context: 1. f2f4 One of the most interesting things about this tournament is looking at how the \"theory\" of each position developed in the other games of the round. This first move was tried in three games, while in two the always good 1.e4 was chosen. 1... f7f5  2. g2g3  2... g7g6  3. e2e4 White strikes in the center. It's also possible to finish development first. 3... f5e4  4. e1e4  4... d7d5  5. e4e2  5... b8d7 It's not clear that this is the best square for the knight. 6. d2d4  6... h7h6 The idea of ​​this move is to break the white structure with g6-g5 and offer the excellent b1-h7 diagonal for the bishop. This could also be done immediately with