I have an app with a navigation view list that doesn't update when new elements get added later on in the app. the initial screen is fine and everything get triggered at this moment no matter how I code them, but beyond that, it stays that way. At some point I had my "init" method as an .onappear, and dynamic elements wouldn't come in, but the static ones would get added multiple times when I would go back and forth in the app, this is no longer part of my code now though.

here what my content view look like, I tried to move the navigation view part to the class that has the published var, in case it help, visually it dint change anything, dint help either.

```
struct ContentView: View {

    @ObservedObject var diceViewList = DiceViewList()

    var body: some View {
        VStack{
            Text("Diceimator").padding()
            diceViewList.body 
            Text("Luck Selector")
        }
    }
}

```

and the DiceViewList class

```
import Foundation
import SwiftUI
class DiceViewList: ObservableObject {
    @Published var list = [DiceView]()

    init() {
        list.append(DiceView(objectID: "Generic", name: "Generic dice set"))
        list.append(DiceView(objectID: "Add", name: "Add a new dice set"))
        // This insert is a simulation of what add() does with the same exact values. it does get added properly
        let pos = 1
        let id = 1
        self.list.insert(DiceView(objectID: String(id), dice: Dice(name: String("Dice"), face: 1, amount: 1), name: "Dice"), at: pos)
    }

 var body: some View {
        NavigationView {

            List {
                ForEach(self.list) { dView in
                    NavigationLink(destination: DiceView(objectID: dView.id, dice: dView.dice, name: dView.name)) {
                        HStack {  Text(dView.name) }
                    }
                }
            }
        }
    }

    func add(dice: Dice) {
        let pos = list.count - 1
        let id = list.count - 1
        self.list.insert(DiceView(objectID: String(id), dice: dice, name: dice.name), at: pos)

    }
}

```

I'm working on the latest Xcode 11 in case it matter

**EDIT:** Edited code according to suggestions, problem didnt change at all

```
struct ContentView: View {

    @ObservedObject var vm: DiceViewList = DiceViewList()

    var body: some View {

            NavigationView {
                List(vm.customlist) { dice in
                    NavigationLink(destination: DiceView(dice: dice)) {
                        Text(dice.name)
                    }
                } 

        }
    }
}

```

and the `DiceViewList` class

```
class DiceViewList: ObservableObject {

    @Published var customlist: [Dice] = []
    func add(dice: Dice) {

        self.customlist.append(dice)

    }

    init() {
        customlist.append(Dice(objectID: "0", name: "Generic", face: 1, amount: 1))
        customlist.append(Dice(objectID: "999", name: "AddDice", face: 1, amount: 1))
    }
}

```