1. d2d4  1... d7d5  2. c2c4  2... d5c4  3. g1f3  3... g8f6  4. e2e3  4... e7e6  5. f1c4  5... a7a6  6. e1g1  6... c7c5  7. d4c5 An excellent opening choice considering the state of the tournament. Since the Kramnik vs. Kasparov match, we know that this endgame from the Queen's Gambit Accepted is not as innocent as it seems. In a final round in which it's difficult to weigh how much risk is necessary; there's nothing better than a safe position, but with a chance of playing for victory. 7... f8c5  8. d1d8  8... e8d8  9. c4e2 This bishop move is necessary sooner or later. It frees the c4-square for a knight and the bishop can go to f3 in many lines. 9... d8e7  10. b1d2  10... c8d7  11. d2b3  11... c5b6  12. c1d2  12... b8c6  13. d2c3 So far we are following theory. Although both sides had options, we can say that the moves were natural. The game starts to get more subtle from now on. 13... h8g8 [%c_effect g8;square;g8;type;Interesting;persistent;true] An interesting move, very much in the style of the creative player with the black pieces, although it had already been tried before, so perhaps it was still preparation. The idea of the move is less about advancing the g-pawn, which we will see later, and more about protecting this pawn so that the knight can move to d5 or e4. 14. f1d1  14... a8d8 A new move. The eternal problem of where the rooks should go. It's the 21st century and we still don't know the answer. 15. a1c1  15... g7g5 [%c_effect g5;square;g5;type;GreatFind;persistent;true] Time to move the pawn. It's not an attacking move, of course. What Black really wants is to get the rook into play with g4-Rg5. 16. f3d4  16... c6d4 [%c_effect d4;square;d4;type;Inaccuracy;persistent;true] A slight inaccuracy. 17. c3b4 [%c_effect b4;square;b4;type;GreatFind;persistent;true] The king has to go to an uncomfortable square. 17... e7e8  18. b3d4  18... g5g4 [%c_effect g4;square;g4;type;Inaccuracy;persistent;true] Black follows the plan, but here it would be better to play 19. d4b3 [%c_effect b3;square;b3;type;GreatFind;persistent;true] The knight prepares to go to c5. 19... g8g5  20. b3c5  20... d7c6 [%c_effect c6;square;c6;type;Inaccuracy;persistent;true] This move has an interesting tactical point, but Vidit finds a very deep refutation. 20...Bxc5 and 20...Bc8 leads to suffering, but might be better, objectively. 21. c5a6 [%c_effect a6;square;a6;type;GreatFind;persistent;true] Of course, both players saw this tactical theme instantly, but the question is more difficult than that. 21... f6d7 The a6-knight is suddenly a problem, but Vidit finds a superb solution. 22. e2f1 [%c_effect f1;square;f1;type;Brilliant;persistent;true] This is such a brilliant move, my favorite of the game. It's so beautiful because we don't expect a simple bishop withdrawal in a position like this. Furthermore, it shows how attentive Vidit was to his opponent's resources. It's the best move according to the machine, which makes it even more stunning. The idea is prophylaxis directed against the tactical ...Bc6-f3. 22... d8a8  23. b4d6 [%c_effect d6;square;d6;type;GreatFind;persistent;true] The knight is ready to go back. 23... c6a4  24. d6f4  24... g5a5  25. a6c7  25... b6c7  26. f4c7  26... a4d1  27. c7a5  27... a8a5  28. c1d1 White wins a pawn, since the rook cannot capture on a2. 28... d7e5  29. a2a4  29... a5c5 Black activates the rook, but White finds a strong reply. 30. d1d4 [%c_effect d4;square;d4;type;GreatFind;persistent;true] The rook is going to b4. 30... c5c1  31. d4b4  31... c1b1  32. f2f4 [%c_effect f4;square;f4;type;GreatFind;persistent;true] Now the conversion is smooth. 32... g4f3  33. g2f3  33... e5f3  34. g1g2  34... f3d2  35. f1d3  35... b1e1  36. g2f2  36... e1h1  37. f2g2  37... h1e1  38. b4b7  38... e1e3  39. d3b5  39... e8f8  40. a4a5 The pawns cannot be stopped. The rest is agony. 40... e3e5  41. a5a6  41... e5g5  42. g2f2  42... d2e4  43. f2e3  43... e4d6  44. a6a7  44... g5e5  45. e3f3  45... e5f5  46. f3g2 