What is Through the Looking-Glass?
{{italic title}} {{Use dmy dates|date=September 2013}} {{Infobox book | <!-- See [[Wikipedia:WikiProject Novels]] or [[Wikipedia:WikiProject Books]] --> | name = Through the Looking-Glass | title_orig = | translator = | image = Alice fawn.jpg<!--prefer 1st edition - It is the first edition--> | caption = Alice and the fawn | author = [[Lewis Carroll]] | illustrator = [[John Tenniel]] | cover_artist = | country = United Kingdom | language = English | series = | genre = [[Children's fiction]] | publisher = Macmillan | release_date = 1871 | english_release_date = | media_type = Print (hardback) | pages = 224 pp | isbn = | preceded_by = [[Alice's Adventures in Wonderland]] | followed_by = }} '''''Through the Looking-Glass, and What Alice Found There''''' is a children's [[novel]] by [[Lewis Carroll]]. [[John Tenniel]] drew the pictures. The book was published by Macmillan in 1871. It is a [[sequel]] to ''[[Alice's Adventures in Wonderland]]''. The book is a series of dream-like [[fantasy]] episodes. The theme which ties them together is Alice's journey as a [[Pawn (chess)|pawn]] from the start of a fantasy game of [[chess]] until she reaches the eighth [[List of chess terms#R|rank]] and becomes a [[queen (chess)|queen]]. The story is about the strange world Alice discovers when she passes through a looking-glass (mirror) above a [[fireplace]] at home. The setting is a game of [[chess]]. Well known [[fictional character|characters]] from the book include Tweedledum and Tweedledee, the Walrus and the Carpenter, the White Knight, and the Garden of Live Flowers. Alice meets the White Queen, who is very absent-minded but boasts of her ability to remember future events. Alice and the White Queen advance into the chessboard's fifth rank by crossing over a stream together. At the moment of the crossing, the Queen transforms into a talking Sheep in a small shop. Alice soon finds herself struggling to handle the oars of a small row