3D Game Shaders for Beginners
Is learning OpenGL pretty much inevitable as a precursor to learning Vulkan?The main page of Khronos' beginner's guide to Vulkan has a quote which says "emphatically... NO", but then the first tutorial in the list gives as a prerequisite "some existing experience with 3D computer graphics" and links to a guide (https://paroj.github.io/gltut/) which teaches OpenGL.