rem: this.log("Trumble mission screen closed.")  
context: this.missionScreenEnded = function(){	if (missionVariables.trumbles == "BUY_ME")	{		this.log("Trumble mission screen closed.")				if (mission.choice == "OOLITE_TRUMBLE_YES")		{			this.log("Trumble bought.")			mission.clearMissionScreen()			missionVariables.trumbles = "TRUMBLE_BOUGHT"			player.credits -= 30			player.awardEquipment("EQ_TRUMBLE")		}		else if (mission.choice == "OOLITE_TRUMBLE_NO")		{			this.log("Trumble rejected.")			mission.clearMissionScreen()			missionVariables.trumbles = "NOT_NOW"		}	}	else	{		this.log("Non-trumble mission screen closed.")	}}
meta: 622	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/622/9c2f6c8ea45ca6898f11855e1c5790b7b8023e26/oolite-trumbles.js/clean/Resources/Scripts/oolite-trumbles.js