rem: ALLpixel2machin(); 
add: AllPixel2Machin(); 
context: function legend(v){	if (v != 0 && v != 1) {		perror("legend doesn't understand", v);		return;	}		Legend = v;	LegendBordure = 12 * v;		// 12 pixels la lgende...	ALLpixel2machin();	ValRecalculate();	draw();}
meta: 6421	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/6421/9d9cadec7f1f13592436bb93207f7569ed9a24c8/ej.function.js/buggy/ejies-jsui/ej.function.js