product_title: 250 Things You Should Know About Writing
product_description: “Chuck Wendig hammers out writing and career advice that's always brave, profane, creative, clever, and honest. And don't forget hilarious. You'll never laugh so hard learning so much." – Matt Forbeck, game designer and author of AMORTALS and VEGAS KNIGHTS (Angry Robot).<br><br>“You walk into this book a quivering neophyte crusted with writer fantasies and walk away a seasoned word warrior ready to do battle in the arena we call publishing.” – Kristen Lamb, author of ARE YOU THERE BLOG? IT’S ME, WRITER<br><br>* * *<br><br>250 THINGS YOU SHOULD KNOW ABOUT WRITING is a booze-soaked, profanity-brined, Zen-lacquered look at the craft and art of writing, one list of “25 Things” at a time. <br><br>Featured within this book are the essays “25 Things You Should Know About…”<br><br>…Being A Writer, Writing A Novel, Writing A Screenplay, Writing A F**king Sentence, Storytelling, Character, Plot, Dialogue, Description, Editing/Revising, and finally, Getting Published.<br><br>(And yes, that’s actually 11 lists, which means the book actually has *275* things you should know about writing, but let’s be honest, 250 sounds much cooler. Let’s just go ahead and call that, “25 bonus tips,” shall we? Boom. Value added.) <br><br>The book features sections such as:<br><br>“The Transubstantiation of Trope,” “Why Bad Decisions Are A Good Decision,” “Nobody Sees Themselves As A Supporting Character,” "I Want To Buy The Semi-Colon A Private Sex Island," and “Plot Is Promise.” <br><br>Contained within are things you should know about plot holes, self-publishing versus legacy publishing, "on-the-nose" dialogue, story versus plot, metaphors, copy-editing, killing darlings with a claw hammer, cursing like an undead pirate, and generally being a cranky and irreverent creative type.<br><br>* * *<br><br>
product_text: 250 Things You Should Know About Writing
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  “Chuck Wendig hammers out writing and career advice that's always brave, profane, creative, clever, and honest. And don't forget hilarious. You'll never laugh so hard learning so much." – Matt Forbeck, game designer and author of AMORTALS and VEGAS KNIGHTS (Angry Robot).<br><br>“You walk into this book a quivering neophyte crusted with writer fantasies and walk away a seasoned word warrior ready to do battle in the arena we call publishing.” – Kristen Lamb, author of ARE YOU THERE BLOG? IT’S ME, WRITER<br><br>* * *<br><br>250 THINGS YOU SHOULD KNOW ABOUT WRITING is a booze-soaked, profanity-brined, Zen-lacquered look at the craft and art of writing, one list of “25 Things” at a time. <br><br>Featured within this book are the essays “25 Things You Should Know About…”<br><br>…Being A Writer, Writing A Novel, Writing A Screenplay, Writing A F**king Sentence, Storytelling, Character, Plot, Dialogue, Description, Editing/Revising, and finally, Getting Published.<br><br>(And yes, that’s actually 11 lists, which means the book actually has *275* things you should know about writing, but let’s be honest, 250 sounds much cooler. Let’s just go ahead and call that, “25 bonus tips,” shall we? Boom. Value added.) <br><br>The book features sections such as:<br><br>“The Transubstantiation of Trope,” “Why Bad Decisions Are A Good Decision,” “Nobody Sees Themselves As A Supporting Character,” "I Want To Buy The Semi-Colon A Private Sex Island," and “Plot Is Promise.” <br><br>Contained within are things you should know about plot holes, self-publishing versus legacy publishing, "on-the-nose" dialogue, story versus plot, metaphors, copy-editing, killing darlings with a claw hammer, cursing like an undead pirate, and generally being a cranky and irreverent creative type.<br><br>* * *<br><br>
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