Your spells and abilities have a chance to grant you 583 Mastery for 15 sec. When this effect expires it jumps once to a nearby ally, granting them 115 Mastery for 8 sec.
Increases your Mastery by 51 and your Leech by 26.
Your Blade of Justice critical hits cause the target to burn for an additional 3017 Holy damage every 2 sec over 6 sec.
Taking damage has a chance to grant you Azerite Veins, healing you for 8552 every 2.8 sec. Lasts 18 sec or until you are fully healed.
When you take damage, heal for 4936. Cannot occur more than once every 6 sec.
Equip: Your attacks have a chance to inflict Choking Brine, dealing 691 damage every 0.9 sec for 6 sec. If the target dies with Choking Brine it splashes to all targets within 8 yds.
Equip: Your attacks have a chance to cause a Void Sector, instantly dealing 15640 Shadow damage split among all targets in a cone in front of you. Deals increased damage when striking multiple targets.
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
Divine Steed now has 2 charges.
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Increases the range of your Hammer of Justice by 10 yards.