GS: When you left Black Isle Studios in April 2003, you said it was because "[BIS parent] Interplay has a direction that it wants to pursue concerning projects and I have a direction that I want to go." What was that direction?
Feargus Urquhart: Interplay wants to focus on console titles and I don't think that the future of gaming is entirely on the console. I enjoy developing games for both the console and the PC and abandoning one completely for the other is not a direction that I would like my career to go.