func: static void goodB2G1() wchar_t * data ; wchar_t dataBuffer [ 100 ] = L "" data = dataBuffer; if ( staticReturnsTrue ( ) )  static int staticReturnsTrue() return 1 ; size_t dataLen = wcslen ( data ) ; recvResult = recv ( connectSocket , ( char * ) ( data + dataLen ) , sizeof ( wchar_t ) * ( 100 - dataLen - 1 ) , 0 ); if ( recvResult == SOCKET_ERROR || recvResult == 0 )  