rem: if(faceDown) c.setFaceDown(); else c.setFaceUp(); 
add: c.faceUp = !faceDown; c.updateView(); 
context:   _dealSomeCards: function(pile, nums, cards) {    nums = nums.split(",");    for(var i = 0, faceDown = true; i != nums.length; ++i, faceDown = !faceDown) {      var n = parseInt(nums[i]);      for(var j = 0; j != n; ++j) {        var c = cards.pop();        if(!c) continue; // some games (e.g. Montana) have nulls in their cards array        if(faceDown) c.setFaceDown();        else c.setFaceUp();        pile.addCard(c);      }    }    pile.fixLayout();  },
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/3385/3db2dcdf553c1408855b1a2f5baf45627592732e/cardgame.js/clean/cardgame.js