rem: } 
add: }, 
context:   _updateOffsets: function(num) {    var h = this._basicHOffset, v = this._basicVOffset;    if(num > 0) { // avoid divide by zero      h = Math.min((this.pixelWidth - gCardWidth) / num, h);      v = Math.min((this.pixelHeight - gCardHeight) / num, v);      // use integer offset where possible to avoid fuzzyness      if(h > 1) h = Math.floor(h);      if(v > 1) v = Math.floor(v)    }    this._hOffset = h;    this._vOffset = v;  }
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/3385/6ba78f28e8c70d35dffc8ad007226476ce7dc503/lib-views.js/buggy/code/lib-views.js