add: aces.pop(); 
context:   deal: function(cards) {    // "Aces" are cards with the first's number.  Other "aces" start on foundations    const beak = cards[51];    this.foundationBaseIndexes = [this.cards.indexOf(beak)];    renumberCards(this.cards, beak.displayNum);    const aces = [c for each(c in cards) if(c.isAce)];    for(var i = 0; i != 3; ++i) this._dealSomeCards(this.foundations[i], aces, [0, 1]);    const others = [c for each(c in cards) if(!c.isAce)];    others.push(beak);    for(i = 0; i != 7; i++) this._dealSomeCards(this.piles[i], others, [0, 7]);  },
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/3385/ac4da5585f2a4e5d6a29b12cfa384b0176f49d1f/game-penguin.js/clean/code/game-penguin.js