Game company aims to put VR labs on University campuses globally

German video game company Crytek has launched the VR First initiative to bring more virtual reality labs to universities across the globe. Campus Technology reports that, through the deal, schools will establish dedicated virtual reality labs on their campuses and gain free access to the source code for Crytek’s Cryengine development software along with headsets and other equipment from Crytek’s hardware partners.

Virtual Reality

Crytek Brings VR Labs to Universities

Crytek, an independent videogame company and developer of Cryengine software, has established VR First, an initiative to bring virtual reality labs to universities around the world.

The VR First program encourages higher education institutions to establish dedicated virtual reality labs on their campuses. Participating schools receive free access to the complete source code for Crytek's Cryengine development software, and hardware partners equip the labs with VR headsets and other equipment. "VR First locations will become key centers for nurturing new talent in VR development and creating a global community equipped to embrace this exciting field of technology," according to information on Crytek's site.

Universities that have already joined Crytek's VR First initiative include:

Rochester Institute of Technology (RIT) has made its virtual reality/augmented reality lab available to partners across campus and has equipment from Oculus/Facebook, HTC/Valve, Microsoft, Samsung and others. RIT's Magic Spell Studios, where the VR First lab is located, is also working with partners to develop "homebrew" kits. "Virtual reality is a major focus of the entire industry right now and sits at the intersection of multiple entertainment media including games, film, mobile and interactive experiences," said Andrew Phelps, founder and CEO of RIT's MAGIC Spell Studios. "It is a new medium and we are excited to work with our friends and partners as we explore the impact that this technology can have on storytelling and engagement."

Further information about Crytek's VR First initiative can be found on the company's Cryengine site.