  We present NeuroMorph, a new neural network architecture that takes as input
two 3D shapes and produces in one go, i.e. in a single feed forward pass, a
smooth interpolation and point-to-point correspondences between them. The
interpolation, expressed as a deformation field, changes the pose of the source
shape to resemble the target, but leaves the object identity unchanged.
NeuroMorph uses an elegant architecture combining graph convolutions with
global feature pooling to extract local features. During training, the model is
incentivized to create realistic deformations by approximating geodesics on the
underlying shape space manifold. This strong geometric prior allows to train
our model end-to-end and in a fully unsupervised manner without requiring any
manual correspondence annotations. NeuroMorph works well for a large variety of
input shapes, including non-isometric pairs from different object categories.
It obtains state-of-the-art results for both shape correspondence and
interpolation tasks, matching or surpassing the performance of recent
unsupervised and supervised methods on multiple benchmarks.

Computer Vision and Pattern Recognition