comment: >
  
  I'm in my 50s now. Hand-eye coordination and eyesight aren't what they were even 20 years ago. And I've never had the time to spend hours a day honing skills.
  So, I have no shame playing on easy or normal skill settings. At least for my first play through. If it's an especially enjoyable game, I might try harder difficulties for a 2nd or 3rd play. But the max hardest difficulties are usually not going to be enjoyable for me. 
  It's ok. It's supposed to be fun. I'm not making money doing it. I'll make my own challenges for fun.
context: I literally do not care one iota about what anyone thinks about how I play video games. >
  
  You’re doing it right 🫡 >
  
  For me, if the game is too hard for me to get through at my own pace and relaxed then it isn't fun to play. It's why I can't do raids, grandmasters, legend and master difficulties on Destiny.. damn shit is far too hard for me even with friends so I just stick to my own lane. >
  
  I've switched plenty of video games to easy mode just because they're tedious as hell on hard. A lot of modern game designers really suck at properly implementing difficulty, so the result is just to make all the enemies into damage sponges.
  Persona 5 and Ni No Kuni were two RPGs I played recently and eventually switched to easy mode just because random battles were taking FOREVER. I like a challenge, not a slog. >
  
  “I like a challenge, not a slog” perfect description. >
  
  Its your game, your money, your property, your time. So you can play however you want, you are not obligated to do anything anyone else tells you. You do you. 
  Personally, I find that if a game doesnt offer a reasonable challenge, I dont enjoy it. But thats just me. >
  
  I’m the same way, something about doing something frustrating then completing it, gives me a rush. But that shouldn’t be everyone’s standard of gaming. >
  
  When i was a kid, i used to play everything on medium. Never easy or hard. I always thought that was what the game is meant to be played like. I saw it as an accomplishment too, beating a game. I don't have as much time on my hands now, and playing a game is somewhat of a special occurence, so i can't throw away countless hours on repeating some part of it just because it's supposed to be difficult. If the game gets hard, i put it on easy, no second thoughts. If i can then restore it to medium, great, if not...i don't care. I just want to get through the game. >
  
  At this point, I play turn-based games on easy mode. They’re not difficult, they’re just boring as shit to play and I want to finish the menu-flipping faster so I can get back to the story. >
  
  is this: persona 5? >
  
  From Software: Difficulty levels? What dat >
  
  It's called magic and summoning if you want to unlock the secret easy mode. >
  
  i play fallout and one or two other games on hardcore - everything else i start out on the easiest setting and dial it up if needed (which is never, really)
  someone else's opinion of what or how i play games is roughly as important as someone telling me how to sit while i watch tv - i'm struggling to imagine something i could care less about
  it's a little funny, i have a buddy whose taste in games is the exact opposite of mine; he likes very hard/permadeath/pixelated/2D nonsense (binding of isaac/super meat/etc) and i like pretty, easy, open world, escapism (borderlands/far cry/etc)
  he claims he could stick a keyboard in my lap and sit me in front of a blu-ray of Nemo and i'd be perfectly happy "gaming" that way...and i'm certain his idea of the perfect game would be a single dark pixel on an otherwise empty screen and if he moves it or does anything at all it empties his bank account irl >
  
  I've had DOOM elitists hate on me for refusing to play Eternal on Nightmare difficulty.
  I die like crazy on Nightmare and can barely get far in just the campaign, and TAG 1 was complete hell (no pun intended) even just on Ultra Violence.
  "If you play for long enough on Nightmare you'll get better and better at the game"
  I'm sorry but this is not true and it never was. People have limitations. I've been playing TF2 for 3,800+ hours and I'm still fucking average at the game. I'm not going to then play Doom Eternal for 100,000 hours just to beat one master level on ultra nightmare difficulty so I can unlock that weapon skin I really wanted.
  And it's not even satisfying either. I literally don't enjoy having beaten something stupidly difficult. I don't care about the end goal, I care about the experience. It's not a "Hell yeah, I did it!", it's a "oh my fucking god it's finally over". I just feel miserable all the way thru and even after it ends. >
  
  Games can also be made to make us feel emotions. Sometime the game being a bit difficult helps to feel those feelings. 
  Other than that i agree. 
  True gamer's meaning should be to be passionate about games. You dont have to select the difficulty hard to be passionate. >
  
  Thats a good point, I think subconsciously that’s part of why I opt for harder difficulty, helps with the immersion and connecting to those feelings. Never thought of it that way. >
  
  I agree, and I often play games on either "normal" or "easy" settings, depending on the game. Video games aren't what my life is about, I just play them for fun. I also enjoy the storytelling most of all, so making the gameplay too difficult just doesn't make it more fun for me.