1. g1f3  1... g8f6  2. g2g3  2... c7c5  3. f1g2  3... b8c6  4. e1g1  4... d7d5  5. d2d3  5... e7e5  6. e2e4  6... d5d4 On the board, we have a position of the King's Indian Defense with reversed colors. The computer is unimpressed with White's position; it likes the space advantage guaranteed by the pawn structure and is not afraid of an attack. After all, the machine doesn't have a heart like us scared humans. 7. a2a4  7... f8e7  8. b1a3  8... c8e6  9. f3g5  9... e6g4  10. f2f3  10... g4h5  11. a3c4  11... f6d7  12. g5h3  12... f7f6  13. h3f2 So far, everything is more or less normal. White prepares to advance the f-pawn and also to play the bishop to h3. Here a thematic idea is to castle on the queenside and avoid a direct attack. But Carlsen doesn't seem to fear the attack all that much: another resemblance between him and a computer. 13... e8g8  14. h2h4  14... h5f7  15. g2h3  15... d7b6 [%c_effect b6;square;b6;type;Interesting;persistent;true] Not very conventional. The classic plan is to try to advance the pawns on the queenside. 16. b2b3  16... b6c4  17. b3c4  17... e7d6  18. f3f4  18... e5f4 Otherwise, White plays f5-g4-g5 in typical King's Indian fashion. 19. g3f4  19... d8c7  20. f2h1  20... g8h8 