Meta Quest Pro
I'm baffled by the reaction here. I agree that productive VR work is still not ready for prime time, but most of you haven't tried any of this (let alone the new hardware) and you're already dismissing even the possibility of it becoming good in the future. Reminds me of the Dropbox thread. You know which one.Also what I really don't understand is how anyone can have anything against them spending $$$ on R&D? Worst case scenario: their whole productivity angle doesn't work out, they lose billions upon billions in the coming decade and eventually scrap the whole thing. Then they've still invented a lot of super interesting tech along the way. High resolution displays, low latency rendering pipelines, novel human interface technologies, high fidelity hand tracking, lightweight and sharp lenses, the list goes on and on. There's lots of applications for each of those things and almost nobody else is willing to spend this much cash for such an uncertain roi.
I, for one, am super excited about what the future iterations of this will look like.