Human: Please generate for a spooky scene inside a cave with armor items. Assistant: 
The vast slabs of river rock which form the walls and floor of the corridor clamp a cold dampness into the air. Somewhere nearby, an invisible trickle of water drips slowly but steadily onto the ancient stone, its rhythm almost melodious in the resonant gloom. Stacked raggedly against one wall, a tottering heap of worn-out armor items and old saddlery gives off the cloying odor of moist, moldy leather.