rem: action.score = this.getScoreFor(action); this.undoHistory.push(action); 
context:   doAction: function(action) {    action.perform();    action.score = this.getScoreFor(action);    this.undoHistory.push(action);    this.score += action.score;    this.updateScoreDisplay();    this.clearHints();    // update UI    if(this.redealsRemaining==0) Cards.disableRedeal(); // yuck.  redeals should die.    if(this.undoHistory.length==1) Cards.doEnableUndo();  },
meta: 3385	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/3385/497f43331773ef0a4bd7501dc4f66b6582e46788/cardgame.js/clean/cardgame.js