1. d2d4  1... g8f6  2. c2c4  2... e7e6  3. b1c3  3... f8b4  4. e2e3  4... e8g8  5. f1d3  5... d7d5  6. c4d5  6... e6d5  7. g1e2  7... f8e8  8. e1g1  8... b8d7 [%c_effect d7;square;d7;type;Interesting;persistent;true] A rare move, involving a pawn sacrifice, that took Keymer by surprise. It's difficult to say whether this move was prepared in the laboratory or not. 9. d1b3 [%c_effect b3;square;b3;type;GreatFind;persistent;true] The critical move, which practically forces Black to sacrifice the d5-pawn. 9... b4d6 [%c_effect d6;square;d6;type;GreatFind;persistent;true] 10. c3d5 Taking up the gauntlet $1 10... f6d5  11. b3d5  11... d7c5 [%c_effect c5;square;c5;type;GreatFind;persistent;true] The best way to fight for the initiative. 12. d3h7 A natural move and a novelty. 12... g8h7  13. d5h5  13... h7g8  14. d4c5  14... e8e5 Black gets one of the pawns back. 15. h5f3  15... e5c5 White is a pawn up and has a good pawn structure, while Black has the bishop pair and a crazy attacking rook. 16. e2g3 [%c_effect g3;square;g3;type;GreatFind;persistent;true] A precise move. 16... c8d7  17. e3e4  17... d8h4 Bringing the queen to the game and avoiding 18.Bf4. 18. c1d2  18... c5b5  19. d2c3  19... a8e8  20. a1e1 The eternal question: which rook to play $2 Capablanca once advised wisely: think which rook is the most natural for you to move, and then play the other one. 20... b5g5  21. e4e5  21... d7c6  22. f3d3  22... d6c5  23. b2b4 [%c_effect b4;square;b4;type;Interesting;persistent;true] A nice practical decision to simplify the game and remove one of the attacking bishops from the board. 23... c5b6 [%c_effect b6;square;b6;type;Mistake;persistent;true] Abudasattorov makes a bad decision, embarking on a risky line in which White has the draw at hand if he wants to. With 23...Bxb4, it would be Black who would fight for the win. 24. b4b5 This seems to lose a piece, but of course, Abdusattorov had seen this. 24... e8e6 The only justification. 25. g3e4 [%c_effect e4;square;e4;type;GreatFind;persistent;true] This move refutes Black's play. 25... g5g2 [%c_effect g2;square;g2;type;Inaccuracy;persistent;true] This move loses, but the alternatives are not pretty for Black, who would have to defend with a pawn down. 26. g1g2  26... e6g6  27. g2h1  27... g6h6  28. h2h3  28... c6b5  29. d3f3 [%c_effect f3;square;f3;type;GreatFind;persistent;true] The only move, but enough. 29... b5d7  30. e5e6 A good practical decision, opening the diagonal of the c3-bishop. 30... d7e6  31. f1g1  31... h4h3  32. f3h3  32... h6h3  33. h1g2 Black's three pawns are no match for the rook. White is winning. 33... h3h5  34. g2f3  34... h5f5  35. f3e2  35... g7g6 A sad necessity, opening the diagonal. 36. g1h1  36... g8f8  37. c3f6  37... f8e8  38. h1h8  38... e8d7  39. h8d8  39... d7c6  40. f6d4 [%c_effect d4;square;d4;type;GreatFind;persistent;true] Exchanging the strong b6-bishop. 40... b6d4  41. d8d4 