if (this.anchorEdge == this.EDGE.CENTER){ 
if(this.anchorEdge == this.EDGE.CENTER){ 
	_paint: function(){		var x=this.pos.x;		var y=this.pos.y;		if(this.itemCount <= 0){ return; }		//		// figure out our main index		//		var pos = this.isHorizontal ? x : y;		var prx = this.isHorizontal ? this.proximityLeft : this.proximityTop;		var siz = this.isHorizontal ? this.itemWidth : this.itemHeight;		var sim = this.isHorizontal ? 			(1.0-this.timerScale)*this.itemWidth + this.timerScale*this.itemMaxWidth :			(1.0-this.timerScale)*this.itemHeight + this.timerScale*this.itemMaxHeight ;		var cen = ((pos - prx) / siz) - 0.5;		var max_off_cen = (sim / siz) - 0.5;		if(max_off_cen > this.effectUnits){ max_off_cen = this.effectUnits; }		//		// figure out our off-axis weighting		//		var off_weight = 0;		if(this.anchorEdge == this.EDGE.BOTTOM){			var cen2 = (y - this.proximityTop) / this.itemHeight;			off_weight = (cen2 > 0.5) ? 1 : y / (this.proximityTop + (this.itemHeight / 2));		}		if(this.anchorEdge == this.EDGE.TOP){			var cen2 = (y - this.proximityTop) / this.itemHeight;			off_weight = (cen2 < 0.5) ? 1 : (this.totalHeight - y) / (this.proximityBottom + (this.itemHeight / 2));		}		if(this.anchorEdge == this.EDGE.RIGHT){			var cen2 = (x - this.proximityLeft) / this.itemWidth;			off_weight = (cen2 > 0.5) ? 1 : x / (this.proximityLeft + (this.itemWidth / 2));		}		if(this.anchorEdge == this.EDGE.LEFT){			var cen2 = (x - this.proximityLeft) / this.itemWidth;			off_weight = (cen2 < 0.5) ? 1 : (this.totalWidth - x) / (this.proximityRight + (this.itemWidth / 2));		}		if (this.anchorEdge == this.EDGE.CENTER){			if(this.isHorizontal){				off_weight = y / (this.totalHeight);			}else{				off_weight = x / (this.totalWidth);			}			if(off_weight > 0.5){				off_weight = 1 - off_weight;			}			off_weight *= 2;		}		//		// set the sizes		//		for(var i=0; i<this.itemCount; i++){			var weight = this._weighAt(cen, i);			if(weight < 0){weight = 0;}			this._setItemSize(i, weight * off_weight);		}		//		// set the positions		//		var main_p = Math.round(cen);		var offset = 0;		if(cen < 0){			main_p = 0;		}else if(cen > this.itemCount - 1){			main_p = this.itemCount -1;		}else{			offset = (cen - main_p) * ((this.isHorizontal ? this.itemWidth : this.itemHeight) - this.children[main_p].sizeMain);		}		this._positionElementsFrom(main_p, offset);	},
5168	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/5168/147cea2807ec506ef6d10483c6d65f8097efd3c9/FisheyeList.js/buggy/widget/FisheyeList.js