Why Minecraft Matters
The reason you should care is because a team of four or five people using free libraries and cross-platform tools have just made a mockery of the last five years of franchise-oriented, $50 million budget, yearly-release, AAA game development.Eh, I would not say that.  Minecraft is not seriously competing with AAA big-budget titles like God of War.  They have completely different audiences.  Yes, GoW is extraordinarily expensive to create, but it offers a gameplay experience that Minecraft doesn't and never will.  Or at least, by the time minecraft can procedurally generate an experience like GoW, the big-budget AAA franchises will have moved on to something flashier.And certain franchise titles are attractive because of the licensing, eg the NFL.  That is unfortunate but not something the gaming industry can do much about immediately.