Flash is dead, long live OpenFL
> I've been a stalwart Flash developer for 15 years, so nothing bothers me more than greatly exaggerated reports of Flash's premature demise....> I've learned my lesson -- whatever my next platform is, no-one should be able to take it away from me.There's an interesting side discussion here. It seems to me that the rate of substantial changes in technology/frameworks/ui design/etc is increasing such that the expectation of finding a platform that you can hold on to for 15 years is becoming untenable.I worked with Flash (via Flex) for several years and found it to be one of the best UI frameworks I've ever developed with. I have yet to find an web framework that matches the productivity of MXML and databinding for standard sorts of UI's.I also use emacs daily, which is a piece of software that's older than I am and still going strong.That said, when it comes to staying on top of technology rather than being made obsolete by it, I have yet to find a better strategy than to try to "ride the wave".HTML5 addresses a lot of cross-platform issues and has a lot of attention today so it's worth learning, but I don't expect what I learn today to last forever. If/when VR takes off, we might all be focusing on 3D frameworks and a wealth of new UI primitives to support that ecosystem. Or, maybe some other technology will take the dev community by storm and it'll be worth going that direction.In short: moving with the major paradigm shifts seems more tenable than trying to find/predict the stack that will last the longest. Very curious to hear if others have similar or alternative thoughts.