1. c2c4  1... g8f6  2. g1f3  2... g7g6  3. b1c3  3... d7d5  4. c4d5  4... f6d5 White has many attempts to exploit the Anti-Grunfeld move order employed in the game. 5. d1b3  5... d5b6  6. d2d4  6... f8g7  7. c1f4  7... e8g8  8. a1d1  8... b8c6 8...c6 and 8...a5 are played more often. 9. d4d5  9... c6a5  10. b3c2  10... a5c4 It's not clear whether Black actually threatens ...Nxb2 or not. Positions with three pieces against the queen are not easy to evaluate. 11. b2b3 [%c_effect b3;square;b3;type;Inaccuracy;persistent;true] White loses the initiative after this move. 11... c4d6  12. f3d4 [%c_effect d4;square;d4;type;Mistake;persistent;true] 12... c7c6 [%c_effect c6;square;c6;type;GreatFind;persistent;true] Black has better development and is able to open the position. White is already losing. 13. d5c6  13... e7e5 [%c_effect e5;square;e5;type;GreatFind;persistent;true] 14. d4b5 Otherwise, White loses a piece. 14... e5f4  15. b5d6  15... d8c7  16. c3e4  16... c8d7 [%c_effect d7;square;d7;type;GreatFind;persistent;true] 17. d6b7  17... c7c6  18. c2c6  18... d7c6 The exchange of queens brings no relief. White's pieces are sleeping, and the f4-pawn is annoying, as it makes it even harder for White to finish development. 19. b7c5 