Chess@home: Building the largest Chess AI ever (in JavaScript)
The last time anyone did a project like this (ChessBrain), they were very careful not to give any meaningful performance results. I can tell you why: latency is critical in these applications, and APHID scalability is terrible once you go over a few nodes. Scaling YBWC is even harder, more latency-sensitive, and responds terribly if you can't effectively share memory over multiple nodes.Using a lot of CPUs to generate heat is easy. Using them to generate good chess moves is another matter.How about having your "2000-node chess program" play against the strongest GPL-ed chess program (Stockfish 2.1), running on a fast 4-core box?If you can win a match of meaningful length against that, I might be interested.Until you get there, this is a nice exercise in combining technology to achieve meaningless results.