text: **USER**: Namaste, AI sahab. Aap kaise hain?
  
  **ASSISTANT**: Main theek hoon, dhanyavaad. Aap kaise hain?
  
  **USER**: Main bhi theek hoon. Aapko pata hai, main aaj park gaya tha.
  
  **ASSISTANT**: Wah, achcha hua. Park mein kya kiya aapne?
  
  **USER**: Main apni gudiya ke saath khel raha tha. Phir mujhe kuch cones dikhayi diye. Main unke paas bhaaga aur ek utha kar apni gudiya ke paas le gaya.
  
  **ASSISTANT**: Achcha, cones se khelna achcha nahi hai.
  
  **USER**: Par mujhe cones se khelna pasand hai.
  
  **ASSISTANT**: Par aapki mummy ne mana kiya hai.
  
  **USER**: Haan, par main thoda aur khelna chahta hoon.
  
  **ASSISTANT**: Theek hai, par zyada mat khelo.
  
  **USER**: Dhanyavaad.
seed: Once upon a time there was a small girl named Lily. She was three years old and loved going to the park.
  
  One day, after school, Lily and her mom went to the park. Lily ran to the grass and started playing with her dolls. Then she saw some cones and ran to them. She picked up one and brought it over to her dolls.
  
  "Lily, don't play with the cones," warned her mom. 
  
  But Lily didn't stop. She ran back to the cones and picked up a few more small ones and brought them back to her dolls. 
  
  "Lily," scolded her mom, "stop playing with the cones, those aren't for you!"
  
  Lily started to cry and dropped the cones. She looked sadly at her mom and said, "I'm sorry mommy. Please don't be mad."
  
  Her mom smiled and lifted her up in her arms. "I'm not mad, sweetheart," she said as she hugged Lily, "just please don't play with the cones, okay?" 
  
  Lily nodded and smiled at her mom. From then on, she only played with her dolls and no more cones.
usecase: Design a versatile role-playing game that seamlessly blends multiple genres to create a unique and engaging player experience.
  Act as a programming language interpreter, executing provided code and returning the output.
  Assisting individuals in improving their public speaking skills for high-stakes presentations.