I'm working on an adventure map. I have characters that when you click on a sign that says: `(Character name here) Click to talk.` I used this command:

```
/give @p sign 1 0 {
    BlockEntityTag: {
        Text1: "{\"text\":\"Wounded Man\",\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"say Wounded man: Who are you? Doesn't matter. There's a storm coming I suggest You find Shelter.\"}}",
        Text2: "{\"text\":\"Click to talk\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"say New Quest: Find Shelter\"}}",
        Text3: "{\"clickEvent\":{\"action\":\"run_command\",\"value\":\"particle fireworksSpark\"}}"
    },
    display: {
        Name: "Custom Sign"
    }
}

```

I wanted it to say: `(@) Wounded Man: A storm's coming I suggest you find shelter...`, but instead it says: `(LordSockingham) Wounded man: A storm's coming and I suggest you find shelter...`. Any ideas?