frame = Math.round(pos * this.totalFrames); if(frame > this.currentFrame) { 
frame = (pos * this.totalFrames).round(); if (frame > this.currentFrame) { 
  loop: function(timePos) {    if(timePos >= this.startOn) {      if(timePos >= this.finishOn) {        this.render(1.0);        this.cancel();        this.event('beforeFinish');        if(this.finish) this.finish();         this.event('afterFinish');        return;        }      var pos   = (timePos - this.startOn) / this.totalTime,          frame = Math.round(pos * this.totalFrames);      if(frame > this.currentFrame) {        this.render(pos);        this.currentFrame = frame;      }    }  },
6462	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/6462/0097375444aef03d8cdcdbe6705c1ea088b9b188/effects.js/clean/wp-includes/js/scriptaculous/effects.js