rem:  socket.on('controllerAxesEvent', function(key, value){  writeToFile(key+":"+value); });    socket.on('disconnect', function () { console.log("Connection " + socket.id + " terminated."); connectCount--; console.log("connectCount = " + connectCount); }); connectCount++; console.log("connectCount = " + connectCount); }); 
context: io.sockets.on('connection', function (socket) {    console.log("Connection " + socket.id + " accepted.");    /*        Server side callback for our key bindings    */    socket.on('keyPress', function (key, value) {	//console.log("CONSOLE LOG... " + key + ":"+value);	writeToFile(key+":"+value);    });    socket.on('controllerButtonEvent', function (key, value) {  //      	console.log("controllerButtonEvent: button:" + key + " value:" + value);		writeToFile(key+":"+value);	    // pick off which value was sent via switch case and write to file    });    socket.on('controllerAxesEvent', function(key, value){//        console.log("controllerButtonEvent: axes:" + key + " value:" + value);	writeToFile(key+":"+value);	   });    // Boilerplate to deal with connection managing    socket.on('disconnect', function () {        console.log("Connection " + socket.id + " terminated.");        connectCount--;        console.log("connectCount = " + connectCount);    });    connectCount++;    console.log("connectCount = " + connectCount);});
meta: 10965	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/10965/7d0510801dadc75e82b1856b4bf667ba8da0e0bd/BeagleQuadServer.js/buggy/code/ControlTower/BeagleQuadServer.js