A tiling window manager written in Rust
I really, really, really want to move to using a tiling window manager. Watching YouTube videos of people using them well, you can't help but think "Damn, they're really crazy efficient". But I can't find one that has good enough documentation that I can learn it on my own (and since nobody else at my office uses it, somebody has got to be first.)I'd love to get into http://i3wm.org/ but can't find anything to push me over the ledge, so I keep resigning myself to checking out projects like the one in OP and thinking "Wouldn't that be nice..."