Build Doom3 on MacOSX with XCode4
Why not just get these changes upstream?Also, instead of forking it on GitHub, he just reuploaded the whole thing again (https://github.com/fabiensanglard/Doom3-for-MacOSX-) so that others cannot easily merge these changes. And neither in his repo nor in his post, there is a reference to the original repo (https://github.com/TTimo/doom3.gpl).Also, on the original repo, there were already a few fixes for Xcode4 and there is also a pull request with further fixes (https://github.com/TTimo/doom3.gpl/pull/13). I haven't checked it myself but it might actually work already.Btw., further development is probably going on here: http://www.iodoom3.org/ (http://news.ycombinator.com/item?id=3277150) (https://github.com/TimeDoctor/iodoom3)