context: function evalDownload(fullExport) {   // create the zip file   var z = new Zip();   // first, dump the layout and add it to the zip file   this.dumpToZip(z, fullExport);   // add the metadata of layout images   // to the directory "imagedata" in the zip file   var imgLog = this.images.dumpToZip(z, fullExport);   // add skins to the zip archive   var skinLog = this.skins.dumpToZip(z, fullExport);   return z.close();}
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