Many portrayals of the Middle Ages (well done or not)in motion pictures, TV, and games have gone throughthree movements of narrative style:Modernist-Medievalism, Post-Modernist Medievalism,Neomedievalism. Historically, these movements of stylecan be seen to loosely correlate with three movementsof the technical medium of motion pictures: film,television, and video games. While such anover-simplification is far from comprehensive, we haveproposed to use it to serve as a structural base fromwhich discussions and debates may orient: in either areliance upon, an expansion of, a disagreement with,or a total deconstruction of this base. What can besaid about medievalism in motion pictures, TV, andgames that hasn't been said before? In what ways mightmedieval motion pictures and TV – from thepassive/receptive experience of film to theinteractive experience of video games -- be usedproductively in the classroom?