from __future__ import division, print_function
import matplotlib
from matplotlib.figure import Figure

from backend_agg import FigureCanvasAgg
import backend_wx    # already uses wxversion.ensureMinimal('2.8')
from backend_wx import FigureManager, FigureManagerWx, FigureCanvasWx, \
    FigureFrameWx, DEBUG_MSG, NavigationToolbar2Wx, error_msg_wx, \
    draw_if_interactive, show, Toolbar, backend_version
import wx


class FigureFrameWxAgg(FigureFrameWx):
    def get_canvas(self, fig):
        return FigureCanvasWxAgg(self, -1, fig)

    def _get_toolbar(self, statbar):
        if matplotlib.rcParams['toolbar']=='classic':
            toolbar = NavigationToolbarWx(self.canvas, True)
        elif matplotlib.rcParams['toolbar']=='toolbar2':
            toolbar = NavigationToolbar2WxAgg(self.canvas)
            toolbar.set_status_bar(statbar)
        else:
            toolbar = None
        return toolbar


class FigureCanvasWxAgg(FigureCanvasAgg, FigureCanvasWx):
    """
    The FigureCanvas contains the figure and does event handling.

    In the wxPython backend, it is derived from wxPanel, and (usually)
    lives inside a frame instantiated by a FigureManagerWx. The parent
    window probably implements a wxSizer to control the displayed
    control size - but we give a hint as to our preferred minimum
    size.
    """

    def draw(self, drawDC=None):
        """
        Render the figure using agg.
        """
        DEBUG_MSG("draw()", 1, self)
        FigureCanvasAgg.draw(self)

        self.bitmap = _convert_agg_to_wx_bitmap(self.get_renderer(), None)
        self._isDrawn = True
        self.gui_repaint(drawDC=drawDC)

    def blit(self, bbox=None):
        """
        Transfer the region of the agg buffer defined by bbox to the display.
        If bbox is None, the entire buffer is transferred.
        """
        if bbox is None:
            self.bitmap = _convert_agg_to_wx_bitmap(self.get_renderer(), None)
            self.gui_repaint()
            return

        l, b, w, h = bbox.bounds
        r = l + w
        t = b + h
        x = int(l)
        y = int(self.bitmap.GetHeight() - t)

        srcBmp = _convert_agg_to_wx_bitmap(self.get_renderer(), None)
        srcDC = wx.MemoryDC()
        srcDC.SelectObject(srcBmp)

        destDC = wx.MemoryDC()
        destDC.SelectObject(self.bitmap)

        destDC.BeginDrawing()
        destDC.Blit(x, y, int(w), int(h), srcDC, x, y)
        destDC.EndDrawing()

        destDC.SelectObject(wx.NullBitmap)
        srcDC.SelectObject(wx.NullBitmap)
        self.gui_repaint()

    filetypes = FigureCanvasAgg.filetypes

    def print_figure(self, filename, *args, **kwargs):
        # Use pure Agg renderer to draw
        FigureCanvasAgg.print_figure(self, filename, *args, **kwargs)
        # Restore the current view; this is needed because the
        # artist contains methods rely on particular attributes
        # of the rendered figure for determining things like
        # bounding boxes.
        if self._isDrawn:
            self.draw()


class NavigationToolbar2WxAgg(NavigationToolbar2Wx):
    def get_canvas(self, frame, fig):
        return FigureCanvasWxAgg(frame, -1, fig)


def new_figure_manager(num, *args, **kwargs):
    """
    Create a new figure manager instance
    """
    # in order to expose the Figure constructor to the pylab
    # interface we need to create the figure here
    DEBUG_MSG("new_figure_manager()", 3, None)
    backend_wx._create_wx_app()

    FigureClass = kwargs.pop('FigureClass', Figure)
    fig = FigureClass(*args, **kwargs)

    return new_figure_manager_given_figure(num, fig)

def new_figure_manager_given_figure(num, figure):
    """
    Create a new figure manager instance for the given figure.
    """
    frame = FigureFrameWxAgg(num, figure)
    figmgr = frame.get_figure_manager()
    if matplotlib.is_interactive():
        figmgr.frame.Show()
    return figmgr


#
# agg/wxPython image conversion functions (wxPython >= 2.8)
#

def _convert_agg_to_wx_image(agg, bbox):
    """
    Convert the region of the agg buffer bounded by bbox to a wx.Image.  If
    bbox is None, the entire buffer is converted.

    Note: agg must be a backend_agg.RendererAgg instance.
    """
    if bbox is None:
        # agg => rgb -> image
        image = wx.EmptyImage(int(agg.width), int(agg.height))
        image.SetData(agg.tostring_rgb())
        return image
    else:
        # agg => rgba buffer -> bitmap => clipped bitmap => image
        return wx.ImageFromBitmap(_WX28_clipped_agg_as_bitmap(agg, bbox))


def _convert_agg_to_wx_bitmap(agg, bbox):
    """
    Convert the region of the agg buffer bounded by bbox to a wx.Bitmap.  If
    bbox is None, the entire buffer is converted.

    Note: agg must be a backend_agg.RendererAgg instance.
    """
    if bbox is None:
        # agg => rgba buffer -> bitmap
        return wx.BitmapFromBufferRGBA(int(agg.width), int(agg.height),
            agg.buffer_rgba())
    else:
        # agg => rgba buffer -> bitmap => clipped bitmap
        return _WX28_clipped_agg_as_bitmap(agg, bbox)


def _WX28_clipped_agg_as_bitmap(agg, bbox):
    """
    Convert the region of a the agg buffer bounded by bbox to a wx.Bitmap.

    Note: agg must be a backend_agg.RendererAgg instance.
    """
    l, b, width, height = bbox.bounds
    r = l + width
    t = b + height

    srcBmp = wx.BitmapFromBufferRGBA(int(agg.width), int(agg.height),
        agg.buffer_rgba())
    srcDC = wx.MemoryDC()
    srcDC.SelectObject(srcBmp)

    destBmp = wx.EmptyBitmap(int(width), int(height))
    destDC = wx.MemoryDC()
    destDC.SelectObject(destBmp)

    destDC.BeginDrawing()
    x = int(l)
    y = int(int(agg.height) - t)
    destDC.Blit(0, 0, int(width), int(height), srcDC, x, y)
    destDC.EndDrawing()

    srcDC.SelectObject(wx.NullBitmap)
    destDC.SelectObject(wx.NullBitmap)

    return destBmp