What is Game Oriented Assembly Lisp?
'''Game Oriented Assembly Lisp''' (or '''GOAL''') is a video game programming language developed by [[Andy Gavin]] and [[Naughty Dog]]. It was written using [[Allegro Common Lisp]] and used to develop the ''[[Jak and Daxter]]'' series of games. GOAL's first use was for the ''[[Jak and Daxter: The Precursor Legacy]]'' game. Earlier, the [[Game Oriented Object Lisp]] (GOOL) was also developed by Andy Gavin for [[Crash Bandicoot (video game)|''Crash Bandicoot'']] game. {{video-game-stub}} [[Category:Programming languages]]