Godot Engine – A decade in retrospective and future
Does anyone have any experience or knowledge about the process of porting a Godot game to consoles?I know it’s not built into Godot because all the sdks/apis are behind NDAs for the consoles, I was wondering how difficult it is, what it entails and if anyone has experience going the suggested route of hiring the company on the Godot site to do the porting.More so than performance this would be the biggest blocker for Godot I would think ( not that it’s in any way it’s Godot fault ... it’s consoles being consoles )