rem: return arguments.length > 1 ? dojo.gfx.matrix._sandwich(dojo.gfx.matrix.skewYg(degree), a, b) : dojo.gfx.matrix._sandwich(dojo.gfx.matrix.skewYg(degree), a.x, a.y); 
add:  if(arguments.length > 2){ return dojo.gfx.matrix._sandwich(dojo.gfx.matrix.skewYg(degree), a, b); }      return dojo.gfx.matrix._sandwich(dojo.gfx.matrix.skewYg(degree), a.x, a.y); 
context: 	skewYgAt: function(/* Number */ degree, /* Number||Point */ a, /* Number, optional */ b){		// summary: skews a picture along the Y axis using a specified point as a center of skewing				// accepts several signatures:		//	1) skew angle in degrees, Point		//	2) skew angle in degrees, x, y		return arguments.length > 1 ? dojo.gfx.matrix._sandwich(dojo.gfx.matrix.skewYg(degree), a, b) : dojo.gfx.matrix._sandwich(dojo.gfx.matrix.skewYg(degree), a.x, a.y); // dojo.gfx.matrix.Matrix2D	}
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