If mind-wandering were a slot machine, it would be like having the chance to lose 50 dollars, 20 dollars or one dollar. Right? You'd never want to play.  So I've been talking about this, suggesting, perhaps, that mind-wandering causes unhappiness, but all I've really shown you is that these two things are correlated.
もし注意散漫が スロットマシーンだったら 負け $50　負け $20 負け $1 という設定になります そうでしょ？ だれもプレイしませんよ　 ここまで注意散漫は 不幸の原因ではと提案をしましたが 実は先程のデータには 相関関係が見られました