Golua – A Lua 5.3 engine implemented in Go
I don't want to be "that guy" but I think its a valid question to ask- why didn't they write this in ... ... .... Rust?I think go and rust serve two somewhat different use cases- go being for distributed computing in a nutshell, and rust for fast running programs. And I think Rust would have been a better choiceEdit: looks like everybody and their dog has a Lua engine now- maybe I'll create one in rust