Translating Quake 3 into Rust
Why is there such a push to use this new language that's so inaccessible to much of the world? Not everyone has a multi-gigahertz, multi-core, multi-gigabyte computer to develop in Rust. It seems like unnecessary stratification for nebulous gain.Perhaps the Rust team should make their compiler work on reasonable resources, like 32 bit processors, before marching off to try to convert the world.Or perhaps we should have rust2c instead, so people can take all this Rust code that everyone is pushing and compile it on modest machines.