NULL;\r\n\r\nvoid add_user(struct hash_entry *s) {\r\n    HASH_ADD_INT(users, id, s);\r\n}\r\n</pre>\r\n</p>\r\n\r\n<p><b>2. Looking up an item in a hash:</b>\r\n<pre>\r\nstruct hash_entry *find_user(int user_id) {\r\n    struct hash_entry *s;\r\n    HASH_FIND_INT(users, &user_id, s);\r\n    return s;\r\n}\r\n</pre>\r\n</p>\r\n\r\n<p><b>3. Deleting an item in a hash:</b>\r\n<pre>\r\nvoid delete_user(struct hash_entry *user) {\r\n    HASH_DEL(users, user);  \r\n}\r\n</pre>\r\n</p>"], "csharp": ["C#", "<p><a href=\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-13\" target=\"_blank\">C# 13</a> with .NET 9 runtime</p>"], "javascript": ["JavaScript", "<p><code>Node.js 22.14.0</code>.</p>\r\n\r\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\"http://node.green/\" target=\"_blank\">new ES6 features</a>.</p>\r\n\r\n<p><a href=\"https://lodash.com\" target=\"_blank\">lodash.js</a> library is included by default.</p>\r\n\r\n<p>For Priority Queue / Queue data structures, you may use 6.3.2 version of <a href=\"https://github.com/datastructures-js/priority-queue/tree/v6.3.2\" target=\"_blank\">datastructures-js/priority-queue</a> and 4.2.3 version of <a href=\"https://github.com/datastructures-js/queue/tree/v4.2.3\" target=\"_blank\">datastructures-js/queue</a> and 1.0.4 version of <a href=\"https://github.com/datastructures-js/deque/tree/v1.0.4\" target=\"_blank\">datastructures-js/deque</a>.</p>"], "ruby": ["Ruby", "<p><code>Ruby 3.2</code></p>\r\n\r\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>"], "swift": ["Swift", "<p><code>Swift 6.0</code>.</p>\r\n\r\n<p>You may use the following packages:<br/>\r\n<a href=\"https://github.com/apple/swift-algorithms/tree/1.2.0\" target=\"_blank\">swift-algorithms 1.2.0</a><br/>\r\n<a href=\"https://github.com/apple/swift-collections/tree/1.1.4\" target=\"_blank\">swift-collections 1.1.4</a><br/>\r\n<a href=\"https://github.com/apple/swift-numerics/tree/1.0.2\" target=\"_blank\">swift-numerics 1.0.2</a></p>"], "golang": ["Go", "<p><code>Go 1.23</code></p>\r\n<p>Support <a href=\"https://pkg.go.dev/github.com/emirpasic/gods@v1.18.1\" target=\"_blank\">https://pkg.go.dev/github.com/emirpasic/gods@v1.18.1</a> and <a href=\"https://pkg.go.dev/github.com/emirpasic/gods/v2@v2.0.0-alpha\" target=\"_blank\">https://pkg.go.dev/github.com/emirpasic/gods/v2@v2.0.0-alpha</a> library.</p>"], "python3": ["Python3", "<p><code>Python 3.11</code>.</p>\r\n\r\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\"https://docs.python.org/3/library/array.html\" target=\"_blank\">array</a>, <a href=\"https://docs.python.org/3/library/bisect.html\" target=\"_blank\">bisect</a>, <a href=\"https://docs.python.org/3/library/collections.html\" target=\"_blank\">collections</a>. If you need more libraries, you can import it yourself.</p>\r\n\r\n<p>For Map/TreeMap data structure, you may use <a href=\"http://www.grantjenks.com/docs/sortedcontainers/\" target=\"_blank\">sortedcontainers</a> library.</p>"], "scala": ["Scala", "<p><code>Scala 3.3.1</code>.</p>"], "kotlin": ["Kotlin", "<p><code>Kotlin 2.1.10</code>.</p>"], "rust": ["Rust", "<p><code>Rust 1.85.0</code>. Your code will be compiled with <code>opt-level</code> 2.</p>\r\n\r\n<p>Supports <a href=\"https://crates.io/crates/rand\" target=\"_blank\">rand v0.8</a> and <a href=\"https://crates.io/crates/regex\" target=\"_blank\">regex\u00a0v1</a> and <a href=\"https://crates.io/crates/itertools\" target=\"_blank\">itertools\u00a0v0.14</a> from crates.io</p>"], "php": ["PHP", "<p><code>PHP 8.2</code>.</p>\r\n<p>With bcmath module</p>"], "typescript": ["Typescript", "<p><code>TypeScript 5.7.3, Node.js 22.14.0</code>.</p>\r\n\r\n<p>Compile Options: <code>--alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2024</code></p>\r\n\r\n<p><a href=\"https://lodash.com\" target=\"_blank\">lodash.js</a> library is included by default.</p>\r\n\r\n<p>For Priority Queue / Queue data structures, you may use 6.3.2 version of <a href=\"https://github.com/datastructures-js/priority-queue/tree/v6.3.2\" target=\"_blank\">datastructures-js/priority-queue</a> and 4.2.3 version of <a href=\"https://github.com/datastructures-js/queue/tree/v4.2.3\" target=\"_blank\">datastructures-js/queue</a> and 1.0.4 version of <a href=\"https://github.com/datastructures-js/deque/tree/v1.0.4\" target=\"_blank\">datastructures-js/deque</a>.</p>"], "racket": ["Racket", "<p><a href=\"https://docs.racket-lang.org/guide/performance.html#%28tech._c%29\" target=\"_blank\">Racket CS</a> v8.15</p>\r\n\r\n<p>Using <code>#lang racket</code></p>\r\n\r\n<p>Required <code>data/gvector data/queue data/order data/heap</code> automatically for your convenience</p>"]}
['Array', 'Design', 'Matrix']