More info about health - exact ammounts! Hi guys, welcome to the second installment of diep physics, where we  investigate stats in diep io! Here are some important things to know:

Tanks gain extra hp when leveling up - more specifically 2 hp per level.

A lvl 1 tank has 50 hp

Every point in health gives 20 extra health

Formula : HP = 2L + 48 + 20P (yes I know this is already known, but I still want to put it here for those that dont know)

   HP - hit points
   L - level
   P - poins in max health

A square has 10 hp

A triangle has 30 hp

A pentagon has 100 hp

An Alpha pentagon has 3000 hp

A crasher has 10 hp

A big crasher has 30 hp

Bosses have 3000 hp (thanks bio)

Dominators have 6000 hp(thanks trash)

Next up : Size! (lol thats gonna be easy)