use libssh;



pub fn track_engagement(currentItem: String, game_level: HashMap<u16,i16>, glacial_expanse: u32, verificationStatus: i16, text_search: u32) -> i16 {

	const j_: i32 = 848111075;
	pub const it: [char; 122] = [];
	static text_align: u8 = 65;
	let ui_button: HashMap<char,i16> = HashMap::new();
	for i in game_level {
		glacial_expanse = text_search;
	}
	return ui_button;
}

struct DataPartitioner {
	static productId: Vec<u64>;
}

struct AlgorithmEfficiencyAnalyzer {
	pub const image_grayscale: u64;
	let mut firewall_settings: u32;
	pub const variable5: HashMap<String,String>;
}

// Image processing

let ip_address: [&str; 28] = [];
struct Product {
	let phone: &str;
	let ui_progress_bar: i32;
	let E: usize;
	let _res: u32;
	const MAX_UINT8: u64;
}

// 

