What does the end part of the Tales titles mean? Just going by the "Mothership" titles of the Tales series


Tales of Phantasia
Tales of Destiny
Tales of Eternia
Tales of Symphonia*
Tales of Rebirth*
Tales of Legendia
Tales of the Abyss
Tales of Innocence*
Tales of Vesperia*
Tales of Hearts*
Tales of Graces
Tales of Xillia*
Tales of Zestiria*
Tales of Berseria*


what does the end part represent in them?

I know that with Hearts R and Graces F, the R stands for Remake or Re-imagination and the F stands for "Future" because of Graces' extra content


  There are also terms that are used in remakes or ports of games: "R" stands for "remake" or "Re-imagination" (as in Hearts R), while "F" in Graces f stood for "future", in reference to the game's extra story content.


Tales (Video Games Series) > Terminology

but this doesn't explain what Hearts or Graces means in regards to the game. and i know it can't be worlds because 


Eternia is set on Inferia and Celestia
The Abyss is set on Auldrant
Zestiria and Berseria are on the same world just different eras




*: i have not played these yet so it may actually be obvious if i was to play them but for completeness i ask about them anyway
Sometimes there is a connection between the title and the "Characteristic Genre Name" of the game,


  which is essentially a short subtitle or phrase that outlines the game's overall theme. Source



Tales of Phantasia (Legendary RPG):
The story was based on an unpublished Japanese novel called Tale Phantasia written by the game's programmer. Probably it is just a derivation of fantasy. Source
Tales of Destiny (RPG of Destiny/RPG to Release Destiny):
It refers to the preordained meetings between the characters and their Swordians as they pursue their destiny. Source
Tales of Eternia (RPG of Eternity and Bonds):
Derived from Eternity it is the name given to the world network in Tales of Eternia. It is a universal-like plane comprised of the worlds of Inferia and Celestia. Source
Tales of Symphonia (To Resonate With You RPG):
A symphony can be described as being a composition of different elements which would tie into the main plot of the two worlds and the party's goal to reunite them as well as the resounding connection between everyone's hearts. Source
Tales of Rebirth (RPG Where You Will Be Reborn):
The game's title "Rebirth", was meant to represent the rebirth and reconstruction of harmonious relations between different peoples. Not so much a physical rebirth as a spiritual/mental one. Source
Tales of Legendia (RPG Where Bonds Spin Legends):
The legends surrounding several ingame elements(Teriques, the Legacy, their connections to the Ferises). Source
Tales of the Abyss (RPG to Discover the Meaning of Life):
There is a giant underground area called Qliphoth. It is a massive void that contains an ocean of deadly miasma and mud. Source
Tales of Innocence (RPG to Tie Thoughts Together):
The game's title was inspired by the main character Luca's portrayal as an innocent young boy thrust into the world's troubles. Source
Tales of Vesperia (RPG to Enforce "Justice"):
Vesperia is the name of a star ingame after which the guild of the main characters Brave Vesperia was named. The name is derived from the Roman name for the evening star Venus/Vesper. Source
Tales of Hearts (RPG to Meet the Heart):
The game's central theme is the uniting of people's hearts to overcome strife and two of the main characters have Hearts as last name. Source
Tales of Graces (RPG to Discover the Strength to Protect):
Unsure about this one. 
Tales of Xillia (RPG of Unwavering Convictions/RPG where Choices Spin the Future):
Producer Hideo Baba says it’s derived from million and billion, in English. He wanted to have a huge number and started with "Xillion" which eventually was changed to Xillia. The significance is within a persons life there are many events and encounters with people. Source
Tales of Zestiria (RPG of Passion that Illuminates the World):
Derived from Zest standing for the passion of the characters. Source
Tales of Berseria (RPG of Discovering your Own Reason to Live):
The main theme of Tales of Berseria is the conflict between emotion and reason, with main character Velvet being the incarnation of emotion and rage. This theme is represented in the game's title, which stems from the term "Berserker", legendary warriors who were imbued with uncontrollable power. Source


Main source is this reddit thread.