1. c2c4  1... g8f6  2. b1c3  2... g7g6  3. e2e4  3... d7d6  4. d2d4  4... f8g7  5. f2f3 The Saemisch System is one of the most reliable and principled options against the King's Indian. White solidifies his center and relies on the space advantage to achieve an opportunity. 5... e8g8  6. g1e2 This move is a good alternative to the more popular bishop moves to e3 or g5. 6... b8c6 Black has many possible plans. This one, Nc6 followed by a6, Bd7, Rb8, and b5, was one of Kasparov's favorites and is used in several King's Indian lines. 7. c1e3  7... a7a6  8. d1d2  8... c8d7  9. a1b1 White also has many possible plans: this opening is rich in strategic ideas. 9.g4, 9.h4, and 9.Nc1 are the most obvious paths. White's idea is to play b2-b4 and maybe also g2-g4 with a commanding pawn army. 9... h7h5 [%c_effect h5;square;h5;type;Interesting;persistent;true] A recent idea. The h5-move, avoiding g4, is one of the discoveries of modern strategy, as it has been validated by engines in the most varied defenses from the King's Indian to the Sicilian Najdorf. I also briefly mention other options. 10. b2b4  10... f6h7 A new move. It looks strange, but it's not bad. Black is getting ready to play e5 and later f5, while waiting for White to show his cards. 11. d4d5 White decides to advance the center to free the d4-square for the knight. 11... c6e5  12. e2d4  12... a8c8 It's also possible to advance the c-pawn immediately. 13. f1e2  13... c7c5  14. d5c6  14... d7c6  15. b1c1 A difficult move. So wants to protect the c4-pawn. 15... c6d7  16. c3d1  16... b7b5 A pawn sacrifice that totally fits the King's Indian spirit. 17. d1b2 Solid play. 17... e5c4 [%c_effect c4;square;c4;type;Inaccuracy;persistent;true] After this inaccurate move, White achieves a better position. 18. b2c4  18... e7e5  19. d4b3  19... b5c4  20. e2c4  20... c8c4 [%c_effect c4;square;c4;type;Mistake;persistent;true] Rapport gets carried away by the previously mentioned \"King's Indian spirit.\" He sacrifices the exchange to avoid castling, but it turns out that the compensation is not enough. 21. c1c4  21... d7b5  22. c4c1  22... d6d5 More sacrifices are necessary in an attempt to justify the previous play. 23. d2d5  23... d8h4  24. g2g3  24... h4f6  25. e1f2  25... f8d8  26. d5b7  26... d8d3  27. b7b6 [%c_effect b6;square;b6;type;GreatFind;persistent;true] Now it's over. Everything is defended, and the rook is ready to go to d1. White has a decisive material advantage. 27... f6b6  28. e3b6  28... h7g5  29. h2h4  29... d3f3  30. f2g2  30... f3b3  31. a2b3  31... g5e4  32. h1e1  32... e4d2  33. c1c8  33... g8h7  34. c8c7  34... h7g8  35. c7c8  35... g8h7  36. c8c7  36... h7g8 