**Imagine a top-down graphical representation of a winding path that traverses an enchanted forest and contains 20 levels, each with different trees to be cut. Create a unique image for each level that represents its difficulty and level number using a consistent art style appropriate for the game. Include other interactive elements along the path, such as animals or collectible items, to add to the visual interest of the screen. Finally, merge the level images together into a coherent and logical sequence on the path, so that players can easily select the level they wish to play** - Upscaled by <@1085625245936918648> (fast)
Imagine a topdown graphical representation of a winding path that traverses an enchanted forest and contains 20 levels, each with different trees to be cut. Create a unique image for each level that represents its difficulty and level number using a consistent art style appropriate for the game. Include other interactive elements along the path, such as animals or collectible items, to add to the visual interest of the screen. Finally, merge the level images together into a coherent and logical sequence on the path, so that players can easily select the level they wish to play