rem: }  
add: setTimeout('doAnimation()',1000/AnimationFramerate); }else{ 
context: function doAnimation(){if(currentCanvas + 1> totalFrames){gotoframe(1,1);}if(AnimationPlay == true){gotoframe(currentFrameSelection+1,1);setTimeout('doAnimation()',1000/AnimationFramerate);}}
meta: 5269	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/5269/44e7cd9288cd67267b6fe58f31ef724386494deb/canvas.js/buggy/Animator/ajaxanimator/canvas.js