Designing Windows 95’s User Interface (2018)
I think windows 95/98 era was the peak of UI discoverability. As a kid, I and my friends could learn and explore how a program worked just by expanding all the menus and opening the various dialogs. Dialogs which were filled with fields and their descriptions! Before then, it was the world of DOS and you had to know what you were doing ahead of time. And now, UIs are dynamic, initially hiding stuff from the user and at worst provide zero indication of what functionality is available. I once used a phone app for months not knowing there was an extra screen you could open by sliding right on the main UI page. I only found it by accident one day, because there were no hints in the UI..