**Steve wall wearing shades and cap inside a very beat up futuristic pick up with smudged windscreen, wearing a ragged scarf around neck, dust in air, outside is a distopian wasteland, with smoke rising from the earth, lit by roger deakins, Photoshoot, Shot on 25mm lens, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, Pro Photo RGB, VR, Massive, Half rear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Beautiful Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cell Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hyper maximalist, elegant, super detailed, photography, volumetric, ultra-detailed, intricate details, 8K, super detailed, ambient occlusion, volumetric lighting, high contrast, HDR - q** - Upscaled (Beta) by <@1065010581595246824> (fast)
Steve wall wearing shades and cap inside a very beat up futuristic pick up with smudged windscreen, wearing a ragged scarf around neck, dust in air, outside is a distopian wasteland, with smoke rising from the earth, lit by roger deakins, Photoshoot, Shot on 25mm lens, Depth of Field, DOF, Tilt Blur, Shutter Speed 11000, F22, White Balance, 32k, SuperResolution, Megapixel, Pro Photo RGB, VR, Massive, Half rear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Beautiful Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, AntiAliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGLShaders, GLSLShaders, Post Processing, PostProduction, Cell Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hyper maximalist, elegant, super detailed, photography, volumetric, ultradetailed, intricate details, 8K, super detailed, ambient occlusion, volumetric lighting, high contrast, HDR  q