I would prefer theater of the mind because grid combat feels too clunky and removes from immersion but know some of my players are more purist and want the grid. Is there a good compromise? I feel like the traditional grid play has my focus on everyone's movements and ranges and initiation order and really breaks my narration when trying to breeze through all of that instead of storytelling the combat which seems more rewarding and immersive. I've seen "grid lite" where it breaks the field down into ranges of "melee", "range attack distance", and "out of the way" but I'm still not sure if that would be distracting or confusing if a BBEG moves around either