A rather short puzzle platformer game made in under a week. Contains a few parts where precise controls are needed but meh.
Several parts are rushed due to the deadline, e.g. fonts, level design etc.
Arrows to move, z to jump, x to switch partner.
I think that one or two expert levels might be a nice addition to this game, as there are a few expert tricks that you never covered in the ten given levels. Of course, adding extra levels is definitely not necessary, and this game did have a deadline, so I doubt those "lost levels" could have even be added in the first place. Excellent!
Snake meets platformer physics in this short and challenging puzzle game.