**A portrait of a young Roma boy begging for food outside of Bucharest train station with all detailed texture of their skin, making the image appear more realistic,. Hasselblad H6D - 400c, f/ 11, Shutter Speed 1/ 800, 18mm lens, low lighting, cinematic scene, fx, HDR, cinematic scene, cinematic photo, hyper - realistic, hyper - detailed, cinematic lighting, particle effects, action photography, hyper realistic, 8k resolution, unreal engine, photorealistic masterpiece, smooth, real photography, full hd, , Megapixel, Pro Photo RGB, VR, Good, Massive, Half rear Lighting, Backlight, Incandescent, Optical Fiber, Moody Lighting, Studio Lighting, Soft Lighting, Volumetric, Conte - Jour, Beautiful Lighting, Accent Lighting, Screen Space Global Illumination, Ray Tracing Global Illumination, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusi on, Anti - Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL - Shaders, GLSL - Shaders, Post Processing, Post - Production, Cell Shading, Tone Mapping, CGI, VFX, SFX --q 2 --s 750 --stylize 250 --v 5 --ar 16:9 --v 5** - Image #1 <@553819073998487553>
A portrait of a young Roma boy begging for food outside of Bucharest train station with all detailed texture of their skin, making the image appear more realistic,. Hasselblad H6D  400c, f 11, Shutter Speed 1 800, 18mm lens, low lighting, cinematic scene, fx, HDR, cinematic scene, cinematic photo, hyper  realistic, hyper  detailed, cinematic lighting, particle effects, action photography, hyper realistic, 8k resolution, unreal engine, photorealistic masterpiece, smooth, real photography, full hd, , Megapixel, Pro Photo RGB, VR, Good, Massive, Half rear Lighting, Backlight, Incandescent, Optical Fiber, Moody Lighting, Studio Lighting, Soft Lighting, Volumetric, Conte  Jour, Beautiful Lighting, Accent Lighting, Screen Space Global Illumination, Ray Tracing Global Illumination, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusi on, Anti  Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL  Shaders, GLSL  Shaders, Post Processing, Post  Production, Cell Shading, Tone Mapping, CGI, VFX, SFX