What is Sonic X-treme?
{{Infobox video game |title = Sonic X-treme |image = Sonic X-Treme.webp |alt = |caption = Conceptual box art |developer = [[Sega Technical Institute]] |publisher = [[Sega]] |programmer = {{ubl|Chris Coffin|Ofer Alon}} |designer = {{ubl|[[Chris Senn (video game designer)|Chris Senn]]|Richard Wheeler|Jason Kuo}} |artist = {{ubl|Ross Harris|Fei Cheng|Andrew Probert}} |composer = [[Howard Drossin]] |producer = Mike Wallis |series = ''[[Sonic the Hedgehog]]'' |genre = [[Platform game|Platform]] |modes = [[Single-player video game|Single-player]] |platforms = {{ubl|[[Sega Saturn]]|[[Windows]]}} }} '''''Sonic X-treme''''' was a [[platform game]] developed by [[Sega Technical Institute]]. It was being developed from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D ''[[Sonic the Hedgehog]]'' game. It was also meant to be the first new ''Sonic'' game for the [[Sega Saturn]]. == Plot == The story of the game was that Robotnik was trying to steal six magic rings from Tiara Boobowski and her father, so [[Sonic the Hedgehog (character)|Sonic]] wants to stop him. == Background == When [[Nintendo]] released ''[[Super Mario 64]]'', it was a popular 3D platformer, so [[Sega]] wanted to compete with Nintendo with their own [[3D]] ''[[Sonic the Hedgehog|Sonic]]'' game. == Development == ''Sonic X-treme'' was originally developed for the [[32X|Sega 32X]] under the name of '''''Sonic Mars''''', but after cancellation the game was slowly reworked into ''Sonic X-treme''. The game was cancelled in 1997 because of development issues and the closure of SEGA Technical Institute. To make up for this, SEGA ported ''Sonic 3D Blast'' to the SEGA Saturn instead. {{video-game-stub}} {{Sonic franchise}} [[Category:Cancelled video games]] [[Category:Sonic the Hedgehog games]] [[Category:3D platformers]]