**The original concept art designs for flower element special effects in games can include the following aspects: Falling petals: Draw flowers and petals in the game scene, determine their color, shape, and quantity, and mark their position and trajectory. Flower circle surround: Based on the size of the character or object, draw the required number, size, color of flowers needed for a surrounding effect. Also consider how to make these flowers present different postures as characters or objects move. Explosive bloom: Depict colorful floral patterns bursting out during skill release process in original artwork design including information such as form of each flower petal's shape & color as well as its --ar 16:9 --q 2 --s 750 --v 5** - Image #2 <@924694190535893003>
The original concept art designs for flower element special effects in games can include the following aspects Falling petals Draw flowers and petals in the game scene, determine their color, shape, and quantity, and mark their position and trajectory. Flower circle surround Based on the size of the character or object, draw the required number, size, color of flowers needed for a surrounding effect. Also consider how to make these flowers present different postures as characters or objects move. Explosive bloom Depict colorful floral patterns bursting out during skill release process in original artwork design including information such as form of each flower petals shape  color as well as its