Is FCP X 10.1.1 hanging because of older hardware? I'm weighing the value of upgrading my machine because FCP X 10.1.1 is constantly hanging—more than once per 5 minutes—and I'm at a loss what to do. Is this just because I have older (Mid-2010) Xeon processors? Could there be other hardware issues contributing to this? 

Choose your own adventure in answering my question:


If I can get more life out of this machine, that would be great. In that case, please share any troubleshooting next steps. 
On the other hand, if I'm being unrealistic to try to keep this machine alive, convince me.


My projects are stored on the boot disk, an internal 3rd-party SSD. I'm running a high-powered albeit older machine with the latest version of FCP X and OS X. Hardware specs below.

The issue is sometimes concurrent with this error message from the Console: Final Cut Pro[3457]: * OpenGL error 0x0506 (invalid framebuffer operation) in function "GL_CHECK_CURRENT_ERROR"

I've submitted feedback to Apple's development team.

Detailed system information:

Model Mac Pro Mid 2010
Processor  2 x 2.4 GHz Quad-Core Intel Xeon [8-Core]
Memory  16 GB 1066 MHz DDR3 ECC
Graphics  ATI Radeon HD 5770 1024 MB
Software  OS X 10.9.3
Storage Physical Drive:
  Media Name: Crucial_CT480M500SSD1 Media
  Medium Type: SSD
  Protocol: SATA
  Internal: Yes
  Partition Map Type: GPT (GUID Partition Table)
  S.M.A.R.T. Status: Verified
I think my hardware is just fine. Upgrading to FCP X 10.1.2 solved the issue for me. 

In case it helps the next person, here's Apple's troubleshooting steps for Final Cut Pro x 10.1 and beyond: http://support.apple.com/kb/ts3893