Belgium declares loot boxes gambling and therefore illegal
I mostly agree with the idea. Many F2P apps prey on people and something should be done.That said I'm curious what happened and why these things are so addictive. As a kid I collected Wacky Packages. They were parody stickers that came in a pack of like 3 or 5 with a stick of gum just like Baseball Cards. While I probably owned 150 stickers or so I would never have considered myself addicted nor my friends. We were into them for a couple of months, probably spent no more than $20 total each.Compare to my nephew who was into Pokemon Cards and spent hundreds of dollars. Of course I new a few kids that seriously into baseball cards but they were the exception. With Pokemon cards it seemed much much better. Also before that a large percentage of my adult friend spent hundreds on Magic the Gathering cards. Some spent thousands.Now we have IAP in apps and some people are spending like crazy.What happened? What made Magic the Gathering and Pokemon so big compared to Baseball Cards? What made IAP so big? I can only guess 2 things about IAP. One that it's super each to buy being connected directly to your account. Two that being a video game they can more easily use psychological techniques to manipulate people. That might explain the IAP issues. Not sure it explains Pokemon + Magic the Gathering vs Baseball Cards.Any ideas?