Grabs video frames from frame grabber devices.
Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.
Device SFString initializeOnly 0 A number starting at 0 specifying the device the Video Node should use to grab video frames.
Channel SFString initializeOnly 0 A number starting at 0 specifying the channel of the device the Video Node should use to grab video frames. This is used for devices that have more than one input channel (e.g. Composite Video and S-Video).
Width SFString initializeOnly 0 The width of the video data in pixels.
Height SFString initializeOnly 0 The height of the video data in pixels.
FrameRate SFString initializeOnly 0 The framerate (frames per second).
FlipX SFString initializeOnly false Flip the image horizontally (when the hardware supports it).
FlipY SFString initializeOnly false Flip the image vertically (when the hardware supports it).
Trigger SFString initializeOnly false Use an external hardware trigger (when the hardware supports it).