1. d2d4  1... g8f6  2. g1f3  2... d7d5  3. c2c3  3... c7c6  4. c1f4  4... f6h5 A provocative and rare move. 5. f4g5  5... h7h6  6. g5h4  6... c8f5 A new move. Caruana had the chance to play g5 a few times, a natural move, but he probably wanted to avoid weaknesses as he just needed a draw. 7. e2e3  7... b8d7  8. f1e2  8... h5f6 A solid move instead of the aforementioned g7-g5. 9. c3c4  9... e7e6  10. b1c3  10... f8d6  11. c4c5 [%c_effect c5;square;c5;type;Interesting;persistent;true] Changing the character of the match. White now wants to advance on the queenside. 11... d6e7 It's hard to say if the bishop is better on e7 or c7. 12. f3d2  12... e8g8  13. h4g3  13... b7b6  14. b2b4  14... a7a5 [%c_effect a5;square;a5;type;GreatFind;persistent;true] This is a very good plan, exchanging queenside pawns to reduce weaknesses. 15. a2a3  15... a5b4  16. a3b4  16... b6c5  17. b4c5  17... e6e5 [%c_effect e5;square;e5;type;GreatFind;persistent;true] 18. d2f3 The most dangerous move in a rapid game, as Black needs to find a tactical solution. 18... e5e4 [%c_effect e4;square;e4;type;Mistake;persistent;true] Of course, Caruana knows the risks of opening the g3-bishop, but he probably didn't see an alternative. 19. f3d2 Now Artemiev has a clear advantage, as his pieces can invade the queenside and the c6-pawn is a big weakness. 19... f8e8  20. e1g1  20... d7f8  21. d1b3  21... d8d7  22. c3a4 White's moves are natural and easy. 22... d7e6  23. a4b6  23... a8a1  24. f1a1  24... h6h5 Caruana desperately needs to create some attack. 25. a1a6  25... f8g6  26. h2h4 [%c_effect h4;square;h4;type;Inaccuracy;persistent;true] 26... f6g4  27. b6d5 [%c_effect d5;square;d5;type;GreatFind;persistent;true] The best chance, otherwise Black has serious counterplay. 27... e6d5  28. e2c4  28... d5d7  29. c4f7  29... g8h7  30. f7e8  30... d7e8 A position with a material imbalance that is difficult to assess and play. White has the advantage but needs to play with great precision. 31. b3b7  31... e7h4 Now Black has enough play to keep the game balanced. 32. g3h4 The alternatives are not enough for an advantage. 32... g6h4  33. g2g3  33... e8f8 [%c_effect f8;square;f8;type;GreatFind;persistent;true] An excellent tactical move that poses difficult problems for White. 34. b7c7 [%c_effect c7;square;c7;type;Mistake;persistent;true] This is a blunder. White has two ways to achieve a draw, although this wouldn't have been enough anyway. 34... f5c8 [%c_effect c8;square;c8;type;GreatFind;persistent;true] In a normal game, Artemiev would resign right here, but this is the last one in the match, and a victory for Black and a draw mean the same thing. 35. c7f4  35... f8f4  36. e3f4  36... c8a6  37. g3h4  37... g4f6  38. f4f5  38... a6c8 