text: # TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to.
  
  ## Presentation on theme: "TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to."— Presentation transcript:
  
  TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to assess learning in groups using two dice. Students can either write their own questions or the teacher can prepare the boards in advance. www.thescienceteacher.co.ukwww.thescienceteacher.co.uk | resources for science teachers who like to think
  
  Rolling Revision
  
  Dice roll 123456 1 2 3 4 5 6
  
  123456 1 Electrical power = Force = Resistance of a component = Electrical Power = Force = Resistance of a component = 2 Voltage =Work done = Total resistance = Voltage =Work done = Total resistance = 3 G.P.E = Pressure = Equations G.P.E =Pressure =Wave speed = 4 Electrical Energy = Efficiency =Wave speed = Electrical Energy = Efficiency = Angle of incidence = 5 Density = Energy transferred = Angle of incidence = Density = Energy transferred = Kinetic energy = 6 Acceleration =Current = Kinetic energy = Acceleration =Current =
  
  Rules 1.In groups of 3 2.1 group member is the ‘expert’ who holds the answers 3.The other 2 members compete against each other 4.One student rolls 2 dice and answers the corresponding question on the grid 5.If they get the question right, they mark the square with their name. The expert’s decision is final. 6.The turn now passes to the next player in a clockwise direction 7.The winner is the person who ‘owns’ the most squares at the end of a time period specified by the teacher 8.The loser becomes the expert, and the expert now plays the winner
  
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explanation: The document describes a game designed to help students aged 8-18 revise equations. It provides a grid with various equations and rules for playing the game, where students roll dice to select questions and compete to answer them correctly. The document does not contain a specific question or answer but rather a set of potential questions and a structure for a revision game.
distilabel_metadata.content: Evaluate the user given text extract and determine if it contains a math question and optionally and answer to this question.
  
  Output rules:
  
  1. Briefly describe the document and mention if it contains a question or a question and answer.
  2. Finalize the output with: Label: no-question,question,question-and-answer,multiple-question,multiple-question-and-answer
distilabel_metadata.role: system
distilabel_metadata.content: # TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to.
  
  ## Presentation on theme: "TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to."— Presentation transcript:
  
  TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to assess learning in groups using two dice. Students can either write their own questions or the teacher can prepare the boards in advance. www.thescienceteacher.co.ukwww.thescienceteacher.co.uk | resources for science teachers who like to think
  
  Rolling Revision
  
  Dice roll 123456 1 2 3 4 5 6
  
  123456 1 Electrical power = Force = Resistance of a component = Electrical Power = Force = Resistance of a component = 2 Voltage =Work done = Total resistance = Voltage =Work done = Total resistance = 3 G.P.E = Pressure = Equations G.P.E =Pressure =Wave speed = 4 Electrical Energy = Efficiency =Wave speed = Electrical Energy = Efficiency = Angle of incidence = 5 Density = Energy transferred = Angle of incidence = Density = Energy transferred = Kinetic energy = 6 Acceleration =Current = Kinetic energy = Acceleration =Current =
  
  Rules 1.In groups of 3 2.1 group member is the ‘expert’ who holds the answers 3.The other 2 members compete against each other 4.One student rolls 2 dice and answers the corresponding question on the grid 5.If they get the question right, they mark the square with their name. The expert’s decision is final. 6.The turn now passes to the next player in a clockwise direction 7.The winner is the person who ‘owns’ the most squares at the end of a time period specified by the teacher 8.The loser becomes the expert, and the expert now plays the winner
  
  Download ppt "TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to."
  
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distilabel_metadata.role: user
distilabel_metadata.raw_output_q_a_detector_0: The document describes a game designed to help students aged 8-18 revise equations. It provides a grid with various equations and rules for playing the game, where students roll dice to select questions and compete to answer them correctly. The document does not contain a specific question or answer but rather a set of potential questions and a structure for a revision game.
  
  Label: no-question