Melty Blood: Type Lumina updated to version 1.4.1
by znbashi 0
Melty Blood: Type Lumina has been updated to Version 1.4.1. You can see the patch notes for this update below.
The following character defects have been fixed:
Fixed a bug that was causing End Flame – Fallen Angel to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
Ushiwakamaru
Fixed a bug that was causing Rapid Beat to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
Fixed a bug that was causing Moon Skill Usumidori – Heavenly Blade Steps to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
The following system bugs have been fixed:
SINGLE PLAY
A temporary fix has been made to a problem that sometimes causes force termination during pre-battle staging.
Fixed a bug that caused a slight difference in the situation when shielding certain attacks, depending on whether the player was 1P or 2P.
Fixed other minor bugs.
[Perfectly Nintendo]
About znbashi
Just someone who spent most of his childhood playing Smash Bros with my brother, which led me to explore more games. Favorite franchises include Xenoblade and Kirby.