1. g1f3  1... d7d5  2. b2b3  2... c7c6  3. c1b2  3... h7h6  4. g2g3  4... c8f5  5. f1g2  5... e7e6  6. e1g1  6... g8f6  7. d2d3  7... f8e7  8. b1c3 A difficult move. The development of the knight on d2 is more natural and is the obvious move for a blitz game. 8... e8g8  9. f3d2  9... b8d7  10. e2e4 Now White has chances to fight for an advantage. 10... f5h7  11. d1e2  11... a7a5  12. a2a4  12... d5e4 Black decides to resolve the central tension. His position is a little more difficult to play, since the plan for White is simpler: attack on the kingside, possibly advancing the pawns. 13. d3e4  13... d7c5  14. a1d1  14... d8c7  15. f2f4  15... a8d8  16. g3g4 Starting the pawn onslaught. 16... f6d7  17. g1h1  17... c5a6 [%c_effect a6;square;a6;type;Interesting;persistent;true] It's difficult to find a plan for Black, so he repositions the pieces on the queenside. 18. d2c4  18... a6b4  19. e2f2  19... b7b6 Reinforcing the c5-square for the bishop or knight. 20. h2h4 White continues to advance his pawns on the kingside, a very dangerous plan for Black, especially in blitz. 20... d7f6  21. f2e2  21... d8d1  22. c3d1  22... b6b5 [%c_effect b5;square;b5;type;GreatFind;persistent;true] 23. c4e5  23... b5a4  24. b3a4  24... c6c5 [%c_effect c5;square;c5;type;Inaccuracy;persistent;true] 25. g4g5  25... f6d7 [%c_effect d7;square;d7;type;Mistake;persistent;true] The losing move. Black cannot allow the capture on h6. 26. g5h6 The attack is decisive. 26... f8d8  27. d1e3  27... g7g6  28. h4h5  28... d7e5  29. b2e5  29... e7d6  30. e3g4  30... d6e5  31. f4e5 [%c_effect e5;square;e5;type;GreatFind;persistent;true] The best practical way to attack. The dark squares are too weak, and the h7-bishop is locked. 31... b4c6  32. e2f2  32... c7e7 Defending against Qf6. 33. g4f6  33... g8h8  34. f2f4  34... g6h5  35. g2f3 [%c_effect f3;square;f3;type;GreatFind;persistent;true] The rook joins the attack through the g-file. 35... h7g6  36. f1g1 