A collection of boilerplate web VR scenes from the Mozilla Research VR team. For additional demos, tutorials and resources, visit [mozvr.com](http://mozvr.com)

* [Basic Three.js VR boilerplate](http://mozvr.github.io/vr-web-examples/threejs-vr-boilerplate/)
* [Mockups on cylinders](http://mozvr.github.io/vr-web-examples/mockups-on-cylinders/)

To view these examples in virtual reality mode requires a VR-enabled browser and a compatible headset. Currently the Oculus Rift DK1 and DK2 are supported, with support for additional devices coming soon. 

Download experimental builds of Firefox with VR support for Mac and Windows:

[http://mozvr.com/downloads](http://mozvr.com/downloads)

If using web VR for the first time, make sure to properly configure your display settings, as described on the mozvr.com downloads page [Read Me](http://mozvr.com/downloads). Not doing so can cause the browser to not display VR mode properly or create high levels of judder.

### Controls

* `Double click` or press `F` to enter full-screen virtual reality mode.
* Press `Z` to zero sensor (sets the forward direction of the scene).
