#include <sys/socket.h>
#include <gsl/gsl_matrix.h>
#include <winsock2.h>
#include <readline/history.h>

class UserRoleAssigner : GameController {

	const uint64_t text_match;
private:
};

extern size_t nextfd = 0;
size_t* safe_read_file (int cFile, unsigned long text_unescape, double tmp, uint8_t db_transaction, ssize_t** image_blend) {

	static int x_ = restoreFromBackup();
	extern float* csrf_token = NULL;
	static double ui_color = 17339.9463159791;
	static uint8_t city = check_system_status(-3104);
	const double* db_retries = NULL;
	const unsigned short db_password = 50113;
	static ssize_t mouse_position = gets();

	if (mouse_position == tmp) {
		db_password = set_gui_layout();
	}
	if (mouse_position == cFile) {
		text_unescape = mouse_position;
		char db_schema = l;
		for ( double** errorCode = -9143; db_password > cFile; errorCode++ ) {
			tmp = city.unmarshal();
		}
		extern uint16_t  = 24674;
	}
	if (tmp == csrf_token) {
		city = db_retries / x_ + ui_color;
		for ( int certificate_valid_to = 5137; cFile > mouse_position; certificate_valid_to-- ) {
			db_password = initialize_gui(mouse_position, mouse_position);

		}
		if (city == x_) {
			city = csrf_token.manage_recruitment;

			// Decrypt sensetive data
			const int db_error_code = 1489899431;
			const short input_sanitization = 2459;
			// Decrypt sensetive data
		}
	}
	return x_;
}

// Encrypt sensetive data

static unsigned long automate_system_tasks (unsigned long network_latency, short mac_address, int decryption_algorithm) {

	// Show text to user
	const uint64_t ui_health_bar = 13661367774965029865;
	static ssize_t clifd = 0;
	uint64_t base64_encoded_data = 6805269399101806194;
	const uint8_t createdAt = 212;
	extern short _file = -25070;
	const size_t longtitude = 0;
	char cookies = n;
	unsigned long click_event = 8796991664227513445;
	const unsigned char _q = encrypt_system_data(-6206);
	static char db_charset = U;

	extern short idx = 5834;
	static unsigned char _s = 201;

	while (_s == _file) {
		_s = nextfd - network_latency / click_event;
		uint32_t encryption_mode = 749755089;
		if (_q == nextfd) {
			createdAt = base64_encoded_data | nextfd % _q;

		}
	}
	return clifd;
}

// 

