Please note that customer specific adaptation of EwLoadExternBitmap() interface that use dynamically translated contents via third-party application is actually not possible with the WebGL Platform Package (all image contents are addressed by URL only).
Please note, a customer specific adaptation of the EwLoadExternBitmap() interface (e.g. to use contents rendered dynamically by a third-party application) is actually not possible with the WebGL Platform Package. All image contents are addressed by URLs only.