1. e2e4  1... e7e5  2. g1f3  2... b8c6  3. b1c3  3... g8f6  4. a2a3 One of the ways to fight in the Four Knights. 4... f8d6 Temporarily blocking the other bishop to finish the development. 5. f1c4  5... e8g8  6. e1g1  6... h7h6  7. d2d3  7... f8e8  8. c3e2  8... d6f8  9. e2g3 And it is an Italian now. 9... d7d5  10. c4a2  10... d5e4  11. d3e4  11... c8g4 Shuvalova's play is plain and strong. 12. c1e3 A normal development move, and a novelty. 12... f6h5  13. d1d8  13... a8d8  14. h2h3 [%c_effect h3;square;h3;type;Interesting;persistent;true] An interesting, albeit dubious idea. 14... h5g3  15. f2g3  15... g4e6  16. a2e6  16... e8e6  17. f1d1  17... e6d6  18. d1d6  18... d8d6  19. g1f2 White's pawn structure has been somewhat damaged, but since the pawns are compact, they can be useful for the knight. Trent plans g3-g4 and then Nf3-h4-f5 19... f7f6  20. f2e2  20... c6d4 A tad rushy. Such knights are always very useful. 21. e3d4 [%c_effect d4;square;d4;type;GreatFind;persistent;true] Now that the pawn chain is fixed, the knight can enjoy jumping around, and choosing different attacking setups. 21... e5d4  22. a1d1  22... c7c5  23. a3a4  23... g8f7  24. f3d2  24... d6a6  25. b2b3 