rem: case 0: if(HOVER_STATE==TRUE){ hover(); HOVER_STATE = FALSE; } else{ CONTROLS_ACTIVE = TRUE; HOVER_STATE = TRUE; } break; case 9: if(START_STATE==FALSE){ land(); START_STATE=TRUE; } else{ CONTROLS_ACTIVE = TRUE; START_STATE=FALSE; } break; 
context: function controllerButtonEvent(button, value){	switch(button){		case 0:			if(HOVER_STATE==TRUE){				hover();						HOVER_STATE = FALSE;			}			else{				CONTROLS_ACTIVE = TRUE;				HOVER_STATE = TRUE;			}			break;		case 9:			if(START_STATE==FALSE){				land();				START_STATE=TRUE;			}			else{				CONTROLS_ACTIVE = TRUE;				START_STATE=FALSE;			}			break;		//case 6:		//	controlDataString(THROTTLE, value);		//	break;		//case 7:		//	controlDataString(THROTTLE, value);		//	break;		//	}}
meta: 10965	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/10965/35d9568f1ca59b1799a04847785fa2a979a94541/BeagleQuadHome.js/clean/code/ControlTower/javascript/BeagleQuadHome.js