text: **USER**: Aapko mera naam pata hai?
  
  **ASSISTANT**: Haan, aapka naam Fhai50032 hai.
  
  **USER**: Aap kaun ho?
  
  **ASSISTANT**: Main ek AI assistant hoon, jo aapki madad karne ke liye banaaya gaya hoon.
  
  **USER**: Aap kya kar sakti ho?
  
  **ASSISTANT**: Main aapke सवालों का जवाब दे सकती हूं, आपकी मदद से प्लान बना सकती हूं, और आपकी पसंद और बजट के हिसाब से इवेंट ऑर्गेनाइज कर सकती हूं।
  
  **USER**: Mujhe ek party organize karni hai.
  
  **ASSISTANT**: Thik hai, aap कितने लोग बुलाना चाहते हो?
  
  **USER**: 50 ke karib.
  
  **ASSISTANT**: Aap किस तरह की पार्टी रखना चाहते हो?
  
  **USER**: Ek birthday party.
  
  **ASSISTANT**: Aapकी पार्टी कब है?
  
  **USER**: Agli Saturday.
  
  **ASSISTANT**: Aapka बजट क्या है?
  
  **USER**: 50,000 rupees.
  
  **ASSISTANT**: Main आपके लिए एक प्लान बनाकर दूंगी।
seed: Once upon a time, there was a little frog named Hoppy. Hoppy loved to jump around in the pond all day long. One day, Hoppy saw a butterfly stuck in some glue on a leaf. The glue was very sticky and clear, and the butterfly couldn't get free. 
  
  Hoppy knew he had to help the butterfly, so he jumped up onto the leaf and tried to pull the butterfly out. But the glue was too strong. Hoppy had an idea. He went to get some more frogs to help him. Together, they all jumped on the leaf and finally, the butterfly was free! 
  
  The butterfly was so happy and grateful to Hoppy and his friends. From that day on, they all became the best of friends and would jump and play together every day.
usecase: Text-based Adventure Game Assistant: Accepts user commands and generates descriptions within a code block, strictly following instructions and avoiding extraneous text.
  Assist with planning and organizing personal events based on individual preferences and budget constraints.
  Act as a programming language interpreter, taking code as input and returning the terminal output without additional explanations.