Toxic management cost an award-winning game studio its best developers
The extra terrible thing is that this is completely counter-productive. E.g. see this takedown of crunch time by someone who works in the game industry: http://www.igda.org/?page=crunchsixlessonsBut this is a problem outside the game industry too, though it sounds like they're even worse than usual. If you're a software engineer stuck in one of these jobs, you need to realize working fewer hours is good for you and your employer. More here: https://codewithoutrules.com/2016/08/18/productive-programme...