mapSet = this.mObjMaps.get(iObjID); 
mapSet = this.mObjMaps[iObjID]; 
	getObjIDs: function (iObjID, iRead)	{		// Attempt to find the ID associated with the rolledup objective		if (iObjID == null)		{			if (this.mCurTracking != null)			{				iObjID = this.mCurTracking.mPrimaryObj;			}		}				// todo check		var objSet = new Array();		var mapSet = new Array();				if (this.mIsTracked)		{			if (this.mObjMaps != null)			{				mapSet = this.mObjMaps.get(iObjID);				if (mapSet != null)				{					for (var i = 0; i < mapSet.length; i++)					{						var map = mapSet[i];												if (!iRead && (map.mWriteStatus || map.mWriteMeasure))						{							if (objSet == null)							{								objSet = new Array();							}														objSet[objSet.length] = map.mGlobalObjID;						}						else if (iRead && (map.mReadStatus || map.mReadMeasure))						{							if (objSet == null)							{								objSet = new Array();							}							objSet[objSet.length] = map.mGlobalObjID;						}					}				}			}		}		return objSet;	},
6251	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/6251/9a61eaa66de0d3d4142429f2960cc6a4b80b98e5/SeqActivity.js/clean/Modules/Scorm2004/scripts/adl2js/SeqActivity.js