Achieving reliable UDP transmission at 10 Gb/s using BSD socket
Optimizing UDP transmission over internet is an interesting topic.I remember reading a paper a while ago that showed that if you send two consecutive UDP packets with exact same data over the internet, at least 1 of them will arrive to the destination at pretty high success rate (something like 99.99%)I wonder if this still works with current internet infrastructure, and if this trick is still used in real-time streaming protocols.