When it comes to teaching and evaluating oral communication, individual presentations are the most prevalent method employed in Quebec schools. However, many alternatives would benefit from being explored to both diversify and enrich practices. It is from this premise that stems PrendreParole, a gamified pedagogical project of podcast creation with mythological undertones. In addition to French oral skills, this project aims to concurrently develop digital and multimodal competencies. This article describes the project through a narrative of practice structured by the 4P method, then identifies trajectories of interest regarding the mobilization of such competencies through the use of sound modalities in the context of French class at highschool level.