  In this brief essay, I reflect on how Mark Fisher's definitions of the weird
and the eerie could be applied in communicative data visualization. I ask how
visualization designers might elicit these two impressions when a viewer is
engaging with multimodal representations of data. I argue that there are
situations in which viewers should feel uncertain or suspicious of unseen
forces that account for the presence or absence of audiovisual patterns.
Finally, I conclude that the ability to appreciate the weird and the eerie in
data is particularly important at this moment in history, one marked by
significant ecological and economic disruption.

Human-Computer Interaction