rem: cellGroup = new Array(); 
add: cellGroup = new Array(); 
context: function initCellReference(){		cellGroup = new Array();		// Define categories of cell groups by checking their reference files in the same locations as the icon sheets.		addCellGroupCategory ("art/textures/ui/session/icons/sheets/");		// (Note that we don't use this and we probably shouldn't, since the entities state which icon cell they should use; it makes it easier to remember which icon is used		// for which unit if we have this reference sheet, though.)		addCellGroupCategory ("art/textures/ui/session/portraits/sheets/");		}
meta: 1070	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1070/43323342db248d6227b69129e134b6eea35acbfa/functions_page_session.js/clean/binaries/data/mods/official/gui/test/functions_page_session.js