  This article presents an application that evaluates the feasibility of
humanoid robots as interactive guides in art museums. The application entailes
programming a NAO robot and a chatbot to provide information about art pieces
in a simulated museum environment. In this controlled scenario, the learning
employees interact with the robot and the chatbot. The result is a skilled
participation in the interactions, along with the effectiveness of the robot
and chatbot that communicates the basic details of the art objects. You see
natural and fluid interactions between the students and the robot. This
suggests that the addition of humanoid robots to museums may provide a better
experience for visitors, but also the need to continue to do more to optimize
the quality of interaction. This study contributes to understanding the
possibilities and requirements of applying humanoid technologies in a cultural
context.

Robotics