1. e2e4  1... e7e5  2. g1f3  2... b8c6  3. f1b5  3... a7a6  4. b5a4  4... g8f6  5. e1g1  5... f6e4 The Ruy Lopez Open Variation continues to be considered one of the most reliable options for Black, even though it's not as popular among the elite as the Berlin nowadays. 6. d2d4  6... b7b5  7. a4b3  7... d7d5  8. d4e5  8... c8e6  9. c1e3 White has four very popular moves, in order of importance: 9.c3, 9.Nbd2, 9.Qe2, and 9.Be3. 9... f8e7  10. c2c3  10... e8g8  11. d1e2 A move that is seldom played. I've observed that players with White in the elite are choosing innovative ideas to face the Open Variation. Probably they no longer find an advantage in the more known paths or else they feel that it's more worthwhile to test lines that have not been tried much, since the computer still finds many new ideas. 11... f7f6 This move was previously played by Van Foreest, a surname associated with young Dutch grandmasters, but the game I'm referring to is from one of his ancestors and dates back to 1888. 12. e5f6  12... e7f6  13. f1d1 After this move the position becomes theoretical again, as the position has been tested through a different move order. 13... c6a5  14. b3c2  14... d8e7 Now the game definitely takes on its own shape. 15. b1d2  15... e4d2  16. f3d2 This is not the most desirable of captures, but it's necessary to fight against the invasion of the black knight on c4. 16... f8e8  17. d1e1  17... e7f7  18. e2f3  18... f6e5  19. f3d1 Abdusattorov prefers to go back to the initial square instead of exchanging queens. 19... e5f6 A cautious reply. 20. d2b3  20... a5c4  21. b3c5  21... g7g6 [%c_effect g6;square;g6;type;GreatFind;persistent;true] Good prophylaxis, reducing the potential of the bishop on the b1-h7 diagonal. 22. a1b1 The b-pawn needs to be protected. 22... c4e3  23. e1e3  23... c7c6  24. a2a4  24... f6g5 It's clear that Black has no problems: his position is very solid. 25. e3e1  25... e6f5 A natural move to simplify the game further. 26. c2f5  26... f7f5  27. b1a1  27... g5e7  28. c5b3  28... b5b4 [%c_effect b4;square;b4;type;GreatFind;persistent;true] 29. b3d4  29... f5d7  30. d1d3  30... b4c3  31. b2c3  31... e7f6  32. e1e8  32... d7e8  33. g2g3 The position has stabilized and with reduced material the chances of a draw are enormous. Abdusattorov, however, continues trying to create problems for his opponent. 33... c6c5  34. d4b3  34... e8c6  35. d3f3  35... a8f8  36. f3e3  36... f8e8 Leading to further simplifications. 37. e3c5  37... c6c5  38. b3c5  38... f6c3  39. a1d1  39... d5d4  40. c5a6  40... e8a8  41. a6c5  41... a8a5  42. c5d3  42... a5a4 There are few pieces left on the board, but the position is a little more comfortable to play as White, who can try to pressure without risk. 43. d1b1  43... a4a2  44. b1b8  44... g8g7  45. b8b7  45... g7g8  46. g1g2 The endgame is a little trickier than it seems, as the knight can create some threats on the kingside. If the d4-pawn falls, getting a draw is not so trivial: I lost a similar endgame to GM Bologan many years ago. 46... a2d2  47. d3c5  47... d2d1 Threatening to advance the passed d-pawn. 48. c5e4  48... h7h6  49. g2f3  49... g8f8  50. h2h4  50... c3a5  51. b7b5  51... d1a1  52. e4c5 The knight comes out to try some adventures, but White's problem is that when that happens the d-pawn is there to create counterplay. 52... a1a3  53. f3e4  53... a5e1 Forcing the knight back. 54. c5d3  54... a3a2  55. e4f3  55... a2a3  56. f3e4  56... a3a2  57. b5b1  57... e1c3  58. b1b6  58... f8g7  59. g3g4 White's only winning attempt is to advance the kingside.