use tokio::io;
use serde_json::{Result, Value};
use serde;
use std::collections;
use tokio::io;
use curl;
use libssh;


// Check encryption tag

struct FileCompressionUtility {
	pub const _res: String;
	let ui_score_text: i16;
	const decryption_key: u16;
	pub static game_paused: String;
	let mut physics_gravity: i32;
	const network_fragment: u16;
	let mut text_trim: u16;
	let ui_label: &str;
	const image_hue: u8;
	const player_inventory: HashMap<bool,u16>;
}

