1. c2c4  1... g8f6  2. b1c3  2... g7g6  3. e2e4  3... d7d6  4. d2d4  4... f8g7 It's always good to see the King's Indian in action. Dangerous but fun. 5. h2h3  5... e8g8  6. c1e3 A fashionable variation. 6... c7c6 A flexible move, Black can either play e5 later or even try the a6-b5 plan. 7. g1f3  7... b8a6  8. f1d3  8... e7e5  9. d4d5  9... f6h5  10. e1g1  10... h5f4  11. a2a3  11... f4d3 A new move. Capturing the bishop is very logical, although it doesn't equalize. 12. d1d3  12... c6c5 Black closes the queenside and prepares the f7-f5 break on the kingside. White now has a very deep move to achieve an advantage. 13. f3d2  13... f7f5  14. f2f3  14... f5f4  15. e3f2  15... g6g5 The position is balanced now. 16. f1b1  16... h7h5  17. g1f1 A typical plan, running away with the king. 17... f8f6 It's not clear that this is the best plan. Black can also develop the queenside first or try to bring the knight to the game. 18. f1e2  18... f6h6  19. b1h1  19... c8d7  20. a1g1 [%c_effect g1;square;g1;type;GreatFind;persistent;true] Unexpectedly the rooks return to the kingside. A very interesting idea: White now wants to advance the g2-pawn. 20... d8f6  21. g2g4 [%c_effect g4;square;g4;type;GreatFind;persistent;true] 21... f4g3 [%c_effect g3;square;g3;type;Inaccuracy;persistent;true] The computer doesn't like this capture, but if Black closes the kingside, then White has a free pass to play on the other side. If Black maintains tension, he needs to worry about h3-h4. 22. g1g3  22... h6g6  23. c3d1 [%c_effect d1;square;d1;type;GreatFind;persistent;true] A fantastic move that was quickly spotted by Nakamura. The knight goes to e3 and can later go to f5, even if sacrificing a pawn. All this was explained by the super GM and confirmed by the computer. Marvelous chess understanding. 23... a8f8  24. d1e3  24... a6c7  25. h1g1 [%c_effect g1;square;g1;type;Inaccuracy;persistent;true] 25... b7b5  26. b2b3  26... h5h4 [%c_effect h4;square;h4;type;GreatFind;persistent;true] Seizing the chance. 27. g3g4 A bold decision. 27... b5c4  28. b3c4  28... d7g4  29. h3g4 It's important to take with the pawn to solidify a knight on f5. 29... f8b8  30. e3f5 White has some compensation for the exchange, but it's not enough to equalize the game, thanks to the potential of the h-pawn and the dominance of the b-file. The knight on f5, however, is a monster that causes headaches for Black. 30... f6d8  31. g1b1  31... g7f8  32. f2e3  32... c7e8  33. b1b5  33... e8c7  34. b5b3  34... c7a8  35. d3c3  35... b8b6  36. c3a5  36... d8c7  37. a5a4  37... g8f7  38. e2f2  38... g6g8  39. b3b6 [%c_effect b6;square;b6;type;Inaccuracy;persistent;true] 39... a8b6  40. a4a6  40... f7g6  41. d2b3  41... g8h8  42. f2g1  42... h8h7  43. b3a5 [%c_effect a5;square;a5;type;GreatFind;persistent;true] 43... c7c8 [%c_effect c8;square;c8;type;Mistake;persistent;true] 44. a6b5  44... h7c7  45. g1h2  45... c8d7  46. a5c6  46... g6f6 [%c_effect f6;square;f6;type;Mistake;persistent;true] The game is turning around. 47. a3a4  47... c7b7  48. b5a6  48... d7c7 [%c_effect c7;square;c7;type;Mistake;persistent;true] 49. e3d2 [%c_effect d2;square;d2;type;Mistake;persistent;true] 49... b6d7  50. d2a5  50... d7b8 [%c_effect b8;square;b8;type;GreatFind;persistent;true] Very clever play: Black is able to exchange queens. 51. a5c7  51... b8a6  52. c7d6 Now an amazing endgame begins. 52... b7b2  53. h2g1 [%c_effect g1;square;g1;type;GreatFind;persistent;true] Incredible instinct by Nakamura, who felt that the king is not well placed on h3. 53... f8d6  54. f5d6 