I was asked about performance of the real-time stereoscopic ray-tracer I'm building on #AppleVisionPro  – so I did some measurements! 🧪✨

Each sphere is ~ 20,000 triangles. With 100 instances in the scene, that's about 2 million polygons... 

Clocking in at 90FPS! 🔥 https://t.co/2XubXL64DF
Gregory Wieber