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  #### Resources tagged with Practical Activity similar to LOGO Challenge 1 - Star Square:
  
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  ##### Other tags that relate to LOGO Challenge 1 - Star Square
  Angles at a point/on a line. Logo. Working systematically. Practical Activity. Squares. Iteration. Investigations. STEM - General. Programming. Recursion.
  
  ### There are 183 results
  
  Broad Topics > Using, Applying and Reasoning about Mathematics > Practical Activity
  
  ### First Forward Into Logo 10: Count up - Count Down
  
  ##### Stage: 3, 4 and 5 Challenge Level:
  
  What happens when a procedure calls itself?
  
  ### Making Maths: Making a Tangram
  
  ##### Stage: 2 Challenge Level:
  
  Follow these instructions to make a three-piece and/or seven-piece tangram.
  
  ### This Fencing
  
  ##### Stage: 2 Challenge Level:
  
  Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.
  
  ##### Stage: 3, 4 and 5
  
  Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
  
  ### Making Rectangles, Making Squares
  
  ##### Stage: 3 Challenge Level:
  
  How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?
  
  ### Making Maths: Make a Magic Circle
  
  ##### Stage: 2 Challenge Level:
  
  Make a mobius band and investigate its properties.
  
  ### Making Maths: Walking Through a Playing Card?
  
  ##### Stage: 2 and 3 Challenge Level:
  
  It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?
  
  ### Making Maths: Test the Strength of a Triangle
  
  ##### Stage: 2 Challenge Level:
  
  Have you noticed that triangles are used in manmade structures? Perhaps there is a good reason for this? 'Test a Triangle' and see how rigid triangles are.
  
  ##### Stage: 2 Challenge Level:
  
  Make a cube with three strips of paper. Colour three faces or use the numbers 1 to 6 to make a die.
  
  ### Making Maths: Snake Pits
  
  ##### Stage: 1, 2 and 3 Challenge Level:
  
  A game to make and play based on the number line.
  
  ### Making Maths: Kites and Darts
  
  ##### Stage: 2 Challenge Level:
  
  Using these kite and dart templates, you could try to recreate part of Penrose's famous tessellation or design one yourself.
  
  ### First Forward Into Logo 6: Variables and Procedures
  
  ##### Stage: 3, 4 and 5 Challenge Level:
  
  Learn to write procedures and build them into Logo programs. Learn to use variables.
  
  ### Making Maths: Be a Mathemagician
  
  ##### Stage: 2 Challenge Level:
  
  Surprise your friends with this magic square trick.
  
  ### Making Maths: Archimedes' Spiral
  
  ##### Stage: 2 and 3 Challenge Level:
  
  Make a spiral mobile.
  
  ### Making Maths: Triangular Ball
  
  ##### Stage: 2 Challenge Level:
  
  Make a ball from triangles!
  
  ### The Best Card Trick?
  
  ##### Stage: 3 and 4 Challenge Level:
  
  Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
  
  ### First Forward Into Logo 7: Angles of Polygons
  
  ##### Stage: 3, 4 and 5 Challenge Level:
  
  More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
  
  ### Making Maths: String and Circles
  
  ##### Stage: 2 and 3 Challenge Level:
  
  You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.
  
  ### Making Maths: Stars
  
  ##### Stage: 2 Challenge Level:
  
  Have a go at drawing these stars which use six points drawn around a circle. Perhaps you can create your own designs?
  
  ### First Forward Into Logo 12: Puzzling Sums
  
  ##### Stage: 3, 4 and 5 Challenge Level:
  
  Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
  
  ### First Forward Into Logo 8: More about Variables
  
  ##### Stage: 3, 4 and 5 Challenge Level:
  
  Write a Logo program, putting in variables, and see the effect when you change the variables.
  
  ### Making Maths: Equilateral Triangle Folding
  
  ##### Stage: 2 and 3 Challenge Level:
  
  Make an equilateral triangle by folding paper and use it to make patterns of your own.
  
  ### Back to the Practical?
  
  ##### Stage: 2 and 3
  
  In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .
  
  ### First Forward Into Logo 9: Stars
  
  ##### Stage: 3, 4 and 5 Challenge Level:
  
  Turn through bigger angles and draw stars with Logo.
  
  ### First Forward Into Logo 5: Pen Up, Pen Down
  
  ##### Stage: 2, 3 and 4 Challenge Level:
  
  Learn about Pen Up and Pen Down in Logo
  
  ### Making Maths: A-maze-ing
  
  ##### Stage: 2 Challenge Level:
  
  Did you know mazes tell stories? Find out more about mazes and make one of your own.
  
  ### Making Maths: Clinometer
  
  ##### Stage: 3 Challenge Level:
  
  Make a clinometer and use it to help you estimate the heights of tall objects.
  
  ### Straight to Curves
  
  ##### Stage: 1 and 2 Challenge Level:
  
  How can you make a curve from straight strips of paper?
  
  ### First Forward Into Logo 2: Polygons
  
  ##### Stage: 2, 3 and 4 Challenge Level:
  
  This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
  
  ### Making Maths: Snowflakes
  
  ##### Stage: 2 Challenge Level:
  
  It's hard to make a snowflake with six perfect lines of symmetry, but it's fun to try!
  
  ### Notes on a Triangle
  
  ##### Stage: 3 Challenge Level:
  
  Can you describe what happens in this film?
  
  ### Square Corners
  
  ##### Stage: 2 Challenge Level:
  
  What is the greatest number of counters you can place on the grid below without four of them lying at the corners of a square?
  
  ### Whirling Fibonacci Squares
  
  ##### Stage: 3 and 4
  
  Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
  
  ### Making Maths: Five-point Snowflake
  
  ##### Stage: 2 Challenge Level:
  
  Follow these instructions to make a five-pointed snowflake from a square of paper.
  
  ### Counter Ideas
  
  ##### Stage: 2 Challenge Level:
  
  Here are some ideas to try in the classroom for using counters to investigate number patterns.
  
  ### Order the Changes
  
  ##### Stage: 2 Challenge Level:
  
  Can you order pictures of the development of a frog from frogspawn and of a bean seed growing into a plant?
  
  ### Plaited Origami Polyhedra
  
  ##### Stage: 2, 3 and 4 Challenge Level:
  
  These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.
  
  ### Cut and Make
  
  ##### Stage: 2 Challenge Level:
  
  Cut a square of paper into three pieces as shown. Now,can you use the 3 pieces to make a large triangle, a parallelogram and the square again?
  
  ### Folding
  
  ##### Stage: 2 Challenge Level:
  
  What shapes can you make by folding an A4 piece of paper?
  
  ### It's a Tie
  
  ##### Stage: 2 Challenge Level:
  
  Kaia is sure that her father has worn a particular tie twice a week in at least five of the last ten weeks, but her father disagrees. Who do you think is right?
  
  ### A Patchwork Piece
  
  ##### Stage: 2 Challenge Level:
  
  Follow the diagrams to make this patchwork piece, based on an octagon in a square.
  
  ### Paper Folding - Models of the Platonic Solids
  
  ##### Stage: 2, 3 and 4
  
  A description of how to make the five Platonic solids out of paper.
  
  ### Shaping Up
  
  ##### Stage: 2 Challenge Level:
  
  Are all the possible combinations of two shapes included in this set of 27 cards? How do you know?
  
  ### Hoops/rope
  
  ##### Stage: 2 Challenge Level:
  
  Ideas for practical ways of representing data such as Venn and Carroll diagrams.
  
  ### Celtic Knotwork Patterns
  
  ##### Stage: 2 and 3
  
  This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.
  
  ### Amazing Card Trick
  
  ##### Stage: 3 Challenge Level:
  
  How is it possible to predict the card?
  
  ### Car Journey
  
  ##### Stage: 2 Challenge Level:
  
  This practical activity involves measuring length/distance.
  
  ### Making Maths: Celtic Knot Tiles
  
  ##### Stage: 2, 3 and 4 Challenge Level:
  
  Make some celtic knot patterns using tiling techniques