Opening the kingside is risky, but this bold move will work well in the game.
1. e2e4  1... c7c6  2. d2d4  2... d7d5  3. e4e5  3... c8f5  4. h2h4 A fashionable variation, suggested by GM Gajewski in his excellent 1.e4 course. 4... d8b6 Much less common than 4...h5 and 4...h6. It doesn't look like a reliable move. 5. a2a4 Another move that is not the most popular, but is recommended by Gajewski. 5... a7a5 Stopping the white pawn. 6. g2g4 Played only twice before. 6... f5d7  7. h1h3 A theoretical novelty suggested by the computer. The rook prepares a curious journey to the queenside.