Q:

Ruby Benchmark module: meanings of "user", "system", and "real"?

Experimenting with Ruby's Benchmark module...
>> Benchmark.bm(7) { |b| b.report('Report:') { s = '' ; 10000.times { s += 'a' } }  }
             user     system      total        real
Report:  0.150000   0.010000   0.160000 (  0.156361)

What are the meanings of "user", "system", and "real"?

A:

These are the same times that the Unix time command or other typical benchmarking tools would report:

user: the amount of time spent executing userspace code (i.e.: your code), 
system: the amount of time spent executing kernel code and 
real: the "real" amount of time it took to execute the code (i.e. system + user + time spent waiting for I/O, network, disk, user input, etc.). Also known as "wallclock time".

