rem:  var off = dojo.dnd._getOffset(this.node); this.offX =  off.l; this.offY = off.t; 
context: dojo.dnd.Avatar = function(manager){	// summary: an object, which represents transferred DnD items visually	// manager: Object: a DnD manager object	this.manager = manager;	this.construct();	// calculate various offsets	var off = dojo.dnd._getOffset(this.node);	this.offX =  off.l;	this.offY = off.t;};
meta: 4497	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/4497/35bd68279f3174f86a066fec2d853bcc16c1ba43/avatar.js/buggy/dnd/avatar.js