1. d2d4  1... d7d5  2. g1f3  2... g8f6  3. c1g5  3... f6e4  4. g5f4  4... c7c5  5. e2e3  5... b8c6  6. b1d2  6... c8f5  7. c2c3  7... e7e6  8. d1b3  8... d8d7  9. f1b5  9... e4d2  10. e1d2 [%c_effect d2;square;d2;type;Inaccuracy;persistent;true] An optimistic capture, leaving the king in the center. The truth is that White is already a little worse, but it's better to take with the knight. 10... f7f6 Preventing a knight jump to e5.