Return to Monkey Island trailer [video]
Taste is certainly subjective, and I'm also not complaining that styles evolve. But can somebody explain to me what the art style is even trying to do? I mean this purely on an intellectual level, regardless of personal preferences.Because I have a hard time recognizing the noses as anything but face wounds in some of the shots, and I wonder why the colors were chosen this way. Characters don't stand out from the background very much, which again, is an intentional choice of colors. And the animations seem to happen mostly via rotations and stretches in the 2D plane, which makes everything look flat. (I think that's also what gives the "flash game" vibes that another commenter described.)Is this supposed to look like it's made out of paper cutouts (in the style of other games with a "hand-crafted" look, like Paper Mario or Kirby's Wooly World)? That's my best guess, but I'm grasping at straws.