The Gamers: Dorkness Rising
The film opens with a trio of Dungeons & Dragons characters facing the final villain. However, they are quickly killed and after blaming each other, the players (Cass, Leo, and Gary) blame the game master, Lodge, claiming he did not follow the rules and plotted against them. While Leo and Gary wish to play a different game the following week, Cass demands to play the same campaign again, even though they just played it and lost for the second time, to preserve his reputation that there is no game he cannot win. Lodge wishes to publish his campaign as an official Dungeons & Dragons game module, but he is having trouble writing it: he knows how he wants it to end, but his players never actually finish the module. Gary suggests that for the next game they bring in two more players, in order to have a more well-rounded party. Cass is able to recruit his ex-girlfriend Joanna, and quickly reveals why they split: Cass is overbearing and condescending, belittling Joanna's character design strategy (she chose several abilities that normally wouldn't be useful to her character). The group has otherwise acquired an unfavorable reputation, and Lodge is unable to find anyone else, despite asking fifteen regular gamers.
The campaign begins when the characters Luster (Gary), Flynn the Fine (Leo), and Daphne (Joanna) are summoned before King Erasmus the Randomly Biased. The evil necromancer Mort Kemnon has discovered an artifact known as the Mask of Death and wishes to use this to overthrow the kingdom. As they go on their way, where Luster kills a random NPC while Daphne attempts to roleplay, they are summoned before the Hierophant of the Grand Illuminated Holy Order of Therin who sends two members of his order to accompany the party, Brother Silence (Cass) and Sir Osric (Lodge) -- the latter of whom the other players (with the exception of Joanna) take an instant dislike to, as Lodge created Osric just to keep the story on track. On their way, the group runs into a large party of goblins. The group (and Cass in particular) are surprised and embarrassed when Joanna's allegedly 'poorly designed' character single-handedly defeats the entire goblin party; Leo's bard is killed three times, however, which becomes a running joke throughout the remainder of the film.
Resting at an inn near Westhaven, the group faces and defeats Mort Agrippa. They head out for Westhaven and decide to stop playing for the night. Lodge explains to Joanna the reasons why he keeps the other players on such a short leash: if he does not, they will kill, plunder, and impregnate the fantasy world. The following week, the players continue the campaign by facing Drazuul in the town of Westhaven. Due to his character's weak traits, Leo goes through multiple copies of the character until the players are able to cleverly defeat Drazuul by hiding behind "the mound of dead bards". Torturing Drazuul with holy water, they learn of Mort Kemnon's location.
Making their way through an abandoned mineshaft, they find a henchman from the previous campaign and recover their previous party's equipment. The battle goes poorly for the players, until Lodge's cat messes up the floor-tiles and Cass distracts Lodge while they place their characters in more preferable positions. After a lengthy battle with Kemnon (with Silence using a lightsaber, shotgun, chainsaw, and dynamite which he claimed to have "found" in the trunk), Kemnon is defeated and cryptically implies there is another enemy. It is revealed to be the Hierophant, who intends to use the Mask to rekindle the Light of Therin. The group then realizes that the "Heart of Therin", the church's most sacred relic, is actually a prison housing the deity. During a battle with the Hierophant, Leo finally proves to be of use as he awakens Therin from her prison, allowing Daphne to release her (though Osric is killed in the encounter).
Afterwards, Daphne is offered an unlimited wish by Therin. After the other players recommend she wishes herself immortal, she uses it to resurrect Osric, much to the extreme disapproval of Cass, who insults her and storms out. The other three continue playing, and Therin provides rewards for each: Flynn becomes a herald, Luster is stripped of her powers and becomes a cleric, and Osric becomes Lord High Marshal of the Paladins. The campaign ends, and with positive comments from Gary and Leo, Lodge is inspired enough to write his module and has it published. Sometime later, Cass apologizes for his behavior and the group begins another adventure. Lodge wants to send his group through the adventure module that another group was playing in the first Gamers film, but upon mentioning 'The Shadow', Mark - the lone survivor of that campaign — screams in fear and runs from the gaming store. As the new campaign begins with the Mask of Death having been stolen, the film ends showing the henchman still alone in the mine.
fantasy