Universal mobile developer with a strong focus on iOS and Unity3D. Optimization-oriented: started in 2009 when there were no auto memory managements for iOS. Recently worked on a project with OpenGL. Unity3D is not only for games - got experience with VR development. In TIA Technology had all kinds of responsibilities: from pre-sales to whole mobile insurance system architecture/UX (with insurance people consultations of course). Quite some experience with Xamarin - air navigation application (aimed for private pilots/pilot schools). Database experience (design, effective calls), PLSQL knowledge. Backend experience (PHP, java, c#). Had experience with VOIP, security standards integration for iOS for secure server-client communications (insurance industry data is extremely sensitive).