rem:  this.eventPump.addEvent(new CEvent(this.eventType, "connect", this.owner, "onConnect")); 
add:  this.eventPump.addEvent(new CEvent(this.eventType, "connect", this.owner, "onConnect")); 
context: function dccstate_socketConnected(){    if (this.state != DCC_STATE_ACCEPTED)        throw "Not in ACCEPTED state.";        this.state = DCC_STATE_CONNECTED;        this.eventPump.addEvent(new CEvent(this.eventType, "connect", this.owner, "onConnect"));}
meta: 3298	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/3298/703717eb72f3378c625c0fefe679e646d1c5b0ff/dcc.js/buggy/js/lib/dcc.js