1. e2e4  1... c7c6  2. d2d4  2... d7d5  3. e4e5  3... c8f5  4. h2h4 A fashionable variation, suggested by GM Gajewski in his excellent 1.e4 course. 4... d8b6 Much less common than 4...h5 and 4...h6. It doesn't look like a reliable move. 5. a2a4 Another move that is not the most popular, but is recommended by Gajewski. 5... a7a5 Stopping the white pawn. 6. g2g4 Played only twice before. 6... f5d7  7. h1h3 A theoretical novelty suggested by the computer. The rook prepares a curious journey to the queenside. 7... h7h5 Opening the kingside is risky, but this bold move will work well in the game. 8. h3b3  8... b6c7  9. g4g5 This move looks strange as it closes the kingside, which somewhat limits White's attacking possibilities. 9... g7g6  10. b3e3 Based on an optimistic idea to play e6 and sacrifice the exchange, but this will be prevented. 10... d7g4  11. g1e2  11... e7e6  12. f2f3  12... g4f5 In this closed position, Black is fine. 13. b2b3  13... g8e7  14. e2g3  14... c6c5  15. e3c3 Now, White's position deteriorates rapidly. 15... e7c6  16. g3f5  16... g6f5  17. f3f4  17... c5d4  18. c3h3  18... b8d7 The knight is going to e4. Black has a dream position. 19. b1a3  19... c7b6  20. f1d3  20... d7c5  21. a3b5  21... a8c8  22. c1b2  22... c5e4  23. e1e2  23... f8c5  24. d1g1  24... e8f8  25. a1d1  25... f8g7  26. h3h2  26... g7g6 A solid plan, stopping any attempts with g5-g6. Now, Black only has to find a way to break White's resistance. 27. e2f1  27... h8d8  28. h2e2  28... g6g7 Black prepares to take the knight to g6, but this does not seem to be the most effective plan. Taking this piece to b4 or a7 seems better. 29. f1g2  29... c6e7  30. g2h3  30... e7g6  31. d1f1  31... c8c6  32. f1f3  32... c5b4 Abdusattorov decides to return the pawn to make room for his pieces. 33. b2d4 White could also ignore the offer and continue trying to build a fortress. 33... b4c5  34. g1a1  34... d8c8  35. a1g1  35... e4c3 A brilliant move that helps to break White's defense. 36. d4c5  36... b6c5  37. g1c5  37... c6c5  38. e2d2  38... c3b5  39. a4b5  39... c5c3  40. h3g3  40... g6f8  41. g3f2  41... f8d7  42. f2e2  42... d7c5 Black is completely winning, and it's somewhat surprising that the game will still have many adventures. 43. e2d1  43... a5a4  44. b3a4  44... c8a8  45. d2g2  45... a8a4 A big mistake. 46. g5g6 The win becomes uncertain. 46... c5d3  47. g6f7  47... g7f7  48. c2d3  48... a4a1  49. d1d2  49... d5d4  50. f3g3  50... a1a2  51. d2d1  51... a2g2  52. g3g2  52... c3d3  53. g2d2 A crucial move to save the draw. 53... d3h3  54. d2d4  54... h3h4  55. b5b6  55... f7e8  56. d4c4  56... h4g4  57. d1e2  57... h5h4  58. e2f3  58... g4g1  59. f3f2  59... g1b1  60. c4c8 