1. e2e4  1... c7c5  2. g1f3  2... b8c6  3. f1b5  3... g8f6 Caruana used this move faithfully during the Candidates Tournament. 4. b5c6  4... d7c6  5. d2d3  5... d8c7  6. h2h3 A typical move, preventing …Bg4. It's not really necessary and it's probably not the most accurate, despite being the most played. 6... e7e5  7. b1c3 [%c_effect c3;square;c3;type;Inaccuracy;persistent;true] This doesn't seem like a very good square for the knight, which should probably be heading to c4. 7... f8e7  8. c1e3  8... f6d7 [%c_effect d7;square;d7;type;GreatFind;persistent;true] The well-known maneuver …Nd7-f8-e6 (or g6) comes into play. It's important that Black is able to avoid the f2-f4 advance, which is the best plan for White. 9. f3d2  9... d7f8  10. e1g1  10... f8g6 [%emt 0:00:02][%timestamp 20] 11. c3e2 [%c_effect e2;square;e2;type;Inaccuracy;persistent;true] White doesn't have time to advance the f-pawn and it's better to forget this plan altogether. 11... g6f4 [%c_effect f4;square;f4;type;GreatFind;persistent;true] Black arrives in time to pretend f2-f4. Something went wrong in White's opening play, as he is now left without a pawn break on both d4 and f4. Black, meanwhile, can reinforce his position, preparing to castle on the queenside and advance the pawns on the kingside. 12. a2a4  12... c8e6  13. a4a5  13... h7h5  14. a1a4 [%c_effect a4;square;a4;type;GreatFind;persistent;true] An excellent move whose idea becomes clear in the next move. The rook, interestingly enough, can be very useful on the fourth rank. 14... g7g5  15. e2g3 [%c_effect g3;square;g3;type;GreatFind;persistent;true] Taking the knight to f5, even sacrificing a pawn, is the only chance to survive. White needs to be fast. 15... c7d7 Preparing a deadly sacrifice on h3. 16. e3f4  16... g5f4  17. g3f5 [%c_effect f5;square;f5;type;GreatFind;persistent;true] 17... e6f5  18. e4f5  18... d7f5  19. a4a3 [%c_effect a3;square;a3;type;Mistake;persistent;true] Now White has no compensation and quickly falls into a losing position. The rook was already well-placed. 19... f7f6  20. a3b3  20... f5d7  21. d1f3  21... e8c8 Now Black's king is safe, he is a pawn up and has all the time in the world to double the rooks on the g-file. White has no pawn breaks and no counterplay. 22. f3e4  22... d8g8  23. g1h2  23... f6f5 [%c_effect f5;square;f5;type;GreatFind;persistent;true] 24. e4e2  24... e7d6 Until the end of the game Black will have several alternative victories and I will try to show the most beautiful or instructive ones. 25. e2f3  25... d6c7  26. f1d1  26... g8g6  27. a5a6  27... b7b6  28. h2h1  28... h8g8  29. d1g1  29... d7d5  30. c2c4  30... d5f3  31. d2f3 Incredible as it may seem, this losing endgame is kind of a relief for White. 31... e5e4  32. f3h4  32... g6f6  33. g1e1  33... g8e8  34. h4f3  34... f6e6  35. f3g5  35... e6e7  36. d3e4  36... f5e4  37. h3h4  37... e4e3  38. f2f3  38... e7d7  39. g5e4  39... d7d4  40. b3c3  40... e8d8  41. c3c1  41... d4d2 [%c_effect d2;square;d2;type;GreatFind;persistent;true]