Godot 3.5
Not my field of work, but I'm  curious.From what I'm hearing Unreal is establishing a big lead over the competition with things like Lumen, face model generation (Metahuman?), asset libraries, ML assisted  images/video to model converters, very polished editor tooling ,world builders,  ...All things that take a lot of money to make.Is there any chance to compete in the near or medium term for things like Unity or Godot? Outside of small indie studios or hobbyists that is.