What is Bethesda Softworks?
{{Infobox company | company_name = Bethesda Softworks | company_logo = Bethesda Softworks Logo.svg | caption = | company_type = Sub-Studio | foundation = [[Bethesda, Maryland]] ([[1986 in video gaming|1986]]) | location = Rockville, Maryland, U.S.A | area_served = | key_people = Vlatko Andonov, President<br/>[[Todd Howard]], Executive Producer and Game Director (Bethesda Game Studios)<br/>Ashley Cheng, Production Director (Bethesda Game Studios) | industry = Video Games | products = ''[[The Elder Scrolls]]'', ''[[Fallout (series)|Fallout]]'', ''[[Wayne Gretzki (series)]]'' | revenue = | operating_income = | net_income = | owner = [[Fox Entertainment Group]] | num_employees = | parent = [[ZeniMax Media]] | divisions = | subsid = | homepage = {{URL|http://www.bethsoft.com/}} | footnotes = }} '''Bethesda Softworks''' is an American [[Video game|video-games]] [[company]]. It was founded in the city of [[Bethesda, Maryland]], but the headquarters are in [[Rockville, Maryland]]. ==History== Bethesda Softworks created its first video game in 1989, named ''Gridiron''. From this game, they got a contract to make more popular games such as ''[[Terminator]]'' and the ''Wayne Gretzki'' series. A few games made by Bethesda won the Game of the Year Award, such as [[Fallout (video game)|Fallout]] and ''[[The Elder Scrolls]]'' series. This second series consisted of 6 games: ''Arena'', ''Daggerfall'', ''Redguard'', ''Morrowind'', ''Oblivion'' and ''Skyrim''. ==Bethesda Game Studios== Bethesda Game Studios (BGS) is the award-winning, in-house development team at Bethesda Softworks led by game director and executive producer [[Todd Howard]]. In the past, not all BGS titles were published by the Softworks division. However, beginning with ''[[The Elder Scrolls IV: Oblivion]]'' for the [[PlayStation 3]], Bethesda Softworks began publishing all Bethesda Game Studios games. ==References== *[