**Substitution Technique (Kawarimi no Jutsu): Description: This jutsu allows the ninja to replace themselves with a nearby object or person to avoid an incoming attack. In D&D, this jutsu can be used as a reaction to avoid damage. Effect: When targeted by an attack or effect, the character can use this jutsu as a reaction to instantly swap places with a nearby object or creature. The character takes no damage or effects from the attack, but the object or creature used as a substitute might take the damage instead. The limitations and potential consequences of the substitution can be determined by the character's level and the DM's discretion. --s 250 --q 2 --v 5.2** - Image #1 <@472139139936944139>
Substitution Technique Kawarimi no Jutsu Description This jutsu allows the ninja to replace themselves with a nearby object or person to avoid an incoming attack. In DD, this jutsu can be used as a reaction to avoid damage. Effect When targeted by an attack or effect, the character can use this jutsu as a reaction to instantly swap places with a nearby object or creature. The character takes no damage or effects from the attack, but the object or creature used as a substitute might take the damage instead. The limitations and potential consequences of the substitution can be determined by the characters level and the DMs discretion.