func: static void goodB2G2() twoIntsStruct * data ; data = NULL; if ( staticReturnsTrue ( ) )  static int staticReturnsTrue() return 1 ; data = NULL; data = ( twoIntsStruct * ) realloc ( data , 100 * sizeof ( twoIntsStruct ) ); if ( staticReturnsTrue ( ) )  static int staticReturnsTrue() return 1 ; free ( data ); 