Just wrapped up 7 days living (mostly) in the #AppleVisionPro! 

Check out my review and see if it's the #futureofwork (or just a cool toy). 👇👇

What was I doing? Creating 3D multi-user experiences with @unity , video edited with @Movavi , email via @missiveapp (lots of email), tons of stuff in Safari, gave presentations (@MicrosoftTeams  and FaceTime),  cooked Salmon, and watched a lot of 3D movies #StarWars #Marvel 

Here's my raw feedback:

Passthrough Resolution - Good enough to do real work for long periods of time (this is a first for me). Of course the resolution and compute will continue to improve significantly, just like the iPhone did.

Macbook Display - This was critical, the integration was seamless and resolution was excellent.

Human Machine Interface - gaze and pinch to select worked well, but very limiting. Connecting my macbook with mouse and keyboard was a must and again this was seamless.

Eye Strain - No, but I did close my eyes every 10 minutes or so. This will be different for everyone.

Neck and Arm Strain - Yes, ABS (always be stretching). stretch neck often, cat and cow, and other stretches. This is just good life practice anyway.

In conclusion…
If you are an Apple developer or creator, especially for 3D experiences, you should LOVE doing real work on the Apple Vision Pro for hours at a clip.

Don’t fret, If you're not an Apple developer or creator, the Apple Vision Pro is still great for video conferencing, social media, and immersive entertainment (like 3D movies), but once the initial excitement goes away you probably won’t be using it regularly for hours a day in the short term. But that could change as the ecosystem grows and there are more and more native apps.

Feel free to say, "you are wrong", or ask me anything in the comments, I promise I will respond!

#Metaverse #mixedreality #MetaQuest3 @Apple #xr #extendedreality #3D #remotework #collaboration @Scobleizer @Casey @AppleVisionPro  #avp @WIRED @CharlieFink
Anthony Duca