rem: } 
add: }, 
context:   attemptMove: function(source, target) {    var can = Game.canMoveTo(source,target)    if(can) {      Game.moveTo(source,target);      return true;    }    // insufficient spaces    if(can===0) {      // XXX: use prompt service, or thing of some completely different way      // of informing the user (e.g. status bar, but we don't have one)      alert(this.insufficientSpacesMessage);    }    return false;  }
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/3385/0cba6dcc760eeefa28646ee9b3c9f46eaff0a7de/freecellmover.js/clean/freecellmover.js