Mobile app startups are failing like it’s 1999
The answer has been simple for me:  start on Android.  The ability to push new fixes to live within a few minutes is a godsend.  There is still the overhead of getting people to update the app after the download, but this can be easily remedied by in-app notification for a one-touch update experience.I don't think it's too unreasonable to assume that if you hit product/market fit on Android, you probably hit it for iOS.   Launch MVP on Android -> get first 1k guinea pigs -> pivot, iterate, pivot, iterate -> achieve product / market fit -> spend 3 months creating a beautiful iOS app.