

#ifndef __CCGL_ANGLE_H__
#define __CCGL_ANGLE_H__

#include "../third_party/winrt/angleproject/include/GLES2/gl2.h"
#include "../third_party/winrt/angleproject/include/GLES2/gl2ext.h"

#define GL_BGRA						GL_BGRA_EXT

#define	glClearDepth				glClearDepthf
#define glDeleteVertexArrays		glDeleteVertexArraysOES
#define glGenVertexArrays			glGenVertexArraysOES
#define glBindVertexArray			glBindVertexArrayOES
#define glMapBuffer					glMapBufferOES
#define glUnmapBuffer				glUnmapBufferOES

#define GL_DEPTH24_STENCIL8			GL_DEPTH24_STENCIL8_OES
#define GL_WRITE_ONLY				GL_WRITE_ONLY_OES

#endif // __CCGL_ANGLE_H__
