comment: >
  
  I found this one of the more interesting ideas in Alone In The Dark '08.
  Like a lot of that game it was a bit half-baked, but in that game's first person view you've got a blink button for stuff like getting rid of goo spit at you, clearing away after images if you look at stuff that's too bright, or even a few puzzles. 
  Was kinda pointless since you've got a third person view that requires... basically none of that, but it was an interesting mechanic.
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  I see my character blink in fps games exactly as much as I see myself blink. >
  
  Great now I'm consciously noticing all my blinks. >
  
  Just wait until you learn how much brain power it takes to breath! >
  
  Stop this now I'm conscious about my breath >
  
  Just wait until you learn how much brain power it takes your heart to beat! >
  
  *dies* >
  
  Some games actually have blinking mechanics, like SCP: Containment Breach. >
  
  Ye it’s usually horror or suspense games