**FANTASY SETTING ANCIENT DUNGEON: Air Chamber: The air chamber is filled with the sound of howling winds, and the floor is covered in a layer of fine, silvery sand that swirls in the gusts. As the party navigates the floating platforms, they must also be wary of hidden air vents that can blast them off course. Treasures to be discovered in this chamber include: A set of light, feathery bracers that grant the wearer increased jump distance and a reduced falling speed. A crystal vial containing a captured whirlwind, which can be released to create a controlled gust of wind. --v 5** - Image #4 <@511731953729404939>
FANTASY SETTING ANCIENT DUNGEON Air Chamber The air chamber is filled with the sound of howling winds, and the floor is covered in a layer of fine, silvery sand that swirls in the gusts. As the party navigates the floating platforms, they must also be wary of hidden air vents that can blast them off course. Treasures to be discovered in this chamber include A set of light, feathery bracers that grant the wearer increased jump distance and a reduced falling speed. A crystal vial containing a captured whirlwind, which can be released to create a controlled gust of wind.