return 1 / bend_coarse[def_play_note - play_note & 0x7f]; 
return 1 / bend_coarse[(def_play_note - play_note) & 0x7f]; 
static double get_play_note_ratio(int ch, int note){	int play_note = channel[ch].drums[note]->play_note;	int bank = channel[ch].bank;	ToneBank *dbank;	int def_play_note;		if (play_note == -1)		return 1.0;	instrument_map(channel[ch].mapID, &bank, &note);	dbank = (drumset[bank]) ? drumset[bank] : drumset[0];	if ((def_play_note = dbank->tone[note].play_note) == -1)		return 1.0;	if (play_note >= def_play_note)		return bend_coarse[play_note - def_play_note & 0x7f];	else		return 1 / bend_coarse[def_play_note - play_note & 0x7f];}
4357	/local/tlutelli/issta_data/temp/c/2005_temp/2005/4357/64c3a98e5ef08ab323c2ea983ca497f2df9f9db2/playmidi.c/clean/timidity/playmidi.c