Speed Without Wizardry
I really don't understand this article, and the claims really rub me the wrong way.The main point it makes is, again "He perfectly demonstrates one of the points my “Oxidizing” article was making: with Rust and WebAssembly we have reliable performance without the wizard-level shenanigans that are required to get the same performance in JavaScript."This doesn't make a lot of sense as a claim.Why? Because underneath all that rust .... is an optimizing compiler, and it happens the author has decided to stay on the happy path of that.  There is also an unhappy path there.
Is that happy path wider? Maybe.  It's a significantly longer and more complex optimization pipeline just to wasm output, let alone the interpretation of that output.   I have doubts it's as "reliable" as the author claims (among other things, WebAssembly is still an experimental target for LLVM).    Adding the adjective "reliable" repeatedly does not make it so.Let's ignore this though, because there are easier claims to pick a bone with.It also tries to differentiate optimizations between the two in ways that don't make sense to me:
"In some cases, JITs can optimize away such allocations, but (once again) that depends on unreliable heuristics, and JIT engines vary in their effectiveness at removing the allocations."I don't see a guarantee in the rust language spec that these allocations will be optimized away. Maybe i missed it. Pointers welcome.Instead, i have watched plenty of patches to LLVM go by to try to improve it's heuristics (oh god, there's that evil word they used above!) for removing allocations for rust.
They are all heuristic based, they deliberately do not guarantee attempting to remove every allocation (for a variety of reasons).  In general, it can be proven this is a statically undecidable problem for a language like rust (and most languages), so i doubt rustc has it down either (though i'm sure it does a great job in general!)The author also writes the following:
"WebAssembly is designed to perform well without relying on heuristic-based optimizations, avoiding the performance cliffs that come if code doesn’t meet those heuristics. It is expected that the compiler emitting the WebAssembly (in this case rustc and LLVM) already has sophisticated optimization infrastructure,"These two sentences literally do not make sense together.  The "sophisticated optimization infrastructure" is also using heuristics to avoid expensive compilation times, pretty much all over the place.  LLVM included.  Even in basic analysis, where it still depends on quadratic algorithms in basic things.If you have a block with 99 stores, and ask LLVM's memory dependence analysis about the dependency between the first and the last, you will get a real answer.
If you have 100 stores, it will tell you it has no idea.What happened to reliable?Why does this matter? For example: Every time rust emits a memcpy (which is not infrequent), if there are more than 99 instructions in between them in the same block, it will not eliminate it, even if it could. Whoops.  Thats' a random example. These things are endless. Because compilers make tradeoffs (and because LLVM has some infrastructure that badly needs rewriting/reworking).These "sophisticated optimization infrastructures" are not different than JITs in their use of heuristics.  They often use the same algorithms.  The only difference is the time budget allocated to them and how expensive the heuristics let things get.There may be good reasons to want to write code in rust and good reasons to believe it will perform better, but they certainly are not the things mentioned above.Maybe what the author really wants to say is "we expect the ahead of time compiler we use is better and more mature than most JITs and can spend more time optimizing".  But they don't.Maybe it would also surprise the author to learn that their are JITs that beat the pants off LLVM AOT for dynamic languages like javascript (they just don't happen to be integrated into web browsers).But instead, they make ridiculous claims about heuristics and JITs.  Pretending the compiler they use doesn't also depend, all over the place, on heuristics and other things is just flat out wrong.  At least to me (and i don't really give a crap about what programming language people use), it makes it come off as rampant fanboism.
(Which is sad, because i suspect, had it been written less so, it might be actually convincing)