rem: GUIObjectUnhide("session_gui"); 
add: GUIObjectUnhide("SESSION_GUI"); 
context: function loadSession(){        if (! startGame())        {                // Failed to start the game; go back to the main menu. TODO: display an error message.                GUIObjectHide("loading_screen");                GUIObjectUnhide("pregame_gui");                return;        }	// Create resource pools for each player, etc.	setupSession();                FlipGUI(GUIType);        // Select session peace track.        curr_session_playlist_1 = newRandomSound("music", "peace");        // Fade out main theme and fade in session theme.        CrossFade(curr_music, curr_session_playlist_1, 0.0001);	// Switch GUI from main menu to game session.        GUIObjectHide("loading_screen");        GUIObjectUnhide("session_gui");}
meta: 1070	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1070/79e56cf113523b71f02d6891bece166f364742e7/functions_pregame_load.js/clean/binaries/data/mods/official/gui/test/functions_pregame_load.js