func: void acolyte_slappers(void (*eleatic_hobnail)(void **)) int stonesoup_size = 0 ; void * requisiteness_lowlander = 0 ; if ( ( ( char * ) requisiteness_lowlander ) != 0 )  strumming_punctated = ( ( char * ) ( ( char * ) requisiteness_lowlander ) ); if ( stonesoup_size != strlen ( strumming_punctated ) )  strumming_punctated = 0; stonesoup_second_buff = malloc ( ( stonesoup_size + 1 ) * sizeof ( char ) ); strcpy ( stonesoup_second_buff , strumming_punctated ); stonesoup_476_global_variable = strlen ( stonesoup_second_buff ); 