I am trying to make some simple app which allows you to paint on canvas with your right hand.
Fortunately I know how to make painting function but I have a little problem with other thing.
As you know SDK provides you to use a control named KinectRegion which has KinectCursor which is the representation of user's hand. 

The problem is that I don't know why when I am trying to paint something my painting path starts in different position than my KinectCursor is ?

I don't have this problem when I use my own right hand mapping function but in that case I can't use other things like KinectCircleButton because I don't have KinectRegion.

Anyone know how to get or to map KinectCursor position(x,y) from KinectRegion ?

visualisation of my problem:
[IMG]<http://i58.tinypic.com/iqgemt.png[/IMG]>