The contemporary youth's preoccupation with information technologies and the simultaneous rapid growth in health problems in this group are two premises for making attempts to use IT tools for supporting young people's physical health. Young people, theoretically endowed with the best, for the life-span, physical condition, are now seriously threatened with health disorders that increase steadily. These include: poor diet, overweight, obesity and related with it diseases, but also behaviors which are risky for health and life - such as excessive use of drugs and irresponsible sexual behavior. "Pro-health" programs proposed in the world and in Poland, computer games and applications for mobile devices - they are all worth to be assessed and their use evaluated in context of the psychology of health and functioning in it models of development and strengthening of healthy habits. Some of these suggestions are created with help of interdisciplinary, scientific collaboration teams and are subject to evaluation, the other being a commercial product, are created in isolation from scientific knowledge, and may have an uncontrolled impact on the user. The text provides an overview of selected tools, which use information technology and were created with the intention of promoting healthy behaviours of young people. (original abstract)