context: 1. f2f4 One of the most interesting things about this tournament is looking at how the \"theory\" of each position developed in the other games of the round. This first move was tried in three games, while in two the always good 1.e4 was chosen. 1... f7f5  2. g2g3  2... g7g6  3. e2e4 White strikes in the center. It's also possible to finish development first. 3... f5e4  4. e1e4  4... d7d5  5. e4e2  5... b8d7 It's not clear that this is the best square for the knight. 6. d2d4  6... h7h6 The idea of ​​this move is to break the white structure with g6-g5 and offer the excellent b1-h7 diagonal for the bishop. This could also be done immediately with 7. d1e3  7... c7c6  8. c2c3 Defending the pawn, but White has an interesting alternative: 8... g6g5  9. b1d2  9... g5f4  10. g3f4  10... g8h7  11. c1a1  11... e7e6  12. d1e1  12... e8g6 The queen and bishop battery looks very dangerous, but the knights keep the king safe for now. White can try to disrupt the battery since the queen is somewhat exposed on g6. 13. f1f3  13... d8f7  14. h1g2  14... c8a8  15. g2h3  15... f7d6  16. f3g3  16... g6f7 Black's position is a bit more comfortable, but nothing is too dangerous. 17. e3g4  17... d6f5  18. g3f3  18... f7g6  19. e2d1  19... h6h5  20. g4e3  20... f5d6  21. g1f2  21... d8e8  22. e1g1  22... g6f7  23. f2g3  23... d6f5  24. e3f5  24... h7f5  25. h3f5  25... f7f5  26. g1e1  26... h8f6  27. d1c2  27... f6d8  28. f3e3 This loses a pawn. 28... h5h4  29. c2f5  29... f8f5  30. g3f2  30... f5f4  31. f2g1  31... f4g4 Black is a safe pawn up, and the advantage increases in the next moves. 32. h2h3  32... g4g2  33. e3e2  33... g2g3  34. e2e3  34... e6e5  35. d4e5  35... e8e5  36. e3e5  36... d7e5  37. c1c2  37... e5d3 