How early 8-bit arcade machines differed in design from 8-bit home computers
I will forever wonder why 8-bit computers of the 80s didn't have more powerful video hardware. It's not that the technology wasn't available, since most arcade machines at the time had a lot more powerful graphics hardware than 8-bit home machines.(I will also forever wonder why Sega's 16-bit console didn't have hardware sprite scaling and rotation, since that was the main attraction of Sega games at the time...)I don't think it was only economic reasons, because I really doubt it would be that much more expensive to have a few tiled background layers, a few more sprites on the screen and a few more colors in a decent (i.e. not 16o pixels wide) resolution...