How to turn a fighter jet? I am not a pilot - just a student &amp; play Ace Combat  sometimes

So I turned off the flight turn assistant in the Ace Combat flight simulator/game &amp; now I have to manually control bank &amp; pitch to turn. I also like to use a little yaw for stabilizing myself.

If I am not wrong - both pitching &amp; rolling are controlled by the control yoke in jets. So, when going for a right turn from level flight, what does the pilot do:


Push the yoke a little right (attain 90+ degree rightward roll) and then pull the yoke towards him (to pitch up - i.e. actually execute the right turning arc). OR
Pull the yoke in a diagonal way i.e. towards SouthEast (assuming pilot was initially heading north) or 4'o clock - and the flight's internal computers break down yoke movement movement into respective pitch and roll magnitudes.


Just curious.
I think you are making things too complicated on yourself. To the best of my knowledge, fighter jet controls will in principle behave the same way as almost any other aircraft- they will in general actuate surfaces the same regardless of orientation. A left/right movement controls roll, a backwards/forwards movement controls pitch.


You would push the stick sufficiently to the right to bank until you reach the desired turn rate. You would have to maintain a little right stick to maintain the bank angle. 
As you do the above, pull back a little to ensure that the vertical speed remains zero. You also need to add a little rudder to create a coordinated turn.


See the following images taken from here and here: