rem: dojo.style(tr, "opacity", (6 - i) / 10); 
add: dojo.style(tr, "opacity", (9 - i) / 10); 
context: 	construct: function(){		// summary: a constructor function;		//	it is separate so it can be (dynamically) overwritten in case of need		var a = dojo.doc.createElement("table");		a.className = "dojoDndAvatar";		a.style.position = "absolute";		a.style.zIndex = 1999;		a.style.margin = "0px"; // to avoid dojo.marginBox() problems with table's margins		var b = dojo.doc.createElement("tbody");		var tr = dojo.doc.createElement("tr");		tr.className = "dojoDndAvatarHeader";		var td = dojo.doc.createElement("td");		td.innerHTML = this._generateText();		tr.appendChild(td);		dojo.style(tr, "opacity", 0.9);		b.appendChild(tr);		var k = Math.min(5, this.manager.nodes.length);		var source = this.manager.source;		for(var i = 0; i < k; ++i){			tr = dojo.doc.createElement("tr");			tr.className = "dojoDndAvatarItem";			td = dojo.doc.createElement("td");			var node = source.creator ?				// create an avatar representation of the node				node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node :				// or just clone the node and hope it works				node = this.manager.nodes[i].cloneNode(true);			node.id = "";			td.appendChild(node);			tr.appendChild(td);			dojo.style(tr, "opacity", (6 - i) / 10);			b.appendChild(tr);		}		a.appendChild(b);		this.node = a;	},
meta: 4497	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/4497/94cb76907f24f742d609f20d6520c232cc3062c5/avatar.js/buggy/dnd/avatar.js