rem:  this.eventPump.addEvent(new CEvent(this.eventType, "connect", this.owner, "onConnect")); 
add:  this.eventPump.addEvent(new CEvent(this.eventType, "connect", this.owner, "onConnect")); 
context: function dccstate_socketConnected(){    if (this.state != DCC_STATE_ACCEPTED)        throw "Not in ACCEPTED state.";        this.state = DCC_STATE_CONNECTED;        this.eventPump.addEvent(new CEvent(this.eventType, "connect", this.owner, "onConnect"));}
meta: 1567	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1567/c6101b49aef97cf47069c333c0e54bcdd4a66616/dcc.js/clean/js/lib/dcc.js