The white king is safe and the pin forces material  gains for the local hero.
1. e2e4  1... e7e5  2. g1f3  2... b8c6  3. f1b5  3... a7a6  4. b5a4  4... g8f6  5. e1g1  5... f8e7  6. d2d3 Ding is one of  the leading Marshall specialists, and there are very few brave players who can dare to repeat Radjabov's epic effort from the World Cup. 6... b7b5  7. a4b3  7... d7d6  8. a2a3  8... e8g8  9. b1c3  9... c6a5  10. b3a2  10... c8e6  11. b2b4  11... e6a2  12. a1a2  12... a5c6  13. c1g5  13... d8d7 "Ding's brand move."  (Nepomniachtchi) 14. g5f6  14... e7f6  15. c3d5 All of this has been seen before, and moves for  both sides are very logical. White is hoping to prove that his knight  might be superior to the Black's currently bad bishop, but we all know  that there are no bad bishops as long as the game can get opened. 15... a6a5  16. a2b2 Unsurprisingly, Nepomniachtchi fires another novelty. 16... a5b4  17. a3b4  17... f6d8 Black saves the bishop. Once the knight on c6 moves out of the way, the c7-c6 pawn push will drive back White's knight on d5, and the bishop might profit from a wonderful diagonal. 18. c2c4 Nepomniachtchi is  comfortably executing his moves, practically blitzing. 18... c6d4  19. f3d4  19... e5d4  20. d1c2  20... f8e8  21. g2g3 A generally useful move. 21... b5c4  22. c2c4 "More principled because I could not believe this  position could be good for Black" (Nepomniachtchi). This is the thing with these positions. The computers evaluate them as equal and often as even  somewhat better for Black on the account of the potential strength of the  bishop. However, the counterplay often lies in extremely complicated, long forcing lines which the human being is not capable of finding. 22... c7c6  23. d5f4  23... d8g5  24. f4e2  24... d6d5 The principled continuation, which  White called "risky." Did I mention that Nepomniachtchi was still  practically blitzing?! 25. e4d5  25... c6d5 "Here Black should be very lucky to be in time with some counterplay" (Nepomniachtchi). The depth of his  analysis becomes clearer when you hear him saying that in the hypothetical case of a trade of his queen for the enemy rooks, he should be winning  this endgame! 26. c4b3  26... h7h5 Ding is losing the battle on the queenside and  in the center so his only chance is the somewhat weakened white king. This move brings a strong soldier close to the opponent's king residence, thus  creating some mating/perpetual check ideas. 27. b4b5  27... h5h4  28. b5b6  28... h4h3  29. g1h1  29... e8b8  30. f1b1  30... g5d8  31. b3b5 The first real deliberation for Nepomniachtchi. 31... d7g4 "A nice try." (Nepomniachtchi) 32. b5d5  32... a8a5  33. d5c6 The culmination of the game and an unnoticable  blunder (at least for the human eye.) 33... a5c5 Ding is trying to deflect the queen away from the long  diagonal and this misses a most incredible "compvine" ("computer divine,"  remember?) salvation. 34. c6e8  34... g8h7 