1. e2e4  1... e7e5  2. g1f3  2... b8c6  3. f1c4  3... g8f6  4. d2d3  4... f8c5  5. c2c3  5... d7d6  6. e1g1  6... e8g8  7. f1e1  7... a7a5 As is common in these Italian opening positions, Black must decide whether to play a7-a6 or a7-a5. Both options are very popular. 8. h2h3  8... h7h6  9. c4b3  9... c8e6  10. b3a4 White decides not to exchange bishops. This is an option that only makes sense with Black's pawn on a5; if it were on a6, Black could play b7-b5. 10... c5a7  11. b1d2  11... a8b8 Preparing b7-b5. 12. a4b5 A curious move. The bishop took many turns until it reached the square it should have gone to since move three. 12... c6e7 A typical plan taking the knight to g6. 13. d3d4  13... e7g6  14. d2f1  14... e5d4 Releasing the central tension at the right time. 15. c3d4  15... d6d5  16. e4e5  16... f6e4  17. f1g3 The best attempt to fight for the initiative. White needs to eliminate the strong knight on e4. 17... e4g3 Black should charge a higher price for the knight exchange. 18. f2g3  18... f7f6  19. g1h2 It's necessary to remove the king from the bishop's diagonal. 19... e6f5  20. b5d3  20... f6e5  21. d4e5  21... c7c6  22. d3f5  22... f8f5  23. d1d3  23... g6e7  24. c1f4 Black has a weakened king, and White's passed pawn is ready to advance. 24... d8f8 Preparing an exchange sac to complicate the game. 25. e5e6  25... f5f4  26. g3f4  26... f8f4  27. g2g3  27... f4d6 The losing move. The game is not yet decided after 27...Qf6 or 27...Qf5, although White is better in both cases. 28. f3e5 The knight advances and decides the game with the help of the e6-pawn. 28... b8f8  29. e5f7 An excellent stronghold for the knight. 29... d6b4  30. e1e2  30... c6c5  31. a1f1 Now all of White's pieces take part in the final attack. 31... c5c4  32. d3f3  32... f8c8  33. f7h6  33... g7h6  34. f3f7 