rem: oldState._needDispose; 
add: oldState._bNeedDispose = true; 
context: qx.Proto.replaceState = function(state, bDispose){  // Ensure that we got valid state info  if (! state instanceof qx.util.fsm.State)  {    throw new Error("Invalid state: not an instance of " +                    "qx.util.fsm.State");  }  // Retrieve the name of this state  var stateName = state.getName();  // Save the old state object, so we can return it to be disposed  var oldState = this._states[stateName];  // Replace the old state with the new state object.  this._states[stateName] = state;  // Did they request that the old state be disposed?  if (bDispose)  {    // Yup.  Mark it to be disposed.    oldState._needDispose;  }  return oldState;};
meta: 1392	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/1392/3330a53acc602ee64fef77608a4dfb8774ea3151/FiniteStateMachine.js/buggy/webapps/qooxdoo-0.6.5-sdk/frontend/framework/source/class/qx/util/fsm/FiniteStateMachine.js