1. e2e4  1... c7c5  2. g1f3  2... e7e6  3. d2d4  3... c5d4  4. f3d4  4... b8c6  5. b1c3  5... d8c7  6. c1e3  6... a7a6  7. d1d2  7... g8f6  8. e1c1 White plays the English Attack, a fashionable system against many variations of the Sicilian Defense. Note that the pawn is still on f2, so he is not yet committed the traditional f3-g4 attacking plan. 8... f8e7  9. f2f4 [%c_effect f4;square;f4;type;Interesting;persistent;true] An even more aggressive plan. 9... b7b5  10. e4e5  10... b5b4 The game becomes tactical and from the time spent it's clear that both players were trying to remember their analysis. 11. c3b5 [%c_effect b5;square;b5;type;Interesting;persistent;true] 11... a6b5  12. d4b5  12... c7b8  13. e5f6  13... g7f6  14. b5d6  14... e7d6  15. d2d6  15... b8d6  16. d1d6  16... a8a2  17. c1b1  17... a2a5 The rook is well-placed on the fifth rank, preventing White's bishop from going to b5. 18. e3b6 The first new move of the game. 18... a5a8 There's nothing really wrong with this move, but I think 19. f1b5  19... c6e7  20. h1d1  20... a8b8 A solid and good move. 21. b5d3  21... c8b7  22. g2g3 [%c_effect g3;square;g3;type;Inaccuracy;persistent;true] This is the case of a move that looks bad and is actually bad. It's too slow to simply protect the pawn when Black is preparing ...Nc8. 22... b7f3 [%c_effect f3;square;f3;type;GreatFind;persistent;true] The most accurate. 23. d1f1  23... f3g2 