Project Manager: Mm-hmm .
Industrial Designer: Mm yeah .
Project Manager: Okay . {vocalsound} I g yeah . Time is it ?
Marketing: {vocalsound} Fourteen twenty six .
Project Manager: Okay . Lovely to see you all again . Um {vocalsound} it's our conceptual design meeting and it's starting at approximately fourteen twenty five and so we have forty minutes for this one again and so we'll go just after three o'clock . Um okay {vocalsound} our agenda , we're gonna do an opening , I'm gonna review the minutes of the last meeting , then we'll have your three presentations um and then we'll have to make a decision on the remote control concepts , and finally we'll close . So
Industrial Designer: Okay .
Project Manager: opening . Um these are our minutes from r the functional design . We decided our target group is the focus on who can afford it , because we have international appeal and we said it's for all age groups , different um functions of it . Our main objectives were simplicity and fashion . {vocalsound} And s um in specific functions are something to keep the remote from getting lost , large buttons for the essential functions , a possibility for extra functions , like a sliding a sliding piece {vocalsound} and a long-life battery or a charging station . Okay , now three presentations . I'd like to do it in this order , first do the conceptual specification of components , properties and materials {vocalsound} um and then the conceptual specification of user interface {vocalsound} and finally trend watching .
Industrial Designer: That would be me .
User Interface: Yep .
Industrial Designer: Alright . Well .
Project Manager: Mm . 'kay . Function F_ eight it . There we go .
Industrial Designer: Alright . Um I'm very excited by this one actually guys I uh had a lot of fun doing it . Components design . This is where you look at what does it take to make a remote control and what should we make our specific remote control out of . {vocalsound} Um . So , we need to examine each element separately , but we're designing a full thing , so you wanna keep it integrated as a whole . The main elements of remote controls in general , and therefore ours as well , are the case , the buttons , the circuit board with the chip and the battery . These are all things that we had sort of addressed before , but I'm gonna take each one a little bit separately here as we figure out what they should be made of and what they should look like . The case , uh the options that I've gotten from headquarters about what we can do , um there's there's the shape of a case , we could do a flat sh a flat case , a curved case or maybe even a double double-curved case . I haven't seen any pictures of what this exactly looks like yet , just keep that in mind , but these are the options that we have from manufacturing and we can make our case out of plastic , the m the main base will be plastic , but we have all these sort of fashion and technological elements we can add in , wood , latex , titanium , rubber or other coloured types of plastic . That would be our case . Um buttons , for buttons we have um pushbuttons , which is what Real Reaction uses the most often , but we also have scror scroll wheels ,
Project Manager: Mm .
Industrial Designer: which can have integrated pushbuttons , or we could go all high-tech and have an L_ L_C_D_ screen . {vocalsound} Um circuit board and chip we can have a simple one , a regular one or an advanced one , depending on what our other needs are . And then battery I think is where things get most exciting . We're talking about long-life batteries here . {vocalsound} Um we can we can have your sort of basic double A_ batteries , but we also have these options of um {vocalsound} using a kinetic battery , like are used in high-tech watches , where you just have to move it a little bit to get it to power up . Um so simple movements like pushing buttons would recharge the battery . Or a solar battery , although there are slight um {vocalsound} complications with solar batteries as in we can't use a latex case if we have a solar battery .
Project Manager: Hmm .
Industrial Designer: Or um something they only described as the type of battery you find in torches from about fifty years ago , flashlights . Not quite sure what that is , but that's the description that I received , so that's what I'm passing on to you . {vocalsound} So those are our options . Um personal preferences that I was thinking through {disfmarker} here's what we've been talking about all through , fashion and simplicity . So if we're going for fashion in our cases , I think that what we're gonna wanna look at is a curved or a double-curved case , probably with a variety of design elements . Maybe titanium , maybe some wood . We're gonna have to investigate that better when I get specifics of the actual materials , but that's sort of what I have in mind . And we wanna go for simplicity . Probably pushbuttons , but I'm sort of intrigued by the idea of a scroll scroll wheel , if anyone has anything
Project Manager: Mm .
Industrial Designer: any ideas on that ? I mean I know the iPods and things right now have touch scroll um buttons which are exactly like what they're describing , so that might be something we wanna look into . And I'm really intrigued by the idea of a kinetic battery . {vocalsound} Solar I don't think would be such a good idea , because how often are you sure that your remote control will get a certain amount of light .
Project Manager: {vocalsound}
Industrial Designer: But this idea of the kinetic , that you don't have to replace , and that a simple just shaking it around will make it work , I think that that m would be a very interesting thing . But I think we'd also wanna go for e a simple chip or regular chip to keep our costs down . Uh we really only need a regular or advanced chip t if we're gonna start using an L_C_D_ . So I think we want to be aware of not making things overly t technological if they don't need to be , 'cause that'll keep our manufacturing price way down . That's what I have for options . Um I'd appreciate anyone's input , but that's what I'm seeing for the future of the the look of this thing . {vocalsound}
Marketing: Is double-curved like {disfmarker} would be like two hands kind of thing ?
Industrial Designer: I'm not sure . I haven't received any specific
Marketing: {vocalsound} Okay .
Industrial Designer: visuals of this yet .
Marketing: 'Cause I'm imagining like double-curved is like , you know , like two sides that curve
Industrial Designer: This is what I'm sort of {disfmarker}
Marketing: and then like one curve would just be like a single vertical-ish kind of looking thing ,
Industrial Designer: {vocalsound} Yeah . I'm not sure ,
Marketing: but I've no idea .
Industrial Designer: but I'll let you know as soon as I get any pictures .
Marketing: Sounds good .
Project Manager: Yeah , I wonder {disfmarker}
Industrial Designer: I know if we do have a double-curved case , it can't have any titanium in it . But the titanium , they were quite {disfmarker} they're marketing quite hard to us as being used in the space programme , so that could be quite interesting .
User Interface: {vocalsound} {vocalsound}
Industrial Designer: Space-age remote .
Project Manager: Mm-hmm . {vocalsound} Just an interesting marketing kind of element .
Industrial Designer: Just all things to keep in mind . Yeah . {vocalsound} That's about all I have to do , guys . I hope I didn't go through that too quickly .
Project Manager: Uh just a real quick question um the weight of these different elements , have you {disfmarker}
Industrial Designer: Yeah , n
Project Manager: no idea , okay .
Industrial Designer: no idea , no idea . Um I'm assuming that a kinetic battery isn't gonna take up that much weight ,
Project Manager: Mm-hmm .
Industrial Designer: and that a tita titanium is very light , I know ,
Project Manager: Mm-hmm .
Industrial Designer: um but other than {disfmarker}
Project Manager: {gap}
Industrial Designer: that's really basic , I mean , that's all I have gotten so far . {vocalsound}
Project Manager: Okay .
Industrial Designer: Alright ? Any other questions ?
User Interface: Uh-huh . Don't think so .
Industrial Designer: No ? Okay .
Project Manager: Mm 'kay .
Industrial Designer: I have save this in the uh shared projects , if anyone wants to look
Project Manager: Thank you , perfect .
Industrial Designer: and I have c considerable notes on the topic as well , if anyone needs any more information . Uh {disfmarker}
Marketing: Thanks .
Project Manager: Um if you made notes yourself you can put those on our um {disfmarker} underneath our {disfmarker} oh , uh in your book ,
Industrial Designer: Just in my notebook ,
Project Manager: then don't worry about that .
Industrial Designer: but if anyone has any specific questions , don't hesitate to email me or something . Alright ? Uh I guess I can {disfmarker}
Project Manager: 'Kay now we're um concepts concepts of user interface . {vocalsound}
Marketing: {vocalsound}
Project Manager: Yeah , um . This one's so much tighter than the other one .
Industrial Designer: {vocalsound} I know .
Project Manager: Okay . Nope . There we go . Here you are .
User Interface: Jess .
Industrial Designer: G oh , geez .
User Interface: Alright , so I'm gonna describe the the concept of the user interface of this des device . Um we've talked about uh the two essential properties of the user interface . We want it to be simple and we want it to be fashionable . Um other {disfmarker} we've also got to remember that this is a device that serves as a useful purpose . Uh we want people to be able to use it s as a remote control , so we need to determine what the essential functions of the d of the device are and make sure that we include {disfmarker} that we've included all of those and that we actually end up with a device that is going to be useful to people . We have a number of different choices for a design concept um and s that's that's something that that I'll show you some examples of um , but essentially we need to choose how how is this device going to work ,
Industrial Designer: {vocalsound}
User Interface: how how {disfmarker} what kind of model is there going to be for user interaction with this device . Uh once we've chosen a a concept for it , we can then design the features around the concept , making sure that we get all the essential functions in the device and uh the extra functions and the more advanced features . And of course we also have to make it look cool .
Industrial Designer: {vocalsound}
User Interface: So basically ,
Marketing: {vocalsound}
User Interface: that's what we don't want . {vocalsound} M we don't want lots of buttons , uh complicated features . We want something that looks nice and simple .
Industrial Designer: Hmm .
User Interface: Here's a a fairly simple device . This is an an iPod from Apple . Um I think the main thing to notice about it is it just has four buttons . It's very minimalistic in its design . Uh you use these four buttons to m to move around a range of settings on the small L_C_D_ screen . Um {vocalsound} the thing I like about this is that it's very very quick to access the main features . Uh you can just about make out uh that the button {disfmarker} three buttons are uh previous track , next track and play pause . They're the main the main features of the iPod , the things you will use a all the time . Um then if you want to do anything more advanced , you go into the little menu on the L_C_D_ screen and you use the buttons just to scroll around and and find the more advanced features that you want . So I think that's that's a good a good kind of model that we could have . Um {vocalsound} here's a another example . This is uh {disfmarker} it's an interesting idea and I think i it looks pretty cool . Um it's certainly got novelty value .
Project Manager: Mm .
User Interface: Uh it's nice and colourful , it's nice and bright . Uh it's also something that you can kind of feel your way around . The buttons are are different shapes and and you can sort of {disfmarker} yeah if you're watching T_V_ in the dark or whatever , you can work out which button's which and basically , yeah it's ith it's fun . So I {vocalsound} I like I like this idea of just having buttons for the features that you use most often . So you'd need a few buttons to select your favourite channels . I mean most people , when they watch T_V_ , they have two hundred and fifty channels on their T_V_ and they watch of 'bout four of them at the most . So , you have buttons for your favourite channel , changing the volume , which is something you do all the time when you're watching T_V_ , and the button to switch it off , in case you get bored . Um other features , things like adjusting the brightness , tuning the T_V_ , uh I don't know what else you do with a T_V_ . Um but these are these are all necessary functions . Uh you can't have a t there's no point having a television that you can't tune or that you can't set the contrast , so we need to find a way of including these somehow . Um and one other suggestions I'd make is to in is to include in a menu system , a bit like on the iPod . So we'd either have a small L_C_D_ display on the device itself , or uh have a dis a menu display that comes up on your television and can b be controlled through the device .
Industrial Designer: Hmm .
User Interface: And that would allow you to access access the advanced features uh whilst keeping a very small and simple set of buttons for the features that you use most often .
Project Manager: {vocalsound} Okay .
Industrial Designer: So you'd be advocating an L_C_D_ then ?
User Interface: I think that's {vocalsound} that's one way to go , yes .
Industrial Designer: Okay .
User Interface: Um I mean there are there are advantages and disadvantages if you if you have an L_C_D_ display , it's it's nice , because it's {disfmarker} it it lets you just sort of sit there and st and control your television from your armchair .
Industrial Designer: Mm-hmm .
User Interface: There are disadvantages , an an L_C_D_ display would have to be quite small , 'cause we're we're {vocalsound} I {vocalsound}
Industrial Designer: Right
User Interface: well we're {disfmarker} I assume we're gonna be making quite a small device . Um it would also have to have uh a kind of backlighting in it , 'cause you ten you tend to watch T_V_ in the dark ,
Project Manager: Mm-hmm .
Industrial Designer: Right .
User Interface: but you need to be able to see your L_D_D_ L_C_D_ display . The alternative is to have a {vocalsound} an on-screen display on your television that you control through your remote control . Uh a bit like a bit like how they have these um digital boxes where you you press the buttons and it comes up with your {disfmarker} this thing of watch lo what's on each channel .
Project Manager: Mm-hmm .
Industrial Designer: Okay .
User Interface: I mean that that's also a good idea . It's it can it does have it's problems as well , if you've got a small T_V_ and you're sitting on the other side of a room , it's hard to read the little text that comes up .
Project Manager: Mm .
Industrial Designer: Mm-hmm .
User Interface: Uh but that's a that's a design decision that we can make .
Industrial Designer: 'Kay .
Project Manager: I do think that um one of the important features for a remote is seeing a menu and seeing what's on .
Marketing: {vocalsound}
Project Manager: Um and so
User Interface: Yeah .
Project Manager: like favourite channels is is applicable , but I think th that you do need to have some kind of function where it's {disfmarker} um you have t you can see the title of the show or possibly a description of it .
Industrial Designer: Well {disfmarker} Are you are you tak
Project Manager: Like I I know I use that often enough .
User Interface: Yeah .
Marketing: {vocalsound} Wait , but is that separate from what he was saying ?
Project Manager: Well
Industrial Designer: Yeah .
Project Manager: if it if it was a L_ L_C_D_ on th on the remote , I don't know that you could f that you'd be able to see a {disfmarker}
Industrial Designer: No , I think I think we're talking menu like contrast and tuning the V_C_R_ or something if I've understood you correctly , rather than menu as what's on .
Project Manager: Okay .
User Interface: Yeah , that that would be one of the features , yes .
Project Manager: Okay . 'Cause that would be more specifically a digital box ,
User Interface: But it's it's it's something to bear in mind is that if we put a display on the remote control the c uh communication is one way ,
Project Manager: mm-hmm .
User Interface: so you can't have the televisions and information back to the remote control , at least I don't think you can .
Industrial Designer: Oh , good point .
Project Manager: Mm .
User Interface: Um I'm not sure .
Industrial Designer: Yeah .
Project Manager: Okay , now we're moving on to market . Marketing .
Marketing: {vocalsound} Should I plug that in ?
Project Manager: {vocalsound}
Marketing: {vocalsound}
User Interface: Is that going on ? Okay .
Marketing: Maybe it's just not {disfmarker}
User Interface: Uh that should be alright , actually .
Marketing: Is it on ? Ri What F_ do you have to press ,
Project Manager: Eight .
Marketing: five ? I just keep pressing lots of 'em . Well , I don't know how relevant all of this gonna be . {vocalsound} If anything , the {gap} that they gave me .
Project Manager: Oops , it's not plugged in , quite in well enough .
Industrial Designer: No signal .
Marketing: Alright .
Project Manager: There we are .
Industrial Designer: Oop , there we go .
Project Manager: Mm 'kay .
Marketing: Oh yeah . {vocalsound} Okay , so we're gonna look a little bit at trend watching . {vocalsound} Basically , I was given um an executive summary that was a market investigation on remote controls that was recently conducted , and then also some fashion watchers in Paris and Milan commented on some things that are gonna be going on this year .
Project Manager: {vocalsound}
Marketing: {vocalsound} So first um they had people {disfmarker} they ranked um the important aspects of r remote controls , and right now i d they're saying that currently there's a functional look and feel preference , but that really , over the next year it it that's gonna be switching to fancy look and feel remotes , so that just goes back to the whole desire of our c Real Reaction company wanting to focus on fashion and so , even though we're stressing , when we're talking , we've all been talking about this like simplicity and easy to use idea , they're sort of wanting us to remember that the number one thing for everyone is that it's fancy look and feel . And as these are ranked , the top one is doubly important to the second one , which is doubly important to the third one ,
Industrial Designer: Okay .
Marketing: so just to take that weight into account . {vocalsound} The second thing that was mentioned as important was the technological innovations . That would be like if we use something like the space material or the L_C_D_ screen , things like that . And then ease of use was the third most important , whi so really , no matter what , we need to focus the most on fancy look and feel , according to this . I don't know how much we agree with that . {vocalsound} And then {vocalsound} the fashion watch talks about that this year's top trend for clothes ,
Industrial Designer: {vocalsound}
User Interface: {vocalsound}
Marketing: shoes and furniture is fruits and vegetables and tha that there's a preference for spongy , {vocalsound} tight material .
User Interface: {vocalsound}
Project Manager: S sweet .
Marketing: {vocalsound} And so that brings us to my personal preferences . Who wants a spongy remote or one with {vocalsound} fruit and vegetable padding .
Industrial Designer: {vocalsound}
Project Manager: {vocalsound}
Marketing: Personally , I don't really think that I want one that's gonna go out of style or go stale , excuse the pun , um in a year , so
User Interface: {vocalsound}
Marketing: {vocalsound} even though this is coming from us as , you know , trend watch , market research , I don't know how much of it we necessarily {vocalsound} wanna take away .
Industrial Designer: {vocalsound}
Marketing: Also , considering that the d research b has been carried out by Real Reaction , I'm a little hesitant as to {vocalsound} like , how these questions may have been worded , and if necessarily this whole fashion to technology y edas ease of use is necessarily the right ranking . Personally , like I might reverse it , but if we're working for this company then I guess no matter what , we have to stress fashion the most . {vocalsound} But {vocalsound} it doesn't necessarily need to be a spongy material . {vocalsound}
Industrial Designer: Mm . {vocalsound}
User Interface: {vocalsound}
Industrial Designer: That {disfmarker} there's all kinds of scope for imagination in that one though .
User Interface: {vocalsound}
Marketing: Yeah . {vocalsound} I don't have a lot of notes to share if you want them ,
Industrial Designer: {vocalsound}
User Interface: {vocalsound}
Marketing: that pretty much sums it up . So yeah .
Project Manager: Okay , do we have any {disfmarker} s some questions for this , let's see um .
Marketing: Yeah , what can I possibly enlighten on ?
Project Manager: Um do you have any ideas how to possibly use these ? Um how to how to use a fruit or vegetable or um or the spongy material at all ?
User Interface: {gap}
Project Manager: Like could we make a s like could we make a spongy remote ? It would be easier on the hands .
Industrial Designer: If it's latex {disfmarker} if it's latexy {disfmarker}
Project Manager: It's kind of {disfmarker} and then it {disfmarker}
Industrial Designer: Um , mean {disfmarker}
Project Manager: we would have to find a way to protect like the chip and all that ,
User Interface: A kind of thing that {disfmarker}
Project Manager: I dunno . But {disfmarker}
Industrial Designer: An uh I {disfmarker} if {disfmarker} th {vocalsound} my understanding of a latex case is that it's in fact hard to protect stuff inside ,
Project Manager: Mm-hmm .
Industrial Designer: but that it's covered with the latex , which is spongier and softer on your hands . It's {disfmarker} there's something to be said , I mean we we got that thing earlier from you about um not wanting it to {disfmarker} R_ R_ repetitive stress injuries and things
Project Manager: Mm-hmm .
Industrial Designer: and and {disfmarker}
User Interface: Yeah .
Marketing: Mm-hmm .
Industrial Designer: Yeah ,
Marketing: Yeah , so something , m m instead of a necess
Industrial Designer: something grippable , I mean we don't we don't we don't wanna go spongy , maybe . {vocalsound}
Marketing: yeah , grip , I'm thinking grip more than like sinking into your hands ,
User Interface: {vocalsound} Yeah . Yeah .
Marketing: you know , i and I think I'm envisioning more like , you know , the material that you have when you sit on like a bicycle ,
Industrial Designer: Yeah .
Project Manager: Mm-hmm .
Marketing: so that it doesn't hurt when you're sitting down for a long time ,
Industrial Designer: Mm-hmm .
Marketing: like I'm imagining that sort of thing , I don't know what th that material's called .
Industrial Designer: Yeah , I think that given the list of materials I w I was forwarded it's {disfmarker} that seems doable . {vocalsound} could we go in fruit and vegetable colours ? We could colour-co-ordinate them ,
Project Manager: F for sure , or maybe like
Marketing: {vocalsound}
Industrial Designer: li
Project Manager: um couple main ones being like , I dunno , lemons or strawberries or something .
Industrial Designer: The buttons could be fruit-shaped .
Project Manager: Could they be smelly ?
User Interface: {vocalsound} I Is it supposed to be shaped like a vegetable ? Uh like uh I dunno , like uh carrots or something .
Industrial Designer: {vocalsound} Oh well
Marketing: {vocalsound} Oh God .
Project Manager: I don't know .
Marketing: {vocalsound}
Project Manager: Or carrot shaped ,
Industrial Designer: it's quite easy to s shape thing like carrot
Project Manager: mm .
Industrial Designer: isn't it ?
User Interface: {vocalsound} Maybe ,
Project Manager: {vocalsound} Like large button ,
Industrial Designer: Or maybe the buttons could be shaped like different fruits .
User Interface: or {disfmarker}
Project Manager: that's what I was thinking of , yeah .
Marketing: What about the idea of like a round remote ? Instead of like a vertical up and down one . Like in terms of holding it . Like that's a f shape of a fruit .
Industrial Designer: {gap} be {disfmarker} {vocalsound}
User Interface: Kind of like a potato .
Industrial Designer: yeah .
User Interface: {vocalsound} Yeah .
Project Manager: Might {disfmarker}
Industrial Designer: {vocalsound} It'd be harder to f bu uh buttons I think .
Project Manager: would you think you you {disfmarker} do you think you'd be able to hold it ?
Marketing: {vocalsound} Just to tie it in a little .
Project Manager: 'Cause I think the reason they're long is {disfmarker} yeah .
Industrial Designer: It'd be harder to press button .
Project Manager: Harder to push .
User Interface: Depends . When you when you use a remote , do you press the buttons with your thumb , usually ? Or your fingers ?
Marketing: Yeah .
Industrial Designer: Um {disfmarker}
Project Manager: I usually hold it in one hand . Maybe {disfmarker}
Industrial Designer: I {disfmarker}
User Interface: Or maybe you want something that's shaped like a mobile phone , so you you hold it in one hand , and you press the buttons with your thumb .
Project Manager: But then the buttons would have to be very small .
Industrial Designer: Yeah , that's ts how I tend to do it .
Project Manager: Don't you think ?
Industrial Designer: No
Marketing: Yeah ,
Industrial Designer: just thumb-sized .
Marketing: 'cause otherwise your fingers can't move around .
Industrial Designer: Jus
Project Manager: But I mean in order to get to all of them ,
Marketing: But I like i
Project Manager: you know .
User Interface: Yeah {vocalsound} .
Project Manager: They would have to be within a certain amount of space with each other .
Industrial Designer: Yeah .
User Interface: Maybe .
Industrial Designer: That's true .
User Interface: But if you've only got like four or five buttons anyway , then it's it's not so much a problem , perhaps .
Industrial Designer: Right . I When I'm when I'm pressing buttons on my iPod , that's how I do it , hold it and press the four . Yeah .
Project Manager: Mm-hmm .
User Interface: So you hold it in one hand and you press you press the buttons with your thumb
Project Manager: Mm-hmm .
Industrial Designer: Yeah , or in and use my thumb or my pointer finger on the touch scroll wheel .
User Interface: and {disfmarker} And you find that works quite well ?
Marketing: I love the idea of the wheel like the iPod .
Industrial Designer: Yeah
Project Manager: Mm-hmm .
User Interface: Is that {disfmarker}
Marketing: 'Cause th
User Interface: The button on an iPod , is it {disfmarker} what is it , is it just four buttons or is it li more like a scroll thing ?
Marketing: It's like five ,
Project Manager: It's a scroll , yeah , it's a wheel .
Industrial Designer: It {disfmarker} wel well {vocalsound}
Marketing: 'cause there's one in the middle .
Industrial Designer: yeah , it would {disfmarker} I mean each version of it has been a little bit different ,
Project Manager: The one I have doesn't have the four on i like around it , I don't think .
Industrial Designer: but {disfmarker} Oh yeah , you had one of the in-between ones , when they weren't doing that anymore . Ts and you press the centre button ,
User Interface: Right .
Industrial Designer: that's that's your all-purpose select button right there .
User Interface: Oh , I see , right , yeah . Oh , okay .
Industrial Designer: Since it's the one in the centre that's not marked , yeah .
User Interface: Yeah , that's quite a good design .
Marketing: I think why it would be good for us is 'cause like you could have the same wheel sort of effect for like channel flipping and then the other one could be like for volume .
Industrial Designer: Yeah .
Marketing: Like just the idea of like those {disfmarker}
Industrial Designer: Uh uh
Marketing: so few buttons for main things ,
Industrial Designer: t
Marketing: but then how you could go back to the menu and like , I dunno if we would want it on the screen there or on the actual T_V_ . I kind of am wanting to say on the T_V_ ,
Industrial Designer: Yeah .
Marketing: 'cause if you're changing the brightness , don't you wanna see it happening , kind of ?
Industrial Designer: Hmm .
Project Manager: Mm .
Industrial Designer: Yeah .
User Interface: Yeah .
Marketing: And then you could still have that available .
Industrial Designer: Yeah , I think an {vocalsound} L_C_D_ screen might be good in theory , but not as useful in practice .
User Interface: I think it could be difficult in practice ,
Industrial Designer: Yeah .
User Interface: yeah . Also z yeah , 'cause you would be z looking down at the L_C_D_ screen , than back up at your T_V_
Industrial Designer: Right .
Marketing: Mm-hmm . Mm-hmm .
User Interface: and people don't wanna do that .
Industrial Designer: Um {disfmarker}
Project Manager: Okay um we have we've about fifteen minutes left ,
Industrial Designer: Oh we probably have to get going , don't we ?
Project Manager: so I'm I'm gonna continue with my pres presentation . Um I've one more slide before we close , but in that slide is when we need to make decisions about this {disfmarker} these kinds of things , so I'll just bring that up and show you all
Industrial Designer: {vocalsound} 'Kay .
Project Manager: before we move on . {vocalsound} Um {disfmarker}
Industrial Designer: Could {disfmarker} Could we uh could we have changeable covers like for your mobile ? In different fruit and vegetable colours ,
Marketing: If I get any more information of fruits and vegetables , I'll let you know .
User Interface: Like , to make it different fruits . {vocalsound} {vocalsound}
Industrial Designer: yeah . {vocalsound}
User Interface: Yeah , it's possible .
Project Manager: Yeah , and then like the the covers could be spongy latex
Industrial Designer: Exactly .
Project Manager: wherea but the actual model could be titanium .
Industrial Designer: And you could co-ordinate with your house {vocalsound} or whatever . All these options .
User Interface: I think maybe th the packaging , it should be like a lemon and the the packaging is like the peel .
Industrial Designer: Ooh .
User Interface: So instead of opening the box you just kind of peel it , and the remote control's inside .
Marketing: {vocalsound} Well ,
Project Manager: Ah hmm hmm hmm .
Industrial Designer: Oh . {vocalsound}
User Interface: Don't know . {vocalsound}
Marketing: there we go . The iPod packaging is me like was so {disfmarker} that was like half the fun .
Industrial Designer: Yeah .
Marketing: It's like the way it all comes all cute .
Industrial Designer: Mm . Options .
Marketing: Lemons ?
Industrial Designer: {vocalsound}
User Interface: {vocalsound}
Project Manager: Okay , um {vocalsound}
Marketing: {vocalsound}
Project Manager: components concept . Energy , chip on print .
Industrial Designer: Uh-hu oh , oh yes .
Project Manager: G
Industrial Designer: Right , I had sort of skipped over that hoping it wouldn't get {disfmarker} be necessary but um {disfmarker}
Project Manager: That's th th this is the agenda they gave me . So can you just explain what that is real quick ?
Industrial Designer: Alright , so um decisions , what the {disfmarker} okay deci decisions on energy I'm thinking is based on the battery .
Project Manager: Mm-hmm .
Industrial Designer: Um I dunno , what do people think about this kinetic battery idea ?
Project Manager: {vocalsound} I think it's awesome . I think it's really cool .
Industrial Designer: Am I {disfmarker} Yeah .
Marketing: Yeah , I mean , it would t totally take care of our problem of not wanting to change batteries .
Industrial Designer: Yeah .
User Interface: Yeah , um I think it's good , as as long as we consider the the cost and the uh how reliable it is ,
Industrial Designer: Right , I haven't gotten any {disfmarker}
User Interface: but as far as I know , the technology is good .
Marketing: Costs .
Industrial Designer: yeah , any more information on cost other than it's more expensive than a regular battery , but um but if we're using a an i a cheaper chip , then it'll even out , I think .
Marketing: But over time {disfmarker}
Industrial Designer: Um circuit boards . Um yeah , I got a whole bunch of information on how circuit boards are produced . They're {vocalsound} they're thin fibreglass with copper wires etched on to them , and di I think they're quite easily printed on by machine , which is chip on print is where the machine prints on the wires and solders it all together for us .
Project Manager: {vocalsound}
Industrial Designer: I don't really know what to tell you as far as decisions . I wasn't really given any options , I was just given that this is how they're done .
Project Manager: Okay .
Industrial Designer: Um yeah , I can't can't really tell you . I can I can tell you a whole lot about how it works . But I don't know any decisions on {disfmarker}
Marketing: {vocalsound}
Project Manager: If they're if they're really options .
Industrial Designer: Yeah . I'm sorry ,
Project Manager: Okay .
Industrial Designer: I did f
User Interface: Al all circuit boards are pretty much the same , I think . Uh it's fairly fairly standard .
Industrial Designer: Yeah .
Project Manager: Um okay , then we'll move on to the case . Um oh bu I guess maybe if we decided on like a simple , a regular , or an advanced chip , maybe .
Industrial Designer: Right . Well okay , here's the here's the thing on the chips that I that I got . Um simple , regular , advanced chip on print . The chip on print includes an infrared sensor , so we don't have to worry about that . Um , {vocalsound} 'kay , the pushbutton {disfmarker} if we're gonna have pushbuttons , they require a simple chip , but a scroll wheel requires a regular chip , and an L_C_D_ requires advanced . Do we want a scroll wheel , or do we just want pushbuttons ?
User Interface: Um I don't think we ne really need the scroll whe wheel . I mean it might be nice for changing the volume .
Project Manager: It would be nice for changing the volume ,
Industrial Designer: Oh . {vocalsound}
User Interface: Uh but {disfmarker}
Project Manager: but I don't know how useful it'd be for changing the channel . 'Cause you don't have control over numbers
User Interface: I don't think it would really work .
Marketing: Yeah , it's a {disfmarker}
Project Manager: or {disfmarker}
Industrial Designer: Yeah ,
User Interface: Yeah , you really need buttons for changing a channel .
Industrial Designer: th it'd be it'd be handy for going through if there was an on-screen menu of your channel choices , than you can scroll down on the scroll .
Marketing: {vocalsound} But if you c if you could scroll through the channels , and then the volume would just be
User Interface: Yeah .
Industrial Designer: Yeah .
Project Manager: We have five minutes left for the meeting , so .
Marketing: and the volume would just be like the same way , forward and backward as {disfmarker} I'm just thinking like it would make it much like sleeker sort of looking .
Industrial Designer: Yeah . Yeah .
User Interface: Yeah .
Marketing: And otherwise , no matter how may buttons we have , we're gonna have like , you know , black with red sticking out and th no {disfmarker} it's gonna inevitably sort of start looking like those group of sort of ugly ones that we saw stacked up .
User Interface: Yeah .
Industrial Designer: Hmm .
Project Manager: So , have a scroll for volume ?
Industrial Designer: F or for all those secret functions ?
Project Manager: F
Industrial Designer: When you get on the on-screen menu of all your functions that your remote could do for you without the buttons and you could have a scroll wheel to go through those menus .
User Interface: I think {disfmarker} yeah , I think a scroll wheel would be nice , but it's not necessary . Um {disfmarker}
Industrial Designer: Right . So we could either go with a simple or a regular chip , depending {disfmarker} and maybe we could table that decision for later .
Project Manager: Um .
Industrial Designer: I don't know .
Project Manager: I think w well {disfmarker} I think when we go on to the une userface , we're gonna have to decide {disfmarker} the interface we're gonna have to decide um whether we're gonna have a scroll or not .
Industrial Designer: Okay . Well , let's think about that while we talk about the case .
Project Manager: Okay , let's do case .
Industrial Designer: Uh I'm kinda liking the idea of latex , if if spongy is the in thing .
User Interface: Yeah .
Project Manager: I'm a little um I'm a little hesitant about it , because I'm worried about protecting the stuff on the inside .
Industrial Designer: Okay .
Project Manager: Um {disfmarker}
Marketing: Oh could it be hard , and then something around it ?
Industrial Designer: Uh yeah , everything I've {vocalsound} {disfmarker}
Project Manager: Yeah , I would be more okay with like a titanium actual thing and then maybe like a mobile phone kind of thing .
Industrial Designer: N oh wha what I've what I've seen , just not related to this , but of latex cases before , is that {vocalsound} there's uh like a hard plastic inside , and it's just covered with the latex .
Project Manager: Mm-hmm . Okay .
Industrial Designer: Not too thick a layer of latex , just enough to be grippable , like bike handles or or anything that you've seen like that .
Project Manager: Mm-hmm . Okay .
Industrial Designer: The inside is hard . I don't think we need to worry about protecting the circuit board ,
Project Manager: Ge o
Industrial Designer: I think that that's done for us .
Project Manager: Okay .
User Interface: 'Kay . Yeah .
Project Manager: So we uh we do want latex .
Industrial Designer: Yeah .
User Interface: Yeah .
Project Manager: Okay . Latex . Um and probably in colours , maybe fruity , vegetable colours .
Marketing: {vocalsound}
Industrial Designer: Yeah .
Project Manager: Fruity colours . {vocalsound} Okay um let's go to the ufe user interface then we'll come back to the chip I suppose .
Industrial Designer: Oh and we want a curved case , yeah ? Or a double-curved ?
Project Manager: Well , we don't really know what the difference is , right ?
Marketing: I'm thinking curved of some sort .
Project Manager: Yeah .
Industrial Designer: Yeah , okay .
User Interface: Yeah .
Industrial Designer: We don't really know what the difference {disfmarker}
Project Manager: Um okay , interface , the type and the supplements . So push or scroll ,
User Interface: Um {disfmarker}
Project Manager: right ? Or both ?
User Interface: Yep . Um {disfmarker} And I think if we wanna keep our costs down , we should just go for pushbuttons , 'cause then we can have a a simple chip and it's simpler , it's it's cheaper to make pushbuttons than it is a scroll button .
Industrial Designer: Good point .
User Interface: So in terms of uh in terms of uh economics it's probably better to have pushbuttons .
Project Manager: Mm-hmm . And if we had a sc an on-screen um kind of thing that you could scroll through , like you can use your buttons to scroll through things .
User Interface: Yeah , yeah , it's uh {vocalsound} it's it's fairly simple .
Project Manager: I think that {disfmarker} yeah . For channel surfing I think a scroll {disfmarker} an actual {disfmarker} like an iPod's kind of scroll thing would be too fast , I dunno .
Industrial Designer: Yeah . I say pushbuttons at least unless we get any information but I have no idea how much more expensive a scroll wheel is than than a pushbutton , but it's gotta be some more expensive , so I think it might be better to put our money into the stuff like the kinetic battery and the cool case
User Interface: Yeah .
Project Manager: Mm-hmm .
User Interface: Yeah .
Project Manager: Is that okay with you ?
Industrial Designer: because {disfmarker}
Project Manager: How you feeling ?
Marketing: {vocalsound} Yeah . And let's like see if we get anything else . I mean I'm not like hard-sold on the scroll wheel , it's more just to give it a different kind of look ,
Project Manager: Mm-hmm .
Marketing: but if it's gonna be in a latex type thing and that's gonna look cool , then that's probably gonna have a bigger impact than the scroll wheel .
Project Manager: It might be cool enough .
Industrial Designer: Yeah .
Project Manager: Okay , so we're gonna go with um type pushbuttons , and then supplements ,
User Interface: Yep .
Project Manager: how are we gonna do that ?
User Interface: Uh what do you mean by supplements , exactly ?
Project Manager: Um I assume that's what else we're gonna {disfmarker} like h ha the um the additional buttons we can use .
User Interface: Um {disfmarker}
Project Manager: So we're gonna have like a menu button ,
Industrial Designer: Oh .
Project Manager: so that we can access on-screen things then ?
User Interface: Yep . Yeah .
Project Manager: Okay , um so we're doing an on-screen menu that we can scroll through .
Industrial Designer: Alright .
User Interface: Um in {disfmarker}
Industrial Designer: So what are what are our buttons gonna be ?
User Interface: Yeah . On off ,
Industrial Designer: On off {disfmarker}
User Interface: uh volume , favourite channels , uh and menu .
Industrial Designer: So like one through five , or {disfmarker}
User Interface: Yeah , yeah
Marketing: Like a radio type sorta situation ?
User Interface: about {disfmarker} yeah like {disfmarker} yeah , a bit like radio presets . Um {disfmarker}
Project Manager: Pre-set channels and then we're gonna need um numbers one through zero , right ?
User Interface: Uh we wouldn't even need the numbers .
Industrial Designer: No .
User Interface: I think maybe numbers seems {disfmarker} is kind of old-fashioned .
Project Manager: Well , but in order to pre-set a cha oh I guess you can just hold it down when you get to one when you're scrolling through .
User Interface: Yeah , yeah , you can just {disfmarker}
Industrial Designer: Mm .
User Interface: and you need some kind of , I dunno , sort of up down kind of button ,
Industrial Designer: Yeah , up down .
User Interface: but the volume control could double for that , for example .
Project Manager: Mm-hmm . Okay , um finishing the meeting now . Um our next meeting starts in thirty minutes ,
Industrial Designer: {vocalsound}
Project Manager: um you each have things to do , look and feel design , user interface design , product evaluation , and you two are going to work together on a prototype using modelling clay . You'll get specific instructions from your personal coach .
Industrial Designer: Ooh . {vocalsound}
User Interface: Cool . {vocalsound}
Marketing: Wow .
Project Manager: Um did we decide on a chip ? Let's go with a simple chip ?
Industrial Designer: Simple chip .
Project Manager: Okay .
User Interface: Yep .
Project Manager: We are done . Thank you everyone . Oh I di these are already in our shared folder , so .
Industrial Designer: Okay , cool . Clay . {vocalsound}
User Interface: {vocalsound} Clay . I wasn't expecting that . {vocalsound}


Project Manager: {vocalsound} Okay . Good morning everybody .
Industrial Designer: Good morning .
Project Manager: Oh , everybody is not ready .
User Interface: Uh almost .
Project Manager: Alright .
User Interface: Ready .
Project Manager: Okay , let's go . So , we're here today to to have our first kick-off meeting about uh this new project we're going to tak to talk about in a few minutes . Um so I will be uh Sebastian the Project Manager . Um you are the {disfmarker}
User Interface: I'm uh Michael . I'm the user interface designer .
Project Manager: Okay .
Marketing: Hi I'm Guillermo {gap} . I'm the Marketing Expert .
Industrial Designer: And I am Hemant , the industrial designer .
Project Manager: Okay , very good . Thanks for being here . Um so let's have a look to the the agenda . So , we are going to go through this agenda uh and mainly first to uh {vocalsound} to make {disfmarker} to to be used to the tools uh available in this nice and smart meeting room we have here . Um then we'll go to uh the plans for project and have general discussions about it . So , the goal of this project is to uh developed a new remote control . Um it should be original , trendy , and also user friendly . As usual we will follow the the project method um {vocalsound} that we are using in the {disfmarker} in our company . It is in three step as you know . First the functional design . The second's a conceptual design , and then the detailed design . During each step uh of each design we wi you will work uh s separately , individually on uh your specific tasks and will m we will meet to um to discuss and take decisions about uh what you've you've you did and what uh we will do next . So first , we have to to train ourself with all the um the tools availables in the in this nice meeting room and uh particularly the the white board so uh we are going to go through the white board and take some um s some notes or do some drawings . So who want to start ? Mister {gap} .
User Interface: Ah well if no one else wants to , yeah . Okay so , want me to draw my favourite animal .
Project Manager: {vocalsound}
User Interface: {vocalsound} Let's see . Well , I don't really have a favourite animal , but um
Project Manager: You have one in mind ?
User Interface: uh I think I have one in mind , so uh {disfmarker} {vocalsound} I'm gonna {vocalsound} {gap} about the uh spider because you can actually draw it pretty well in the corner of a white board . The spider has a {disfmarker} spider lives in a web {vocalsound} and uh it has eight legs , and uh it can move all about the web in two dimensions . Unless it's a three dimensional web which y they have sometimes . There are some spiders that live in like {disfmarker} that have like uh kind of a a big ball of a of a web . And uh the other thing is some spiders can actually uh fly like uh they have uh they let out like uh a stream of like the web building material but it's it acts like a parachute so they can actually kind of go and find new uh {disfmarker} build a new web somewhere else . So I think they did this in uh in Charlotte's Web that movie that little uh {disfmarker} well it's actually a book first but uh um at the end all the the spiders kinda flew away .
Project Manager: Okay .
User Interface: So , that's my animal .
Project Manager: Th thank you . Very interesting . {vocalsound} Guillermo you want to ?
Marketing: {vocalsound} 'kay {vocalsound} I dunno why , but {vocalsound} when I was a child I I wanted to be a a panther
Project Manager: {vocalsound}
Marketing: {vocalsound} not a pink panther ,
Industrial Designer: But don't you think it's very difficult to draw a panther ?
Marketing: or maybe yes .
Project Manager: {vocalsound} It would be very funny for us .
Marketing: Uh yeah yeah .
Industrial Designer: So bad I don't like it . {vocalsound} {vocalsound}
Project Manager: Oh .
Industrial Designer: {vocalsound}
Marketing: Okay it's a friendly panther .
User Interface: {vocalsound}
Industrial Designer: {vocalsound}
User Interface: Maybe it's happy 'cause it just ate someone .
Marketing: Yeah maybe {vocalsound} .
User Interface: {vocalsound}
Marketing: Um . Actually , honestly I I I dunno what's what's his it's be behaviour , I dunno if if it's the male who who hunts or it's the female uh , I I I have watched that lions di didn't hunt it's the the female lions who who hunt , so {disfmarker} but {vocalsound} I like it because it's fast , and it's black as well , so it can he {disfmarker} it can hide itself very easily and it's it's {disfmarker} it looks like um {vocalsound} powerful , strong , uh I dunno . I I watch a a film about a black panther when I was a child and {vocalsound} I was in that age when everything was shocking me a lot . {vocalsound}
User Interface: {vocalsound}
Project Manager: Okay . Thank you .
Marketing: Okay .
Project Manager: Hemant .
Industrial Designer: Um sure .
Project Manager: {vocalsound}
User Interface: So you don't like pink panthers ? {vocalsound}
Marketing: I like it {vocalsound} .
Project Manager: {gap} {gap}
Industrial Designer: Oh yeah . Thanks . This lapel is coming out once in a while . It's not very strong . Okay . So , not the favourite animal , but I think I'll draw elephant .
Project Manager: {vocalsound}
Industrial Designer: I'll try to draw elephant {vocalsound} . It's a problem . Okay , thanks . Okay so , elephant goes like this , {gap} and then it has four feet {vocalsound} . I don't know whether there's any dist there should be any distance or not , but I think this is the easiest . And then we have it's trunk . And yep something like this {vocalsound} .
Project Manager: {vocalsound}
Industrial Designer: An eye , cute {vocalsound} .
Marketing: {vocalsound}
Industrial Designer: Yeah , so {disfmarker}
Project Manager: Poor elephant {vocalsound} .
Industrial Designer: {vocalsound} and sometimes they have a hump . It seems that uh elephants are pretty friendly and they they have one very important way {disfmarker} a different way of walking . So when they walk , wherever they are going to put their first feet , the second feet will always be . When they'll come to that position the second , the third feet will be there . That's the way they walk . And that's very peculiar about them . None of the other animals walk like this . And they are very useful to human beings . At least few few hundred years ago when there was no means of transportations or something , or when they had to carry huge um loads from one place to another , elephants were very useful . And they are found in um usually the warm countries . And um they are the biggest terrestrial animal . That's what I know about them . So , that's what I wanted to tell about elephants .
User Interface: So is this uh an Indian or an African elephant , 'cause you haven't drawn the ears ?
Industrial Designer: There are two kind of uh yeah , they are very different , Indian and African elephants . So Indian elephant is having one bump , I think , and the African have two . And then there's a difference in the trunk of the animals , these elephants who are Indian and {disfmarker} So at some {disfmarker} for some elephants it's {disfmarker} the trunk is having one {disfmarker} Do we have some message there ?
Project Manager: Yes . We have to {disfmarker} I have to catch you ,
Industrial Designer: Wind up
Project Manager: sorry . We have to to go through the meeting .
Industrial Designer: ? Okay , some other time .
User Interface: Okay .
Industrial Designer: Thank you .
Project Manager: Thank you {vocalsound} .
User Interface: We can discuss that off-line .
Project Manager: Yeah we'll discuss a f a fly or do {disfmarker} we'll do another meeting abo on elephants .
Industrial Designer: {vocalsound} Thanks .
Project Manager: {vocalsound} So {vocalsound}
User Interface: {vocalsound}
Project Manager: so another important part of the project is about money , uh and about {disfmarker} so about finances . So {vocalsound} we should target selling price of twenty-five Euro for this remote control and uh we have um {vocalsound} {disfmarker} which which would generate a profit of of um {vocalsound} fifty million Euros , okay . And we should target the inter an international market .
User Interface: So could I just ask one question , um is this a stand-alone unit that we're gonna be selling ? So it's gonna be you already have a T_V_ but you're buying an extra remote control for it or something ?
Project Manager: O this is the {vocalsound} next topic we have to discuss exactly ,
User Interface: Okay , alright .
Project Manager: so let's go to it . So um we should decide which kind of remote control we want to uh we want to uh we want to go . Should be should should it be um specific remote control to some specific device ? Should it be a universal one ? And uh etcetera . So um {vocalsound} so I'm waiting for your for your inputs very quickly because we have only three three minutes to go .
User Interface: Okay well , so , it seems the the first thing that they've kinda specified is the price like based on how much profit we wanna make , which seems to {disfmarker} a kind of a little strange if we don't know what the the product is yet , but I guess if that's {disfmarker} if that's the requirement that we need to to design the the product to actually fit that that price bracket so , I guess we're gonna need to find out what's actually {disfmarker} you know , what people ar are willing to pay for {disfmarker} um what kind of product they're expecting for twenty-five Euro
Project Manager: Okay .
User Interface: because it seems quite a lot for a remote control ,
Project Manager: Okay I think this is more a job to our
User Interface: so it's {disfmarker}
Project Manager: market person yeah .
Industrial Designer: Marketing person .
User Interface: Yeah .
Project Manager: So it should be the topic of maybe of the next meeting just to to have an overview of this and uh in which direction we should go .
Industrial Designer: Mm-hmm .
Project Manager: So we need to close the meeting . Uh we'll have a new meeting soon and uh so {gap} the work every every of you ha have t d to do . So um you have to work on the on the working design , you have to uh work on the technical functions , and uh you have to work on us user requirements specs , alright ?
Marketing: Yeah .
Project Manager: Um you will receive some information by emails , i as usual . Thanks for coming today .
User Interface: Okay .
Project Manager: Thanks .
Industrial Designer: Thanks .
User Interface: Alright .


Project Manager: Okay . Um welcome to our second meeting . This is the functional design meeting . And I hope you all had a good individual working time . Okay , let's get started . Okay , here's the agenda for the meeting . After the opening um I am going to fulfil the role of secretary , take the meeting minutes . And we're gonna have three presentations , one from each of you . Then we're gonna discuss some new project requirements . Um gonna come to a decision on the functions of the remote control . And then we're gonna close up the meeting . And we're gonna do this all in about forty minutes . {gap} Okay . First I want to discuss the goals of this meeting . First we need to determine the user requirements and the question that we can ask ourselves is what needs and desires are to be fulfilled by this remote control . And then we're going to determine the technical functions , what is the effect of the apparatus , what actually is it supposed to do , what do people pick up the remote and use it for . And then lastly we're going to determine its working design , how exactly will it perform its functions , that's the whole technical side of {disfmarker} 'Kay I'll just give you a minute , 'cause it looks like you're making some notes .
User Interface: {vocalsound}
Project Manager: 'Kay . Oh , well let's go ahead and ,
User Interface: {vocalsound} {vocalsound}
Project Manager: {gap} back , previous .
User Interface: {vocalsound}
Project Manager: So what I wanna do right now is hear from all three of you , on your research that you just did . Who would like to start us off ? 'Kay .
User Interface: I don't mind going first .
Project Manager: Okay . Um do you have a PowerPoint or no ?
User Interface: Yeah , it's in the {disfmarker} should be in the m Project .
Project Manager: Okay .
Marketing: Do you want us to do our PowerPoints now or {disfmarker}
User Interface: You know you could you could do it yourself actually .
Project Manager: Oh .
Industrial Designer: Did you send it ?
Project Manager: Save it in the project documents .
User Interface: Put it in Project Documents ,
Project Manager: Okay .
User Interface: yeah .
Project Manager: Mm-mm-mm . This one ?
User Interface: Sure . {vocalsound}
Project Manager: Okay .
User Interface: Yeah .
Industrial Designer: Okay . Great .
User Interface: Okay . Um well , the function {vocalsound} of a remote control , as what uh we've been informed , is basically to send messages to the television set , for example , switch it on , switch it off , go to this channel , go to channel nine , turn the volume up , etcetera . Um some of the considerations is just um for example the what it needs to include it's the numbers , you know , zero to nine , so you can move to a channel , the power button on slash off , the channel going up and down , volume going up and down , and then mute , a mute function . And then functions for V_H_S_ , D_V_D_ , for example , play , rewind , fast-forward , stop , pause , enter . And enter would be for like , you know , the menus . {vocalsound} And then other menus for D_V_ as well as T_V_ , whether that means like um we can go and decide the brightness of the screen , things like that , all the more complicated functions of menus .
Project Manager: {gap}
User Interface: And we can decide if that's what we want , {gap} , um if we want to include that on the remote , if that's something that would stay on the T_V_ itself , for example .
Project Manager: Okay . Okay .
User Interface: These are two examples . Um and you can see on the left , it's got a lot more buttons ,
Project Manager: {vocalsound}
User Interface: and I don't know if you can read it , but it says , step , go to , freeze , um slow , repeat , program , mute , and so those are some of the buttons and so it gives you an idea of s one example . And then on the right , it's a lot more simpler , it's got volume , it's got the play the like circle set , which is play , rewind , but it's also what is {disfmarker} fast-forward is also like next on a menu . So you have functions that are d uh duplicating .
Project Manager: Right .
User Interface: And you have a mute button and then the numbers and the eject , and the power button . So that gives you two different kinds , a more complex and more simple version . Okay .
Project Manager: Ready .
User Interface: And then lastly , it's just the questions that we want to consider like what functions do we want it to include , and how simple , complex it should be ? And what functions it needs to complete . Uh , what are needed to complete insulation process , 'cause , you know , that's something that also has to be considered and it's gonna be hopefully a one-time thing , when you set it up it should be set to go , but we have to include the functions that can allow it to set up i in the first place .
Project Manager: {gap}
User Interface: So that's it .
Project Manager: Alright . Very good presentation . Thank you . You speak with such authority on the matter .
User Interface: Mm . Left .
Project Manager: {vocalsound} Okay . Who would like to um follow that one up ? Now , that we've discussed {disfmarker}
Marketing: I can go .
Project Manager: Okay . Do you want me to run it or you wanna {disfmarker}
Marketing: Yeah , you should run it .
Project Manager: Okay . {vocalsound} Functional requirements .
Marketing: {vocalsound} Mm yes .
Project Manager: 'Kay . Alright . Now we have Courtney with the functional requirements .
Marketing: Yes , okay so we tested a hundred subjects in our lab , and we just we watched them and we also made them fill out a questionnaire , and we found that the {vocalsound} users are not typically happy with current remote controls . Seventy five percent think they're ugly . Eighty percent want {disfmarker} they've {disfmarker} are willing to spend more , which is good news for us um if we make it look fancier , and basically w we just need something that really I mean there's some other points up there , but they {disfmarker} it needs to be snazzy and it {disfmarker} but yet simple .
User Interface: {gap} Wait .
Marketing: So that's really what we need to do . And we need we need it to be simple , yet it needs to be high-tech looking . So {disfmarker}
User Interface: And that meaning what ?
Marketing: Like {disfmarker} They like I guess use the buttons a lot .
User Interface: Okay .
Marketing: Yeah .
User Interface: {gap}
Marketing: I don't know . It's from my uh research .
Project Manager: Okay , what do you m
User Interface: Right .
Marketing: My team wasn't very clear .
Project Manager: Oh , I'm sorry .
User Interface: Only use ten percent of the buttons .
Project Manager: What do you mean by um the current remote controls do not match well with the operating behaviour of the user , like they have to press the buttons .
Marketing: {vocalsound} That's okay . I I think it's like the engineering versus user ,
Project Manager: Okay .
Marketing: whereas like the engineering she showed that the engineering ones are more complex
Project Manager: Oh , right .
Marketing: and users don't really need all of the buttons that are contained on there , because they only use ten percent of the buttons really .
Project Manager: The buttons . Okay .
Industrial Designer: {vocalsound}
Project Manager: Yeah . Okay .
Industrial Designer: We only use ten per cent of our brains . {vocalsound}
User Interface: {vocalsound} {vocalsound}
Marketing: Good point .
Project Manager: It works .
Marketing: It's a necessary evil .
Industrial Designer: {vocalsound} yeah .
Project Manager: {vocalsound} Ready for the next slide ?
Marketing: Mm-hmm . {vocalsound} And so people say that they typically lose it , as you yourself know , because you probably lose your remote control all the time ,
Project Manager: Hmm .
Marketing: much like any small appliance like a cellphone ,
User Interface: Lost .
Marketing: and they {disfmarker} we need something simple , because most people , well thirty four percent say that it's just too much time to learn how to use a new one , and we don't want to go {disfmarker} we don't want to vary too far from the normal standard remote ,
User Interface: S
Marketing: but I mean they do need to be able to identify it , and R_S_I_ , I'm not very sure what that is .
Project Manager: It's okay . It's very important . {vocalsound}
Marketing: Yes , it is important for the remote control world .
Project Manager: {vocalsound}
User Interface: Wait , is that like your {disfmarker} ergonomics like your hand movements or something ?
Marketing: Sh
Project Manager: Could be , yeah .
Marketing: Uh possibly .
Industrial Designer: Do we really need t to provide more information on what R_S_I_ is ?
User Interface: Like {disfmarker} {vocalsound}
Project Manager: Oh .
Marketing: Uh yeah , that's what my web site said , I
User Interface: Channel , volume , power .
Project Manager: I think that's a pretty good guess though .
Marketing: don't know .
User Interface: {vocalsound}
Marketing: Yeah , I would assume so .
User Interface: It's like if you're holding it {disfmarker}
Marketing: I think we're supposed to know it as remote control experts .
Project Manager: Yeah . It's okay . {vocalsound}
Marketing: {vocalsound} But also s so the channel , the volume and the power buttons are the most important on our company website you can find like the specific statistics concerning to how much each button is used , but those are the definitely the top ones .
Project Manager: Okay . Next slide ?
Marketing: Yes . And so personally I think that we need a modern eye-catching design , but it it really needs to be simple . So saying from y your slide , your presentation , the engineering versus the user-specified remotes , I think that we should go with something that's more user-friendly .
Project Manager: User-friendly .
Marketing: Where the engineering ones , the boxes , tend to make it look more complicated than it really is . Um the functionality of the product really needs to be considered as to like what type of buttons do we really need on it . And it needs to be open to a wide range of consumers , so even though we need a small number of buttons , we also need to take in {disfmarker} like are most people going to be using it for a D_V_D_ player , a TiVo , what what exactly are we using it for , as well as the age range . So we need a hip , but not a corny marketing scheme for promoting our product .
User Interface: {gap}
Marketing: And also we found {disfmarker} our team found that speech recognition is {disfmarker} it's like an up-and-coming thing they really {disfmarker} consumers are really interested in it , and since our findings found that people are willing to pay more money for a remote for it to be more high-class we could consider it .
Project Manager: And so just to {disfmarker} just to clarify by speech recognition you mean they would say , channel five , and the thing would go to channel five ?
Marketing: I guess so , yeah .
User Interface: {vocalsound}
Project Manager: Okay .
User Interface: {gap} to just say , where are you , and thing beeps , you know . {vocalsound}
Project Manager: {vocalsound} Oh , that'd be lovely .
Marketing: Yeah , I guess we can interpret it like , we can just try out different types of speech recognition within our remote programme .
User Interface: Yeah .
Project Manager: {vocalsound} Didn't they {disfmarker} um didn't our rival companies manufacture a remote that you would press the button on the T_V_ and it would {disfmarker} the remote would beep so if you have lost it {disfmarker}
User Interface: It's kinda like what the remote phone used to do .
Project Manager: Mm . Oh , yeah , that's true .
User Interface: You know like go to the base .
Project Manager: We could definitely include that if we wanted to .
User Interface: Yeah .
Project Manager: If it's within our price . Okay . Are we ready for our last presentation , Amber ?
Industrial Designer: Yeah , I'm just trying to move it .
Project Manager: Okay .
Industrial Designer: 'Kay . I think it should be there , working design .
User Interface: Working design .
Project Manager: There we go .
User Interface: {vocalsound}
Project Manager: 'Kay .
Industrial Designer: 'Kay . Uh I didn't get a chance to complete this one , 'cause some of the tools that I was given were frustrating .
Project Manager: Oh my bad . {vocalsound}
Marketing: Oh that's fine .
Industrial Designer: Uh okay , so method method of our design , I think I just start listing th some of the things that we actually need to put into this .
User Interface: Help me .
Industrial Designer: We need a power source , we're gonna need a smart chip if we're gonna make it multi-functional . Um extra functions will probably need an additional chip . Either that or the smart chip will have to be extremely smart .
User Interface: {vocalsound}
Marketing: What exactly is a smart chip ?
Industrial Designer: Usually a smart chip is just a chip that's been programmed and designed so that it can complete a fair range of functions .
User Interface: Well , how much extra would the additional chip be ? Is that gonna push us over our production costs ?
Industrial Designer: I wouldn't think so , 'cause we could probably get it from like , in bulk , from a a newer company . And they tend to sell their chips pretty cheap .
User Interface: Mm-hmm .
Project Manager: Okay . Ready ?
Industrial Designer: Um yep , nothing here .
Project Manager: That's okay .
User Interface: {vocalsound}
Industrial Designer: Um power source , I figured , batteries , 'cause they're easily available . Typically a remote has either two double A_s or four triple A_s , sometimes three . Uh it really kinda depends on the size of the actual remote itself .
User Interface: {gap}
Industrial Designer: Um a large on-off button , {vocalsound} demographically we're moving towards an older generation of people , so a large on-off button would probably be good .
User Interface: {vocalsound} {gap}
Project Manager: Hmm .
Industrial Designer: Selection button for various entertainment devices , so you want something that will permit you to select the D_V_D_ player or the T_V_ or the stereo system . Um smart chip that perverts {disfmarker} uh that permits , sorry , universal application again , something that'll allow us to skip over between devices , and that's kinda it .
Project Manager: {gap}
Industrial Designer: Uh this is my fifty second design .
User Interface: {vocalsound}
Industrial Designer: Power source over here . We're gonna have a switch obviously between the power source and the rest of it , and you're gonna need the switch . Um extra bulb could just be for flashiness , um subcomponent which would be like a way of diverting the power to different parts of the the device . Um the chip and of course the infra-red bulb , so it can communicate with the various devices that it needs to talk to .
Marketing: So what exactly we are looking at , is this like the front of the remote ?
Industrial Designer: This is just like a rough schematic .
Project Manager: So this would be the front ?
Industrial Designer: So this is the internal workings .
Project Manager: So the red would be the front of the remote though , right ?
Marketing: Oh okay .
Industrial Designer: Yeah .
Project Manager: Okay .
User Interface: Yeah , that's gonna be what's communicating with the T_V_ , but the other bulb , I think , is good to just to indicate , I'm doing something , it's sort of like a reassurance .
Project Manager: The l {vocalsound} the light up kind of {disfmarker}
Industrial Designer: Yeah , so you don't have to stare at that infra-red ,
Marketing: Like that we know the battery's working .
Project Manager: Yeah .
Industrial Designer: 'cause you know when the battery starts dying in your remote currently , you have to actually stare at that bulb and go , okay , when I push this button , is it working ?
Project Manager: Hmm . It'd probably be lighting up the key too ,
Marketing: Okay .
Industrial Designer: We can skip that whole thing .
Project Manager: right ?
Industrial Designer: Yep .
Project Manager: 'Kay .
User Interface: Yeah .
Marketing: Yeah .
Industrial Designer: So you can put it in the dark . {vocalsound}
Project Manager: The buttons .
Marketing: Yeah , and that's good .
Project Manager: Okay .
Marketing: We should make it glow in the dark . {vocalsound}
Project Manager: Yeah , definitely . 'Kay nex R Ready ?
Industrial Designer: Yeah , that's it .
Project Manager: 'Kay , any p 'Kay ?
User Interface: {vocalsound}
Marketing: Mm 'kay .
Project Manager: Anything you wanna add for personal preferences though , you f you said already that we needed a large on-off button , you think . Anything else ?
Industrial Designer: I think that that's a good idea , because you know that's one of the most important buttons .
User Interface: Just {disfmarker}
Project Manager: Okay .
User Interface: Well , should it be larger buttons in general , you know like uh the examples that I had , they were swi quite small . So should we try and go for something that has l larger buttons ?
Marketing: I think we should . Like I think that would be in a as in {disfmarker} like in {disfmarker} for the design , sorry , um . I think we should definitely go with buttons that don't look like a normal remote , 'cause most remotes have small square buttons ,
Project Manager: Mm .
Marketing: I think we should do something like maybe bigger and round like bubbles .
User Interface: Ovals . Yeah , yeah .
Project Manager: Okay . Okay , let's talk about all of our {disfmarker} We'll come to decision later about all the components that we need to include , let's um wrap up this one , and {vocalsound} I'm gonna go back to my PowerPoint , 'cause we need to discuss the new project requirements which you might've already seen flashed up on the screen a bit earlier . {vocalsound} Wait , come back . Alright . Sorry , let's go through this . Alright . Here we go . New product requirements . First it's only going to be a T_V_ remote . We're trying not to over-complicate things . So no D_V_D_ , no TiVo , no stereo .
Industrial Designer: {vocalsound} Okay .
Project Manager: It's not gonna be multi-functional .
User Interface: {gap}
Project Manager: Hey . And we th need to promote our company more , so we need to somehow include our colour and our company slogan on the remote . We're trying to get our name out there in the world . Okay .
User Interface: {gap}
Project Manager: And you know what teletext is ?
User Interface: Yeah .
Project Manager: {gap} in States we don't have it , but um it's like they just have this channel where just has news and weather , kind of sports ,
User Interface: I know .
Marketing: What is it ?
User Interface: {vocalsound}
Project Manager: it's very um bland looking , it's just text on the screen ,
User Interface: Yeah ,
Project Manager: not even {disfmarker}
User Interface: it's like black , black and white kind of {disfmarker}
Project Manager: Yeah , just black with just text .
Marketing: Like running along the bottom ?
Project Manager: Yeah .
Industrial Designer: You can also get the kind of the T_V_ guide so {disfmarker}
User Interface: It'll give you the sports .
Marketing: Wait , is it like the Weather Channel where it's got like the ticker running on the bottom or something ?
Project Manager: Kind of .
User Interface: Except the entire screen .
Project Manager: Yeah it's the whole screen .
Industrial Designer: It's the entire screen is just running information at random .
Project Manager: So anyway {disfmarker}
User Interface: You can pick sports , you can pick the news , you entertainment ,
Industrial Designer: Seemingly .
User Interface: you know it's like {disfmarker}
Project Manager: Right .
Marketing: So it's like a separate channel from like what you're watching ?
Project Manager: Right . But it's becoming out-dated now , because of the Internet .
User Interface: Yeah .
Project Manager: Nobody needs to go to the teletext channel to check the news , {vocalsound} and we have twenty four hour news channels now too , so {disfmarker} Those are our new product requirements . Alright . Mm-hmm .
Industrial Designer: Okay .
Marketing: Okay .
Industrial Designer: So , do we have to include the company colour within that ?
Project Manager: Yes . It's part of the logo . Okay .
User Interface: Company colour being yellow . {vocalsound}
Project Manager: What we're going to do right now is come to some decisions , definitive that we can all agree on , about um the target group and the functions and just definite things that we need to do and then we'll close up the meeting . So . Alright . {gap} Whatever . Okay . So our target group is {disfmarker} You mentioned um older people ? Would it just be universal for everyone , you think ?
User Interface: Mm-hmm .
Project Manager: Because I think even if something has large buttons , as long as they are not childishly large , like even technically {disfmarker}
User Interface: It's gonna make it nicer . Yeah .
Project Manager: non-technically challenged people are gonna use it . I mean they want something user-friendly , so {disfmarker}
Industrial Designer: Mm well , even if we kept the regular standard size of remote , if we reduced the buttons down to the ones that people are saying that they use the most often and a couple extra ,
Project Manager: Yeah .
Industrial Designer: 'cause they're saying they only use ten per cent of them ,
Project Manager: Yeah .
Industrial Designer: then we should be able to accommodate fairly decent sized buttons .
Project Manager: Okay , so we want um for our target group would we say , I mean , young and old , all age ranges , all um , not kids obviously , right ? Or kids ?
Marketing: No , kids need to know how to use a remote , I would think .
Industrial Designer: Most of them will intuitively pick it up though .
Project Manager: {gap}
Marketing: They gotta change between Disney Channel , Cartoon Network .
Project Manager: Okay , so we're going to go anywhere from kids to adult in the age range {disfmarker}
Marketing: Yeah , I think we need it all .
Project Manager: Um what about technic technical um specifications , like how how technically literate are these people who are going to be using our remote ?
Industrial Designer: {gap}
Marketing: Um I would say we should say dumber than the average person .
Project Manager: Okay .
User Interface: We should go for the lowest denominator .
Marketing: Yeah .
Project Manager: Right , okay . So so they need no technical experience to operate {disfmarker}
User Interface: High school educated .
Industrial Designer: {gap} how 'bout little to no , because there is no way that you are gonna be able to make it no .
Project Manager: Okay . And we also need to determine the specific functions of this , just to get it all out on paper . So we said it needs to send messages to the T_V_ , needs to change the channel , turn on and off , just basic simple stuff like this . So if you have something just say it and we'll add it to my meeting minutes .
User Interface: Well it's channel , on-off button , volume , mute .
Project Manager: Mm-hmm , volume .
Marketing: And channel . Yeah . Those are the most important ones .
Project Manager: Right . And we wanna keep um {disfmarker} I'll make a note here that we wanna keep the number of buttons down . Correct , because people only use ten percent .
Marketing: Yeah .
Project Manager: 'Kay . Hey , what else ?
User Interface: Um .
Project Manager: Um .
Industrial Designer: Do we want this thing to be able to be found easily ?
User Interface: {vocalsound}
Project Manager: I think so . What do you {disfmarker}
Marketing: Sure , yeah .
User Interface: {gap}
Project Manager: A finding kind of device or {disfmarker}
Industrial Designer: And
Marketing: I need {disfmarker} we we need a like homing device .
Project Manager: Yeah , ho homing device . {vocalsound}
Industrial Designer: like if this is gonna get lost underneath the coach , how are we going to accommodate the quick ability to find it ?
User Interface: Oh right yeah okay .
Project Manager: Mm 'kay .
User Interface: Tracking .
Project Manager: Okay .
Marketing: Because people really are looking for a remote that's more high-tech .
Project Manager: Right .
Industrial Designer: What if we gave it a charger ? And on the charger , just like a phone , like you get a portable phone and it's got a charger , and if you d leave your phone somewhere , you push the button to find it , and it finds th the phone beeps for you .
User Interface: But you got a base .
Marketing: Do you think people'll really go for that though ?
Industrial Designer: It's useful for the remote phone .
Marketing: Because {disfmarker}
Project Manager: Hmm .
Marketing: Yeah .
Project Manager: Would that add to our costs at all , I wonder ?
Marketing: I would think so , because you'd have to develop a base .
Project Manager: Right .
User Interface: Well , if you have the base , you could start putting in a charger and then you have a different kind of battery .
Industrial Designer: Yeah .
Marketing: Hmm .
Industrial Designer: Rechargeable batteries are cheaper usually .
User Interface: Yeah .
Project Manager: Okay . I I think we can make a decision about that later . Uh we'll still put that as a point that we need to discuss . So that would include battery source {disfmarker} Power source rather . Is it going to have a charger , or is it going to be run strictly off batteries ? And we also need to deal with the issue you mentioned of speech recognition , if we want that .
Marketing: Right .
User Interface: Well , then we could {disfmarker}
Marketing: Do w
User Interface: If we have the speech recognition then we can start aiming at a like another kind of more handicapped disabled uh demo demographic .
Project Manager: Mm .
Marketing: Well , th there's the people who desire speech recognition , there's the different demog demographics have different desires , I don't know if you guys ge
Project Manager: You could um {disfmarker} we could hook it up .
Marketing: It wouldn't copy onto the the thing 'cause it's black ,
Project Manager: Oh .
Marketing: but all the different age groups have different desires for speech recognition . So {vocalsound} basically older people don't really care .
User Interface: {gap}
Marketing: It's really the people twenty five to thirty five . I feel those are the people that really watch a lot of T_V_ though .
Project Manager: Mm-hmm .
Marketing: They're the ones that get addicted to soap operas and
Industrial Designer: {vocalsound}
Project Manager: And if and if we introduced it when they're this age , they're going to probably always buy a remote that has {disfmarker}
User Interface: Well {disfmarker}
Marketing: just sitcoms and stuff . Right .
User Interface: Well , then then do you put the voice recognition {disfmarker} do you put the r like receiver on the actual television , in the base , or in the actual remote ,
Marketing: So {disfmarker}
User Interface: 'cause then you've already got remote in your hand , why you just gonna speak to the remote ,
Project Manager: Right .
User Interface: whereas if you just speak in general and you don't have to have the remote in your hand and like talk at it .
Project Manager: Yeah . {gap} and the speech recognition could be part of the lost and found device , too . If we said , find remote , locate remote , or something .
Marketing: Right .
Project Manager: A certain phrase then it could beep . I dunno . Just throwing it out there .
Marketing: Yeah .
Project Manager: Well {disfmarker} {vocalsound}
Marketing: {vocalsound}
User Interface: Still {gap} fifteen minutes .
Project Manager: Okay , anything else we wanna discuss ?
User Interface: Um . Well , do we wanna include the numbers like zero through nine ? Can we conceive of leaving them out ?
Project Manager: Um .
Marketing: Wait , on the remote itself ?
Project Manager: {gap}
User Interface: Yeah , like you have one , two , three , four , five , six , seven , eight , nine , zero .
Project Manager: How how ,
Marketing: Well , we definitely need those .
Project Manager: yeah , how would you leave those out ?
Industrial Designer: Yeah .
User Interface: Well , I don't know , I mean , if you can {gap} like well {disfmarker}
Project Manager: Unless you could say the channel .
User Interface: I don't know , if there's just a way of leaving them out ?
Industrial Designer: I think people would find that too foreign .
Project Manager: Yeah , that's true .
Marketing: Yeah .
Project Manager: And also remember that in this day in age we need , you know , like a hundred button , too .
Marketing: You definitely need {disfmarker}
Project Manager: I used to have a remote that did not even go up past like fifty . {vocalsound} So I couldn't {disfmarker} whenever I got cable , I had to get a new T_V_ .
Industrial Designer: It's when we get satellite .
Project Manager: Mm . {gap} get your own remote , or digital cable .
Industrial Designer: Yeah .
Project Manager: 'Kay . Um . I guess , we're gonna discuss the project financing later , making sure that we can fit all of the stuff that we want to on our budget . Um .
Industrial Designer: Yeah , 'cause I don't have any material pricing information available to me at the moment , so {disfmarker}
Project Manager: 'Kay . And don't forget we need to include the colour of our company and the logo .
User Interface: The colour being yellow ?
Marketing: Wait .
Project Manager: I'm guessing . And the R_R_ .
User Interface: And how do we {disfmarker}
Marketing: I feel like a ye I feel like a yellow one would be too garish .
Industrial Designer: R_ the double R_ .
Project Manager: We could just have the logo in yellow ,
User Interface: Can't make it entirely {disfmarker}
Project Manager: or maybe a yellow light for the keys .
Industrial Designer: Or is the l
Marketing: Or put like stripes , oh yeah , yellow lights .
Industrial Designer: Yeah , {vocalsound} yellow could be and it could {disfmarker} doesn't have to be huge .
User Interface: Well if you have like a {vocalsound} {disfmarker}
Marketing: Yeah .
User Interface: Hang on . If you have this sort of strip kind of down at the bottom {gap} the base of it , just like yellow with the R_R_ .
Project Manager: Right . So we've simplified , we don't need all those um play , fast-forward , rewind ,
User Interface: Right , yeah .
Project Manager: or no menu buttons .
Marketing: Yeah .
Project Manager: So we've pretty much pared it down to on-off , volume , mute , channel up and down , um the numbers {disfmarker} Yeah . {vocalsound}
User Interface: {vocalsound}
Marketing: Yeah .
Project Manager: {vocalsound} Um can we go back to {disfmarker} I'm gonna look really quickly back at those
User Interface: Two examples .
Project Manager: examples and see if there is anything .
User Interface: Yeah .
Project Manager: Which one is yours , technical functions or functional requirement ?
User Interface: Oh , it's a {disfmarker} Yeah .
Project Manager: Okay .
Marketing: Yeah , audi audio settings and screen settings , we need those like audio settings mono , stereo , pitch , screen settings like brightness , colour , or do we just want that accessed accessed from the television itself ?
Project Manager: The T_V_ . I think that that's fine just for the T_V_ . I mean how often does the average user need to do that kind of stuff ?
User Interface: Well , the other option is sort of like down at the bottom , like farther away , you just have this sort of box inset where it's like the buttons that you don't use as much , but occasionally you will use .
Project Manager: Hmm .
User Interface: and so it's like {disfmarker}
Marketing: Yeah , 'cause we need to {disfmarker} we definitely need to have buttons for like sub-titles and things like that . It's 'cause the foreign film market is expanding and stuff , and like on television like I know f k living in Los Angeles it's tons of Spanish network television if it has English sub-titles it's definitely helpful .
Project Manager: Couldn't we do that all through one button , something , a menu button , that pops up with a menu on the T_V_ that says , you know , audio , video , whatever , language ,
User Interface: I don't {disfmarker} well , I don't know .
Project Manager: you know ?
User Interface: Right .
Marketing: So we need up , down , and side-to-side buttons .
Project Manager: For the menus .
User Interface: Well , that could be {disfmarker} No you could just double up with like the channel or the volume buttons .
Industrial Designer: Mm-hmm .
Project Manager: That's true .
User Interface: Channel is just up and down .
Marketing: Yeah , okay . Okay , yeah .
User Interface: And then add a {disfmarker}
Project Manager: Something that looks mayb you know .
Marketing: Such as , yeah , the one the one over there on the left the engineering centred one .
Project Manager: Y right , right right right .
User Interface: Yeah .
Project Manager: That one ?
User Interface: So we just have it like {disfmarker} add a menu button then for the various things needed ,
Project Manager: Right .
User Interface: including v voice recognition if we have any like settings for voice recognition now
Project Manager: In the middle perhaps .
User Interface: included in the menu .
Project Manager: Yep .
Marketing: Ooh , I just got an idea for a design .
Project Manager: {gap} good . Anybody have anything else they'd like to bring up in this meeting ?
Industrial Designer: I had something , but I forgot .
Project Manager: {vocalsound} Okay . {gap} get out of here . Let's go back to the meeting closure then and see what we need to do next . Mm . Alright . After this meeting we're gonna be sent a questionnaire and summary again which we need to reply to that e-mail . And then we're gonna have lunch break . And after lunch thirty minutes of individual work time . Um I'm gonna put the minutes {disfmarker} I put the minutes for the first meeting already in the project documents folder , if you'd like to review them . And I'm gonna type up the minutes for this one as well . Um here's what we're each going to do . The I_D_ is going to work on the components concept , um U_I_D_ the user interface concept , and you're going to do some trend watching . 'Kay . Specific instructions will be sent to you by your personal coach . And if anybody has anything they would like to add ? No ? Okay , well , this meeting is officially over . Thank you all .