<?xml version="1.0" encoding="utf-8"?>
<Type Name="CCActionCamera" FullName="Cocos2D.CCActionCamera">
  <TypeSignature Language="C#" Value="public class CCActionCamera : Cocos2D.CCActionInterval" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CCActionCamera extends Cocos2D.CCActionInterval" />
  <AssemblyInfo>
    <AssemblyName>cocos2d-xna</AssemblyName>
    <AssemblyVersion>2.0.3.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Cocos2D.CCActionInterval</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>
      <para>Base class for  actions. </para>
    </summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CCActionCamera ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CCActionCamera (Cocos2D.CCActionCamera copy);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class Cocos2D.CCActionCamera copy) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="copy" Type="Cocos2D.CCActionCamera" />
      </Parameters>
      <Docs>
        <param name="copy">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CCActionCamera (float duration);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(float32 duration) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="duration" Type="System.Single" />
      </Parameters>
      <Docs>
        <param name="duration">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fCenterXOrig">
      <MemberSignature Language="C#" Value="protected float m_fCenterXOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fCenterXOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fCenterYOrig">
      <MemberSignature Language="C#" Value="protected float m_fCenterYOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fCenterYOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fCenterZOrig">
      <MemberSignature Language="C#" Value="protected float m_fCenterZOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fCenterZOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fEyeXOrig">
      <MemberSignature Language="C#" Value="protected float m_fEyeXOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fEyeXOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fEyeYOrig">
      <MemberSignature Language="C#" Value="protected float m_fEyeYOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fEyeYOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fEyeZOrig">
      <MemberSignature Language="C#" Value="protected float m_fEyeZOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fEyeZOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fUpXOrig">
      <MemberSignature Language="C#" Value="protected float m_fUpXOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fUpXOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fUpYOrig">
      <MemberSignature Language="C#" Value="protected float m_fUpYOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fUpYOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_fUpZOrig">
      <MemberSignature Language="C#" Value="protected float m_fUpZOrig;" />
      <MemberSignature Language="ILAsm" Value=".field family float32 m_fUpZOrig" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Reverse">
      <MemberSignature Language="C#" Value="public override Cocos2D.CCFiniteTimeAction Reverse ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance class Cocos2D.CCFiniteTimeAction Reverse() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Cocos2D.CCFiniteTimeAction</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>returns a new reversed action </summary>
        <returns>To be added.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="StartWithTarget">
      <MemberSignature Language="C#" Value="protected override void StartWithTarget (Cocos2D.CCNode target);" />
      <MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig virtual instance void StartWithTarget(class Cocos2D.CCNode target) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.3.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="target" Type="Cocos2D.CCNode" />
      </Parameters>
      <Docs>
        <param name="target">To be added.</param>
        <summary>
          <para>called before the action start. It will also set the target. </para>
        </summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>