I just finished my initial 45 minutes with the #AppleVisionPro
My very first initial feelings on the device are as follows:

My first split second impression was looking through the passthrough and was immediately disappointed. The passthrough is slightly better than the #Quest3. I was expecting a lot more out of the cameras.

Second thought was after entering a fully immersive environment, these are the best screens on any headset in existence. The clarity, color & resolution of the picture was phenomenal. Best in any headset I've ever seen. This is the very best way to watch video and look at photos 

The way the windows lock in there spatial anchors is great. No jittering or movement at all. 
The hand tracking was really good in my well lit demo and paired with the accurate eye tracking it make for very intuitive navigation around VisionOS.

The field of view was smaller than the Quest 3 and I did feel a little like I was looking through binoculars.

It seems like this is an iPhone or iPad for your face. If you are a Gamer or fan of immersive environments the value you will get from a $500 #Quest3 FAR surpasses the Apple Vision Pro. But if you want to work in #XR, consume movies, tv shows, videos and photos then there is no better way to do it than with the Apple Vision Pro. 

The initial wow of this headset to those not familiar with XR devices will sell units, but I don't think it would hold its value for a normal consumer that didn't adopt this as a computer or screen replacement. And even so, watching all this content alone would get depressing. I would prefer to watch movies with friends in lower resolution. 
I would however love to use this as a laptop replacement for traveling.  

I look forward to getting more time with this headset, but my initial thoughts is that this would be a hard headset to recommend for any price over $800. The $3500 starting price is way way to high for what we already have in headsets like the Quest 3, PSVR2 or high end PC VR.
Skeeva @ GDC