Clip control on the Apple GPU
> Here’s a little secret: there are two graphics APIs called “Metal”. There’s the Metal you know, a limited API that Apple documents for App Store developers, an API that lacks useful features supported by OpenGL and Vulkan.> And there’s the Metal that Apple uses themselves, an internal API adding back features that Apple doesn’t want you using.Apple does stuff like this so much and gets so little flak for it.I use macOS since it seems like the least bad option of you want a Unix but also don't want to spend a lot of time on system management, but this is a real turn-off.