1. c2c4  1... c7c5  2. g1f3  2... g8f6  3. b1c3  3... b8c6  4. e2e3  4... e7e5 One of the most critical moves, but Black has other popular options. 5. f1e2  5... d7d5  6. c4d5  6... f6d5  7. e1g1 The game begins to drift away from the paths already trodden. But Magnus still had experiences here. 7... f8e7  8. e2b5 Threatening to win the e5-pawn, which can even be sacrificed after 8...0-0, but Abdusattorov prefers to play solidly. 8... d5c3  9. b2c3  9... d8c7  10. d2d4  10... c5d4  11. c3d4  11... e5d4  12. f3d4  12... c8d7 A new move. 13. d4f3 This somewhat strange move is intended to avoid exchanging knights and keep some life in the position. After the most natural 13... e7f6  14. c1a3 [%c_effect a3;square;a3;type;Interesting;persistent;true] A very brave move, changing the character of the game. White sacrifices the exchange to force Black into castling queenside. Objectively he creates more problems than solutions for White, who now has to play very precisely and doesn't have much hope of an advantage. But I understand that Carlsen wanted to complicate the game and that the most normal move doesn't give chances to win. 14... f6a1 Accepting the gift.