add: console.write("onConnectComplete: " + event.message); 
context: 	client.onConnectComplete = function (event)	{		if (event.success)		{			// Switch to Session Setup screen.			sessionType = "Client";			openSessionSetup ("pgMPJoin");			messageBox (400, 200, "Client connected " + event.message + ".",				"Connect Complete", 2, new Array(), new Array());		}		else		{			messageBox (400, 200, "Client failed to complete connection: " + event.message + ".",				"Connect Failure", 2, new Array(), new Array());		}	}
meta: 1070	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/1070/b17df7db8cb5dfd89e982c72f156c1b0d3e0e940/functions_page_pregame_multiplayer.js/clean/binaries/data/mods/official/gui/test/functions_page_pregame_multiplayer.js