rem: if(h > 1) h = Math.floor(h); if(v > 1) v = Math.floor(v) 
add: if(h > 2) h = Math.floor(h); if(v > 2) v = Math.floor(v); 
context:   _updateOffsets: function(num) {    var h = this._basicHOffset, v = this._basicVOffset;    if(num > 0) { // avoid divide by zero      h = Math.min((this.pixelWidth - gCardWidth) / num, h);      v = Math.min((this.pixelHeight - gCardHeight) / num, v);      // use integer offset where possible to avoid fuzzyness      if(h > 1) h = Math.floor(h);      if(v > 1) v = Math.floor(v)    }    this._hOffset = h;    this._vOffset = v;  },
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/3385/c911454ca9ce9483a57a760007d6e903d110175d/lib-views.js/buggy/code/lib-views.js