What is Trait (computer programming)?
In [https://emircanaksu.com computer programming]{{Dead link|date=May 2024 |bot=InternetArchiveBot |fix-attempted=yes }}, a '''trait''' is a collection of [[Method (computer science)|methods]]. A trait is used to build a simple model for [[object oriented]] programs. A trait is a building block for [[class (programming)|classes]]. It makes an easy way to reuse code.<ref>Nathanael Schärli, Stéphane Ducasse, [[Oscar Nierstrasz]], Andrew P. Black. [http://springerlink.metapress.com/content/169mbraepn4gmyd2/ Traits: Composable Units of Behaviour]{{Dead link|date=September 2021|bot=InternetArchiveBot|fix-attempted=yes}}. Proceedings of the European Conference on Object-Oriented Programming (ECOOP). ''Lecture Notes in Computer Science'', Volume 2743, Springer-Verlag, 2003, pp. 248-274</ref><ref>Stéphane Ducasse, [[Oscar Nierstrasz]], Nathanael Schärli, Roel Wuyts, Andrew P. Black: [http://portal.acm.org/citation.cfm?id=1119479.1119483 Traits: A mechanism for fine-grained reuse.] ''ACM Trans. Program. Lang. Syst.'' 28(2): 331-388 (2006) </ref> ==References== {{reflist}} {{tech-stub}} [[Category:Computer programming]]