**Fotorrealistic ultradetailed model of architecture at the city of Gondor, in Minas tirith, representing all the architecture parts that conform the architecture of the place, isolated, distinguing details, columns, doors, ceilings... unreal engine and 3dsMax appearance, super realistic, no landscapes, only elements of the architecture of tha place, isolated between them --ar 16:9 --q 2** - Upscaled by <@1088026695447085077> (fast)
Fotorrealistic ultradetailed model of architecture at the city of Gondor, in Minas tirith, representing all the architecture parts that conform the architecture of the place, isolated, distinguing details, columns, doors, ceilings... unreal engine and 3dsMax appearance, super realistic, no landscapes, only elements of the architecture of tha place, isolated between them