  this.pieces={}; var x1 = -1 * this.shadowThickness; var y0 = this.shadowOffset; var y1 = this.shadowOffset + this.shadowThickness; this._makePiece("tl", "top", y0, "left", x1); this._makePiece("l", "top", y1, "left", x1, "scale"); this._makePiece("tr", "top", y0, "left", 0); this._makePiece("r", "top", y1, "left", 0, "scale"); this._makePiece("bl", "top", 0, "left", x1); this._makePiece("b", "top", 0, "left", 0, "crop"); this._makePiece("br", "top", 0, "left", 0); }, 
  this.pieces={}; var x1 = -1 * this.shadowThickness; var y0 = this.shadowOffset; var y1 = this.shadowOffset + this.shadowThickness; this._makePiece("tl", "top", y0, "left", x1); this._makePiece("l", "top", y1, "left", x1, "scale"); this._makePiece("tr", "top", y0, "left", 0); this._makePiece("r", "top", y1, "left", 0, "scale"); this._makePiece("bl", "top", 0, "left", x1); this._makePiece("b", "top", 0, "left", 0, "crop"); this._makePiece("br", "top", 0, "left", 0); }, 
	init: function(/* HTMLElement */node){		//	summary		//	Initializes the shadow.		this.node=node;		// make all the pieces of the shadow, and position/size them as much		// as possible (but a lot of the coordinates are set in sizeShadow		this.pieces={};		var x1 = -1 * this.shadowThickness;		var y0 = this.shadowOffset;		var y1 = this.shadowOffset + this.shadowThickness;		this._makePiece("tl", "top", y0, "left", x1);		this._makePiece("l", "top", y1, "left", x1, "scale");		this._makePiece("tr", "top", y0, "left", 0);		this._makePiece("r", "top", y1, "left", 0, "scale");		this._makePiece("bl", "top", 0, "left", x1);		this._makePiece("b", "top", 0, "left", 0, "crop");		this._makePiece("br", "top", 0, "left", 0);	},
6315	/local1/tlutelli/issta_data/temp/all_js/javascript/2007_temp/2007/6315/2f1d2cb699c9d9329e8b782b0463156e211cb0f6/struts_dojo.js.uncompressed.js/buggy/src/main/resources/org/apache/struts2/static/dojo/struts_dojo.js.uncompressed.js