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I miss the days of Morrowind where you kill the wrong dude and it's like...
Whelp, you fucked up. Better restart from a previous save... Or you could just keep going in your doomed world.
"With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created."
Bethesda's games simply play differently. You have way more freedom in your character story, routes, desires, etc. That's why I really dislike Fallout 4, because you don't have that freedom, your character is a good father, you can't neglect your child and that's not what those games mean to me.
I really love bethesda and I think that Starfield and The Elder Scrolls VI will beat Skyrim, but I agree with you, it is one of the greatest games of all time. >

Wasteland series have more “create your story” than Skyrim. Skyrim has a very linear story with only two paths that lead you to the same end, but with different allies. Don’t get me wrong, I still love the game after 12 years, but it is not the best we will ever get. We will continue to get RPG games that will surpass it. 
Still, gotta love waking up from your drunken stupor, only to find out you married a hagraven. We couldn’t even have the decency to marry a giant or some random dragon. >

The original fallout was a remake of wastelands according to Brian Fargo. Also wastelands is based  on the movie damnation alley. So it’s kinda funny the wastelands series is technically wastelands, fallout, fallout 2, wastelands 2, wastelands 3. >

Had no idea about the movie, but I think I’ll check it out. >

It was Star Wars main competitor and they released same week. The studio put all their advertising dollars into damnation alley because they thought it would be the most successful. >

And it looks like it was a failure. I’ll still watch it though, Arcadia of my Youth is still the worst film I’ve ever seen. >

I know New Vegas gets its cock sucked A LOT, maybe even too much, but it ruined RPGs for me because of how good it was. I played a psycho killer and rarely sparred anyone. There was only like one essential NPC that I couldn’t kill. Game still kept on. In Skyrim it felt like everyone was essential.