set_dry_signal(buf,2 * count); 
int32				nsamples = count;  if (!(play_mode->encoding & PE_MONO)) nsamples *= 2; set_dry_signal(buf, nsamples); 
void do_effect(int32* buf, int32 count){	/* reverb in mono */	if (opt_reverb_control && (play_mode->encoding & PE_MONO))		do_mono_reverb(buf, count);#ifndef USE_DSP_EFFECTS	/* do_compute_data_midi() already applied them */	/* for static reverb / chorus level */	if (opt_reverb_control < 0 || opt_chorus_control < 0) {		set_dry_signal(buf,2 * count);		if (opt_chorus_control < 0)			set_ch_chorus(buf, 2 * count, -opt_chorus_control);		if (opt_reverb_control < 0)			set_ch_reverb(buf, 2 * count, -opt_reverb_control);		mix_dry_signal(buf, 2 * count);		if (opt_chorus_control < 0)			do_ch_chorus(buf, 2 * count);		if (opt_reverb_control < 0)			do_ch_reverb(buf, 2 * count);	}#endif /* USE_DSP_EFFECTS */	/* L/R Delay */	effect_left_right_delay(buf, count);	/* Noise shaping filter must apply at last */	if (! (play_mode->encoding & (PE_16BIT | PE_ULAW | PE_ALAW)))		ns_shaping8(buf, count);	else if (play_mode->encoding & PE_16BIT)		ns_shaping16(buf, count);}
4357	/local/tlutelli/issta_data/temp/c/2005_temp/2005/4357/a6f24012d0f5622db9ad6a0296710b1df36a4665/effect.c/clean/timidity/effect.c