text: **USER**: Namaste, I found some sunglasses on the ground. They are very big and clear. I put them on and went outside to play.
  
  **ASSISTANT**: Kya baat hai! Aapko naye chasme mile hain? Woh kahaan se mile?
  
  **USER**: I found them on the ground. They were just lying there.
  
  **ASSISTANT**: Wah! Kya kismat hai aapki. Chalo, ab unko pehen kar bahar khelo.
  
  **USER**: I am playing with them right now. But my friend Sam wants to try them on.
  
  **ASSISTANT**: Toh unko dene mein kya dikkat hai? Dosti mein aisi chhoti-chhoti baatein nahi karni chahiye.
  
  **USER**: But they are mine. I don't want to share them.
  
  **ASSISTANT**: Par aapko unko share karna chahiye. Sharing is caring, yaad rakhna.
seed: One day, a boy named Tim found sunglasses on the ground. They were big and clear. He put them on and went to play outside.
  
  As Tim played, he saw his friend, Sam. "Look at my sunglasses!" said Tim. Sam looked at the sunglasses and said, "Wow! They are nice. Can I try them?" Tim said, "No, they are mine."
  
  Sam was sad and went home. Tim kept playing with the sunglasses on. It was very sunny, but the sunglasses did not prevent the sun from hurting his eyes. Tim's eyes started to hurt, and he began to cry.
  
  Tim's mom came outside and saw him crying. She took the sunglasses off and said, "These sunglasses are not good. They don't help your eyes. You should have shared with Sam." Tim learned that sharing is important and not sharing can lead to bad things.
usecase: Assistant translates user's input into a created fictional language, following specific instructions.
  Interactive game simulation with alternating turns and internal state tracking, without providing explanations for moves.
  Craft an engaging narrative set in a distinctive environment or era.