context: dojo.dnd.autoScroll = function(e){	// summary: a handler for onmousemove event, which scrolls the window, if necesary	// e: Event: onmousemove event	var v = dojo.dnd.getViewport(), dx = 0, dy = 0;	if(e.clientX < dojo.dnd.H_TRIGGER_AUTOSCROLL){		dx = -dojo.dnd.H_AUTOSCROLL_VALUE;	}else if(e.clientX > v.w - dojo.dnd.H_TRIGGER_AUTOSCROLL){		dx = dojo.dnd.H_AUTOSCROLL_VALUE;	}	if(e.clientY < dojo.dnd.V_TRIGGER_AUTOSCROLL){		dy = -dojo.dnd.V_AUTOSCROLL_VALUE;	}else if(e.clientY > v.h - dojo.dnd.V_TRIGGER_AUTOSCROLL){		dy = dojo.dnd.V_AUTOSCROLL_VALUE;	}	window.scrollBy(dx, dy);};
meta: 4497	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/4497/bf4aacd05b0042232da5408aa05fec6bbca2e21f/autoscroll.js/clean/dnd/autoscroll.js