dojo.lfx.easeDefault = function(/*Decimal?*/ n){  if(dojo.render.html.khtml){     return (parseFloat("0.5")+((Math.sin( (n+parseFloat("1.5")) * Math.PI))/2)); }else{ return (0.5+((Math.sin( (n+1.5) * Math.PI))/2)); } 
dojo.lfx.easeDefault=function(n){ if(dojo.render.html.khtml){ return (parseFloat("0.5")+((Math.sin((n+parseFloat("1.5"))*Math.PI))/2)); }else{ return (0.5+((Math.sin((n+1.5)*Math.PI))/2)); 
dojo.lfx.easeDefault = function(/*Decimal?*/ n){  //  summary: Returns the point for point n on a sin wave.  if(dojo.render.html.khtml){    // the cool kids are obviously not using konqueror...    // found a very wierd bug in floats constants, 1.5 evals as 1    // seems somebody mixed up ints and floats in 3.5.4 ??    // FIXME: investigate more and post a KDE bug (Fredrik)    return (parseFloat("0.5")+((Math.sin( (n+parseFloat("1.5")) * Math.PI))/2));  }else{    return (0.5+((Math.sin( (n+1.5) * Math.PI))/2));  }}
6315	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/6315/90939f35f46f873d9b1f5c5f818ecf012711dc71/dojo.js/buggy/src/main/resources/org/apache/struts2/static/dojo/dojo.js