Show HN: GPU text rendering with vector textures
Exactly what I needed, just as I was about to start screwing with distance fields or the like. THANK-YOU!Edit: I may have spoken slightly too soon, not since the technique isn't awesome, but because this isn't yet usable without an atlas generation tool that I don't know how to build.As far as performance goes, this is rendering a 124-page PDF (I know, just the glyphs...) utterly without lag using the GPU, on a 16 Gbyte quad i7 box that can barely render a couple of pages under OS X Preview without significant pauses. Impressive and Incredible.