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## Visualization

Visualization was a less novel (and less destabilizing/challenging/worrying) topic this week, and had me excited! A few disjointed thoughts I had while reading: 

- Where and how do visualization practices link up with accessibility issues? In Jefferson Bailey's piece introducing visualization, he writes that "visualization principles: proximity (positioning related movements close to each other), color (highlighting external influences), size (increasing type size for historical relevance), and connectedness and directionality (indicating paths of influence)." For many people, differentiating colours is an problem - especially nuanced colours side-by-side. How can a text-to-voice technology, for those with greater visual impairments, be best programmed to capture the essence of a graphic? Looking forward to discussing this further. 

- Davis also discussed the foundations of data visualization, and the Enlightenment value of sight/seeing. In sensory history, scholars question the hierarchies of the senses in different cultures/contexts, and the gender and class implications that those hierarchies bring. 

- Throughout the readings in DIGH 5000 so far, I've been struck with the generosity of thinking and sharing of information, sources, processes as a way of operating! __Robots Reading Vogue__ shared code and thought processes in a way that has the capacity to build knowledge! 

- On breaking things: I wrote in response to Kevin Ferguson's __Digital Surrealism__ piece, "I feel like this really speaks to what "anti-DH" scholars resist in the field - to "break" things and not know how they might be fixed is destabilizing! Perhaps it also feels like sacrilege to take a source apart in an entirely different way from that which its author intended when they put the thing into the world. Love the choice to use "heretical" here." 

Overall, visualization emphasized the illustration of a story, which I found especially wonderful. Graphics carry and create semiotic implications and speak for themselves, before text or context can be introduced to enrich them.

More after class!

This week's readings:

Visualization and its objects

Bailey, Jefferson. 2014. 'Speak to the Eyes: The History and Practice of Information Visualization'. http://www.jeffersonbailey.com/speak-to-the-eyes-the-history-and-practice-of-information-visualization/

King, Linsday and Peter Leonard. 2017. 'Robots Reading Vogue' http://dh.library.yale.edu/projects/vogue/

Ferguson, Kevin. 2017. 'Digital Surrealism: Visualizing Walt Disney Animation Studios' DHQ 11.1 http://www.digitalhumanities.org/dhq/vol/11/1/000276/000276.html

Huffer, Damien and Shawn Graham. 2017 'The Insta-Dead: The rhetoric of the human remains trade on Instagram' Internet Archaeology 45.5 https://doi.org/10.11141/ia.45.5

Graham, Milligan, and Weingart. 'Principles of Visualization' http://www.themacroscope.org/?page_id=469

Owens, T. "Discovery and Justification Are Different: Notes on Science-ing the Humanities"http://www.trevorowens.org/2012/11/discovery-and-justification-are-different-notes-on-sciencing-the-humanities/

Owens, T. "Defining Data for Humanists: Text, Artifact, Information, or Evidence?" Journal of Digital Humanities 2011 1.1. http://journalofdigitalhumanities.org/1-1/defining-data-for-humanists-by-trevor-owens/

Sinclair, Stéfan and Geoffrey Rockwell. 'Visualization' Digital Pedagogy in the Humanities https://digitalpedagogy.mla.hcommons.org/keywords/visualization/

Manovich, Lev. "What is Visualization?" http://manovich.net/index.php/projects/what-is-visualization

Manovich, Lev. "The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics "http://manovich.net/index.php/projects/cultural-analytics-social-computing

Drucker, Johanna. "Humanities Approaches to Graphical Display," Digital Humanities Quarterly, Winter 2011: v5 n1. http://digitalhumanities.org/dhq/vol/5/1/000091/000091.html

Jessop, Martyn. "Digital visualization as a scholarly activity," Literary and Linguistic Computing 23.3 (2008): 281-293. https://doi.org/10.1093/llc/fqn016

Price, Daniel et al., "Curating Digital Spaces, Making Visual Arguments: A Case Study in New Media Presentations of Ancient Objects," DHQ 7.2 (2013), http://www.digitalhumanities.org/dhq/vol/7/2/index.html
