1. d2d4  1... g8f6  2. b1c3  2... d7d5  3. c1f4  3... e7e6  4. c3b5 I must admit that I never quite understood the point of White's game in this opening, with this far-fetched knight-jump. Which is not to say that the variation is bad, as it's played by many strong chess players. 4... b8a6  5. e2e3 The idea is to leave the knight poorly placed on a6, although White loses some time with this and his own knight is no Pegasus. 5... f8e7  6. g1f3  6... e8g8  7. f1e2 Yoo doesn't mind trading the f4-bishop. Other moves avoid this and are very common. 7... f6h5  8. f4e5  8... f7f6  9. e5g3  9... c7c6  10. b5c3  10... c6c5  11. e1g1  11... h5g3  12. h2g3 A critical position after the opening. White's play is unimpressive - there doesn't seem to be enough compensation for losing the pair of bishops, a positional advantage beloved by all grandmasters. White will certainly try e3-e4 at some point to bring his pieces to life. Black's next move is very interesting and surprises those with obsolete strategic convictions. 12... c5c4 A new move. It seems strange to close the center with the bishop pair. Haven't we been taught that what's best for them is an open position $2 But there is another advantage that must be taken into account: having more space. The idea becomes clear with the next move. 13. e3e4  13... e7b4 Black tries to force a definition in the center. Which is better, taking on d5 or advancing the pawn $2 This question is very difficult to answer.