  In this work, we propose an interactive system to design diverse high-quality
garment images from fashion sketches and the texture information. The major
challenge behind this system is to generate high-quality and detailed texture
according to the user-provided texture information. Prior works mainly use the
texture patch representation and try to map a small texture patch to a whole
garment image, hence unable to generate high-quality details. In contrast,
inspired by intrinsic image decomposition, we decompose this task into texture
synthesis and shading enhancement. In particular, we propose a novel bi-colored
edge texture representation to synthesize textured garment images and a shading
enhancer to render shading based on the grayscale edges. The bi-colored edge
representation provides simple but effective texture cues and color
constraints, so that the details can be better reconstructed. Moreover, with
the rendered shading, the synthesized garment image becomes more vivid.

Computer Vision and Pattern Recognition