I have the following simple test page and trying to add a FB login button. This will be part of a stand along web site and not a canvas application. If the current user is already logged in on FB, then the list of friends using the application is displayed, but there is no login button. If the current user is not logged in on FB then I get nothing.
Any ideas?
Here is my page... I'm currently running it under localhost.

```
    <body>
        <div id="fb-root">
        </div>
        <!-- Loading of FB SDK -->
        <script type="text/javascript">
            window.fbAsyncInit = function () {
                FB.init({
                    appId: '319067848117743', // App ID
                    channelUrl: 'http://localhost/TestApp/channel.aspx', // Channel File
                    status: true, // check login status
                    cookie: true, // enable cookies to allow the server to access the session
                    xfbml: true  // parse XFBML
                });
            };

            // Load the SDK Asynchronously
            (function (d) {
                var js, id = 'facebook-jssdk'; if (d.getElementById(id)) { return; }
                js = d.createElement('script'); js.id = id; js.async = true;
                js.src = "http://connect.facebook.net/en_US/all.js";
                d.getElementsByTagName('head')[0].appendChild(js);
            } (document));
        </script>
        <!-- Display FB Login Button -->
        <script>        (function (d, s, id) {
                var js, fjs = d.getElementsByTagName(s)[0];
                if (d.getElementById(id)) return;
                js = d.createElement(s); js.id = id;
                js.src = "http://connect.facebook.net/en_US/all.js#xfbml=1&appId=319067848117743";
                fjs.parentNode.insertBefore(js, fjs);
            } (document, 'script', 'facebook-jssdk'));</script>
        <div class="fb-login-button" data-show-faces="true" data-max-rows="2" data-scope="user_about_me,publish_stream,read_stream">
        </div>
    </body>

```