Low latency DIY sampling? Wondering where to get started on audio sampling.
Planning to use arduino. 
There are guides for wave file players/recorders, but specifically I'm not sure about things like latency. The basic examples I've seen use buffered playback. Is a buffer always required? Will separate controllers to the arduino's be required/recommended for speed?

Im not looking to do crazy polyphony or sample quality, or sample length even.