I wrote an attached property that I can set on a window to extend the glass frame into the client area (using the `DwmExtendFrameIntoClientArea` API). It works fine in most cases. Now I want my window to be borderless, so I set the following attributes on my window :

```
    WindowStyle="None"
    ResizeMode="NoResize"
    Background="Transparent"
    u:WinUtil.EnableGlass="True"
    ShowInTaskbar="False"

```

But with these attributes, the glass doesn't show up at all : my window just has a transparent background. If I set `ResizeMode` to `CanResize`, the glass is shown, but I don't want the window to be resizable.

I suspect it is due to the fact that the glass effect is obtained by extending the non-client frame into the client area : with `WindowStyle = None` and `ResizeMode = NoResize`, there is no non-client frame, so there's nothing to extend. When I enable resizing, it creates a frame around the window, so the frame can be extended.

I guess it should be possible to create a window that has a thin border, no title bar, and can't be resized, by setting the appropriate WS\_\* bits, but I don't know which ones exactly

So my questions are :

1. Which style bits should be set or unset to have the desired appearance and behavior ?
2. How can I initialize the window's style bits ? The Window class doesn't seem to have anything like Windows Forms `CreateParams` property... Is it OK to set these bits after the handle has been created ?
3. I found the `HwndSource` class that could be an answer to question 2, but it seems a bit complex to use if you're not a Win32 expert... Would it be a sensible solution to my problem ?

Any advice is welcome