Unfolder for Mac – a 3D modelcreating papercraft
Does anyone know what the name of the algorithm would be for unfolding arbitrary polyhedra? I've wanted to implement this for my own library ( https://github.com/IxxyXR/polyhydra-core ) and I could never find the right thing to search for.I'm assuming it reduces to a problem in graph traversal with some additional spatial constraints but I wanted to find some references before I tried to do my own dumb brute force solution.