1. e2e4  1... c7c5  2. g1f3  2... d7d6  3. d2d4  3... c5d4  4. f3d4  4... g8f6  5. b1c3  5... a7a6  6. c1g5  6... e7e6  7. f2f4  7... h7h6  8. g5h4  8... d8b6  9. a2a3 This move is White's best attempt to gain an advantage. 9... f8e7  10. h4f2 The inclusion of h6-Bh4 also has advantages for White, since the bishop can go to f2. 10... b6c7  11. d1f3  11... e6e5 This attempt was probably not the result of home preparation, but of over-the-board inspiration, since the computer is quick to demonstrate the problems of the black position. 12. d4f5  12... c8f5  13. e4f5 With the control of the light squares and good piece development, Black's play would only be justified if there was some concrete line to fight for the initiative, something Abdusattorov tries for, but without success. 13... d6d5 A new move. 14. c3d5 Accepting the offer. 14... c7a5  15. d5c3  15... e5e4 Black tries to justify the pawn sac with active moves. 16. f3h3  16... h6h5 Trying to prevent g4, but this makes things worse. 17. f1e2  17... b8d7  18. e1c1  18... e8c8  19. d1d4 White has a dream position. If this were a classical game, Black would be completely lost, but rapid games always have an added thrill. 19... e7c5  20. d4c4  20... c8b8  21. f2c5  21... d7c5  22. h3e3  22... c5d7  23. c3e4 There are other winning moves as well, but this is good enough. 23... h8e8  24. e3c3 This move gives Black some chances to save the game. 24... a5c3  25. e4c3  25... d7b6 Suddenly White's rook feels a bit uncomfortable. 26. c4c5  26... b6d7  27. c5a5 The rook's situation gets even worse. 27... d8c8 Black wants to trap the rook with Nc5 and b7-b6. A capture on c3 is also threatened. 28. e2d3  28... d7c5  29. d3c4  29... e8e7 Other moves are interesting as well: 30. h1d1  30... b7b6 This move allows White to favorably define the fate of the rook. 31. a5a6  31... c5a6  32. c4a6  32... c8c5  33. d1d8  33... b8c7  34. d8c8  34... c7d6  35. c3b5  35... d6d7 