rem: if( attack.melee ) 
add: if ( attack.melee ) 
context: function getAttackAction( source, target ){	attack = source.actions.attack;	if( attack.melee )		return ACTION_ATTACK;	else		return ACTION_ATTACK_RANGED;}
meta: 1070	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1070/a1ca31c0700f574d84469aa09a98866a0351997c/template_entity_script.js/clean/binaries/data/mods/official/entities/template_entity_script.js