A neat way to prove superiority over the knight. If we can  rephrase Tartakower, any piece (and pawn) can abuse it.
1. d2d4  1... g8f6  2. c2c4  2... e7e6  3. g1f3  3... d7d5  4. g2g3  4... d5c4  5. f1g2  5... c7c5  6. e1g1  6... b8c6  7. d4c5  7... d8d1  8. f1d1  8... f8c5  9. b1d2  9... c4c3 A common desperado idea: before leaving the board the pawn wants to make some damage to the opponent's pawn structure. 10. b2c3  10... e8g8  11. d2b3  11... c5e7  12. c3c4 In return White seizes space with this  potential weakness. 12... c8d7  13. c1b2  13... f8d8  14. f3d4  14... a8c8  15. d4b5  15... b7b6  16. b5d6 Gaining the bishop pair. 16... e7d6  17. d1d6  17... d7e8  18. d6d8  18... c6d8  19. a1c1  19... e8c6 Whereas So deals with the Catalan bishop. 20. c4c5  20... c6g2  21. g1g2  21... f6d7  22. c5b6  22... c8c1  23. b2c1  23... a7b6  24. g2f3 Two games have reached this position according to my Megabase.  Both of them were played by Wesley So. Giri on the other hand had a few  minutes to check what to expect and decided to try on an idea of his. 24... d8c6  25. f3e3 Keeps the king away from the checks. 25... g8f8  26. b3d4  26... c6d4  27. e3d4 Giri quoted the plan for the defender: bring the  king to c6, then the knight goes to d7 and has enough squares, while all  the black pawns will be safe on the kingside after g7-g6. Unfortunately  for So, this is not achievable and his king can only make it to the c7-b7  squares. 27... f8e7  28. d4c4  28... e7d6  29. c4b5  29... d6c7 "It is all about zugzwang  now." (Giri) It does not seem that White can achieve it as So can simply  shuffle his king along the c7-b7 path. However, the Dutch GM knew the  winning setup with a bishop on d6 and a pawn on g5 which deprives both the black pieces of enough squares. And he knew it from home! 30. g3g4 The  idea. 30... d7f6  31. c1e3  31... f6d7  32. h2h4 White wants to get as much space as he can in order to limit  the enemy knight and force zugwang. So's next move only helps the first  player. 32... f7f5  33. g4g5 Giri follows his plan. 33... g7g6  34. f2f4 Now that the pawns are fixed Black quickly runs out  of moves. 34... c7b7  35. a2a4  35... b7c7  36. e3f2 In order to get to f6 at the right moment. 36... c7b7  37. f2d4  37... b7c7  38. d4f6  38... h7h6 Loses on the spot but  Black was anyway helpless.