add: if(!this.canMoveCard(card)) return; var target = this.getBestMoveForCard(card); if(target) this.moveTo(card,target); 
context:   smartMove: function(card) {  },
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/3385/66d74ea71196b9e74b97e01a3cc0a139a5f4f580/cardgame.js/clean/cardgame.js