What is Source (game engine)?
<!-- Copied from english wikipedia -->{{Infobox software | name = Source Engine | logo = Source engine logo and wordmark.svg | logo caption = | caption = The logo of Source | developer = [[Valve Corporation]] | latest release version = Build 5595 | latest release date = 2014 | status = Active | programming language = [[C++]] | operating system = [[Microsoft Windows|Windows]] | platform = [[Microsoft Windows|Windows]]<br />[[OS X]]<br />[[Linux]]<br />[[PlayStation 3]]<br />[[Xbox (console)|Xbox]]<br />[[Xbox 360]] | genre = [[Game engine]] | license = [[Proprietary software|Proprietary]] | website = {{URL|http://source.valvesoftware.com/}} }} The '''Source''' engine is a [[game engine|video game engine]] created by a company called [[Valve Corporation]]. The engine made its first appearance in 2004 with a game called Half-Life: Source, and was also included in [[Half-Life 2]]. Source has been worked on since that date, and is included in many of Valve's games. Source is meant to power [[first person shooter]] video games, but has also been used to create other types of video games as well. == Features == === Source SDK === Source SDK is a [[Software Development Kit|toolset]] used for Source engine. It has tools such as Hammer Editor, Model Viewer, and Face Poser. === Source Dedicated Server === Source Dedicated Server is used to run [[Multiplayer video game|multiplayer]] game [[Session (computer science)|sessions]]. It can work on [[Microsoft Windows|Windows]] and [[Linux]]. === Valve Developer Community === In 2005, Valve launched a website called Valve Developer Community. It is a [[wiki]] about how to use the Source engine. == Criticism == === Source SDK === The Source [[SDK]] has been criticized for being out of date and hard to use. === Origins === The Source engine originated from the [[GoldSrc]], which was a changed version of [[John Carma