Meta Quest Pro
I look at this as a halo product.  It's like a VR version of a concept car.  It is meant to show people what cars will be like in 5-10 years. This is meant to show people what Meta Quest 3 or 4 will be like in 2-4 years. Meta is well aware of that fact that a $1500 VR headset is not a mass consumer product.  Thats likely why they have positioned it as a productivity tool for businesses.  There is probably 0 market for a headset like this with consumers.  The consumer VR market is almost entirely game centric right now and its not clear to me that games can even really benefit from the advances here yet.  Almost no one buys a VR headset just for the "metaverse" (whatever that is). This is tech that is meant to give people a glimpse of what is possible.  To sell people on the idea that a VR/AR metaverse is inevitable.  It'll be judged by how well it does that.