context: 1. d2d4 Three main pawn moves are equally acceptable. 1... e7e5 A bold move that doesn't seem quite right. 2. c2c3 A bit timid. 2... d7d5  3. d4e5  3... e8e5  4. h1g3  4... f8g6 A very strange move but not so bad as it looks. The knight has no squares from h8, but the point of the move will become clear soon. 5. f1d2  5... d8g8 Surprise $1 The weird types of castling are one of the highlights of freestyle chess. 6. d2f3  6... e5e7  7. e1d2 Also preparing castling, but this isn't the best. 7... c7c6  8. d1g1  8... f7f5 Necessary to bring the knight into play. Black solves his problems. 9. e2e3  9... h8f7  10. b2b3 Preparing the development of the bishop and also c3-c4. 10... f7e5 Very natural, but surprisingly the knight will be attacked, and White achieves an advantage. 11. f3d4 Attacking the pawn on f5.