I have the following setup and sketch.

The problem is that when I click the button it works sometimes, but other times it executes On Off straight after On as if it's executing twice.

This is after pressing the button only 7 times:

```
Off
On
Off
On
Off
On
Off
On
Off

```

I thought that was the whole point of a state machine? That it continues to execute the next state (not multiple times at random).

Very very confused with this one.

![enter image description here](https://i.stack.imgur.com/xcvLw.png)

```
//http://www.arduino.cc/playground/uploads/Code/FSM.zip
#include <FiniteStateMachine.h>
//http://www.arduino.cc/playground/uploads/Code/Button.zip
#include <Button.h>
//http://www.arduino.cc/playground/uploads/Code/LED.zip
#include <LED.h>

const byte NUMBER_OF_STATES = 2; //how many states are we cycling through?

//initialize states
State On = State(ledOn);
State Off = State(ledOff); 

FSM ledStateMachine = FSM(On);     //initialize state machine, start in state: On

Button button = Button(2, INPUT_PULLUP); //initialize the button (wire between pin 12 and ground)
LED led = LED(13);                 //initialize the LED
byte buttonPresses = 0;            //counter variable, hols number of button presses

void setup(){
  Serial.begin(9600);
}

//poor example, but then again; it's just an example
void loop(){
  if (button.uniquePress()){
    //increment buttonPresses and constrain it to [ 0, 1 ]
    buttonPresses = ++buttonPresses % NUMBER_OF_STATES;
    switch (buttonPresses){
      case 0: ledStateMachine.transitionTo(On); Serial.println("On"); break;
      case 1: ledStateMachine.transitionTo(Off); Serial.println("Off"); break;
    }
  }
  ledStateMachine.update();
}

//utility functions
void ledOn(){ led.on(); }
void ledOff(){ led.off(); }
//end utility functions

```