The intent is to provide viewers with a sense of pride and accomplishment for unlocking different soldiers.

As for cost, we selected initial values based upon data from the Open CGI Beta and other adjustments made to milestone rewards before the theaters. Among other things, we're looking at average per-viewer credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that viewers have challenges that are compelling, rewarding, and of course attainable via screenplay.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.

Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.



Apparently I'll have to my personal rates up to 8.4 I guess...

This was Call of Duty if it was made into a movie... No depth.