rem:  if (resourceName != "Housing") getGUIObjectByName ("snResourceCounter_" + resourceName).caption = resourceQty; 
add:   refreshResource (resourceName); 
context: function addResource (resourceName, resourceQty){	// Creates a resource type.	// Ensure resource name is title-case.	resourceName = toTitleCase (resourceName);	// Create uppercase name.	resourceNameU = resourceName.toUpperCase();	if (!localPlayer.resource)	{		// Define the base resource group if it does not exist.		localPlayer.resource = new Array();	}		// Store resource's name and starting value.	localPlayer.resource.valueOf()[resourceNameU] = resourceQty;	// Update GUI resource counter.	if (resourceName != "Housing")		getGUIObjectByName ("snResourceCounter_" + resourceName).caption = resourceQty;		console.write( "Added " + resourceName + " (" + resourceQty + ")" );}
meta: 1070	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1070/795e07990e4fc2e5f2e5b31da6555bb14672f821/functions_sim_player.js/clean/binaries/data/mods/official/gui/test/functions_sim_player.js