rem: if (!confirm(getMsg(MSG_PREFS_OBJECT_DELETE, sel.parent.name))) 
add: if (!confirm(getMsg(MSG_PREFS_OBJECT_DELETE, sel.parent.unicodeName))) 
context: function pwin_onDeleteObject(){    // Save current node before we re-select.    var sel = this.currentObject;        // Check they want to go ahead.    if (!confirm(getMsg(MSG_PREFS_OBJECT_DELETE, sel.parent.name)))        return;        // Select a new item BEFORE removing the current item, so the <tree>     // doesn't freak out on us.    var prefTree = document.getElementById("pref-tree-object");    if ("selection" in prefTree.treeBoxObject)        prefTree.treeBoxObject.selection.select(0);    else        prefTree.view.selection.select(0);        // If it's a network, nuke all the channels and users too.    if (sel.parent.TYPE == "PrefNetwork")    {        var chans = sel.parent.channels;        for (k in chans)            PrefObjectList.getPrivateData(chans[k]).clear();                var users = sel.parent.users;        for (k in users)            PrefObjectList.getPrivateData(users[k]).clear();    }    sel.clear();        this.onSelectObject();}
meta: 1622	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1622/0918cade427e1856c2e2bcfdefa8b4ea3e457b73/config.js/buggy/xul/content/config.js