What is Missile Command?
{{italictitle}} '''''Missile Command''''' is an [[arcade game|arcade]] [[video game]] released by [[Atari]] in 1981. In this game, the player has to defend six [[city|cities]] from falling [[missile]]s. The player does so by hitting the missiles with their own counter-missiles. The player moves a [[crosshair]] to launch missiles. When a missile hits the crosshair, it creates a fireball that stays for a few seconds and destroys any missiles that hit it. The player has three batteries with ten missiles each. When a battery has no more missiles left or it is destroyed, the player can no longer use it. The game is played as a series of levels, each having a higher difficulty. A level ends if all of the player's cities are destroyed, or all of the falling missiles are destroyed. If a player runs out of missiles, they no longer have control in the level they are playing on. At the end of a level, the player gets extra points for cities that have not been destroyed and missiles they did not use. The game has been released on many home [[video game console]]s, including the [[Atari 2600]], the [[Game Boy]], and the [[Xbox 360]]. ==Other websites== *[http://www.arcade-museum.com/game_detail.php?game_id=8715 ''Missile Command'' at the Killer List of Video Games] *[http://www.arcade-history.com/?page=detail&id=1644 ''Missile Command'' at the Arcade History database] {{Atari 2600}} {{video-game-stub}} [[Category:1981 video games]] [[Category:Arcade games]] [[Category:Atari 2600 games]] [[Category:Atari 5200 games]] [[Category:Atari video games]] [[Category:Cold War video games]] [[Category:Game Boy games]] [[Category:Game Boy Color games]] [[Category:IOS games]] [[Category:Nintendo video games]] [[Category:PlayStation games]] [[Category:PlayStation Network games]] [[Category:Trackball video games]] [[Category:Video games about nuclear war and weapons]] [[Category:Video games developed in the United States]] [[Category:Windows games]] [[Category:Xbox 360 Live Arcade games]]