1. e2e4  1... c7c6  2. d2d4  2... d7d5  3. f2f3 [%c_effect f3;square;f3;type;Interesting;persistent;true] This move is a popular sideline in the Caro-Kann Defense. Very strong players choose it from time to time. 3... e7e6  4. b1c3  4... b8d7 The fourth most popular move. 5. c1e3  5... f8b4  6. f1d3  6... c6c5 An interesting move. Good chances of equality are offered by the more conventional 7. e4d5  7... e6d5  8. d4c5  8... b4c3  9. b2c3 It's hard to evaluate positions with so many imbalances: White is a pawn up but he has tripled pawns. White also has the bishop pair, with the dark-squared one being particularly unpleasant. 9... g8e7  10. g1e2  10... e8g8  11. e1g1  11... d8c7 The c5-pawn is captured, and the game is equal. 12. a2a4 [%c_effect a4;square;a4;type;Interesting;persistent;true] 12... d7c5  13. a4a5 An interesting plan to gain space on the queenside. 13... f8d8 The rook is not so useful here. 14. e3f4  14... c7d7  15. d1d2  15... c5d3 The bishop has to be captured sooner or later. 16. c2d3  16... e7c6  17. e2g3  17... f7f6 The game enters a maneuvering stage. 18. f1e1  18... d7f7  19. d2f2  19... c8e6  20. f4e3  20... f7d7  21. g3e2  21... e6f5  22. e2f4  22... d7f7 Black doesn't have active plans, but his position is very solid. 23. h2h4 [%c_effect h4;square;h4;type;GreatFind;persistent;true] White must try to create some weaknesses on Black's kingside. 23... h7h6  24. h4h5  24... c6e5  25. e1d1  25... e5c6  26. d1b1  26... d8d7  27. b1b5  27... a7a6  28. b5c5  28... a8e8  29. c3c4 Gukesh forces matters, and the game gains some life. Objectively it was better to play 29... d5d4  30. e3d2  30... e8e5  31. c5d5  31... e5d5 [%c_effect d5;square;d5;type;Inaccuracy;persistent;true] Anand will start to make mistakes, and his position will quickly become critical. 32. c4d5  32... c6e7 [%c_effect e7;square;e7;type;Mistake;persistent;true] After this move, Black is lost. 33. g2g4 [%c_effect g4;square;g4;type;GreatFind;persistent;true] 33... f5h7 The h7-square is an unfortunate home for the bishop.