What is Thrust vectoring?
'''Thrust vectoring''' is the ability of an [[aircraft]] to change the direction of its [[thrust]] to control its attitude and motion. It is achieved by using movable nozzles that can deflect the exhaust gas from the engine(s) in various directions. This allows the aircraft to perform maneuvers that would be impossible with conventional [[Aerodynamics|aerodynamic]] controls alone. <!-- == Benefits == * Enhanced maneuverability: Thrust vectoring allows aircraft to perform tighter turns, sharper climbs, and more precise landings. This is particularly valuable for fighter aircraft, which need to be able to outmaneuver their opponents in dogfights. * Improved short takeoff and landing ([[STOL]]) capabilities: Thrust vectoring can be used to point the thrust of the engine(s) downwards, which can provide additional [[Lift (force)|lift]] during takeoff and landing. This can allow aircraft to operate from shorter runways or even land vertically. * Reduced drag: Thrust vectoring can be used to align the thrust of the engine(s) with the direction of the aircraft's motion, which can reduce drag and improve fuel efficiency. == Methods == There are several different methods of thrust vectoring, each with its own advantages and disadvantages. Some of the most common methods include: * 2D thrust vectoring: This method uses two nozzles that can be deflected in the [[Pitch, yaw, and roll|pitch]] plane (upwards or downwards). This is the simplest and most common method of thrust vectoring. * 3D thrust vectoring: This method uses three nozzles that can be deflected in all three axes (pitch, roll, and yaw). This provides the most control over the aircraft's attitude, but it is also the most complex and expensive method of thrust vectoring. * Fluidic thrust vectoring: This method uses a fluid, such as air or helium, to deflect the exhaust gas from the engine(s). This method is still in development, but it has the potential to be more efficient and less weight-intensive than other methods of thrust vectoring. == Applications ==