Make it so
Many interaction and interface designers enjoy the interfaces seen in science-fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.
Émissions de science-fiction télévisées, Miscellanées, Interfaces utilisateurs (Informatique), Design, Films de science-fiction
Nathan Shedroff, Christopher Noessel