Every attack that is done in Tera is actually called a skill. Even if it's your basic Combo Attack. Nearly all skills have some sort of cooldown and require mana so they can't be abused. Skills are what really shape Tera. Without them, there wouldn't be any combat.
Arrow 1 A basic arrow that's strongest at close range.
Backstep 1 Quickly dodge back out of harm's way.
Arrow Volley 2 Lock onto and hit several targets with one shot.
Penetrating Arrow 4 An arrow that does more damage the longer you charge it, piercing whoever it hits.
Slow Trap 6 Drags down the movement speed of anyone near it when it goes off.
Close Quarters 8 Bash an enemy with your bow, potentially stunning it.
Breakaway Bolt 10 Fire an exploding arrow at your feet, leap clear, and then watch the fireworks.
Rapid Fire 14 Quickly fire up to seven arrows off in succession.
Radiant Arrow 15 A very powerful single shot that does more damage the longer you charge it.
Poison Arrow 22 Shoot an arrow dripping with lethal poison. Does less damage to far-off targets and other players.
Final Salvo 24 As a chained skill from Radiant Arrow or Penetrating Arrow, you rapid-fire up to five arrows at whoever's still standing.
Concussion Trap 26 Set a trap that briefly staggers the victim. The trap lasts for 20 seconds or until triggered.
Incendiary Trap 26 A magical landmine that blasts anyone near it when it goes off.
Velik's Mark 30 Mark a single opponent and do extra damage whenever you hit it.
Feign Death 38 Deceive monsters by pretending to be dead. Resets your aggro and buys you some breathing space.
Web Arrow 42 Tangle your targets, slowing them down.
Sniper's Eye 48 Slow down your attacks but greatly increase their damage, especially against other players.
Restraining Arrow 54 Drag down your opponent's speed and do damage at the same time.
Rain of Arrows 58 Exactly what it sounds like. Anyone in the area better have a steel umbrella.
Combo Attack 1 The berserker's bread and butter: a series of strikes that charge mana and do more damage with each hit.
Axe Block 1 Block frontal attacks with your weapon. The better your axe, the more damage you can block.
Cyclone 2 Charge up your rage, then release it and spin your axe in a circle, chopping into anyone nearby.
Flatten 4 Pound the ground, stunning those nearby.
Thunder Strike 8 Charge up your axe attack for one deadly stroke.
Triumphant Shout 10 Your battle madness restores your mana and keeps it from decaying.
Retaliate 12 Leap to your feet while attacking your target if you're knocked down.
Vampiric Blow 16 Charge up a mighty swing that also steals health from your target for yourself.
Tenacity 20 Call on inner reserves to instantly replenish mana.
Fiery Rage 22 Sacrifice endurance to boost your strength.
Leaping Strike 24 Jump at your foe and smash down on them. If they're knocked down, you can even do extra damage.
Mocking Shout 26 Stun your nearby enemies and knock them down.
Unchained Anger 30 Your anger consumes your health but fuels your mana.
Dash 32 Increase your speed to get to the next fight that much faster.
Lethal Strike 36 A powerful strike that you charge up with health rather than mana.
Staggering Strike 40 A sweeping attack that briefly stuns and turns your target around.
Fearsome Shout 46 Monsters nearby briefly flee from you.
Bloodlust 52 You're nearly unstoppable, with greater strength and resistance to stuns and trips. If you're fighting other players, you also do bonus damage.
Flurry of Blows 56 All your attacks are faster while this skill is active.
Inescapable Doom 58 Those nearby you are so frightened they move more slowly. If they're players, they can't use their evasion and movement skills.
Combo Attack 1 A series of strikes that escalate in damage and charge up your mana.
Stand Fast 1 Block frontal attacks with your shield for as long as you hold down the key. Better gear blocks more damage. Allies behind you also get damage reduction.
Shield Barrage 2 Move forward, battering targets with your shield. Repeat the attack for a chance to stun them.
Spring Attack 4 Leap at your foe and strike a hard blow. You can quickly launch this skill right after Shield Bash, Shield Barrage, or the fourth consecutive hit of Combo Attack.
Shield Bash 6 Briefly stun one or more foes.
Charging Lunge 8 Charge a short distance and impale your target.
Second Wind 14 Instantly replenish some of your health.
Challenging Shout 18 Draw the attention of enemies nearby, as well as some aggro.
Onslaught 20 Rush your foe in a series of lunges. While lunging, you're steadier on your feet and take half damage.
Guardian Shout 22 Your courage massively boosts your party's endurance. Does not apply to you, and ends if you are knocked down.
Shield Counter 26 Gain a chance to shield-thump your foe while using the Stand Fast skill. You can't be knocked down or immobilized, and take half damage while using the skill.
Leash 26 Throw a magical hook and chain that drags an enemy toward you. Won't work on huge opponents.
Debilitate 28 Briefly drain the endurance of your foes. Stacks up to three times.
Menacing Wave 32 Blast a wave that slows the movement and attacks of nearby enemies.
Iron Will 36 You absorb damage through sheer willpower, consuming mana to soak damage.
Master's Leash 42 Throw another hook to pull the target nearer. You can use this skill only after using Leash.
Lockdown Blow 46 Deliver a crippling attack, hampering your target's movement.
Infuriate 50 Infuriate all nearby monsters and max out your aggro.
Pledge of Protection 56 Absorb damage done to other group members around you taking it on yourself. Your defense determines how much damage you take.
Adrenaline Rush 58 Speed up your attacks to move in for the kill.
Sharan Bolt 1 Unleash a bolt of disruptive Sharan energy at a target.
Arun's Vitae 1 Gather Arunic power into a mote that, when picked up, restores health and removes all harmful effects.
Metamorphic Blast 2 Project a cone of energy that damages nearby enemies.
Thrall of Protection 4 Summon a Thrall of Protection that draws aggro from monsters and makes melee attacks.
Metamorphic Smite 6 Blast any enemies directly in front of you.
Teleport Jaunt 8 Teleport a short distance in the direction the camera faces.
Corruption Ring 10 Drain health from targets nearby, storing it as spiritual energy. After you cast Corruption Ring, it becomes Infusion Ring. Cast Infusion Ring to release the stored energy as mana for you and your party.
Thrall of Vengeance 12 Summon a Thrall of Vengeance that makes ranged attacks against your enemies.
Volley of Curses 14 Lock onto your target and inflict a curse that does constant damage. Effect stacks up to three times.
Sonorous Dreams 14 Lock onto your foes and put them briefly to sleep.
Arun's Cleansing Touch 16 Select your allies and purge all harmful effects from them.
Thrall of Life 16 Summon a Thrall of Life that heals you and removes harmful effects.
Titanic Favor 18 Immediately heal allies you select, then heal them further over time.
Resurrect 18 Restore life to a nearby dead party member.
Aura of the Swift 20 An aura emanates from you that increases group members' movement speed.
Summon: Party 22 Teleport any of your group members within the same province to your side.
Regression 24 Remove all beneficial effects on nearby enemies.
Aura of the Unyielding 26 Energy pours into you and nearby party members, increasing your strength.
Titanic Wrath 26 An aura emanates from you, greatly increasing group members' resistance to critical hits.
Arun's Tears 28 Gather Arunic power into a mote that, when picked up, instantly restores a large quantity of mana.
Mire 32 Select several targets and cripple their movement.
Aura of the Tenacious 36 An aura emanates from you, restoring mana to your nearby group members.
Thrall of Wrath 38 Summon a Thrall of Wrath armed with a powerful area attack.
Ancient Binding 42 Hurl a magical bolt that slows down its target.
Vow of Rebirth 42 Form a bond between you and one group member, who will now resurrect if killed.
Curse of Exhaustion 46 Select and curse enemies, increasing their cooldown times for all their skills by 20%.
Aura of the Merciless 50 Cast a caustic bolt of Sharan energy that explodes at range or on contact, briefly stunning foes.
Shara's Lash 50 An aura emanates from you, doubling the critical hit rate of group members.
Curse of Confusion 56 Select several enemies and terrify them into running away.
Combo Attack 1 Strike one or more targets in front of you, and gain mana (and do more damage) with each hit.
Evasive Roll 1 Dodge forward past your enemy.
Whirlwind 2 Spin with your sword, hitting any enemies in reach.
Knockdown Strike 4 Bowl your enemy over with a mighty swing of your sword.
Headlong Rush 8 Charge forward, and make your next attack with much greater speed while the adrenaline lasts.
Triumphant Shout 10 Stoke your spirits, restoring mana and retaining it for longer than usual.
Retaliate 12 After being knocked down, leap to your feet while attacking your target.
Overhand Strike 16 Swing downward for a massive blow. You swing faster if you use this right after one of your other melee attacks.
Startling Kick 18 Batter and briefly stun your target with a kick, then leap backward.
Tenacity 20 Call on your inner reserves to instantly recover some mana.
Distant Blade 22 Strike at a target nearby up to three times with a magic extension of your sword.
Leaping Strike 24 Pounce on your foe and smash downward. If the target had been knocked down, you do massive bonus damage.
Stunning Backhand 26 Batter your foes with the flat of your sword, briefly stunning them.
Fury Strike 30 Lash out with your sword; the lower your health, the greater the damage.
Dash 32 Temporarily increase your movement speed.
Heart Thrust 38 Step forward, driving your blade into any enemies in front of you.
Exhausting Blow 44 Strike a painful blow that slows other players' reactions by increasing their skill cooldowns.
Overpower 50 Gather your might for a decisive blow on your next attack.
Backstab 56 Sprint in and make a lethal, immobilizing thrust to your target's back.
In Cold Blood 58 Summon greater strength. Does bonus damage against other players.
Rain of Blows 2 Execute a flurry of sword swings while advancing on your foe, taking less damage while you do so.
Vortex Slash 4 As a chain from Evasive Roll or Death From Above, swing your swords in a wide arc for more damage.
Combative Strike 6 Sacrifice health to deal a decisive attack, weakening the Endurance of your targets.
Rising Fury 8 Whirl out your blades; the lower your health, the greater the damage you do. You take less damage while attacking, and can swing twice if you want.
Assault Stance 10 Feed your strength and chance of critical hits by sacrificing some endurance and mana.
Defensive Stance 10 Raise your endurance and draw more aggro with attacks.
Battle Cry 14 Your warlike shout draws high aggro from nearby foes, and may stun them.
Torrent of Blows 18 Swing your swords in a wide arc, drawing high aggro from surrounding enemies. You are also less vulnerable to damage, knockdown and invulnerability.
Smoke Aggressor 18 Sacrifice some health to summon a powerful spirit fighter, who retains your aggro level from enemies.
Poison Blade 22 Your swords poison your foe over time. Does less damage to other players.
Pounce 22 Jump at a foe and slash them, slowing them and taking half damage while you attack.
Leaping Strike 24 Leap on your foe and smash downward. If your opponent's prone, you may do enormous damage.
Death From Above 26 Your blow catches enemies by surprise. You're invulnerable while you strike.
Traverse Cut 28 Make three quick lunges, draining your target's endurance. You can activate this skill faster and attack repeatedly if you chain from Pounce or Combative Strike.
Blade Draw 28 Stab, then slash your target as you draw your weapon from the wound. Faster as a chain from other skills.
Charging Slash 30 Charge your target, drawing high aggro.
Mangle 32 Spend mana, and your fourth Combo Attack cuts your foe's speed substantially.
Backstab 42 Speed in and make a lethal, immobilizing thrust to your target's back.
Deadly Gamble 48 Risk critical hits to raise your chance of inflicting them.
Staggering Counter 54 If you're hit, counterattack and briefly stun your targets.
Cascade of Stuns 58 Slash a target in front of you. If you hit a stunned target, the stun spreads to nearby enemies.