I'm using LibGDX.

Let's say that I wan't to jump - but not really touching the screen, I don't want to use a keyboard forsay, And implement the touch, like i was touching the screen.
Can i do that?

Can one let's say "test" the button without pressing it (from the touch screen of application / android / ios / etc..)?

Example of a button from InputListener:

```
final Image imageJumpButton = new Image(new Texture("jbjump.png"));
imageJumpButton.addListener(new InputListener() {

    @Override
    public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) {
        JOYSTICK_UP= true;
        return true;
    }

    @Override
    public void touchUp(InputEvent event, float x, float y, int pointer, int button) {
        JOYSTICK_UP = false;
    }
});

```

I thank you.