rem: fadeIn(inHandle, 1, Rate); 
add: fadeIn(inHandle, 1, fadeDuration); 
context: function crossFade (outHandle, inHandle, Rate){	// Accepts two sound handles. Fades out the first and fades in the second at the specified rate.	// Note that it plays the in and frees the out while it's at it.	// (This is a horrible hack, and needs to be replaced with a decent engine function.)	if (outHandle)		fadeOut(outHandle, Rate);	if (inHandle)	{		inHandle.play();		fadeIn(inHandle, 1, Rate);	}	if (outHandle)		outHandle.free();	return true;}
meta: 1070	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1070/aaeaf3fe047e15bc6e1446c71b4ada1cf1cdf0c0/functions_utility_music.js/clean/binaries/data/mods/official/gui/test/functions_utility_music.js