rem: qx.Proto.pushState = function() 
add: qx.Proto.pushState = function(bCurrent) 
context: qx.Proto.pushState = function(){  // See if there's room on the state stack for a new state  if (this.getMaxSavedStates() >= this._savedStates.length)  {    // Nope.  Programmer error.    throw new Error("Saved-state stack is full");  }  // Push the current state onto the saved-state stack  this._savedStates.push(this.getState());};
meta: 1005	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/1005/625ade532d1da936ad737ffccd82a3f91a428f6f/FiniteStateMachine.js/clean/qooxdoo/frontend/framework/source/class/qx/util/fsm/FiniteStateMachine.js