rem: MouseHandler = this.useDragDrop ? MouseHandler1 : MouseHandler2; MouseHandler.start(); 
context:   start: function() {    if(!this.initialised) this.initialise();    // show    this.xulElement.hidden = false;    // creates the Difficulty level menu on the toolbar if necessary, and sets the Game.difficultyLevel param    this.initDifficultyLevel();    MouseHandler = this.useDragDrop ? MouseHandler1 : MouseHandler2;    MouseHandler.start();    // init stack arrays and stuff    this.newGame();  },
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/3385/026cd4e02ba7cdf4b216ddc2cff4c5d36ac884bd/cardgame.js/buggy/cardgame.js