Could you give me a detailed summary of latest trends in developments in serious games or games studies in general?
The field of "serious gaming" refers to the use of digital technologies and virtual environments for training, education, research, simulation, and entertainment purposes. Serious games often involve high-fidelity graphics, sound effects, and interactive elements that create a more immersive experience than traditional video games.

Games studies is an interdisciplinary field that examines how people play computer and console games, as well as their experiences with these forms of media. The study of serious games involves examining various game design techniques, player motivations, emotional responses, and social implications. Researchers are also investigating new ways to integrate technology into learning, such as augmented reality, wearable devices, and 3D printing.

In terms of recent technological advances in serious games, many companies have adopted cloud computing platforms to store and manage data generated by players during gameplay sessions. This allows developers to update content on mobile devices without having to reinstall software on each device. Additionally, virtual reality (VR) headsets offer a more immersive gaming environment compared to conventional monitors. With VR headset development continuing at breakneck speeds, it's likely we'll see even more advanced hardware and features become available over time.