This film is so busy trying, and failing, to be smart with it's basic musings on "what is real" and "levels", that it never considers whether it is coherent, makes any sense or serves it's purpose.

In one scene, we are told not to manipulate too much with the dream world, or the "fake people" who live there will notice and turn hostile.. Ok, fine. Don't know why that follows, but sure. Let's go with that.

Later, one of the characters conjure a rocket launcher from thin air and delivers the "cool" one-liner "Don't be afraid the dream big."... Why make all these arbitrary rules about how this dream-spy stuff works, if you are not going to be consistent with it?

Also the premise that you can have a dream, within a dream, within a dream etc., and time goes slower for each level is ridiculous. But convenient for the plot, I guess.

The story fells rushed, does not give time to character development, shoehorns in pointless fight scenes and generally feels like it is being told by an over-energetic 10-year old, making it up as he goes. "and then we said, than you can't make it too weird, or the dream people will turn evil... and now I have a bazooka! BOOOM!!"

But much worse, is how little creativity is used in regards to the "dream world".

We where lead to believe that this was going to be some surreal dreamscape, but no.

The dreams in this movie looks just like the real world.

The only surreal dreamscape we get, is the one at the start, which is shown in the trailer.

(And arguably one or two more, very short scenes.)

My assumption is that people feel like they have to like this, because it is "smart" and they will be seen as dumb, if they don't.

But don't worry.

The only one that is dumb here, is this stupid movie.

(4/10)