<p align="center"><a href="https://grind.rocks"><img src="https://assets.grind.rocks/docs/img/grind-assets.svg" alt="Grind Assets" /></a></p>

<p align="center">
<a href="https://github.com/grindjs/grindjs/actions"><img src="https://github.com/grindjs/grindjs/workflows/build/badge.svg" alt="Build Status"></a>
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<a href="https://www.npmjs.com/package/grind-assets"><img src="https://img.shields.io/npm/v/grind-assets.svg" alt="Latest Version"></a>
<a href="https://chat.grind.rocks"><img src="https://chat.grind.rocks/badge.svg" alt="Slack"></a>
<a href="https://www.npmjs.com/package/grind-assets"><img src="https://img.shields.io/npm/l/grind-assets.svg" alt="License"></a>
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# Grind Assets

Assets provides a simple way to work with assets within [Grind](https://github.com/grindjs/framework). It's designed to get out of your way and allow you to work without worrying about running a watch command or waiting for files to compile. Once setup, all you need to do is store your assets in `/resources/assets` and the package will automatically detect changes and compile (and cache) on page load.

## Documentation

Full documentation for Grind Assets is available on the [Grind website](https://grind.rocks/docs/guides/assets).

## License

Grind was created by [Shaun Harrison](https://github.com/shnhrrsn) and is made available under the [MIT license](LICENSE).
