Carlsen's current form in rapid and blitz games is unreal. The chess world is privileged to watch him play so many games.
1. c2c4  1... g8f6  2. g1f3  2... e7e6  3. b1c3  3... d7d5  4. e2e3  4... c7c5  5. d2d4  5... a7a6  6. c4d5  6... e6d5  7. g2g3 [%c_effect g3;square;g3;type;Inaccuracy;persistent;true] In the post-game interview, Carlsen said that he doesn't understand why players keep choosing this line, as he thinks it's very comfortable for Black to play. In light of these words, I guess I have to label 7.g3 as a dubious move. It's hard to argue against Carlsen's chess understanding. 7... c5c4 [%c_effect c4;square;c4;type;GreatFind;persistent;true] Carlsen has experience with this move. He has won all the games he has played in this position. 8. f1g2  8... f8b4 This is a great square for the bishop. This piece is ready to capture the knight on c3, if necessary, followed by a knight jump to e4. 9. e1g1  9... e8g8  10. f3e5  10... f8e8  11. c1d2  11... b8c6  12. a2a3 A new move. 12... b4a5 There's no need to hurry to capture the knight. 13. b2b4  13... c4b3  14. e5c6  14... b7c6  15. d1b3  15... h7h5 [%c_effect h5;square;h5;type;GreatFind;persistent;true] This is Black's typical plan on this pawn structure. 16. b3c2  16... h5h4  17. f1c1  17... h4h3 [%c_effect h3;square;h3;type;GreatFind;persistent;true] If there's something we've learned from AlphaZero, it is that this h-pawn can just keep going. Before that, grandmasters usually preferred, in similar positions, to keep the tension or even capture on g3 and then try to mate on the h-file. 18. g2h1  18... c8g4  19. c3b1 [%c_effect b1;square;b1;type;Inaccuracy;persistent;true] An ugly move, but So wanted to capture on d2 with the knight. 19... a5b6 [%c_effect b6;square;b6;type;GreatFind;persistent;true] Very accurate play by Carlsen. 20. d2b4 Trying to place the knight on d2. 20... f6e4  21. h1e4  21... e8e4  22. b1d2  22... e4e6 The light squares will be a constant headache for White. The computer already evaluates the position as winning for Black. 23. c2d3  23... d8f6  24. d3f1 The queen returns to make the f2-f3 push possible. 24... e6e8 This is a really difficult move to play. I'd have a hard time removing the rook from e6 and sending it to the queenside. 25. a1b1  25... e8b8  26. b4c5  26... b6a5 [%c_effect a5;square;a5;type;GreatFind;persistent;true] 27. c5b4  27... a5c7  28. b4c3  28... a6a5  29. f2f3  29... g4f5  30. e3e4  30... f5e6  31. e4e5 [%c_effect e5;square;e5;type;Inaccuracy;persistent;true] 31... f6e7 The a3-pawn is under fire. 32. b1a1  32... c6c5 [%c_effect c5;square;c5;type;GreatFind;persistent;true] The final breakthrough. 33. f1f2  33... c5c4  34. g3g4  34... f7f6 [%c_effect f6;square;f6;type;GreatFind;persistent;true] It's remarkable that all those difficult pawn moves are the best choice according to the machine: h5, h4, h3, c5, c4, f6. This game is a lesson in pawn play. 35. g1h1  35... f6e5  36. d4e5  36... c7b6  37. c3d4  37... b6d4  38. f2d4  38... e7a7 [%c_effect a7;square;a7;type;GreatFind;persistent;true] A key move, removing the blockade. Now Black's passed pawns are ready to roll. 39. d4a7  39... a8a7  40. c1c2  40... d5d4 [%c_effect d4;square;d4;type;GreatFind;persistent;true] The final combination. It's symbolic that the h3-pawn will play a key role in locking White's king. 41. d2c4  41... b8c8  42. a1c1  42... d4d3  43. c2c3  43... c8c4  44. c3c4  44... e6c4  45. c1c4  45... d3d2  46. c4d4  46... a7c7  47. d4d2  47... c7c1  48. d2d1 